Rise against devs, Fight for Caster Nirvana
TheDendra - Harshlands
Posts: 222 Arc User
As you've probably noticed, they fixed the caster nirvana glitch (going in catshop to allow casters to pay just 1talisman per run instead of everyone paying a tali) which means we are forced to do 14 to 21 nirvana runs MAX per week. During 2x drops an aps class can farm in a week or two what would take us an entire year to farm if we did nirvanas every day.
While it was a glitch, it was the first time ever we got close to making same money as aps (even with the glitch we could make 15-20mill per hour, while aps make 20-30mill), so if they decided to fix it, they might've as well offered us a way they approve for us to make some kind of money, because right now we are back to square one, being forced to reroll aps if we wish to make any kind of money.
I urge you to send tickets as well as post in this thread so that devs understand they've just managed to undo only good thing that happened to casters in last x years, thus further supporting the game turning into nothing but a sin infestation.
While it was a glitch, it was the first time ever we got close to making same money as aps (even with the glitch we could make 15-20mill per hour, while aps make 20-30mill), so if they decided to fix it, they might've as well offered us a way they approve for us to make some kind of money, because right now we are back to square one, being forced to reroll aps if we wish to make any kind of money.
I urge you to send tickets as well as post in this thread so that devs understand they've just managed to undo only good thing that happened to casters in last x years, thus further supporting the game turning into nothing but a sin infestation.
Post edited by TheDendra - Harshlands on
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Comments
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you can get talisman with Orders.[SIGPIC][/SIGPIC]
Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
Dralighte - Harshlands wrote: »you can get talisman with Orders.
You mean the very same orders that take 2months to farm 1skill? Why should we pay for our talismans and cripple our chance to get exp/rep/items/skills from orders while aps classes get to walk into Tideborn City, claim 3keys just like that and save them up for 2x drops...0 -
Uhhhh it was a glitch. You exploited it. They fixed it. You're QQing.
It's not even supposed to be in the game in the first place; if it wasn't for that glitch, you wouldn't even know about it and wouldn't even be QQing. If they were smart they'd just remove time limit from them, but there's no way they'll revert the glitch...[SIGPIC][/SIGPIC]
❤ No more PWI for me~ ❤
❝WHATIFTHESTORMENDSANDIDONTSEEYOU❞0 -
Ajiuo - Harshlands wrote: »Uhhhh it was a glitch. You exploited it. They fixed it. You're QQing.
It's not even supposed to be in the game in the first place; if it wasn't for that glitch, you wouldn't even know about it and wouldn't even be QQing. If they were smart they'd just remove time limit from them, but there's no way they'll revert the glitch...
5spasms0 -
You're missing my point.
In order to get remotely close to balancing pve income, they need to remove timer from talismans. Perhaps there are other solutions but the question is how long will it take them to figure it out, will they ever figure it out, etc.
On the other hand - they had a perfect glitch for doing just the same, so if they are lazy enough not to come up with a legit solution, why remove a glitch that serves the same purpose? I agree it's a glitch but you can't say it's equal to goons glitch or the gv glitch.
Makes you wonder why they can't fix rubber banding and such glitches for ages...On a similar note, it took them how long to fix goons glitch? Strangely enough, it took them just a month to fix the only glitch in this game that did nothing wrong, didn't break the game or give anybody an unfair advantage.
That's my whole point, it's a rare case of a beneficial and yet balanced glitch to which they will hopefully find a proper replacement because it's blatantly obvious the game is back to its old ways, with aps classes holding monopoly over nirvana.0 -
TheDendra - Harshlands wrote: »You're missing my point.
In order to get remotely close to balancing pve income, they need to remove timer from talismans. Perhaps there are other solutions but the question is how long will it take them to figure it out, will they ever figure it out, etc.
On the other hand - they had a perfect glitch for doing just the same, so if they are lazy enough not to come up with a legit solution, why remove a glitch that serves the same purpose? I agree it's a glitch but you can't say it's equal to goons glitch or the gv glitch.
Makes you wonder why they can't fix rubber banding and such glitches for ages...On a similar note, it took them how long to fix goons glitch? Strangely enough, it took them just a month to fix the only glitch in this game that did nothing wrong, didn't break the game or give anybody an unfair advantage.
That's my whole point, it's a rare case of a beneficial and yet balanced glitch to which they will hopefully find a proper replacement because it's blatantly obvious the game is back to its old ways, with aps classes holding monopoly over nirvana.
Melees spend hundreds of millions to farm Nirvana efficiently, a caster can spend 100m and farm caster fast enough for it to be a good profit. How's that fair?
