New TW Maps

Katinas - Momaganon
Katinas - Momaganon Posts: 15 Arc User
edited February 2012 in Suggestion Box
Hello everyone,
I saw some posts about TW map renewal and I think that would be great idea.

Examples:
Defending Plume:
Defenders base has some plume related trees and housing. Towers are a bit different.
Defending Lost:
Wall is made out of rock. Same with housing. Terrain could be ground like in lost city and not grass.
Defending Tides:
Wall is also Tide themed. Maybe some water places which are not deep enough to swim/have dmg reduction. Housing also Tideborn related.
Defending Tellus:
Wall Tellus city style related, with carvings and etc. Maybe statue or two.
Defending Archosaur:
Current fits normaly. Maybe routes should be made like in Archosaur.
Defending ordinary lvl 1 land:
Wall is Wooden fence (same height wide etc) Instead of house - Tent. To make camp image.

Also attacking factions base should look like temporary camp which were built just for town onslaught.

These changes would have not direct impact on TW strategies and would not give advantage. It just would be cool when attacking actually enter city when fighting for it.

Tell what do you think about it.
Post edited by Katinas - Momaganon on

Comments

  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited February 2012
    You mean... you want something that would require effort?!! What do you think they are? A company that cares about its customers?

    Toodles!
  • Alliekatt - Lost City
    Alliekatt - Lost City Posts: 81 Arc User
    edited February 2012
    That would be so pretty D: The TW instances would be much more appealing. I'd love to fight in snow or even water just for the challenge. b:victory
    [SIGPIC][/SIGPIC]
  • Oz_vessalius - Sanctuary
    Oz_vessalius - Sanctuary Posts: 18 Arc User
    edited February 2012
    tbh i think we'd all be happy with any addition to the tw map..
    or the ability to cusomise our tw base..
    or anything new o_o
    just give us something to make the tw instance refreshing D: