APS not nerfed after all?

2

Comments

  • Zaboteur - Harshlands
    Zaboteur - Harshlands Posts: 13 Arc User
    edited February 2012
    Im not even sure I'd even call it a tweak in PvE if my accuracy math in the BM forums was correct. PvP it makes a definite difference however - sucks for 5.0 sins, zero issue to the rest of us.

    4.0 vs 5.0 with the nerf means 4.0 is 16% dps behind 5.0, as opposed to the original 20%. They closed the gap by 4%.

    And this is just math from the wiki and pwidatabase. Im looking forward to seeing if I can find a difference tonight.

    Everyone panic.

    Everyone panic.

    biggest difference im gun a see is my Sin with all her Incomparable amber shardes pissin people off lol... just bein honest :)
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited February 2012
    I don't get what's the big deal with testing to see if the nerf is true. Your stats screen shows your accuracy. Note your accuracy figure then close the screen. 5.0 spark, open screen and note the accuracy figure again. If there is no change, the nerf is a lie.

    /thread.
  • Zaboteur - Harshlands
    Zaboteur - Harshlands Posts: 13 Arc User
    edited February 2012
    You're looking for meanings that aren't there. Or are you telling me that game developers observe arbitrary differences in meanings of random words as their own sort of lingo? And if so, are you also telling me that this same in-house lingo can magically reach us through poor translations of half-finished patch notes?

    For reference:

    as i said in my last statement... go try it first.. then ull be erasing that last post of yours.. its 4.0 period.. ive tryed it myself.. seen it. now u doit..

    all i NEED to say.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited February 2012
    There is no difference in my damage from 4.0 base using windshield to 5.
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  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited February 2012
    Ok here is what I have found by testing my 4 aps base sage sin.

    Before expansion I had 3916 accuracy (had all my stats written out in an excel file for reasons of my own that I don't feel like explaining - file was last up dated 1/27/12- and no gear changes since then)

    After expansion i have 4012 accuracy??? (Yes that confuses me too, even relogged to look at it and double checked and no there are no buffs on me at all possible that i had a slight change from when i last updated or my screen was glitched when i last updated my file)


    When I use windshield to go 5 aps my new accuracy is 3209.

    Which is a drop of 803, 20% of 4012 is 802.4 guess they round up.

    Moral of the story nerf is above 4 aps not 4 and 5, just 5
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  • BerserkBeast - Sanctuary
    BerserkBeast - Sanctuary Posts: 1,417 Arc User
    edited February 2012
    So anyone have a damage log with 3.33 / 4.00 difference... o.O
    The only way to beat a troll is....to troll him back b:angry
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited February 2012
    Ok here is what I have found by testing my 4 aps base sage sin.

    Before expansion I had 3916 accuracy (had all my stats written out in an excel file for reasons of my own that I don't feel like explaining - file was last up dated 1/27/12- and no gear changes since then)

    After expansion i have 4012 accuracy??? (Yes that confuses me too, even relogged to look at it and double checked and no there are no buffs on me at all possible that i had a slight change from when i last updated or my screen was glitched when i last updated my file)


    When I use windshield to go 5 aps my new accuracy is 3209.

    Which is a drop of 803, 20% of 4012 is 802.4 guess they round up.

    Moral of the story nerf is above 4 aps not 4 and 5, just 5

    Ahh someone who actually observed something. I think it's sin only then b:chuckle
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  • MerseDeska - Raging Tide
    MerseDeska - Raging Tide Posts: 74 Arc User
    edited February 2012
    When i spark on my sin and get 5 aps, my accuracy is still the same as non sparked which is 5262 accuracy.

    I don't really feel any difference at all, but then again 5% less dmg is nothing imo.
  • Hollyyy - Lost City
    Hollyyy - Lost City Posts: 65 Arc User
    edited February 2012
    Attack Speed changes
    Once a player surpasses 4.0 attack speed, whether passively or via a buff, they will incur a -5% damage penalty as well as a -20% accuracy penalty.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited February 2012
    Has anyone been able to observe the advertised APS nerf? I tried gradually increasing my APS and didn't see any point at which my damage or accuracy decreased. Is the "APS nerf" sin-only perhaps?

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  • Kastus - Raging Tide
    Kastus - Raging Tide Posts: 558 Arc User
    edited February 2012
    I just made a damage test on a mob
    (I took a couple of screenshots at 4 and 5 aps)

    4 aps average damage(Not counting critical attacks) = 1685,7
    5 aps average daamge(Not counting critical attacks) = 1628,6

    Full damage log:

    (4 aps)
    1677
    1688
    1792
    1653
    1648
    1982
    1752
    1509
    1603
    1553
    (10 attacks)

    (5 aps)
    1749
    1601
    1692
    1614
    1630
    1548
    1691
    1504
    (8 attacks - did 2 extra critical attacks so didn't count)


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  • SoulRequiem - Sanctuary
    SoulRequiem - Sanctuary Posts: 403 Arc User
    edited February 2012
    g13! lol

    lol you got a problem with that?
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  • Northern - Dreamweaver
    Northern - Dreamweaver Posts: 183 Arc User
    edited February 2012
    Idk whats so hard about looking at you damage an accuracy while demon sparked and hitting 4.0 or lower. then close your character window an put back on the gear to hit 5.0 now triple spark an observe how it is lower. Or just go an try soloing something like 3-3 minister. It effects bms way more then sins , however it sucks really bad on my 5.0 weapon for sin....goood thing i have rank 9 one too.

    It is actually rather extreme difference in healing from bp...enough that bosses who normally dont kill me did.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2012
    I saw no damage or accuracy change from 4 -> 5aps on some of the quest bosses in the new map areas, then again I didn't bother to take any quantitative data. I thought it could have been an invisible debuff, but even with windshield to 5aps, my damage/accuracy stayed about the same.

    Maybe the debuffs only apply in PvP? I only tested on PvE mobs...
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  • Northern - Dreamweaver
    Northern - Dreamweaver Posts: 183 Arc User
    edited February 2012
    The "nerf" works just fine in tt or anywhere. If u open window write down accuracy. triple spark to 5.0 an open window...you accuracy will be 20% lower. On both bm an sin works just like it says.

    It also seems like they made the bosses in tt 3-3 even more defensive an harder hitting both.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2012
    The "nerf" works just fine in tt or anywhere. If u open window write down accuracy. triple spark to 5.0 an open window...you accuracy will be 20% lower. On both bm an sin works just like it says.

    It also seems like they made the bosses in tt 3-3 even more defensive an harder hitting both.

    It apparently didn't work in the new areas, but those were the only areas I looked. I had 4080 accuracy before and during spark,
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  • Valirah - Sanctuary
    Valirah - Sanctuary Posts: 522 Arc User
    edited February 2012
    Standing in Arch, I saw no evidence of a damage or accuracy nerf when shifting between 3.33, 4.0 and 5.0 unsparked. Any minor changes that I saw in those values were from changes in Str or Dex as I was unequiping gear.
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited February 2012
    Is it based on server? DW and RT have this nerf, while other servers do not?
  • ShadowsFlame - Raging Tide
    ShadowsFlame - Raging Tide Posts: 152 Arc User
    edited February 2012
    Is it based on server? DW and RT have this nerf, while other servers do not?

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  • Kairu_ - Sanctuary
    Kairu_ - Sanctuary Posts: 226 Arc User
    edited February 2012
    see a few of you are simply forgetting that asterelle tested it with 2.22 2.5 2.86 3.33 4.0 AND 5.0. and considering it's asterelle i'm sure she made certain that her base damage *or sparked* STAYED THE SAME throught the test

    for example, aps a mob with low dmg and high health such as the sea dragon. use it with say deicide's since it's got a high hp pool. 5.0 base if your a fully geared archer.

    take off your rank cheset and poof your 3.33 base and you can test it on same dmg since rank chest for archer only gives dex which other then the crit % doesn't effect fists.

    you can do the same thing with TT99 boots/bracers. since they give no str. and if ssionhe wanted to switch out the tome or lionheart ammy/belt, all she'd half to do is put on a chest or leggings, or an ammy/belt with alittle str/dex added to make up the difference, and voiala, problem ****** solved

    all in all, asty has come to the conclusion that archers are unafected in any way. regardless of the aps and asty is no fool so chances are he's right.

    reason this thread was made by him to see if it effected the other classes, and you all are getting into a sensless debate of how to go about it. are you just ****** stupid or something ???. theirs a limit to idiocy and i think you've crossed over it into the **** area.


    edit: btw i made it to page 4, so anything past that may be exempt, idk i'm to lazy to read the rest.
  • ReMakaBo - Archosaur
    ReMakaBo - Archosaur Posts: 845 Arc User
    edited February 2012
    Idk whats so hard about looking at you damage an accuracy while demon sparked and hitting 4.0 or lower. then close your character window an put back on the gear to hit 5.0 now triple spark an observe how it is lower. Or just go an try soloing something like 3-3 minister. It effects bms way more then sins , however it sucks really bad on my 5.0 weapon for sin....goood thing i have rank 9 one too.

