New Gear VS Current Gear
Bobobejumbo - Raging Tide
Posts: 934 Arc User
FAIR WARNING: The bottom of this page and all of page 2 is scary as hell! If you want the info for your specific gear and grade level, it's (mostly) there, but you'll have to dig.
I noticed a few people are interested in just how the new PvE gear will compare to what already exist.
So I'm going to do my best to show everyone where it stands. I will only be doing the Heavy Armor for the simple fact it's all i care about as a barb, lol. But it should be enough to see where this new stuff stands.
By my ASSUMPTIONS, Force means strength, constitution means Vitality, and Level of Real Magic means the special +Def Levels pertaining only to PvE.
七狱劫火重铠
Heavy Armor
Grade 12
Physical Defense: +1088
Magic Defense: +465
Required Level: 95
Force Required: 245
Required Dexterity: 53
Fixed Additional Features:
Force +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +6
Refining:
1: HP +44
2: +88 HP
3: HP +134
4: HP +189
5: HP +252
6: HP +332
7: HP +437
8: HP +572
9: HP +750
10: +981 HP
11: +1276 HP
12: +1650 HP
Lionheart Plate
Heavy Armor
Grade 12
Physical Defense: +1686
Magic Defense: +725
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
Vitality +9
Reduce Physical Damage Taken +1%
Refining:
(They refine the same, so I'm not going to bother posting it over and over again.)
七狱劫火重腿
Leggings Heavy
Grade 12
Physical Defense: +955
Magic Defense: +410
Required Level: 95
Force Required: 246
Required Dexterity: 53
Fixed Additional Features:
Force +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +5
Lionheart Cuisses
Heavy Leggings
Grade 12
Physical Defense: +1445
Magic Defense: +620
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
HP Recovery +7
Vitality +9
七狱劫火重靴
Heavy Boots
Grade 12
Physical Defense: +664
Magic Defense: +285
Required Level: 95
Force Required: 238
Required Dexterity: 52
Fixed Additional Features:
Constitution +5 ~ 6
Critical +1%
Level of Real Magic +4
Lionheart Greaves
Heavy Boots
Grade 12
Physical Defense: +963
Magic Defense: +415
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
Strength +9
Dexterity +9
七狱劫火重腕
Heavy bracelets
Grade 12
Physical Defense: +482
Magic Defense: +207
Required Level: 95
Force Required: 241
Required Dexterity: 52
Fixed Additional Features:
Force +5 ~ 6
HP +70
Level of Real Magic +3
Lionheart Vambraces
Heavy Bracers
Grade 12
Physical Defense: +723
Magic Defense: +310
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
Interval -0.10
Phys. Res. +216
HP +90
七狱劫火重盔
Helmet
Grade 12
HP +200
Required Level: 95
Force Required: 147
Fixed Additional Features:
Constitution +5 ~ 6
Physical damage reduction +1%
Chientien's Helmet (I didn't know what else to compare that G12 helm to)
Helmet
Grade 10
HP +250
Required Level: 80
Strength Required: 123
Fixed Additional Features:
Physical Defense: +167
Strength: +4-5
Evasion: +126
So the new G12 gear ends up looking something like this for a complete set (I am unaware of any set bonuses).
P.Def: +3189
M.Def: +1367
Vit: +20-24
Str: +15-18
Def. Lvl: +18
HP: +270
With these adds:
Crit +1%
Reduce Physical Damage taken by +1%
Compared to Lionheart set with TT80 Helmet:
P.Def: +5200
M.Def: +2070
Vit: +23-25
Str: +13-14
Dex: +9
HP: +520
With these adds:
HP Recovery +7
Evasion +126
Reduce Physical Damage taken by +1%
Interval -.10
Interval -.05 (2 set)
Vit +15 (4 set)
So TT99 w/TT80 helm has...
P.Def +2011
M.Def +703
Vit. +14-20
HP +250
Interval -.15
HP Recovery +7
Evasion +126
...more than the new PvE G12 gear.
But the PvE G12 gear has...
Def. Level +18
Str. +6-9
Crit +1%
...more than TT99 w/TT80 helm. Also a possible unknown set bonus. (If anyone knows for sure please let me know).
I'll let an archer do the math (Asterelle where are you), but those defense levels might actually do more than the extra defense the TT gear adds. I don't know though, figuring in buffs as well.
In either case, I'm sure it will put it close enough that unless your APS and worried about the interval, the differences will be negligible. Also, considering the new gear is free from quests at 95, it could be a great cheap alternative to TT99.
Edit #1 I forgot to do the weapon comparison. So it lies below:
天阙巨斧
Long Rod Machado
Grade 12
Attack Frequency: 0.91
Range: 3.50
Physical Attack: 393-1009
Required Level: 95
Force Required: 299
Required Dexterity: 54
Fixed Additional Features:
Critical +2%
HP +85
Level +82 Magic Real
Level +45 Magic Hunting (I ASSUME this is the +Attack Levels for PvE only)
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
Unparalleled Brimstone Edges
Dual Axes
Grade 12
Attack Frequency: 0.83
Attack Range: 3.5
Physical Attack: 646-1508
Required Level: 99
Strength Required: 299
Dexterity Required: 54
Fixed Additional Features:
Maximum Physical Attack +142
Vitality +16~17
Critical Hit Rate +3%
Refining:
Physical Attack:
1: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
They refine for the same so that won't be a factor.
Since the new weapon only comes in poleaxe flavor for the axe/hammer weapon category, its a little faster.
TT99 has an extra 395 - 641 attack over the new weapon, but the new weapon has a whopping +45 PvE Attack Levels. Again, I'll wait and see if an archer wants to do the math to see which one fairs better, lol.
TT99 has an extra +1% crit over the new weapon.
TT99 has +16-17 Vit, compared to +85 HP. The +85 HP is static on all classes, but the vit isn't. So a BM would get +240-255 HP and a Barb would get +272-289 HP. Either way, TT99 gives way more HP.
