Sins damage reduced 25%

GallaxXIII - Sanctuary
GallaxXIII - Sanctuary Posts: 201 Arc User
edited February 2012 in General Discussion
So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

That's a little too much i think. They should have reduced it only slightly.

maybe 10% total?
Objective: Complete
Post edited by GallaxXIII - Sanctuary on
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Comments

  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    I don't want your math...
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  • LyuKang - Sanctuary
    LyuKang - Sanctuary Posts: 216 Arc User
    edited February 2012
    Yeah, and the nerf would've been even more pointless than it already is.
    [SIGPIC][/SIGPIC] <--- One of the devs trying to fix the game. b:pleased

    lvl 100 unbiased all path sage bm.

    Currently waiting for them to take their sweet time to fix my avatar...
  • S_Swipe - Sanctuary
    S_Swipe - Sanctuary Posts: 119 Arc User
    edited February 2012
    So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

    That's a little too much i think. They should have reduced it only slightly.

    maybe 10% total?

    What does it affect your all might level 95 seeker >_>

    I think if the sins are so QQing about it, lose a piece of armor or two and just be a 4 aps instead of cash flowing 5 aps.
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited February 2012
    Uh... no... A loss of 5% is a loss of 5%, it's not compounded, lol.

    Let me show you what I mean with nice, pretty numbers:

    Assuming you hit 100 every hit, 5% less would be 100*.95 = 95
    If you hit that five times every second, that's 95*5 or 475 dmg per second.
    Without a nerf, you'd hit 100*5 or 500. How much is 475 from 500? Exactly 95%, or a loss of 5%
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
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  • Kairu_ - Sanctuary
    Kairu_ - Sanctuary Posts: 226 Arc User
    edited February 2012
    if you were any good at math you'd know it's a 24% reduction not 25.


    it's not 20 + 5. it's 20 + 4


    for instance

    20% miss chance so only 80% of your skills hit. that means it's 5% dmg reduced from 80% dmg not 100% dmg. whcih is only 4% overall dps not 5. sheesh. and unless your a r9 sin it's a well needed nerf


    maby now the'll take 3.33 sins to nirvana as well. since it''s the same dps now lol *3.33 being the same for sin, slightly lower for bm. due to 1 skill ever 3-4 sparks to keep up perma spark for sin. but bm's needing to auto attack to replace it. and 3.33's actual dps in spark's duration being 4% higher then 4.0's lol, only difference is chi gain really.
  • Sagek - Sanctuary
    Sagek - Sanctuary Posts: 1,156 Arc User
    edited February 2012
    Uh... no... A loss of 5% is a loss of 5%, it's not compounded, lol.

    Let me show you what I mean with nice, pretty numbers:

    Assuming you hit 100 every hit, 5% less would be 100*.95 = 95
    If you hit that five times every second, that's 95*5 or 475 dmg per second.
    Without a nerf, you'd hit 100*5 or 500. How much is 475 from 500? Exactly 95%, or a loss of 5%

    He's a witch!!!
  • Kairu_ - Sanctuary
    Kairu_ - Sanctuary Posts: 226 Arc User
    edited February 2012
    He's a witch!!!

    he's an idiot lol


    points out the 20% accuracy loss that isn't actually based off your accuracy

    it's a inate 20% chance to miss REGARDLESS of your accuracy, and then after that takes effect then your accuracy does. so that right there is automaticly a 20% dmg loss you ****** nublet

    then as my previous post said since chances are your to stupid to scroll up, that makes your dps 80% of normal due to misses, and since misses dont' suffer a 5% loss it's not counted as the dmg itself so dmg is only a 4% dps loss making it 24%. noobs, i mean really sometimes i wonder how people get along in life
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    He's a witch!!!

    Well you know what happened to witches in the medieval times... b:sin
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
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  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited February 2012
    he's an idiot lol

    How am I an idiot? The OP asserted that the loss of 5% equated to 25%. I corrected him as his logic was faulty. You are the only one in this topic that has brought the talk of accuracy. Whether the OP has the right idea about the nerf or not, my logic is not wrong.
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • TwinDreams - Harshlands
    TwinDreams - Harshlands Posts: 90 Arc User
    edited February 2012
    So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

    That's a little too much i think. They should have reduced it only slightly.

    maybe 10% total?

    So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked

    Yeh its too much guys!
  • Torva_Avune - Archosaur
    Torva_Avune - Archosaur Posts: 143 Arc User
    edited February 2012
    its a wee bit more complicated than that


    not saying a sin would hit 100 per strike with 5.0 aps,but bear with me,ill settle this matter


    sin attacks for 1 second,doing 5 attack per second,with 100 dmg per atk

    reduction of 5% attack force per hit

    5% of 100 is quite easily 5

    5x5 is 25

    so doing 500 dmg in one second...amongst 5 attacks,the sin would lose only 25 points of dmg

    if it were 1000 dmg spread out of 5 hits...it would be a loss of 50 dmg

    if it were 10,000 dmg spread out over 5 hits in one second,it would be a loss of 500 dmg

    if it were 20,000 dmg spread out over 5 hits in one second,it would be a loss of 1000 dmg

    if it were 30,000 dmg spread out over 5 hits in one second,it would be a loss of 1500 dmg

    if it were 40,000 dmg spread out over 5 hits in one second,it would be a loss of 2000 dmg


    and by that point,i dont think 2k less hit matters anymore
  • _Adrasteia_ - Dreamweaver
    _Adrasteia_ - Dreamweaver Posts: 96 Arc User
    edited February 2012
    Well you know what happened to witches in the medieval times... b:sin

    A witch! A witch! A witch! A witch! We've found a witch! A witch! A witch! A witch! A witch! We've got a witch! A witch! A witch! Burn her! Burn her!
    **Burn her! We've found a witch! We've found a witch! A witch! A witch! A witch!


    Monty Python and the Holy Grail
    Scene 5: 'Burn the witch!'
    {o,o} NERF RLY?
    |)__)
    -
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited February 2012
    A witch! A witch! A witch! A witch! We've found a witch! A witch! A witch! A witch! A witch! We've got a witch! A witch! A witch! Burn her! Burn her!
    **Burn her! We've found a witch! We've found a witch! A witch! A witch! A witch!


    Monty Python and the Holy Grail
    Scene 5: 'Burn the witch!'

    She turned me into a newt!









    I got better
    [SIGPIC][/SIGPIC]
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  • hiddenmonkey
    hiddenmonkey Posts: 179 Arc User
    edited February 2012
    I don't want your math...
    ^This
  • _Adrasteia_ - Dreamweaver
    _Adrasteia_ - Dreamweaver Posts: 96 Arc User
    edited February 2012
    She turned me into a newt!









    I got better

    *And what do you burn apart from witches?

    More witches!
    {o,o} NERF RLY?
    |)__)
    -
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited February 2012
    She turned me into a newt!









    I got better

    Derailed bad math thread is derailed.
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • XXZeonXx - Harshlands
    XXZeonXx - Harshlands Posts: 372 Arc User
    edited February 2012
    So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked

    Yeh its too much guys!

    I lol'd so hard irl.

    Gallax, that's not how math works.
    Donate towards my endgame build, please. <3
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  • Kiiria - Raging Tide
    Kiiria - Raging Tide Posts: 37 Arc User
    edited February 2012
    My main is a 101 5 APS sin and I don't see a difference... And whoeve rsaid that the 20% accuracy reduction is a 20% chance to miss is wrong.

    That would mean I'd be missing one every second. I've had maybe... 10 misses all day?
  • GallaxXIII - Sanctuary
    GallaxXIII - Sanctuary Posts: 201 Arc User
    edited February 2012
    always nit picking at something....

    i shouldnt have even posted anything at all lol

    reply#1 - troll
    reply#2 - troll
    ect


    yeah forgot about accuracy. But i fyour pure dex its all good, they should be fine accuracy wise.
    you go ahead and make the formula out, make every single formula, for every sin. tell me when your done. in 10 years :/
    Objective: Complete
  • GallaxXIII - Sanctuary
    GallaxXIII - Sanctuary Posts: 201 Arc User
    edited February 2012
    So for a sin that hit for 4sec, that sin lose 100% dmg. b:shocked

    Yeh its too much guys!

