An idea to make pre-100 content relevant
Tsukyini - Raging Tide
Posts: 1,766 Arc User
So I was in the bathroom, and I forgot to take reading material with me (oops). Since I had nothing to read, I started thinking, in particular about all the complaints that everyone just beelines for 100, completely skipping the early/mid-game content. I wondered what could PWE possibly do to give people incentives to not power level their tails off.
And then it hit me! So, like, this whole Core Connect and associated achievements/token shop have been pretty much dismissed since the token shop rewards suck. But what if they made a new set of achievements, with a good reward?
So here's what I was thinking. They could make achievements and slap level requirements on them (i.e. require a full squad, with all squad members being in a certain level range). The achievements would possibly be somewhat challenging, but not impossible for a competent squad. The point to the level requirement is obviously to prevent people from getting high levels to do it for them, thereby making players have to have decent gear/skills for their levels and be up to date on their cultivations. It's always possible to dump exp in to genies or die or whatever to prevent leveling out of the required bracket before earning the achievements, so there would be no reason a player couldn't earn them if they wished.
I was thinking the reward could be something like a flyer or a mount, faster than any currently available in the game (and significantly faster, to give incentive for people to actually work to obtain it). The reward should be stashable so that veterans could make alts to work on the achievements if they wish.
TL;DR: Make achievements that require a full squad at relevant level to eventually lead to the player obtaining a nice new mount or flyer that is significantly faster than any currently in game.
If anyone has ever mentioned anything like this before, I haven't read about it, and since I took the time to type this all out, I'm going to go ahead and post it and hope it's an idea no one has mentioned. b:cute
And then it hit me! So, like, this whole Core Connect and associated achievements/token shop have been pretty much dismissed since the token shop rewards suck. But what if they made a new set of achievements, with a good reward?
So here's what I was thinking. They could make achievements and slap level requirements on them (i.e. require a full squad, with all squad members being in a certain level range). The achievements would possibly be somewhat challenging, but not impossible for a competent squad. The point to the level requirement is obviously to prevent people from getting high levels to do it for them, thereby making players have to have decent gear/skills for their levels and be up to date on their cultivations. It's always possible to dump exp in to genies or die or whatever to prevent leveling out of the required bracket before earning the achievements, so there would be no reason a player couldn't earn them if they wished.
I was thinking the reward could be something like a flyer or a mount, faster than any currently available in the game (and significantly faster, to give incentive for people to actually work to obtain it). The reward should be stashable so that veterans could make alts to work on the achievements if they wish.
TL;DR: Make achievements that require a full squad at relevant level to eventually lead to the player obtaining a nice new mount or flyer that is significantly faster than any currently in game.
If anyone has ever mentioned anything like this before, I haven't read about it, and since I took the time to type this all out, I'm going to go ahead and post it and hope it's an idea no one has mentioned. b:cute
[SIGPIC][/SIGPIC]
Post edited by Tsukyini - Raging Tide on
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Comments
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Don't think anybody posted anything like that.
I like it thou, too bad PWE prob won't ever implement something like this, we all know PWI/PWE and free items that are actually usefull don't work together b:surrender
EDIT: Just a small example; Glory medals.Retired on Barb-
Currently playing mystic-0 -
Sorry, the only thing most people care about is rushing to LVL100 for stupid "good" genies, spending too much money on getting R9+12s / packs then go on a PKing spree and not care about everything else. We have a lot of content already, especially the newest and very boring PV.WTB PWI 2008 where people were thinking more about doing good rather than pretending to be.0
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Bathroom... where the awesome ideas are born..[SIGPIC][/SIGPIC]
I'm on Heavens Tear!0 -
I love this idea! But alas PWE will never do it b:surrender No wonder i got back into WoW[SIGPIC][/SIGPIC]0
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Pretty good idea, and not beyond the games coding either methinks.