Now it gets interesting...The new weapon gives an insane +82 PvE Defense Levels. Added in with the Armor and thats +100 Defense Levels....wtf...Well in any case, im sure all that extra defense more than makes up for the minor benefits the TT99 has.
Does anyone know/can prove if this new PvE Attack and Defense levels only apply to NEW content? Or existing content as well? Because, well, +100 defense levels seems a little OP for current PvE content.
And at the same time, if it only works on new content, does existing gear stand a chance there? Anyhow, that's just speculation on my part, feel free to enlighten me if you know.
I noticed a few people are interested in just how the new PvE gear will compare to what already exist.
So I'm going to do my best to show everyone where it stands. I will only be doing the Heavy Armor for the simple fact it's all i care about as a barb, lol. But it should be enough to see where this new stuff stands.
By my ASSUMPTIONS, Force means strength, constitution means Vitality, and Level of Real Magic means the special +Def Levels pertaining only to PvE.
七狱劫火重铠
Heavy Armor
Grade 12
Physical Defense: +1088
Magic Defense: +465
Required Level: 95
Force Required: 245
Required Dexterity: 53
Fixed Additional Features:
Force +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +6
Refining:
1: HP +44
2: +88 HP
3: HP +134
4: HP +189
5: HP +252
6: HP +332
7: HP +437
8: HP +572
9: HP +750
10: +981 HP
11: +1276 HP
12: +1650 HP
Lionheart Plate
Heavy Armor
Grade 12
Physical Defense: +1686
Magic Defense: +725
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
Vitality +9
Reduce Physical Damage Taken +1%
Refining:
(They refine the same, so I'm not going to bother posting it over and over again.)
七狱劫火重腿
Leggings Heavy
Grade 12
Physical Defense: +955
Magic Defense: +410
Required Level: 95
Force Required: 246
Required Dexterity: 53
Fixed Additional Features:
Force +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +5
Lionheart Cuisses
Heavy Leggings
Grade 12
Physical Defense: +1445
Magic Defense: +620
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
HP Recovery +7
Vitality +9
七狱劫火重靴
Heavy Boots
Grade 12
Physical Defense: +664
Magic Defense: +285
Required Level: 95
Force Required: 238
Required Dexterity: 52
Fixed Additional Features:
Constitution +5 ~ 6
Critical +1%
Level of Real Magic +4
Lionheart Greaves
Heavy Boots
Grade 12
Physical Defense: +963
Magic Defense: +415
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
HP +90
Strength +9
Dexterity +9
七狱劫火重腕
Heavy bracelets
Grade 12
Physical Defense: +482
Magic Defense: +207
Required Level: 95
Force Required: 241
Required Dexterity: 52
Fixed Additional Features:
Force +5 ~ 6
HP +70
Level of Real Magic +3
Lionheart Vambraces
Heavy Bracers
Grade 12
Physical Defense: +723
Magic Defense: +310
Required Level: 99
Strength Required: 250
Dexterity Required: 54
Fixed Additional Features:
Interval -0.10
Phys. Res. +216
HP +90
七狱劫火重盔
Helmet
Grade 12
HP +200
Required Level: 95
Force Required: 147
Fixed Additional Features:
Constitution +5 ~ 6
Physical damage reduction +1%
Chientien's Helmet (I didn't know what else to compare that G12 helm to)
Helmet
Grade 10
HP +250
Required Level: 80
Strength Required: 123
Fixed Additional Features:
Physical Defense: +167
Strength: +4-5
Evasion: +126
So the new G12 gear ends up looking something like this for a complete set (I am unaware of any set bonuses).
P.Def: +3189
M.Def: +1367
Vit: +20-24
Str: +15-18
Def. Lvl: +18
HP: +270
With these adds:
Crit +1%
Reduce Physical Damage taken by +1%
Compared to Lionheart set with TT80 Helmet:
P.Def: +5200
M.Def: +2070
Vit: +23-25
Str: +13-14
Dex: +9
HP: +520
With these adds:
HP Recovery +7
Evasion +126
Reduce Physical Damage taken by +1%
Interval -.10
Interval -.05 (2 set)
Vit +15 (4 set)
So TT99 w/TT80 helm has...
P.Def +2011
M.Def +703
Vit. +14-20
HP +250
Interval -.15
HP Recovery +7
Evasion +126
...more than the new PvE G12 gear.
But the PvE G12 gear has...
Def. Level +18
Str. +6-9
Crit +1%
...more than TT99 w/TT80 helm. Also a possible unknown set bonus. (If anyone knows for sure please let me know).
I'll let an archer do the math (Asterelle where are you), but those defense levels might actually do more than the extra defense the TT gear adds. I don't know though, figuring in buffs as well.
In either case, I'm sure it will put it close enough that unless your APS and worried about the interval, the differences will be negligible. Also, considering the new gear is free from quests at 95, it could be a great cheap alternative to TT99.
Edit #1 I forgot to do the weapon comparison. So it lies below:
天阙巨斧
Long Rod Machado
Grade 12
Attack Frequency: 0.91
Range: 3.50
Physical Attack: 393-1009
Required Level: 95
Force Required: 299
Required Dexterity: 54
Fixed Additional Features:
Critical +2%
HP +85
Level +82 Magic Real
Level +45 Magic Hunting (I ASSUME this is the +Attack Levels for PvE only)
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
Unparalleled Brimstone Edges
Dual Axes
Grade 12
Attack Frequency: 0.83
Attack Range: 3.5
Physical Attack: 646-1508
Required Level: 99
Strength Required: 299
Dexterity Required: 54
Fixed Additional Features:
Maximum Physical Attack +142
Vitality +16~17
Critical Hit Rate +3%
Refining:
Physical Attack:
1: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
They refine for the same so that won't be a factor.
Since the new weapon only comes in poleaxe flavor for the axe/hammer weapon category, its a little faster.