    nah, overall i think the sin would lose 20% NOT INCLUDING ACCURACY, GEAR, SHARDS, REFINES, CHARACTER, LUCK, WEAPON, BLESSING, BUFFED, UNBUFFED, CRIT, NON CRIT, SAC, NON SAC, HF'D, NOT HF'S IF THEY HAVE 1100 ACCURACY 1101 ACCURACY... 10 YEARS LATER 8000 ACCURACY, 8001 ACCURACY, HOW MUCH DEX THEY HAVE, HOW MUCH VIT THEY HAVE, HOW MUCH STR THEY HAVE, AMP'D, NOT AMP'D, ON LAND, WATER, AIR, AGAINST A MONSTER 10 LEVELS LOWER... ECT. AGAINST A [?] BOSS, IF THE MONSTER IS INCREASED DEF...

    please. feel free to post something i missed or messed up or ANYTHING.
    hopefully i nailed every loophole, lets see how many trolls i get this time
    Objective: Complete
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited February 2012
    I did not troll you, you were wrong.


    5% is 5% whether you take it each hit, or at the end. It's a fundamental property of multiplication.


    Period.
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • Torva_Avune - Archosaur
    Torva_Avune - Archosaur Posts: 143 Arc User
    edited February 2012
    i agree with decus (sorry if i typoed yer name)

    i did the math too...and it comes out to what he said
  • GallaxXIII - Sanctuary
    GallaxXIII - Sanctuary Posts: 201 Arc User
    edited February 2012
    its as brainracking as calculating damage :/
    Objective: Complete
  • Kerona - Sanctuary
    Kerona - Sanctuary Posts: 1,771 Arc User
    edited February 2012
    WHAT IS MATHS. b:cry
    [SIGPIC][/SIGPIC]
  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited February 2012
    So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

    That's a little too much i think. They should have reduced it only slightly.

    maybe 10% total?

    *facepalm*
    [SIGPIC][/SIGPIC]

    "Closing this for excess letter Q's" - hawk
  • XxZavxX - Raging Tide
    XxZavxX - Raging Tide Posts: 603 Arc User
    edited February 2012
    Maths fail.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2012
    So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

    That's a little too much i think. They should have reduced it only slightly.

    maybe 10% total?

    Yup, and if you permaspark for 4 seconds, there is 100% damage reduction... meaning you don't do any... but wait, there's more. If you permaspark for 8 seconds, you're actually healing the mob you're attacking.

    b:laugh

    Sorry, couldn't resist. b:pleased
    I post in forums. This one and others. That's why I post.
  • _Nerox_ - Dreamweaver
    _Nerox_ - Dreamweaver Posts: 753 Arc User
    edited February 2012
    So if your doing 5.0, and you lose 5% per hit... thats 25% reduction.

    That's a little too much i think. They should have reduced it only slightly.

    maybe 10% total?

    no ****!b:chuckle
    [SIGPIC][/SIGPIC]
    I Miss the old days of PWIb:surrender
  • LoraTab - Dreamweaver
    LoraTab - Dreamweaver Posts: 67 Arc User
    edited February 2012
    once again the biggest nerf is not the 5% damage, but the 20% accuracy(that does not take into effect your accuracy rating). It does not matter what your accuracy is, you are going to have a 20% loss of accuracy off the top. I am not even really sure it bothers to show the misses, they just don't happen. If you had any familiarity with how your character actually performs in game against something that does not insta die---you would be able to tell that it is much like forgetting to equipt your jones blessing. The toon just sorta "feels" sick.
  • FanFon - Dreamweaver
    FanFon - Dreamweaver Posts: 233 Arc User
    edited February 2012
    once again the biggest nerf is not the 5% damage, but the 20% accuracy(that does not take into effect your accuracy rating). It does not matter what your accuracy is, you are going to have a 20% loss of accuracy off the top. I am not even really sure it bothers to show the misses, they just don't happen. If you had any familiarity with how your character actually performs in game against something that does not insta die---you would be able to tell that it is much like forgetting to equipt your jones blessing. The toon just sorta "feels" sick.

    it does not show up in the damage log but it dies show up in the numbers above the targets head. Unfortunately i have yet been able to log on... lol so i don't know whats goingon ingame quite yet maybe tomorrow i give up...