Absolute Domain

Lulznotwar - Lost City
Lulznotwar - Lost City Posts: 239 Arc User
edited February 2012 in General Discussion
I notice that the Absolute Domain change we all heard about earlier isnt currently mentioned in the patch notes, yet its been changed as previously thought to a single target skill with no increase in length of time for immunity.

Am i the only one that feels this was a terrible change?

In squads where you arent a healer, or someone who can wrench aggro to save a squad member in a pinch(ie not barb) What can you do to prevent their death currently? Nothing due to this unwarranted and unpublicized change, i love how it was changed then left out of patch notes as usual.

Frankie/Geno why are there constantly BIG changes that happen but are completely ignored and void from the patch notes? This shouldnt happen for a game of this size, and no its not necessarily your fault for it not being there but its your jobs to ensure information is passed onto us the playerbase from the chinese developers and the continued lack of information from patch notes is really showing the lack of communication between PWI and the chinese developers

/endrant
RIP spoons
RIP PWI
The game is dead
Post edited by Lulznotwar - Lost City on

Comments

  • seitori
    seitori Posts: 1,328 Arc User
    edited February 2012
    1st and DoWn

    If they did switch {AD} to 'Single' instead of 'Squad Protection' then its an abhorrent change......b:shocked b:bye
  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited February 2012
    Haven't had time to test it yet, but it's really true ?

    It has now become a single target skill ? I will try it later in squad and if it got nerfed I am kicking that skill off my genie and restating it to have a bit less vit (Cause let's face it , it did ask a high vit genie to use)

    Edited : Tested and it's true...Off my genie it goes....
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • MsDub - Heavens Tear
    MsDub - Heavens Tear Posts: 24 Arc User
    edited February 2012
    If they die... then their squishy and don't deserve to be doing that boss yet...or either upgrade his/her gear then try again once it's complete
  • Accalica - Heavens Tear
    Accalica - Heavens Tear Posts: 181 Arc User
    edited February 2012
    AD is only casted on the person using the skill. Sadly that made caster nirvana even worse for most people now...lol.
    [SIGPIC][/SIGPIC]
    ~ Suspended on Silverwings ~
  • Nyxyo - Harshlands
    Nyxyo - Harshlands Posts: 233 Arc User
    edited February 2012
    this sad day to destroy best genie skill everb:sad
  • Deadlife - Lost City
    Deadlife - Lost City Posts: 126 Arc User
    edited February 2012
    Does skill description still list it as it was or is description changed as well?
  • Lulznotwar - Lost City
    Lulznotwar - Lost City Posts: 239 Arc User
    edited February 2012
    No change in description or mention in patch notes yet its been changed to caster only immunity, bloody brilliant
    RIP spoons
    RIP PWI
    The game is dead
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited February 2012
    90% of people on this game solo anyway, non factor change. b:surrender
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • SylenThunder - Twilight Temple
    edited February 2012
    Frankie/Geno why are there constantly BIG changes that happen but are completely ignored and void from the patch notes?

    I asked this a while back. The explanation given was that they basically tell us the things that they are told by the people in China. In most cases, we, the players, find changes in the game before they know anything about them.

    There's always been a huge communication gap between PWE and the guys in China. I don't expect it to improve any.
    [SIGPIC][/SIGPIC]
  • Deadlife - Lost City
    Deadlife - Lost City Posts: 126 Arc User
    edited February 2012
    No change in description or mention in patch notes yet its been changed to caster only immunity, bloody brilliant

    If the description hasnt changed then Im guessing it was a mistake as the description if I remember correctly states its aoe in its wording.

    However if it was a planned change thats dumb, I cant tell you how many times Ive saved peoples lives with it in squad pve settings. In pvp I can understand the frustration as well.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2012
    Time to get faith instead of AD, lol...
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Kairu_ - Sanctuary
    Kairu_ - Sanctuary Posts: 226 Arc User
    edited February 2012
    i'll keep AD on my cleric still. only because i use high vit high mag genie for her anyway. *spamming expell, holypath, cloud erruption* and other skills without a % chance to succeed that basicly just take energy and mag to use. so AD fits right in even if it's not for squads now, just limits it's uses. my sin will keep it as well since it shields me from bishop bosses purge when soloing, but other then that ya my bm, barb ect. will be loosing it.