TT99 has an extra 395 - 641 attack over the new weapon, but the new weapon has a whopping +45 PvE Attack Levels. Again, I'll wait and see if an archer wants to do the math to see which one fairs better, lol.
TT99 has an extra +1% crit over the new weapon.
TT99 has +16-17 Vit, compared to +85 HP. The +85 HP is static on all classes, but the vit isn't. So a BM would get +240-255 HP and a Barb would get +272-289 HP. Either way, TT99 gives way more HP.
Now it gets interesting...The new weapon gives an insane +82 PvE Defense Levels. Added in with the Armor and thats +100 Defense Levels....wtf...Well in any case, im sure all that extra defense more than makes up for the minor benefits the TT99 has.
Does anyone know/can prove if this new PvE Attack and Defense levels only apply to NEW content? Or existing content as well? Because, well, +100 defense levels seems a little OP for current PvE content.
And at the same time, if it only works on new content, does existing gear stand a chance there? Anyhow, that's just speculation on my part, feel free to enlighten me if you know.
Post edited by Bobobejumbo - Raging Tide on
0
Comments
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Reserved for G13 comparison0
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Reserved for G15 comparison0
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I so wanted to combo break you. But I didn't. b:pleasedI post in forums. This one and others. That's why I post.0
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Michael_Dark - Lost City wrote: »I so wanted to combo break you. But I didn't. b:pleased
lol thanks. I was like "wtf you mean i got to wait 30 seconds, some troll is gonna **** me up"
EDIT: Damn i forgot to do a weapon comparison. Back to the drawing board...0 -
Thanks for this! b:thanksRetired on Barb-
Currently playing mystic-0 -
Ok, I had forgotten to do the weapon comparison, but it's now at the bottom of the first post.
I'll quote it so it's easier to pin-point for reference reasons.Edit #1 I forgot to do the weapon comparison. So it lies below:
天阙巨斧
Long Rod Machado
Grade 12
Attack Frequency: 0.91
Range: 3.50
Physical Attack: 393-1009
Required Level: 95
Force Required: 299
Required Dexterity: 54
Fixed Additional Features:
Critical +2%
HP +85
Level +82 Magic Real
Level +45 Magic Hunting (I ASSUME this is the +Attack Levels for PvE only)
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
Unparalleled Brimstone Edges
Dual Axes
Grade 12
Attack Frequency: 0.83
Attack Range: 3.5
Physical Attack: 646-1508
Required Level: 99
Strength Required: 299
Dexterity Required: 54
Fixed Additional Features:
Maximum Physical Attack +142
Vitality +16~17
Critical Hit Rate +3%
Refining:
Physical Attack:
1: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
They refine for the same so that won't be a factor.
Since the new weapon only comes in poleaxe flavor for the axe/hammer weapon category, its a little faster.
TT99 has an extra 395 - 641 attack over the new weapon, but the new weapon has a whopping +45 PvE Attack Levels. Again, I'll wait and see if an archer wants to do the math to see which one fairs better, lol.
TT99 has an extra +1% crit over the new weapon.
TT99 has +16-17 Vit, compared to +85 HP. The +85 HP is static on all classes, but the vit isn't. So a BM would get +240-255 HP and a Barb would get +272-289 HP. Either way, TT99 gives way more HP.
Now it gets interesting...The new weapon gives an insane +82 PvE Defense Levels. Added in with the Armor and thats +100 Defense Levels....wtf...Well in any case, im sure all that extra defense more than makes up for the minor benefits the TT99 has.
Does anyone know/can prove if this new PvE Attack and Defense levels only apply to NEW content? Or existing content as well? Because, well, +100 defense levels seems a little OP for current PvE content.
And at the same time, if it only works on new content, does existing gear stand a chance there? Anyhow, that's just speculation on my part, feel free to enlighten me if you know.0 -
This is all pretty pointless. The only important ones are the 100 and the other ??? armor. Neither has any info on it.[SIGPIC][/SIGPIC]0
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OontzOontz - Dreamweaver wrote: »This is all pretty pointless. The only important ones are the 100 and the other ??? armor. Neither has any info on it.
Actually, this isn't pointless. Not everyone is compelled to have the absolute best. Some people settle for TT99 as end game gear, so giving them a comparison of it and the new gear helps them out.
Also, I have the stats for the 100 (G13) and 101(G15) gear as well. I'll post it when i have some more time.
And just in case anyone is wondering. The G12 gear is free at 95 via a quest hub in the new zone.
