need advice :)
ado1989
Posts: 0 Arc User
I know that a lot of people asked the same question but i could need an advice
I have a barb and a veno 65.
But i cant decide which class is for me,i made a veno to make money and to solo tt and so i have money for my barb.
But i see how other classes are great too so i cant decide should i lvlup my barb or try another class.
I am thinking should i make a assasin,seeker,BM or stay with my barb.
I wanna make some dmg, and to be able to tank some stuff
i would be glad if someone could give me an advice
I have a barb and a veno 65.
But i cant decide which class is for me,i made a veno to make money and to solo tt and so i have money for my barb.
But i see how other classes are great too so i cant decide should i lvlup my barb or try another class.
I am thinking should i make a assasin,seeker,BM or stay with my barb.
I wanna make some dmg, and to be able to tank some stuff
i would be glad if someone could give me an advice
Post edited by ado1989 on
0
Comments
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You should make one of every class you think you would enjoy playing and level it until about lvl 50 ish so you know what its like to play as them in squads and soloing[SIGPIC][/SIGPIC]
_Mg_Zr - level 100 sage Barb / level 101 demon r9 aps barb on Harshlands
Mg_Zr - level 100 demon Psychic
_mg_zr_ - level 100 demon Blademaster
|\/|erlin_ 7x Wizard
Makaveli_ - 8x Harshlands sin0 -
Sin is best for solo farming at end game. Much more profitable than a veno.b:cute0
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thx i will try sin and see do i like it.
I know which build i want,and i was reading a lot in forums about sins.
I know they are great at endgame,but what before endgame?
I need to get to endgame somehow :P
I mean how is a sin until 60,70 is killing mobs easy with them?0 -
Killing mobs is easy... but you're left with 1/4 HP after the kill typically in the 20-60 range. An investment in apothecary to make life powders and other HP apothecaries is practically a necessity for low leveled sins.[SIGPIC][/SIGPIC]
Weekly Japanese/English bilingual webcomic
thejapanesepage.com/ebooks/yuki_no_monogatari_manga0 -
Sins are meh until about 59, when it starts to get easier (greatly improved power @59, which improves survivability for this class). Until then, they tend to end kills with low-ish HP, often less than half, so you can use a LOT of HP pots. I agree that learning Apothecary and spending time/effort farming herbs to make HP regen, HP recover, and other items is greatly beneficial and improves survivability and reduces cost. Apoth is basically free. You just have to put forth the effort to collect herbs for it...which you can do while questing/grinding; just pick any herbs you see. Any you don't need for your OWN potions adn be sold to other players for profit!Things said during a Twizted faction PK session:
Slayer_of_Souls: you guys are such suck ups. none of you have attacked twid.
Twiddzly(fac leader): no, sere killed me already.
Slayer_of_Souls: he's out there waiting for us, isn't he. i'm gonna die.
Sereneai: b:sin why don't you come find out.
Kinglkaruga: you go first dule.0 -
and why they get more survivability on 59?
So i have to use a lot of potions before lvl 59. I made a sin,already lvl 20.
I think it is a long way till 100 before i become good at farming and soloing :P .
And nobody sugest seeker so i gues sin is better?0 -
At 59, they get double spark; at 60, TT60 daggers. Either way, damage done increases, so HP recovery from BP increases.[SIGPIC][/SIGPIC]
Weekly Japanese/English bilingual webcomic
thejapanesepage.com/ebooks/yuki_no_monogatari_manga0 -
and why they get more survivability on 59?
So i have to use a lot of potions before lvl 59. I made a sin,already lvl 20.
I think it is a long way till 100 before i become good at farming and soloing :P .
And nobody sugest seeker so i gues sin is better?
As Mayfly said, at 59 you get double spark (the actual skill is named [Spark Burst+], which is a good damage boost, especially after you pair it with the lvl 60 TT dagger (Crescent Thorn)
that translates into
a) Significantly faster kills...which means you take less damage, since they dont have as much time to hit you.....
and
b) Better heals from the assassin buff [Bloodpaint]. It's not really an incredible heal, but between the two variables you lose less HP per mob...which means better survivability AND lower cost.
Seekers are pretty durable from what I've seen, but much lower single target damage than sin/BM mid to end game. If you dont want to make a sin but want a good endgame farmer, you may like a BM instead.Things said during a Twizted faction PK session:
Slayer_of_Souls: you guys are such suck ups. none of you have attacked twid.
Twiddzly(fac leader): no, sere killed me already.
Slayer_of_Souls: he's out there waiting for us, isn't he. i'm gonna die.
Sereneai: b:sin why don't you come find out.
Kinglkaruga: you go first dule.0 -
Seekers are pretty durable from what I've seen, but much lower single target damage than sin/BM mid to end game.
Except in vortex, midgame... my 84 seeker was actually able to hold aggro off a somewhat higher level assassin in 69 last night on Serpentrex and Pyro (assassin had it briefly on Serpentrex, then my seeker held it the rest of the fight. On Pyro, vortex dropped (need to shard more turquoise >.<) and she still had aggro.) Of course, I don't know how well geared the assassin was... and my seeker's vortex is fairly high level, but her weapon is the level 81 mold weapon from divine emissaries, not more than +3 refined.[SIGPIC][/SIGPIC]
Weekly Japanese/English bilingual webcomic
thejapanesepage.com/ebooks/yuki_no_monogatari_manga0
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