Oh, hey I know! Let's make all TT bosses phys immune so only casters can do them! Then everything will be balanced b:dirty[SIGPIC][/SIGPIC]
Thanks to the beautiful and talanted Zheii for the sigb:dirty
youtube.com/ZanryuPWI
youtube.com/ZanryuGaming
I read the forums naked.0 -
RAH RAH! My fellow PWI beings, no longer shall we suffer thru this horrific unpleasing situation. Casters cant spam 55 nirvanas a day? **** T H AT! SPazzyMcAps #45678 can do his 76 runs a day why cant we? Today is the day WE STAND! WE ARE THE 99%! #OCCUPYPWIrank 9 - 19% farmed0
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vorbane - Harshlands wrote: »rah Rah! My Fellow Pwi Beings, No Longer Shall We Suffer Thru This Horrific Unpleasing Situation. Casters Cant Spam 55 Nirvanas A Day? **** T H At! Spazzymcaps #45678 Can Do His 76 Runs A Day Why Cant We? Today Is The Day We Stand! We Are The 99%! #occupypwi
Lolololol U R No Ken Does Has Money Liek Used To Cuz No Caster Glitch Lolololololol Hahahahahahahaha Ufail Lolol[SIGPIC][/SIGPIC]
Thanks to the beautiful and talanted Zheii for the sigb:dirty
youtube.com/ZanryuPWI
youtube.com/ZanryuGaming
I read the forums naked.0 -
Zanryu - Lothranis wrote: »Melees spend hundreds of millions to farm Nirvana efficiently, a caster can spend 100m and farm caster fast enough for it to be a good profit. How's that fair?
Oh, hey I know! Let's make all TT bosses phys immune so only casters can do them! Then everything will be balanced b:dirty
Dude you are obviously clueless, literally every post you wrote made no sense. If you wish to claim something, at least get your facts straight.
I have a r8+7 psy with 2nd rec helm+cape, tt99 neck, r8 wrist+boots and around 10 DoTs sharded. Now let's see what would that translate to if I was an aps char.
It costs roughly 115mill coins just to get r8 chest+legs+wep. Add to that r8 boots+legs and that right there covers the cost of barrier thorn daggers if you farm some of the mats+buy the rest. (depending on whether you decide to buy wedding canny from people for months or not, the price for r8 wrist and boots can double, meaning you're left with enough money to also refine your daggers)
It cost me 500cannies+lunar mats to get my recast helm+cape. That right there covers the cost for 2nd rec tt pants for my sin+tt99 wrist, tt99 boots and tt99 neck - once again some of the mats are farmed.
tt99 belt I can pay with just 3 of my DoTs, possibly even less considering the fact I'd farm some of the mats and save substantial amount of coins.
I'm left with money spent on tt99 neck, 7 DoTs, other immaculate/perfect shards and the refines (all my gear is +6 with weapon, helm and cape +7). A pan gu tome costs ~230-240mill coins to make, suffice to say I'd be looking at maybe ~40mill coins extra I'd need to pay to get my char to full 5aps (interval cape I can get for free in tm69).
To make my life even easier, I have a 5aps friend who will help me farm most of the mats for tt99 gear, which means I'll have more than enough money left to refine my daggers to +10. With that character I'm ready to **** anything in the game, run 5min nirvanas and make 40 times more money per hour than my psychic can make now.
Now tell me again, how exactly are aps classes poor little creatures that spent 10times more money on their char, hence deserving to make 10times more money per hour than us?
Even a full r9 psy is not even remotely close to the powerhouse in pve that 5aps sins represent, and to make one you need to spend three times more money - balanced game, eh?0 -
1. Why would you make Lunar Nirvana if all you're getting is cape+hat? TT Nirvana is cheaper if that's all you're making.
2. Why go full DoT on a psy? Especially if you're not full r9. lol.
3. The devs don't care.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Its by design that the classes which are best at TW aren't the best at money making. This isn't an oversight, its the way they want it.AKA PermaSpark, Heartshatter0
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you assume the developers can not only read english but also care what the player base thinks of them fixing a glitch. sorry bud but this is a legit fix that you will have to put up and shut up or quit game make your choice.
/thread
PS: Zan come back to DW we need your manliness to calm down the affairs goin on in wcIf I sound like I hate you, please don't take it personally...chances are I actually do.0 -
Tricannon - Dreamweaver wrote: »you assume the developers can not only read english but also care what the player base thinks of them fixing a glitch. sorry bud but this is a legit fix that you will have to put up and shut up or quit game make your choice.