The G13 gear drops from a daily dungeon. And the G15 gear is the product of recasting the G13 gear with mats obtained at the new Orders which can be obtained my spending merit earned with these new Orders via daily/weekly quests and events.0 -
Actually, here. Let me give you the raw data in which you seek. I don't have time to color code it or any of that, so you'll have to dig. Nonetheless:
ALL G12 Weapons:
蔽日之翼
Sling
Grade 12
Attack Frequency: 0.71
Range: 20.00
Physical Attack: 499-1097
Durability: 205/205
Required Level: 95
Force Required: 54
Required Dexterity: 299
Fixed Additional Features:
Critical +2%
HP +85
Level +82 Magic Real
Level +45 Magic Hunting
Refining:
Attack:
A: +27
2: +54
3: +82
4: +116
5: +154
6: +203
7: +268
8: +351
9: +460
10: +602
11: +783
12: +1012
魔焰焚心
Simple Sword
Grade 12
Attack Frequency: 1.11
Range: 3.00
Physical Attack: 397-708
Durability: 255/255
Required Level: 95
Force Required: 201
Required Dexterity: 152
Fixed Additional Features:
Critical +2%
HP +85
Level +82 Magic Real
Level +45 Magic Hunting
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
恋花双蝶
Dagger
Grade 12
Attack Frequency: 1.25
Range: 2.50
Physical Attack: 368-552
Durability: 240/240
Required Level: 95
Force Required: 54
Required Dexterity: 299
Fixed Additional Features:
Critical +2%
HP +85
Level +38 Magic Real
Level +45 Magic Hunting
Refining:
Attack:
1: +16
2: +32
3: +48
4: +68
5: +91
6: +120
7: +159
8: +208
9: +272
10: +356
11: +464
12: +600
逆鳞
Mystic Sword
Grade 12
Attack Frequency: 1.25
Range: 3.00
Physical Attack: 322-482
Magic Attack: 584-713
Durability: 125/125
Required Level: 95
Force Required: 54
Required Intelligence: 297
Fixed Additional Features:
Critical +2%
HP +85
Level +83 Magic Real
Level +45 Magic Hunting
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +825
龙之号令
Orb
Grade 12
Attack Frequency: 0.91
Range: 2.50
Physical Attack: 414-506
Magic Attack: 551-746
Durability: 125/125
Required Level: 95
Force Required: 44
Required Intelligence: 301
Fixed Additional Features:
Critical +2%
HP +85
Level +83 Magic Real
Level +45 Magic Hunting
Refining:
Attack:
A: +22
2: +44
3: +67
4: +94
5: +126
6: +166
7: +218
8: +286
9: +375
10: +490
11: +638
12: +8250 -
All G13 Weapons:
地武 裂魂
Lance
Grade 13
Attack Frequency: 1.00
Range: 5.00
Physical Attack: 535-892
Durability: 320/320
Required Level: 100
Force Required: 247
Required Dexterity: 108
Fixed Additional Features:
HP +250
Strength +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +24
2: +48
3: +73
4: +103
5: +137
6: +181
7: +238
8: +312
9: +409
10: +535
11: +696
12: +900
地武 凶祸
Double Hammers
Grade 13
Attack Frequency: 0.83
Range: 3.50
Physical Attack: 544-1203
Durability: 350/350
Required Level: 100
Force Required: 306
Required Dexterity: 49
Fixed Additional Features:
HP +250
Strength +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +24
2: +48
3: +73
4: +103
5: +137
6: +181
7: +238
8: +312
9: +409
10: +535
11: +696
12: +900
地武 雁翎寒秋
Insulated Blades
Grade 13
Attack Frequency: 0.91
Range: 3.00
Physical Attack: 654-932
Durability: 300/300
Required Level: 100
Force Required: 207
Required Dexterity: 148
Fixed Additional Features:
HP +250
Strength +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +24
2: +48
3: +73
4: +103
5: +137
6: +181
7: +238
8: +312
9: +409
10: +535
11: +696
12: +900
地武 炙焰霜天
Dagger
Grade 13
Attack Frequency: 1.25
Range: 2.50
Physical Attack: 423-635
Durability: 290/290
Required Level: 100
Force Required: 54
Required Dexterity: 300
Fixed Additional Features:
HP +250
Dexterity +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +18
2: +36
3: +54
4: +77
5: +103
6: +135
7: +179
8: +234
9: +306
10: +401
11: +522
12: +675
地武 龙牙
Beast
Grade 13
Attack Frequency: 0.63
Range: 20.00
Physical Attack: 603-1406
Durability: 240,240
Required Level: 100
Force Required: 59
Required Intelligence: 297
Fixed Additional Features:
HP +250
Dexterity +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +30
2: +60
3: +91
4: +129
5: +171
6: +226
7: +298
8: +390
9: +511
10: +669
11: +870
12: +1125
地武 镇星
Orb
Grade 13
Attack Frequency: 0.91
Range: 2.50
Physical Attack: 476-582
Magic Attack: 635-859
Durability: 150/150
Required Level: 100
Force Required: 44
Required Intelligence: 302
Fixed Additional Features:
HP +250
Intelligence +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +24
2: +48
3: +73
4: +103
5: +137
6: +181
7: +238
8: +312
9: +409
10: +535
11: +696
12: +900
地武 天威法轮
Wheel
Grade 13
Attack Frequency: 1.25
Range: 3.00
Physical Attack: 372-502
Magic Attack: 598-897
Durability: 150/150
Required Level: 100
Force Required: 54
Required Intelligence: 300
Fixed Additional Features:
HP +250
Intelligence +16 ~ 17
Constitution +16 ~ 17
Level +50 Magic Hunting
Refining:
Attack:
1: +24
2: +48
3: +73
4: +103
5: +137
6: +181
7: +238
8: +312
9: +409
10: +535
11: +696
12: +9000 -
ALL G15 Weapons, sorry I dont know the refine rates at this time:
天兵诛心
Lance
Grade 15
Attack Frequency: 1.00
Range: 5.00
Physical Attack: 660-1100
Durability: 380/380
Required Level: 101
Force Required: 245
Required Dexterity: 107
