Suggestion about reducing lagg
KokkieVenom - Heavens Tear
Posts: 41 Arc User
I have noticed that lots and lots of people have problems with the lagg in this game.
My suggestion is: Remove ALL player shops(catshops).
Instead of that, increase the amount of auctioneers.
Every player knows it is hard to enter Archosaur, even with a great computer.
But unfortunatly not everyone has a great computer.
If you remove the playershops and send everyone to the auctioneer, most people can go there and buy stuff.
Also the auctioneer should be rearranged. I am suggesting that the tabs for items at the auctioneer should be better.
Lots of items are stuffed inside one tab.
This could give lots of lagg at the auctioneer, but if there are more places with auctioneers in PWi then they can go there as well.
So remove the playershops and then the game will be more fun.
My suggestion is: Remove ALL player shops(catshops).
Instead of that, increase the amount of auctioneers.
Every player knows it is hard to enter Archosaur, even with a great computer.
But unfortunatly not everyone has a great computer.
If you remove the playershops and send everyone to the auctioneer, most people can go there and buy stuff.
Also the auctioneer should be rearranged. I am suggesting that the tabs for items at the auctioneer should be better.
Lots of items are stuffed inside one tab.
This could give lots of lagg at the auctioneer, but if there are more places with auctioneers in PWi then they can go there as well.
So remove the playershops and then the game will be more fun.
Post edited by KokkieVenom - Heavens Tear on
0
Comments
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personally i dislike the cut that is taken when selling through the auction house. for smaller items its not much but when your trying to sell something that is in the tens of millions the cut taken is rather excessive.
my suggestion would be to create a separate instance for catshops. Merchant hall or something stupid like that.0 -
darklywithers wrote: »personally i dislike the cut that is taken when selling through the auction house. for smaller items its not much but when your trying to sell something that is in the tens of millions the cut taken is rather excessive.
You hit the nail right on the head, PWI caused the catshops to be desirable by the players by attaching "fees" to the auction. Because Archosaur is the main city, it was natural for them to choose that area.Don't tell me get a life! Honey, I'm a gamer, I've got lots of them! b:victory0 -
Riverwalker - Sanctuary wrote: »You hit the nail right on the head, PWI caused the catshops to be desirable by the players by attaching "fees" to the auction. Because Archosaur is the main city, it was natural for them to choose that area.
There's also the fact that a lot of items simply cannot be sold or searched in the Auction House.
And then there's the convenience part: For catshops, you can put in any quantity of items and people can buy in sizes they prefer. The same is not true of Auction House. This is very important for merchants, because they pretty much make their coins by selling packs at a slight profit to people who simply cannot afford the highest batch, since buying the single pack option with Gold would be more expensive than buying from a catshop. Doesn't sound like a biggie, but if you have, say, 5,000 1* Dragon Orbs, the catshop option is extremely convenient for selling them.
Remove the fee from auction house and allow people to buy from a batch at a size they prefer, make sure all items can be put into the AH and searched and you'll pretty much kill off catshops.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0
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