/thread
PS: Zan come back to DW we need your manliness to calm down the affairs goin on in wc
Give me a 10.5k HP BM with R9 and 5APS and I'll return, otherwise no deal :P
Besides... I'm more of a drama starter, not stopper =P[SIGPIC][/SIGPIC]
Thanks to the beautiful and talanted Zheii for the sigb:dirty
youtube.com/ZanryuPWI
youtube.com/ZanryuGaming
I read the forums naked.0 -
Eoria - Harshlands wrote: »1. Why would you make Lunar Nirvana if all you're getting is cape+hat? TT Nirvana is cheaper if that's all you're making.
2. Why go full DoT on a psy? Especially if you're not full r9. lol.
3. The devs don't care.
1. I have the option to sell it later in case they bring better helm+cape combo for me and my plan was to full lunar recast my 2nd and 3rd psy, so they can share gear.
2. I'm not going full DoTs, I sharded helm+cape,my endgame gear, and I sharded boots+wrist which I'll replace last with r9 pieces. So it's just a chapter in gearing up char. - Obviously now I'm giving up on playing psy class and I'll use the money to make a 5aps char.
3. I know, that doesn't mean I can't **** and QQ till they choke from the spam.0 -
Either your planning to run a rank4 sin with that money, in which case you will get 1 shotted every time you get aggro in nirvana or TT, or your going to have to shell out for rank8 for the sin too just for the chest to get 5aps, (which oddly is the same 115 mill regardless of if its a sin or psy), so now your a daggerless sin for the price of your current gear. Or you can pay an extra 100+ mill to be borderline useful as a sin.
The point of course being to gear an APS toon for farming you spend slightly more than the amount you would pay to just gear the character you want to use normally. Merchanting has been more profitable than farming for quite a while now, you wont see as many new people well geared off just farming, as the methods used to make money back then (TT99 green mats, most gold mats, even uncannies and raps) are worth significantly less than they used to.
Also if you dont hard core the game you wont tend to have an issue with only running 1-3 nirvanas a day (do bh a few nirvanas then log off), hell im a 5aps farming toon with almost 400 keys because I just dont see the point in doing nirvana, I collect the keys like once every 2-3 days just to see if I can fill my inventory with them and SS it later (cause I think a maximised inventory full of keys would be amusing)0 -
Vorbane - Harshlands wrote: »RAH RAH! My fellow PWI beings, no longer shall we suffer thru this horrific unpleasing situation. Casters cant spam 55 nirvanas a day? **** T H AT! SPazzyMcAps #45678 can do his 76 runs a day why cant we? Today is the day WE STAND! WE ARE THE 99%! #OCCUPYPWI0
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Vorbane - Harshlands wrote: »RAH RAH! My fellow PWI beings, no longer shall we suffer thru this horrific unpleasing situation. Casters cant spam 55 nirvanas a day? **** T H AT! SPazzyMcAps #45678 can do his 76 runs a day why cant we? Today is the day WE STAND! WE ARE THE 99%! #OCCUPYPWI
I did 100runs in a week and it was thanks to friends list making it easier to do regular runs every day.
If you had no life and decided to spend an entire 24hours on nirvanas, you would do up to 48 runs. In comparison, a barb with sage skills (or whatever aps like 'em to have) does 30-40runs per day. Numbers rise drastically if you are a 5aps sin.
So even with the glitch, a hard-working caster had at best a 1:3 ratio in number of runs done in a week when compared to an average lazy 5aps. Without the glitch that ratio is now 1:15 at best.
Mind you, we made 33% less profit (at least) per week on 2x drops even with the glitch, so how the hell is it all good now without the glitch? I'm not saying glitches should be a part of the game - and to all the aps characters who say we QQ and are too lazy to run normal nirvanas:
1) If devs nerf your damage to the point it takes you 30mins to run a nirvana, I'll have an easier time finding runs for myself because the market would be balanced to that time efficiency, whereas now it's dictated by the sins who do 3men nirvanas in 10mins.
2) As much as I'd like to run a normal nirvana, it's super hard to find a barb willing to waste 40minutes of his time for the amount of coins we make. The time/reward ratio is so bad that it's virtually impossible to do it unless you are really that bored and too lazy to grind DQ which would bring you pretty much the same hourly "profit".
From time to time, 5aps/r9 sin friends will do a run with us, I'm guessing just to break the routine - that's about it when it comes to our chances of doing mediocre normal nirvana runs.
3) Bit off topic but I find it funny aps classes QQ our bosses are easy, have too low hp, etc. It takes far less brains and skills to run a normal nirvana than it takes to run caster nirvana (most bosses die to aps before they can even **** anyway).When you compare pve dps of aps classes and casters, of course our bosses should have less hp - or haven't you noticed how sins solo 2shot bosses that casters need several mins to kill?0
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