Assasssins weak at?

SinArkan - Lost City
SinArkan - Lost City Posts: 65 Arc User
edited January 2012 in Assassin
Hey just for being curious on pvp at wich classes would assassin be weak at (like wizi or barb) thinking that the assassin use all his skills (start in stealth always stunt and then stealth stuff like that) wichone would tand a chance at sins?(I apologise for my bad english sorry)
Post edited by SinArkan - Lost City on

Comments

  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited January 2012
    Being respectful, caring, and nice are what most sins are weak at.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    Being respectful, caring, and nice are what most sins are weak at.

    This and being smart instead of aps'ing everything. lol
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited January 2012
    Being respectful, caring, and nice are what most sins are weak at.

    Best answer. b:victory
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • SinArkan - Lost City
    SinArkan - Lost City Posts: 65 Arc User
    edited January 2012
    Being respectful, caring, and nice are what most sins are weak at.
    Not all sins are disrespectful I actually hate that and im a sin, i was asking bout pvp or pve thoes stuff
  • Vindis - Dreamweaver
    Vindis - Dreamweaver Posts: 614 Arc User
    edited January 2012
    When the new expansion hits most classes should stand a better chance against Sins.

    Currently, HAs have more defense so that helps them somewhat since they all have antistuns.

    Archer can live thru aps for afew seconds with the use of antistuns, but have a lot of trouble.

    Most classes rely on genie skills to survive sins (my genie is specifically anti sin/aps).

    Wizard should be a bit better after expansion with its jumpback buff thingy. BMs get more control skills, so have fun with that. Barbs get that +% dmg for amount of times hit thing, so that is probably going to help them alot. Seekers and Mystic get antistealth skills. Venos get an antistun.

    Atm, I would say that sins are weakest against any other higher level sin or a powerful ranged DD with good physical defense that uses Detection Pots.

    To summarize, currently only higher level sins have a great chance of always beating smart sins. Psychics, Wizards, and archers have an ok chance. All classes chances should improve considerably in the coming months.
    Ring Engraving/Amulet Carving Guide - pwi-forum.perfectworld.com/showthread.php?t=1174451

    Retired from PWI.

    b:bye
  • Leviath_Imp - Lost City
    Leviath_Imp - Lost City Posts: 194 Arc User
    edited January 2012
    As a sin, good psychics, bms, and barbs seemed to be hardest to beat.
    Against good sins, a wiz has no chance.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2012
    Anything that can survive your initial barrage of attacks and go on the offensive against you.

    So barbs, bms, and psychics. The psychic is kind of the anti-sin. I suppose seekers too, but seekers are reasonably easy to control because they have no (real)antistun.

    Being respectful, caring, and nice are what most sins are weak at.

    Lol'd so hard at this.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Nine_Lives - Raging Tide
    Nine_Lives - Raging Tide Posts: 182 Arc User
    edited January 2012
    Being respectful, caring, and nice are what most sins are weak at.

    having less than 2 brain cells is another one
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2012
    having less than 2 brain cells is another one

    Lol'd because wouldn't they be weak at having more than two brain cells? You must be a sin.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited January 2012
    having less than 2 brain cells is another one

    Um... being weak at having less than 2 brain cells... kinda sounds like being strong at having 2 or more.

    Which I think isn't what you meant.

    b:cute
    Lol'd because wouldn't they be weak at having more than two brain cells? You must be a sin.

    Pride, Gluttony, Lust, Wrath, Sloth, Envy and Greed. Take your pick.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • Nine_Lives - Raging Tide
    Nine_Lives - Raging Tide Posts: 182 Arc User
    edited January 2012
    Lol'd because wouldn't they be weak at having more than two brain cells? You must be a sin.

    b:pleased actually I never rolled one...and a sin that has more than 2 braincells is a bm
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    Sin weak at?

    Having a brain to begin with...I mean I'm more than sure that I could give a brain dead patient some way to click the buttons on a laptop with PWI installed and a 100 sin and they would kill anything else just as well as any other sin.
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited January 2012
    When the new expansion hits most classes should stand a better chance against Sins.

    Currently, HAs have more defense so that helps them somewhat since they all have antistuns.

    Archer can live thru aps for afew seconds with the use of antistuns, but have a lot of trouble.

    Most classes rely on genie skills to survive sins (my genie is specifically anti sin/aps).

    Wizard should be a bit better after expansion with its jumpback buff thingy. BMs get more control skills, so have fun with that. Barbs get that +% dmg for amount of times hit thing, so that is probably going to help them alot. Seekers and Mystic get antistealth skills. Venos get an antistun.

    Atm, I would say that sins are weakest against any other higher level sin or a powerful ranged DD with good physical defense that uses Detection Pots.

    To summarize, currently only higher level sins have a great chance of always beating smart sins. Psychics, Wizards, and archers have an ok chance. All classes chances should improve considerably in the coming months.

    ...almost every class. *Sulks in corner.* This update will help me very little...


    ...However, to answer the question...Barbs whom are maxed out tend to give assasins trouble. Highly refined and geared psys do as well. Other sins are capable of giving sins trouble.

    When the new update comes out, then as Vindis stated...most of the classes will improve in pvp against sins, so it will be interesting to see.
    "Male Player using female toon. Please don't flirt with me."

    Need to see the cleric guide for questions, comments, or concerns? Just copy and paste the link.
    "http://pwi-forum.perfectworld.com/showthread.php?t=1246011"

    (Ignore the quotation marks. URL isn't allowed, so I had to do it that way.)
  • Flamespirit - Dreamweaver
    Flamespirit - Dreamweaver Posts: 337 Arc User
    edited January 2012
    Truthfully anyother class that is rank 9 has a pretty good chance. Provided they can resist an get away from you enough to get a single attack off...most of the other classes at rank 9 can kill sins in one to two hits.
  • Daemon_Imp - Lost City
    Daemon_Imp - Lost City Posts: 76 Arc User
    edited January 2012
    most of the other classes at rank 9 can kill sins in one to two hits.

    r9 sins with +10 or more refines and jades in gear and good orns are hard to kill, even with a r9+12 weap.

    This is because they evade like 70% of your debuffs
    and they have deaden nerves
    and stealth
    even if they just kited you without using control skills it would be difficult to kill (if, say, you pulled a triple spark IG)

    some group pvp videos show lotsa ppl dying left and right and rejoining the battle... but theres always that darn sin with full buffs still alive in the middle
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited January 2012
    They weak at figuring out their weakness.
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • Mrvate - Heavens Tear
    Mrvate - Heavens Tear Posts: 406 Arc User
    edited January 2012
    ...almost every class. *Sulks in corner.* This update will help me very little...

    q_q I so know what you mean there...
  • ineye11
    ineye11 Posts: 65 Arc User
    edited January 2012
    Sins only good for PK and farming.

    Which is already a lot.
  • Pyrostormz - Raging Tide
    Pyrostormz - Raging Tide Posts: 956 Arc User
    edited January 2012
    ineye11 wrote: »
    Sins only good for PK and farming.

    Which is already a lot.

    thats a large part of the game
    ┌─┐
    ┴─┴
    ಠ_ರೃ