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵魔角天龙
Double Hammers
Grade 15
Attack Frequency: 0.83
Range: 3.50
Physical Attack: 646-1508
Durability: 420/420
Required Level: 101
Force Required: 287
Required Dexterity: 52
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵化蝶
Arc
Grade 15
Attack Frequency: 0.67
Range: 20.00
Physical Attack: 822-1527
Durability: 290/290
Required Level: 101
Force Required: 52
Required Dexterity: 287
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵血魔之瞳
Dagger
Grade 15
Attack Frequency: 1.25
Range: 2.50
Physical Attack: 435-683
Durability: 320/320
Required Level: 101
Force Required: 54
Required Dexterity: 302
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵唤雷双刃
Dual Swords
Grade 15
Attack Frequency: 0.91
Range: 3.00
Physical Attack: 831-1124
Durability: 360/360
Required Level: 101
Force Required: 196
Required Dexterity: 156
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵无妄法球
Orb
Grade 15
Attack Frequency: 0.91
Range: 2.50
Physical Attack: 587-718
Magic Attack: 785-1062
Durability: 180/180
Required Level: 101
Force Required: 44
Required Intelligence: 304
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +3
天兵星陨
Mystic Sword
Grade 15
Attack Frequency: 1.25
Range: 3.00
Physical Attack: 456-684
Magic Attack: 831-1016
Durability: 180/180
Required Level: 100
Force Required: 54
Required Intelligence: 300
Additional Fixed Attribute:
Level +60 Magic Hunting
Random Additional Features:
Critical +1%
MP +310
HP +350
Force +18 ~ 19
Dexterity +18 ~ 19
Intelligence +18 ~ 19
Constitution +18 ~ 19
Attack level +1
Physical damage reduction +2%
Level of Protection +1
Maximum Attack +106
Maximum Attack +130
Level of Attack +2
Level of Protection +2
Critical +2%
Level of Attack +30 -
G13 and G15 Heavy Armor:
墨痕苍齿重铠
Heavy Armor
Grade 13
Physical Defense: +1403
Defense Metal: +601
Wood Defense: 601 +
Protection Water: 601 +
Fire Defense: 601 +
Earth Defense: 601 +
Durability: 390/390
Required Level: 100
Force Required: 248
Required Dexterity: 53
Fixed Additional Features:
Force-7 +6
HP +90
Level of Real Magic +7
墨痕苍齿重腿
Leggings Heavy
Grade 13
Physical Defense: +1157
Defense Metal: +495
Wood Defense: 495 +
Protection Water: 495 +
Fire Defense: 495 +
Earth Defense: 495 +
Durability: 320/290
Required Level: 100
Force Required: 250
Required Dexterity: 54
Fixed Additional Features:
Constitution +6 ~ 7
Force-7 +6
Level of Real Magic +6
墨痕苍齿重靴
Heavy Boots
Grade 13
Physical Defense: +767
Defense Metal: +329
Wood Defense: 329 +
Protection Water: 329 +
Fire Defense: 329 +
Earth Defense: 329 +
Durability: 270/270
Required Level: 100
Force Required: 240
Required Dexterity: 52
Fixed Additional Features:
Force-7 +6
Movement +0.10 m / s
Level of Real Magic +5
墨痕苍齿重腕
Heavy bracelets
Grade 13
Physical Defense: +585
Defense Metal: +251
Wood Defense: 251 +
Protection Water: 251 +
Fire Defense: 251 +
Earth Defense: 251 +
Durability: 270/270
Required Level: 100
Force Required: 250
Required Dexterity: 54
Fixed Additional Features:
Force-7 +6
Constitution +6 ~ 7
Level of Real Magic +3
墨痕苍齿重盔
Heavy Elmo
Grade 13
HP +233
Durability: 280/280
Required Level: 100
Force Required: 149
Fixed Additional Features:
Constitution +6 ~ 7
Physical damage reduction +1%
************************************************
神威天巡重铠
Heavy Armor
Grade 15
Physical Defense: +1577
Defense Metal: +676
Wood Defense: 676 +
Protection Water: 676 +
Fire Defense: 676 +
Earth Defense: 676 +
Durability: 450/450
Required Level: 101
Force Required: 252
Required Dexterity: 54
Fixed Additional Features:
Strength +6 ~ 10
Critical +1%
Level +10 Magic Real
神威天巡重腿
Leggings Heavy
Grade 15
Physical Defense: +1379
Defense Metal: +591
Wood Defense: 591 +
Protection Water: 591 +
Fire Defense: 591 +
Earth Defense: 591 +
Durability: 380/280
Required Level: 101
Force Required: 252
Required Dexterity: 54
Fixed Additional Features:
Constitution +6 ~ 10
Strength +6 ~ 10
Level of Real Magic +8
神威天巡重靴
Heavy Boots
Grade 15
Physical Defense: +926
Defense Metal: +397
Wood Defense: 397 +
Protection Water: 397 +
Fire Defense: 397 +
Earth Defense: 397 +
Durability: 330/330
Required Level: 101
Force Required: 252
Required Dexterity: 54
Fixed Additional Features:
Constitution +6 ~ 10
Physical damage reduction +1%
Level of Real Magic +6
神威天巡重腕
Heavy bracelets
Grade 15
Physical Defense: +689
Defense Metal: +296
Wood Defense: 296 +
Protection Water: 296 +
Fire Defense: 296 +
Earth Defense: 296 +
Durability: 330/330
Required Level: 101
Force Required: 252
Required Dexterity: 54
Fixed Additional Features:
Strength +6 ~ 10
HP +180
Level of Real Magic +4
神威天巡重盔
Heavy Elmo
Grade 15
HP +277
Durability: 340/340
Required Level: 101
Force Required: 152
Fixed Additional Features:
Strength +6 ~ 10
Constitution +6 ~ 100 -
G12-15 Light Armors:
赤炼燃魂轻甲
Light armor
Grade 12
Physical Defense: +472
Defense Metal: +733
Wood Defense: 733 +
Defense Water: + 733
Fire Defense: 733 +
Earth Defense: 733 +
Durability: 250/250
Required Level: 95
Force Required: 101
Required Dexterity: 101
Fixed Additional Features:
Dexterity +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +6
赤炼燃魂轻腿
Leggings Light