But this is PWE.... So good luckI've quit excluding TW for my faction. But I still hang around to help out those who still enjoy the game under PWEs horrific handling and to have fun in the forums. b:cute
#Shame about PWEs absolutely craptastic handling of the goons glitching. Remember kids, there's no punishment for breaking the rules here!#
If you make a valid complaint, your thread will disapear. Don't post it here, post it on other sites where PW can't hide it.0 -
Tsukyini - Raging Tide wrote: »I was thinking the reward could be something like a flyer or a mount, faster than any currently available in the game (and significantly faster, to give incentive for people to actually work to obtain it). The reward should be stashable so that veterans could make alts to work on the achievements if they wish.
That will never, ever happen.
A significantly faster mount? Yes, lets break the game in other ways to fix other things.I post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »That will never, ever happen.
A significantly faster mount? Yes, lets break the game in other ways to fix other things.
Considering that people can use teleports, squad/faction signets, and spend most of their time in instances, do you honestly think a faster mount (that you would have to earn) would be gamebreaking?b:surrender
It would have to be something actually worth working for, or no one would bother doing it.[SIGPIC][/SIGPIC]0 -
I think Michael refered to stuffs such as TW, when he said it was game breaking, and I can understand the point, if that flyer was so significantly faster, everyone would need to have one to be on par with those who have it. Imagine how easy it could be to fly away from people when your flyer is 3 times faster than theirs <.< People with this kind of flyer would virtually be uncatchable.
However, I think the OP's idea is still viable. After all, if you really wanna be on par with people who got this kind of flyer, make an alt too, don't powerlvl it too fast and earn an OP flyer for your mains ^o^0 -
"Significantly" doesnt have to mean "double the speed".
As it is we have 3.0 flyers and 3.3 flyers in use by mostp eople at endgame. The difference is hard to notice over a short distance and not even that large over a long distance.
I think some special 3.7 flyers or something would be cool. It'd be tricky with mounts owever, much faster and its perma-holy path speed and that would be a little silly b:chuckleI've quit excluding TW for my faction. But I still hang around to help out those who still enjoy the game under PWEs horrific handling and to have fun in the forums. b:cute
#Shame about PWEs absolutely craptastic handling of the goons glitching. Remember kids, there's no punishment for breaking the rules here!#
If you make a valid complaint, your thread will disapear. Don't post it here, post it on other sites where PW can't hide it.0 -
Good idea but why only flyers or mounts, everyone feel free to throw out good ideas for rewards, whitch wont potentially brake the game and would be cool enuff to make people work for them.[SIGPIC][/SIGPIC]0
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Tsukyini - Raging Tide wrote: »Considering that people can use teleports, squad/faction signets, and spend most of their time in instances, do you honestly think a faster mount (that you would have to earn) would be gamebreaking?b:surrender
It would have to be something actually worth working for, or no one would bother doing it.
I wasn't disagreeing with your overall idea. I do think PWI should do something, but I don't think they should give away the kitchen sink just to do it. That's just another thing that would skew balance even more and we need less of that in game, not more of it.Asthariel - Dreamweaver wrote: »I think Michael refered to stuffs such as TW, when he said it was game breaking, and I can understand the point, if that flyer was so significantly faster, everyone would need to have one to be on par with those who have it. Imagine how easy it could be to fly away from people when your flyer is 3 times faster than theirs <.< People with this kind of flyer would virtually be uncatchable.
However, I think the OP's idea is still viable. After all, if you really wanna be on par with people who got this kind of flyer, make an alt too, don't powerlvl it too fast and earn an OP flyer for your mains ^o^
Yeah, you get it. In TW and PvP that would just be broken.
Rewards such as free fashion, a ticket to dye a whole set any specific color you wanted or even mounts or fliers that were unique just for that, but not something better... something along those lines would be totally acceptable to me.
Of course, anything they would do like that would just end up in packs and that's wrong. Wrong like how they took the DQ mounts and put them in the cash shop.
