New veno skill info

Mayfly - Dreamweaver
Mayfly - Dreamweaver Posts: 6,094 Arc User
edited March 2012 in Venomancer
From Asterelle's post listing skill info extracted from the upcoming patch:
VENOMANCER


Soul Link

Range 28.5 meters
Mana %d
Channel 2.8 seconds
Cast 1.2 seconds
Cooldown 120.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity

Links the target's soul to a cursed doll. The
target takes 50% of all magic damage dealt to
the doll. The doll also slows the target by 30%
for 10 seconds. The doll lasts for 12 to 28 seconds.
The duration of the cursed doll is determined by both
players' Soulforce.

The effect is reduced against enemies 5 levels higher than you.

The doll's damage range is 45 meters.
Can only be used on players.
Requires 2 Sparks.


Bewitch

Range 27 meters
Mana %d
Channel 0.6 seconds
Cast 1.3 seconds
Cooldown 60.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity
Transforms the target player into a puffbird for 6 seconds.
Puffbirds can take no actions other than movement.

Monsters become unable to use attacks or abilities.
Requires 50 Chi and fox form.


Chi Burn

Range 10 meters
Mana %d
Channel 0.6 seconds
Cast 1.3 seconds
Cooldown 30.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity
Reduces the target's Chi by 150.
Requires fox form.

Requires 25 Chi.


Natural Synergy

Mana %d
Channel Instant
Cooldown 180.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity
Increases your pet's attack speed and accuracy by 100% for 10 seconds.
Also makes you and your pet immune to negative status effects for the duration.

Your pet must be within 35 meters.
Requires 1 Spark.


Blazing Barrier

Mana %d
Channel 1.0 seconds
Cast 0.8 seconds
Cooldown 60.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity
Surrounds you with a barrier of energy that lasts for 15
seconds. Reduces all damage dealt to you by 30%, and
reflects 100% of all melee damage back at the attacker.

Requires 30 Chi.


Soul Shatter

Range 28.5 meters
Mana %d
Channel 2.8 seconds
Cast 1.2 seconds
Cooldown 120.0 seconds
Weapon Magic Instruments, Unarmed

Requisite Cultivation Aware of Vacuity

Links the target's soul to a cursed doll. The
target takes 100% of all magic damage dealt to
the doll. The doll also slows the target by 30%
for 10 seconds. The doll lasts for 12 to 28 seconds.
The duration of the cursed doll is determined by both
players' Soulforce.

The doll's damage range is 45 meters.
Can only be used on players.
Requires 2 Sparks.

Soul link/soul shatter PVP only. b:cry And here we were speculating they'd help in boss fights. Hm... is the target's soul still linked if stealthed? Could be an anti-sin skill, especially with the 45 meter damage range for soul shatter.

Will Blazing Barrier overwrite Bramble Guard like Bramble Hood does? At least it takes less chi than Hood.

Natural Synergy: 2 APS nix b:dirty (2.5 APS if it stacks with Pounce attack speed buff, but I doubt it does.)

Chi Burn: PVP only. Combine with Crush Vigor for greater chi drain, I guess... PVPers, how useful will this be?

Puffbird: PVP only, for the lols.
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Post edited by Mayfly - Dreamweaver on

Comments

  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited February 2012
    The skill I want the most is Soul Shatter. It will be a pain to all classes that depend on chi, like archers and barbarians. It will be great for fighting other venos too.

    Unfortunately, it seems that this skill will not be available yetb:cry

    So I will go for Bewitch 1st, which is pretty much a seal but veno style b:dirty

    P.S. All the skills are pvp oriented. I guess only natural synergy has some use in pve, and that's about it.
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited February 2012
    Oh. PVP only; except for the Oh. PVP only except for natural synergy?

    That's... sucky.

    And order of shroud is HA and arcane weapons.

    Well, I'd been toying with going HA/AA....
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited February 2012
    Well I can't say I'm so very happy with the skills we got but the pet buff is nice. I'll aim for that or the puffbird for the lols XD
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  • YeIIowFox - Harshlands
    YeIIowFox - Harshlands Posts: 60 Arc User
    edited February 2012
    I wonder if you can stack blazing barrier with bramble hood, i hope so. Melee classes would have to be even more careful fighting veno's than before and with only a 30 chi cost blazing barrier will stop me being stealth pked by sins so much b:dirty
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
    Soul link info

    -PvP only
    -Melee damage doesn't effect the doll
    -You can amp the doll
    -The doll has a very short timer
    -The doll has only 4-5k life (possibly dependent on soul force I haven't seen any of them but mine) therefore you can't hit it very hard before it craps out.
    -Magic debuffs work on the doll Phys ones don't effect the doll at all.
    -Magic appears to bypass armor when given by the doll. I'm not sure more testing required as I can't get a proper subject.
    -The psy buff appears to return damage back to the doll when its attacked in turn the doll returns damage to the psy again but it stops there I think. (this isn't confirmed this is just what it appears to be.)
    -Enemies cannot be damaged by their own doll unsure if other enemies can damage the doll
    -The doll isn't a buff or a debuff and cannot be purified or purged as far as I have seen
    -Debuffs don't transfer to the target like amp or seal but stay on the doll instead.
    -AoEing the doll with its target in the area compounds damage as it hits both targets

    Things to test still
    --If a sin hits stealth if it knocks the doll off its target.
    --If person outside a duel can attack the doll that is in the duel or if only friendly targets can attack the doll.
    --If a pair of wizards zhening but in the same squad can attack the other wizard's doll as if it was a mob.
    --If any random person can attack the doll or just friendly targets.
    --If the barb skill that draws targets to himself also draws the doll.
    --If the doll can be knocked back
    --If the doll can be sealed
    --I doubt it but if the doll can be stunned and if either sealed or stunned has any bearing on its damage coming out.