Grade 12
Physical Defense: +409
Defense Metal: +636
Wood Defense: 636 +
Defense Water: + 636
Fire Defense: 636 +
Earth Defense: 636 +
Durability: 200/200
Required Level: 95
Force Required: 100
Required Dexterity: 100
Fixed Additional Features:
Dexterity +5 ~ 6
Dexterity +5 ~ 6
Level of Real Magic +5
赤炼燃魂轻靴
Boots Light
Grade 12
Physical Defense: +282
Defense Metal: +438
Wood Defense: 438 +
Defense Water: + 438
Fire Defense: 438 +
Earth Defense: 438 +
Durability: 150/150
Required Level: 95
Force Required: 98
Required Dexterity: 98
Fixed Additional Features:
Constitution +5 ~ 6
Critical +1%
Level of Real Magic +4
赤炼燃魂轻腕
Bracelets
Grade 12
Physical Defense: +202
Defense Metal: +315
Wood Defense: 315 +
Defense Water: + 315
Fire Defense: 315 +
Earth Defense: 315 +
Durability: 150/150
Required Level: 95
Force Required: 102
Required Dexterity: 102
Fixed Additional Features:
Dexterity +5 ~ 6
HP +60
Level of Real Magic +3
赤炼燃魂轻盔
Heavy Elmo
Grade 12
HP +80
Durability: 170/170
Required Level: 95
Force Required: 103
Fixed Additional Features:
Constitution +5 ~ 6
Physical damage reduction +1%
**************************************
皓月青岚轻甲
Light armor
Grade 13
Physical Defense: +592
Defense Metal: +922
Wood Defense: 922 +
Defense Water: + 922
Fire Defense: 922 +
Earth Defense: 922 +
Durability: 280/280
Required Level: 100
Force Required: 102
Required Dexterity: 102
Fixed Additional Features:
Dexterity +6 ~ 7
HP +80
Level of Real Magic +7
皓月青岚轻腿
Leggings Light
Grade 13
Physical Defense: +492
Defense Metal: +764
Wood Defense: 764 +
Defense Water: + 764
Fire Defense: 764 +
Earth Defense: 764 +
Durability: 230/230
Required Level: 100
Force Required: 103
Required Dexterity: 103
Fixed Additional Features:
Constitution +6 ~ 7
Dexterity +6 ~ 7
Level of Real Magic +6
皓月青岚轻靴
Boots Light
Grade 13
Physical Defense: +328
Defense Metal: +509
Wood Defense: 509 +
Defense Water: + 509
Fire Defense: 509 +
Earth Defense: 509 +
Durability: 180/180
Required Level: 100
Force Required: 101
Required Dexterity: 101
Fixed Additional Features:
Dexterity +6 ~ 7
Movement +0.10 m / s
Level of Real Magic +5
皓月青岚轻腕
Bracelets
Grade 13
Physical Defense: +249
Defense Metal: +388
Wood Defense: 388 +
Defense Water: + 388
Fire Defense: 388 +
Earth Defense: 388 +
Durability: 180/180
Required Level: 100
Force Required: 103
Required Dexterity: 103
Fixed Additional Features:
Dexterity +6 ~ 7
Constitution +6 ~ 7
Level of Real Magic +3
皓月青岚轻盔
Heavy Elmo
Grade 13
HP +120
Durability: 200/200
Required Level: 100
Force Required: 103
Fixed Additional Features:
Constitution +6 ~ 7
Physical damage reduction +1%
****************************************
九渊掠影轻甲
Light armor
Grade 15
Physical Defense: +669
Defense Metal: +1040
Wood Defense: 1040 +
Defense Water: + 1040
Fire Defense: 1040 +
Earth Defense: 1040 +
Durability: 340/340
Required Level: 101
Force Required: 104
Required Dexterity: 104
Fixed Additional Features:
Dexterity +6 ~ 10
Critical +1%
Level +10 Magic Real
九渊掠影轻腿
Leggings Light
Grade 15
Physical Defense: +581
Defense Metal: +903
Wood Defense: 903 +
Defense Water: + 903
Fire Defense: 903 +
Earth Defense: 903 +
Durability: 290/290
Required Level: 101
Force Required: 104
Required Dexterity: 104
Fixed Additional Features:
Constitution +6 ~ 10
Dexterity +6 ~ 10
Level of Real Magic +8
九渊掠影轻靴
Boots Light
Grade 15
Physical Defense: +393
Defense Metal: +612
Wood Defense: 612 +
Defense Water: + 612
Fire Defense: 612 +
Earth Defense: 612 +
Durability: 240/240
Required Level: 101
Force Required: 104
Required Dexterity: 104
Fixed Additional Features:
Constitution +6 ~ 10
Physical damage reduction +1%
Level of Real Magic +6
九渊掠影轻腕
Bracelets Light
Grade 15
Physical Defense: +294
Defense Metal: +456
Wood Defense: 456 +
Defense Water: + 456
Fire Defense: 456 +
Earth Defense: 456 +
Durability: 240/240
Required Level: 101
Force Required: 104
Required Dexterity: 104
Fixed Additional Features:
Dexterity +6 ~ 10
HP +180
Level of Real Magic +4
九渊掠影轻盔
Heavy Elmo
Grade 15
HP +137
Durability: 260/260
Required Level: 101
Force Required: 104
Fixed Additional Features:
Dexterity +6 ~ 10
Constitution +6 ~ 100 -
G12-15 Arcane Armor:
丹霞烟罗法袍
Tunic
Grade 12
Physical Defense: +121
Defense Metal: +1088
Wood Defense: 1088 +
Protection Water: 1088 +
Fire Defense: 1088 +
Earth Defense: 1088 +
Durability: 190/190
Required Level: 95
Force Required: 53
Required Intelligence: 149
Fixed Additional Features:
Intelligence +5 ~ 6
Constitution +5 ~ 6
Level of Real Magic +6
丹霞烟罗法裤
Pants Mystic
Grade 12
Physical Defense: +107
Defense Metal: +960
Wood Defense: 960 +
Defense Water: + 960
Fire Defense: 960 +
Earth Defense: 960 +
Durability: 150/150
Required Level: 95
Force Required: 53
Intelligence Needed: 49
Fixed Additional Features:
Intelligence +5 ~ 6
Intelligence +5 ~ 6
Level of Real Magic +5
丹霞烟罗法履
Sandals
Grade 12
Physical Defense: +73
Defense Metal: +659
Wood Defense: 659 +
Defense Water: + 659
Fire Defense: 659 +
Earth Defense: 659 +
Durability: 100/100
Required Level: 95
Force Required: 52
Required Intelligence: 145
Fixed Additional Features:
Constitution +5 ~ 6
Critical +1%