    It is actually rather extreme difference in healing from bp...enough that bosses who normally dont kill me did.

    I said that like 4 pages ago- guess no one figured it out yet-
    re
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2012
    I said that like 4 pages ago- guess no one figured it out yet-

    We tested the character window; there was absolutely no change for some people so that's why there is a controversy about potentially hidden debuffs. I had 4080 accuracy at 3.33 unsparked, 4080 accuracy at 5.00 sparked, will upload some screenshots when I'm home from school.
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  • Canadienne - Lost City
    Canadienne - Lost City Posts: 6 Arc User
    edited February 2012
    i had no decrease in dmg from the character screen but from what i remember, dmg in frost was slightly less than when i usually do it. and im on lost city, so potentially some are affected in different ways, im 3.33 base aps demon sin, when sparked i obviously did not see any changes. only saw the minor change when dding bosses, which was only less dmg by like 200-400...kinda negligible (think i spelled that right)

    in any case, it is there, but for some its not noticeable
  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited February 2012
    The accuracy thing is super easy to see on the only ones I have tested are bm barb an sin. Thd dmg thing is harder to tell because of the gear you must remove to purposefully nerf your int. Aparently not everyones character window is functioning properly.

    Stuff that used to take one spark at 5.0 now takes about 1 and 1/4 spark in the chi auto attack cycle.
  • genotypist
    genotypist Posts: 0 Arc User
    edited February 2012
    Hey guys. I wanted to chime in with a clarification.

    The APS damage and accuracy reduction is not reflected on your character panel. You will only see an appreciable change by checking your combat log below and above 4.0 APS.

    Equip gear to get yourself to 4.0 aps and start attacking. You'll suddenly see a string of 'misses' roughly 20% of the time, on top of any innate miss chance you have. Sorry if this wasn't communicated better, but you will not be able to verify this feature by simply looking at your character screen.
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  • Divine_Death - Dreamweaver
    Divine_Death - Dreamweaver Posts: 1,491 Arc User
    edited February 2012
    genotypist wrote: »
    Hey guys. I wanted to chime in with a clarification.

    The APS damage and accuracy reduction is not reflected on your character panel. You will only see an appreciable change by checking your combat log below and above 4.0 APS.

    Equip gear to get yourself to 4.0 aps and start attacking. You'll suddenly see a string of 'misses' roughly 20% of the time, on top of any innate miss chance you have. Sorry if this wasn't communicated better, but you will not be able to verify this feature by simply looking at your character screen.

    Could you clearify if it's 5% of weapon damage (like all % damage that 's talked about in game) or of base damage?
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  • scarfaceclaw
    scarfaceclaw Posts: 443 Arc User
    edited February 2012
    Lets digets that, the changes are not shown in the char screen .... don't you think they should?

    I suspect this "nerf" has been hastily and badly coded into the game.

    By the sounds of it, the accuracy nerf doesnt actually lower anything.

    All it does is add another variable to your attack so that you miss 20% of the time, or on average 1 attack in 5, regardless of your actual accuracy.
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  • LyuKang - Sanctuary
    LyuKang - Sanctuary Posts: 216 Arc User
    edited February 2012
    genotypist wrote: »
    Hey guys. I wanted to chime in with a clarification.

    The APS damage and accuracy reduction is not reflected on your character panel. You will only see an appreciable change by checking your combat log below and above 4.0 APS.

    Equip gear to get yourself to 4.0 aps and start attacking. You'll suddenly see a string of 'misses' roughly 20% of the time, on top of any innate miss chance you have. Sorry if this wasn't communicated better, but you will not be able to verify this feature by simply looking at your character screen.

    Your "amazing" nerf didn't do nothing special, ijs...
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  • Flamespirit - Dreamweaver
    Flamespirit - Dreamweaver Posts: 337 Arc User
    edited February 2012
    Well the best way is to wait till coa event tonite an realize that you earn fewer pages.....
  • laloner
    laloner Posts: 0 Arc User
    edited February 2012
    At the risk of pointing out something obvious to you all, I know that when I am checking how weapon procs affect my stats I have to open the character info page while its procing. Meaning I can't open it and then watch the numbers change when the proc hits. I know if you leave the page open and change weapons it updates but when I'm testing weapon procs I have to open the page during the proc to see the new numbers. I'm not sure if its like this for all procs but I know its true for some I've checked on.

    So maybe people need to open the character info page twice to see the difference and thats why some aren't seeing an accuracy change.
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