    Open to more suggestions to test
    [SIGPIC][/SIGPIC]
  • _Ghoul_ - Lost City
    _Ghoul_ - Lost City Posts: 973 Arc User
    edited February 2012
    will the new bramble work in pk can someone test it lawl
    cos i am so retiring my r9 barb and might make a veno
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
    will the new bramble work in pk can someone test it lawl
    cos i am so retiring my r9 barb and might make a veno

    Well you will have to wait a week and a half cause it takes 675 influence to get it :3 but I assure you once we have it it will be information thats available.
    [SIGPIC][/SIGPIC]
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
    Soul link info updated version 2

    -PvP only
    -Melee damage doesn't effect the doll
    -You can amp the doll
    -The doll has a very short timer
    -The doll has only 5k life but will absorb as much damage as you put into it put 10k into it get 5k out, Put 20k into it get 10k out
    -Magic debuffs work on the doll Phys ones don't effect the doll at all.
    -Magic appears to ignore armor when the doll gives it to the player though you still get the 75% reduction on damage when attacking the doll just no armor to go through.
    -The psy buff appears to return damage back to the doll when its attacked in turn the doll returns damage to the psy again but it stops there I think. (this isn't confirmed this is just what it appears to be.)
    -Enemies cannot be damaged by their own doll unsure if other enemies can damage the doll
    -The doll isn't a buff or a debuff and cannot be purified or purged as far as I have seen
    -Debuffs don't transfer to the target like amp or seal but stay on the doll instead.
    -AoEing the doll with its target in the area compounds damage as it hits both targets
    -The doll cannot be knocked back
    -The doll cannot be sealed
    - Person outside a duel cannot attack the doll that is in the duel
    - Doll cannot be the target of buffs


    Things to test still
    --If a sin hits stealth if it knocks the doll off its target.
    -- if only friendly targets can attack the doll.
    --If a pair of wizards zhening but in the same squad can attack the other wizard's doll as if it was a mob.
    --If any random person can attack the doll or just friendly targets.
    --If the barb skill that draws targets to himself also draws the doll.
    --I doubt it but if the doll can be stunned and if either sealed or stunned has any bearing on its damage coming out.
    --if cleric skill can heal doll presently pet heal cannot
    --If multiple soul links can be done by more then one veno onto one character
    --If you can summon a doll while targeting another doll
    --If a psy steals a characters debuffs to himself does the doll go along with it despite not being a registered debuff?
    --If your enemy is invincible with the doll still summon?
    --can a wizard skill reset doll back to full life?



    Open to more suggestions to test
    [SIGPIC][/SIGPIC]
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited February 2012
    Try testing in a PVP enabled instance rather than in duel (a remote area if SP might be good until we get the reset for it.)
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  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
    Try testing in a PVP enabled instance rather than in duel (a remote area if SP might be good until we get the reset for it.)

    In actuality I am trying to do that however getting gang rapped by sins in any portion of SP is not productive and doesn't work to bug test said skill. I have been trying to get into the arena to test it out but I can't get people out of nirvana or the new area to help me test or PK the sins.

    If I had stealth and could slip past the **** poor sins that take 10 or so hits kill me I would but my damage isn't good enough to drop anything in two seconds. And its not like troll sins care about information for information's sake they merely care about being the best pest they can be against a veno who wasn't intending on fighting back. (and no I won't go white named xD my *** would be grass two ways to nirvana)

    And before you say I should use the skill on the sins well I thought of that and the thing about it is I can survive long enough if its just the sin but 80% of the time its not just a sin. The other 20% of the time its two sins @_@ I actually killed a couple only too have a new one take his place and kill me after I had gotten done killing them so I could go test things.

    So unfortunately until I can get the opportunity I won't be able to do on anything but duels.
    [SIGPIC][/SIGPIC]
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited February 2012
    Dragon Temple next week, maybe? If you swim up to the surface before leaving safe zone you're usually able to slip away unmolested, in my experience.
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  • Sushizitah - Harshlands
    Sushizitah - Harshlands Posts: 1 Arc User
    edited February 2012
    When doing PvP, if you kill the doll (even if you don't kill the target which is linked to the doll) you get red.
    b:angry

    This is cuz the doll venomancer's summon doesnt have their own names, it has target names "target's voddoo doll" or whatever... So if the player/enemy is white, and if we summon and kill the doll, we get red..

    Well, it shouldn't make anyone red b:angry, specially since you can 1 shot it.

    Yes it's good, if you want someone else to hit it, for example in aoe. The cursed person dies, and the one who killed the doll is the one who is red. Still, it shouldn't make people red, sometimes the cursed player isn't dead, and you still get red..

    I didn't tried in TW yet, but it would be awesome if you could curse the barb, and have all damage dealt from enemy faction members back to him, or similar cases.

    It's an interesting and very tactical skill, but getting red, without killing anyone, sucks



    Edit: I WONDER.... if you kill the doll and kill the enemy player.... you wont get only 2h red.. you get 4h!
    So if you wanna be red... just kill doll non stop.
  • Pressa - Heavens Tear
    Pressa - Heavens Tear Posts: 1,287 Arc User
    edited February 2012
    When doing PvP, if you kill the doll (even if you don't kill the target which is linked to the doll) you get red.
    b:angry

    This is cuz the doll venomancer's summon doesnt have their own names, it has target names "target's voddoo doll" or whatever... So if the player/enemy is white, and if we summon and kill the doll, we get red..

    Well, it shouldn't make anyone red b:angry, specially since you can 1 shot it.

    Yes it's good, if you want someone else to hit it, for example in aoe. The cursed person dies, and the one who killed the doll is the one who is red. Still, it shouldn't make people red, sometimes the cursed player isn't dead, and you still get red..

    I didn't tried in TW yet, but it would be awesome if you could curse the barb, and have all damage dealt from enemy faction members back to him, or similar cases.

    It's an interesting and very tactical skill, but getting red, without killing anyone, sucks



    Edit: I WONDER.... if you kill the doll and kill the enemy player.... you wont get only 2h red.. you get 4h!
    So if you wanna be red... just kill doll non stop.

    Valuable info thank you Sushizitah

    I haven't had a chance to do PvP TW yet so as soon as I get a chance I'll post more info.
    [SIGPIC][/SIGPIC]
  • escarte
    escarte Posts: 33 Arc User
    edited March 2012
    the soul link doll wont knock the sin out of stealth but it doesn't disapear so u can still hit it and hopefully kill them while they are in stealth XD and yes dmg done to the doll still hurts a sin in stealth i tested this on my veno and with my sin on a side note anyone know if dolls hp is related to soulforce? or if its just at a constant hp no matter who casts or who the target is?
  • evilf3n1x
    evilf3n1x Posts: 33 Arc User
    edited March 2012
    I have doubt,
    In a Tw if a veno summon this doll in a barb, when you hit the doll, all the adversaries's clan will be atacked by the doll in a range of 45m?
    The doll only hit in AoE if you use an Aoe's Spell? If I atack the doll with a venous scarab the doll will atack only one target?

    When a read the description of this skill I understand that this doll in a random pvp will atack in AoE all the targets in 45 of range. Am I right?

    My other question is the skill natural sinergy, this skill will purify the pet (Remove all the debuffs from the pet)?
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited March 2012
    evilf3n1x wrote: »
    I have doubt,
    In a Tw if a veno summon this doll in a barb, when you hit the doll, all the adversaries's clan will be atacked by the doll in a range of 45m?
    The doll only hit in AoE if you use an Aoe's Spell? If I atack the doll with a venous scarab the doll will atack only one target?

    When a read the description of this skill I understand that this doll in a random pvp will atack in AoE all the targets in 45 of range. Am I right?

    The way I read it, all magic that hits the doll affects the doll's target only, doubt it has AOE effects.
    My other question is the skill natural sinergy, this skill will purify the pet (Remove all the debuffs from the pet)?

    Um... "immune from negative effects" != "purify", but someone has to get it first to test it (doubt anyone has the prestige yet.)
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  • evilf3n1x
    evilf3n1x Posts: 33 Arc User
    edited March 2012
    Hey, I watch a video from youtube with a demonstration of the skill soul link :http://www.youtube.com/watch?v=g2ttggm1YY0

    So, when the veno use the noxius gas, she hit 3600 damge in the bm, and the doll hit 9800 in the bm.
    You say that the doll ignore the armor, so if this veno use the soul shatter, the doll will hit 19600 damge in the bm, this skill is incredible.
    So I want to know what does the damage yours dolls hits? This doll is too strong or this bm from the video is too weak?
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited March 2012
    evilf3n1x wrote: »
    So I want to know what does the damage yours dolls hits? This doll is too strong or this bm from the video is too weak?

    Can't check atm but I'm pretty sure the amount of damage transfered is linked to soulforce. And the veno being r9 there probably has a good deal of that...
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited March 2012
    Pretty much what Xainou said. Soulforce determines the damage and duration (if I recall correctly). Also the target's soulforce.

    By that I assume, the lower the soulforce of the target the more damage they receive?
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  • evilf3n1x
    evilf3n1x Posts: 33 Arc User
    edited March 2012

    By that I assume, the lower the soulforce of the target the more damage they receive?

    The Soulforce is very complicated to calculate, so i found a other video in youtube, it showS a psy full r9 in a pvp with a veno full r9, so the veno summons the doll at 49s in this video, and the doll hits only 2400, but she didn't atack in AoE.
    http://www.youtube.com/watch?v=xhefJKeHb50