Level of Real Magic +4
丹霞烟罗法腕
Gauntlet
Grade 12
Physical Defense: +55
Defense Metal: +494
Wood Defense: 494 +
Protection Water: 494 +
Fire Defense: 494 +
Earth Defense: 494 +
Durability: 100/100
Required Level: 95
Force Required: 53
Required Intelligence: 149
Fixed Additional Features:
Intelligence +5 ~ 6
HP +60
Level of Real Magic +3
丹霞烟罗法冠
Cap Mystic
Grade 12
MP +230
Durability: 120/120
Required Level: 95
Force Required: 52
Fixed Additional Features:
Constitution +5 ~ 6
Physical damage reduction +1%
************************************************
玄端古祭法袍
Tunic
Grade 13
Physical Defense: +160
Defense Metal: +1432
Defense Water: + 1432
Fire Defense: 1432 +
Earth Defense: 1432 +
Durability: 220/220
Required Level: 100
Force Required: 54
Required Intelligence: 152
Fixed Additional Features:
Intelligence +6 ~ 7
HP +80
Level of Real Magic +7
玄端古祭法裤
Pants Mystic
Grade 13
Physical Defense: +129
Defense Metal: +1156
Wood Defense: 1156 +
Protection Water: 1156 +
Fire Defense: 1156 +
Earth Defense: 1156 +
Durability: 180/180
Required Level: 100
Force Required: 53
Required Intelligence: 150
Fixed Additional Features:
Constitution +6 ~ 7
Intelligence +6 ~ 7
Level of Real Magic +6
玄端古祭法履
Sandals
Grade 13
Physical Defense: +85
Defense Metal: +762
Wood Defense: 762 +
Defense Water: + 762
Fire Defense: 762 +
Earth Defense: 762 +
Durability: 130/130
Required Level: 100
Force Required: 54
Required Intelligence: 151
Fixed Additional Features:
Intelligence +6 ~ 7
Movement +0.10 m / s
Level of Real Magic +5
玄端古祭法腕
Gauntlet
Grade 13
Physical Defense: +66
Defense Metal: +584
Wood Defense: 584 +
Defense Water: + 584
Fire Defense: 584 +
Earth Defense: 584 +
Durability: 130/130
Required Level: 100
Force Required: 53
Required Intelligence: 150
Fixed Additional Features:
Intelligence +6 ~ 7
Constitution +6 ~ 7
Level of Real Magic +3
玄端古祭法冠
Cap Mystic
Grade 13
MP +280
Durability: 150/150
Required Level: 100
Force Required: 53
Fixed Additional Features:
Constitution +6 ~ 7
Physical damage reduction +1%
****************************************
鲛舞流仙法袍
Tunic
Grade 15
Physical Defense: +179
Defense Metal: +1603
Wood Defense: 1603 +
Defense Water: + 1603
Fire Defense: 1603 +
Earth Defense: 1603 +
Durability: 280/280
Required Level: 101
Force Required: 54
Required Intelligence: 153
Fixed Additional Features:
Intelligence +6 ~ 10
Critical +1%
Level +10 Magic Real
鲛舞流仙法裤
Pants Mystic
Grade 15
Physical Defense: +155
Defense Metal: +1396
Wood Defense: 1396 +
Defense Water: + 1396
Fire Defense: 1396 +
Earth Defense: 1396 +
Durability: 240/240
Required Level: 101
Force Required: 54
Required Intelligence: 153
Fixed Additional Features:
Constitution +6 ~ 10
Intelligence +6 ~ 10
Level of Real Magic +8
鲛舞流仙法履
Sandals
Grade 15
Physical Defense: +104
Defense Metal: +932
Wood Defense: 932 +
Defense Water: + 932
Fire Defense: 932 +
Earth Defense: 932 +
Durability: 190/190
Required Level: 101
Force Required: 54
Required Intelligence: 153
Fixed Additional Features:
Constitution +6 ~ 10
Physical damage reduction +1%
Level of Real Magic +6
鲛舞流仙法腕
Gauntlet
Grade 15
Physical Defense: +77
Defense Metal: +693
Wood Defense: 693 +
Defense Water: + 693
Fire Defense: 693 +
Earth Defense: 693 +
Durability: 190/190
Required Level: 101
Force Required: 54
Required Intelligence: 153
Fixed Additional Features:
Intelligence +6 ~ 10
HP +180
Level of Real Magic +4
鲛舞流仙法冠
Cap Mystic
Grade 15
MP +330
Durability: 260/260
Required Level: 101
Force Required: 54
Fixed Additional Features:
Intelligence +6 ~ 10
Constitution +6 ~ 100 -
My question is this- Does your class determine what gear you can get/use? I'm a Heavy Veno, so it'd be nice to know whether I could wear the new HA gear or not.[SIGPIC][/SIGPIC]
...when things collapse around you...
...they are merely falling into place...0 -
^Maybe they will be nice enough to let you exchange something for the gear at the end of the quest, letting you choose between Heavy/Light/Arcane.
I too am curious as to how its special PvE Attack/Defense levels work with older content (if it does at all). It'd be amazing to have that kind of power on both the Mainland and the world of Morai...[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
o.o Wow this gear has better stats than I thought. The armor looks really pretty too[SIGPIC][/SIGPIC]
Member of Nocturne and Hikari...spread the light be nice to others!
"I conform to non-conformity." Join date: November 20080 -
100 attack and defence levels? I find all content (not tried trials) ingame easy with my TT99 and o'malley blessing. Hope this new area is super hard ...0
-
I'm still curious (unless I missed a post) if the regular attack/defense levels and Wraith Attack/Defense levels stack, and how they stack.
No fists or claws?
It sucks they don't get interval, but maybe a new hat/boots are in my future for more attack levels.pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f50 -
BlackRapture - Raging Tide wrote: »My question is this- Does your class determine what gear you can get/use? I'm a Heavy Veno, so it'd be nice to know whether I could wear the new HA gear or not.
