Sins damage reduced 25%
GallaxXIII - Sanctuary
Posts: 201 Arc User
So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
Objective: Complete
Post edited by GallaxXIII - Sanctuary on
0
Comments
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I don't want your math...[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
Yeah, and the nerf would've been even more pointless than it already is.[SIGPIC][/SIGPIC] <--- One of the devs trying to fix the game. b:pleased
lvl 100 unbiased all path sage bm.
Currently waiting for them to take their sweet time to fix my avatar...0 -
GallaxXIII - Sanctuary wrote: »So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
What does it affect your all might level 95 seeker >_>
I think if the sins are so QQing about it, lose a piece of armor or two and just be a 4 aps instead of cash flowing 5 aps.0 -
Uh... no... A loss of 5% is a loss of 5%, it's not compounded, lol.
Let me show you what I mean with nice, pretty numbers:
Assuming you hit 100 every hit, 5% less would be 100*.95 = 95
If you hit that five times every second, that's 95*5 or 475 dmg per second.
Without a nerf, you'd hit 100*5 or 500. How much is 475 from 500? Exactly 95%, or a loss of 5%Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
[SIGPIC][/SIGPIC]
"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
if you were any good at math you'd know it's a 24% reduction not 25.
it's not 20 + 5. it's 20 + 4
for instance
20% miss chance so only 80% of your skills hit. that means it's 5% dmg reduced from 80% dmg not 100% dmg. whcih is only 4% overall dps not 5. sheesh. and unless your a r9 sin it's a well needed nerf
maby now the'll take 3.33 sins to nirvana as well. since it''s the same dps now lol *3.33 being the same for sin, slightly lower for bm. due to 1 skill ever 3-4 sparks to keep up perma spark for sin. but bm's needing to auto attack to replace it. and 3.33's actual dps in spark's duration being 4% higher then 4.0's lol, only difference is chi gain really.0 -
Decus - Dreamweaver wrote: »Uh... no... A loss of 5% is a loss of 5%, it's not compounded, lol.
Let me show you what I mean with nice, pretty numbers:
Assuming you hit 100 every hit, 5% less would be 100*.95 = 95
If you hit that five times every second, that's 95*5 or 475 dmg per second.
Without a nerf, you'd hit 100*5 or 500. How much is 475 from 500? Exactly 95%, or a loss of 5%
He's a witch!!!0 -
Sagek - Sanctuary wrote: »He's a witch!!!
he's an idiot lol
points out the 20% accuracy loss that isn't actually based off your accuracy
it's a inate 20% chance to miss REGARDLESS of your accuracy, and then after that takes effect then your accuracy does. so that right there is automaticly a 20% dmg loss you ****** nublet
then as my previous post said since chances are your to stupid to scroll up, that makes your dps 80% of normal due to misses, and since misses dont' suffer a 5% loss it's not counted as the dmg itself so dmg is only a 4% dps loss making it 24%. noobs, i mean really sometimes i wonder how people get along in life0 -
Sagek - Sanctuary wrote: »He's a witch!!!
Well you know what happened to witches in the medieval times... b:sin[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
Kairu_ - Sanctuary wrote: »he's an idiot lol
How am I an idiot? The OP asserted that the loss of 5% equated to 25%. I corrected him as his logic was faulty. You are the only one in this topic that has brought the talk of accuracy. Whether the OP has the right idea about the nerf or not, my logic is not wrong.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
[SIGPIC][/SIGPIC]
"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
GallaxXIII - Sanctuary wrote: »So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked
Yeh its too much guys!0 -
its a wee bit more complicated than that
not saying a sin would hit 100 per strike with 5.0 aps,but bear with me,ill settle this matter
sin attacks for 1 second,doing 5 attack per second,with 100 dmg per atk
reduction of 5% attack force per hit
5% of 100 is quite easily 5
5x5 is 25
so doing 500 dmg in one second...amongst 5 attacks,the sin would lose only 25 points of dmg
if it were 1000 dmg spread out of 5 hits...it would be a loss of 50 dmg
if it were 10,000 dmg spread out over 5 hits in one second,it would be a loss of 500 dmg
if it were 20,000 dmg spread out over 5 hits in one second,it would be a loss of 1000 dmg
if it were 30,000 dmg spread out over 5 hits in one second,it would be a loss of 1500 dmg
if it were 40,000 dmg spread out over 5 hits in one second,it would be a loss of 2000 dmg
and by that point,i dont think 2k less hit matters anymore0 -
Xainou - Sanctuary wrote: »Well you know what happened to witches in the medieval times... b:sin
A witch! A witch! A witch! A witch! We've found a witch! A witch! A witch! A witch! A witch! We've got a witch! A witch! A witch! Burn her! Burn her!
**Burn her! We've found a witch! We've found a witch! A witch! A witch! A witch!
Monty Python and the Holy Grail
Scene 5: 'Burn the witch!'{o,o} NERF RLY?
|)__)
-0 -
_Adrasteia_ - Dreamweaver wrote: »A witch! A witch! A witch! A witch! We've found a witch! A witch! A witch! A witch! A witch! We've got a witch! A witch! A witch! Burn her! Burn her!
**Burn her! We've found a witch! We've found a witch! A witch! A witch! A witch!
Monty Python and the Holy Grail
Scene 5: 'Burn the witch!'
She turned me into a newt!
I got better[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
Xainou - Sanctuary wrote: »I don't want your math...0
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VenusArmani - Dreamweaver wrote: »She turned me into a newt!
I got better
*And what do you burn apart from witches?
More witches!{o,o} NERF RLY?
|)__)
-0 -
VenusArmani - Dreamweaver wrote: »She turned me into a newt!
I got better
Derailed bad math thread is derailed.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
[SIGPIC][/SIGPIC]
"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
TwinDreams - Harshlands wrote: »So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked
Yeh its too much guys!
I lol'd so hard irl.
Gallax, that's not how math works.Donate towards my endgame build, please.
pwcalc.com/400d2e22e4b852e20 -
My main is a 101 5 APS sin and I don't see a difference... And whoeve rsaid that the 20% accuracy reduction is a 20% chance to miss is wrong.
That would mean I'd be missing one every second. I've had maybe... 10 misses all day?0 -
always nit picking at something....
i shouldnt have even posted anything at all lol
reply#1 - troll
reply#2 - troll
ect
yeah forgot about accuracy. But i fyour pure dex its all good, they should be fine accuracy wise.
you go ahead and make the formula out, make every single formula, for every sin. tell me when your done. in 10 yearsObjective: Complete0 -
TwinDreams - Harshlands wrote: »So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked
Yeh its too much guys!
nah, overall i think the sin would lose 20% NOT INCLUDING ACCURACY, GEAR, SHARDS, REFINES, CHARACTER, LUCK, WEAPON, BLESSING, BUFFED, UNBUFFED, CRIT, NON CRIT, SAC, NON SAC, HF'D, NOT HF'S IF THEY HAVE 1100 ACCURACY 1101 ACCURACY... 10 YEARS LATER 8000 ACCURACY, 8001 ACCURACY, HOW MUCH DEX THEY HAVE, HOW MUCH VIT THEY HAVE, HOW MUCH STR THEY HAVE, AMP'D, NOT AMP'D, ON LAND, WATER, AIR, AGAINST A MONSTER 10 LEVELS LOWER... ECT. AGAINST A [?] BOSS, IF THE MONSTER IS INCREASED DEF...
please. feel free to post something i missed or messed up or ANYTHING.
hopefully i nailed every loophole, lets see how many trolls i get this timeObjective: Complete0 -
I did not troll you, you were wrong.
5% is 5% whether you take it each hit, or at the end. It's a fundamental property of multiplication.
Period.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
[SIGPIC][/SIGPIC]
"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
i agree with decus (sorry if i typoed yer name)
i did the math too...and it comes out to what he said0 -
its as brainracking as calculating damageObjective: Complete0
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WHAT IS MATHS. b:cry[SIGPIC][/SIGPIC]0
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GallaxXIII - Sanctuary wrote: »So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
*facepalm*[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Maths fail.0
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GallaxXIII - Sanctuary wrote: »So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
Yup, and if you permaspark for 4 seconds, there is 100% damage reduction... meaning you don't do any... but wait, there's more. If you permaspark for 8 seconds, you're actually healing the mob you're attacking.
b:laugh
Sorry, couldn't resist. b:pleasedI post in forums. This one and others. That's why I post.0 -
GallaxXIII - Sanctuary wrote: »So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.
That's a little too much i think. They should have reduced it only slightly.
maybe 10% total?
no ****!b:chuckle[SIGPIC][/SIGPIC]
I Miss the old days of PWIb:surrender0 -
once again the biggest nerf is not the 5% damage, but the 20% accuracy(that does not take into effect your accuracy rating). It does not matter what your accuracy is, you are going to have a 20% loss of accuracy off the top. I am not even really sure it bothers to show the misses, they just don't happen. If you had any familiarity with how your character actually performs in game against something that does not insta die---you would be able to tell that it is much like forgetting to equipt your jones blessing. The toon just sorta "feels" sick.0
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LoraTab - Dreamweaver wrote: »once again the biggest nerf is not the 5% damage, but the 20% accuracy(that does not take into effect your accuracy rating). It does not matter what your accuracy is, you are going to have a 20% loss of accuracy off the top. I am not even really sure it bothers to show the misses, they just don't happen. If you had any familiarity with how your character actually performs in game against something that does not insta die---you would be able to tell that it is much like forgetting to equipt your jones blessing. The toon just sorta "feels" sick.
it does not show up in the damage log but it dies show up in the numbers above the targets head. Unfortunately i have yet been able to log on... lol so i don't know whats goingon ingame quite yet maybe tomorrow i give up...0
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