I'm still searching for this answer. However, I have come across some of the set bonuses. (They do exist!)
G12 Heavy Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
G12 Light Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
G12 Arcane Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
**********************************************
G13 Heavy Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
G13 Light Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
G13 Arcane Armor:
(3) Level of Real magic +5
(5) Magic Hunting Level +5
************************************
G15 Heavy Armor:
(3) Level of Real magic +5
(4) Magic Hunting Level +5
(5) Attack interval -.05 seconds
G15 Light Armor:
(3) Level of Real magic +5
(4) Magic Hunting Level +5
(5) Attack interval -.05 seconds
G15 Arcane Armor:
(3) Level of Real magic +5
(4) Magic Hunting Level +5
(5) Channeling -3%
EDIT: The socket chances for G12 and G13 WEAPONS are 100% to be ONE socket.
G15 is 75% to be ONE socket, and 25% to be Two sockets.
I haven't found the info for sockets on armor yet.0 -
Most helpful and greatly apreciated, thank you for the lovely info, Bobo b:cute ![SIGPIC][/SIGPIC]0
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Am I missing something here with the weapons?
The base attack of the g15's compared to the current g15 is pretty lame. The high end of the new g15 is below the low end of the current.
New g15 dagger: Physical Attack: 435-683
Nirvana g15 dagger: Physical attack: 685-1028
new g15 Dual swords: Physical Attack: 831-1124
Nirvana g15 dual swords" Physical attack 1192-1613
Whats the point of the new atk/def lvls if the new weaps just start out lower to (seemingly) compensate?0 -
in my opinion this armor will just turn out to be like the OHT armor, pretty to look at, but sucks otherwise. people will probably just get it to look cool running around in but not use it as real gear.
or those people people that dont CS at all, pve only, then they may have some benefits out of this armor. if it is only through questing, then i think its pretty nice that they put in some type of gear where you dont have to CS to afford or spend an eternity farming (even with the lower defenses... which are even lower than tt90 x-x). but we'll see.[SIGPIC][/SIGPIC]
vixter (101 Heavy Veno) ~ TT farmer
Peachie (102 Mystic) ~ Main character0 -
Ikarium - Dreamweaver wrote: »Am I missing something here with the weapons?
The base attack of the g15's compared to the current g15 is pretty lame. The high end of the new g15 is below the low end of the current.
New g15 dagger: Physical Attack: 435-683
Nirvana g15 dagger: Physical attack: 685-1028
new g15 Dual swords: Physical Attack: 831-1124
Nirvana g15 dual swords" Physical attack 1192-1613
Whats the point of the new atk/def lvls if the new weaps just start out lower to (seemingly) compensate?[SIGPIC][/SIGPIC]0 -
The way I see it is this :
"Maybe" the defense levels and atk lvls vs mobs will do a difference, still needs to be tested.
I also see it as perhaps a "Cheaper farmable alternative" to tt99, remains to see how much work and farming it is to get those.
Don't forget, not EVERYONE is rich as hell in this game and some still have trouble finding squads to go tt 3-x for their mats, maybe it will be easier for them to find squads to farm that new gear (Or might even be something farmabale alone). We know one of the sets is in one of the new instances, but maybe the rest is obtained with the merit/contribution towards forces..
All in due times...Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
Mumintroll - Heavens Tear wrote: »And I also think, this is lame idea to have armor for PvE and another for PvP. b:beatup
Because we would need even stronger gears for PK. Not like a r9 can oneshot a r8 already. Ikr.[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
I wonder how great this gear would've been if we weren't spoiled with free 30 attack levels/15 defense levels. Or the extreme ease we can get rank 8/9 and dragon orbs.[SIGPIC][/SIGPIC]0
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I was thinking..and kinda too late to edit my post..
"What if ? "
New mobs were created with integrated atk/def levels higher then normal.
Let's state a "possible" exemple (THIS IS PURE SPECULATION) :
New lvl 101 mob : Atk lvl 50, Def lvl 50 , would gain a serious advantage over "normally" equipped people (Not talking about R8/R9 here). Would maybe make our "normal" weps and armor feel like attacking them with a toothpick wearing paper armor.. To that extent, the new gear could play a more important role...
As for effectiveness vs other "normal" mobs (In Delta/Warsong etc...) that does remain to be seen, but think about it quick..New weps have 45-50 atk lvls vs mobs ? Add to that a Jones blessing and u are near 80 atk levels now...That's not even counting if u are a psy with voodoo on...or shard yourself in atk lvl shards...
Hmmm...Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
Mumintroll - Heavens Tear wrote: »These attack/def are just for PVE against the mobs. Not working in PvP. And I also think, this is lame idea to have armor for PvE and another for PvP. b:beatup
I take it you're not a BM Player. This is normal to most of us. I use three different weapons combo'ed with APS and R9 gear switched in and out depending on the situation. In FF I change gear more than someone with ADD on a sugar high changes their mind.
It's really not too tough with hotkeys.pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f50 -
Sir_Puma - Raging Tide wrote: »I was thinking..and kinda too late to edit my post..
"What if ? "
New mobs were created with integrated atk/def levels higher then normal.
Let's state a "possible" exemple (THIS IS PURE SPECULATION) :
New lvl 101 mob : Atk lvl 50, Def lvl 50 , would gain a serious advantage over "normally" equipped people (Not talking about R8/R9 here). Would maybe make our "normal" weps and armor feel like attacking them with a toothpick wearing paper armor.. To that extent, the new gear could play a more important role...
As for effectiveness vs other "normal" mobs (In Delta/Warsong etc...) that does remain to be seen, but think about it quick..New weps have 45-50 atk lvls vs mobs ? Add to that a Jones blessing and u are near 80 atk levels now...That's not even counting if u are a psy with voodoo on...or shard yourself in atk lvl shards...
Hmmm...
remember you speak to pwi so....it wont happenb:cute[SIGPIC][/SIGPIC]
I Miss the old days of PWIb:surrender0
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