There's nothing rare and unique in this game anymore, and there should be a lot more rare and unique stuff.I post in forums. This one and others. That's why I post.0 -
I don't understand: why would PWI have incentives for not leveling fast to 100ish?
THIS is exactly what they want, THIS is exactly what brings them the money and in all fairness I think they are right considering the game is here from 2008 and a lot of the player base is high level. In respect to that player base they need to make items and incentives to suit this demographic purposes.
I mean this bias of the company towards high level players is really obvious and the reason why they do it shares the same transparency. I just wonder why some players would think otherwise and expect the company to focus on something that it is in contradiction with their main goal or even defeats it.[SIGPIC][/SIGPIC]0 -
It would probably be easier to just remove BH, PQ, and revert FCC to the way it was.
Edit: and Oracles, almost forgot them, remove them too.[SIGPIC][/SIGPIC]0 -
SylenThunder - Sanctuary wrote: »It would probably be easier to just remove BH, PQ, and revert FCC to the way it was.
Edit: and Oracles, almost forgot them, remove them too.
Hell no to the BH and PQ. They're not game breaking, they made **** reasonableI've quit excluding TW for my faction. But I still hang around to help out those who still enjoy the game under PWEs horrific handling and to have fun in the forums. b:cute
#Shame about PWEs absolutely craptastic handling of the goons glitching. Remember kids, there's no punishment for breaking the rules here!#
If you make a valid complaint, your thread will disapear. Don't post it here, post it on other sites where PW can't hide it.0 -
John_Smith - Harshlands wrote: »Hell no to the BH and PQ. They're not game breaking, they made **** reasonable
BH did the same thing as FC. It made a bunch of useless high levels who didn't know how to play the game.I post in forums. This one and others. That's why I post.0 -
When you can level from 40 to 45 in less than 2 hours by just doing regular quests and a set of BH's, there's a problem.
Hell just using Hypers and Zhenning, you can get from 1 to 75 in 4 sessions. Getting to 90 in merely 5 or 6 more sessions. That's 10 hours of gameplay just to get to level 90 and we aren't even talking about doing any quests yet.
Yes, it's broke. Yes, BH's Oracles, Hypers, and the like have totally screwed the game because you can get to a pro level, without getting to be pro on the way.[SIGPIC][/SIGPIC]0 -
I also think they really need to greatly increase the quest rewards in higher levels. They are helpful in levelling in the lower levels, but not worth it at all 70-80+.[SIGPIC][/SIGPIC]
Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=7608420 -
SylenThunder - Sanctuary wrote: »It would probably be easier to just remove BH, PQ, and revert FCC to the way it was.
Edit: and Oracles, almost forgot them, remove them too.
Besides, psychologically, you're better off to never give someone something, than to give it to them and end up taking it away. The point of my idea was to make actually playing the game look more attractive than just power leveling to the end of it.[SIGPIC][/SIGPIC]0 -
All the points are valid, which is why the problem is hard. The best way to do something like that, in my opinion, is to make things to do at lower levels that are fun, give you unique stuff. But are completely optional. So if you want to power level to 100+, you can, but you don't feel like you have to to get any fun out of the game. Putting optional, rewardable achievements like that earlier in the game, but only give away stuff that while unique to that Achievement, doesn't change endgame things like a really fast mount or flier would do would work. Things like Fashion, weaker than Rank, but still useable weapons and armor, or even things like the pigment idea, don't lose them a lot of money, but make early levels more of a thing to slow down and do once in awhile.[SIGPIC][/SIGPIC]0
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MageMERC - Harshlands wrote: »At the same time change the mold drop rates for all molds under level 60 to make them drop much more often.
Then change the method to refine the low level molds to make it much easier/cheaper and guaranteed to work - say a mirage system. +1 = 1mirage; +2 = 2mirages; +3 = 4 and so on.
http://pwcalc.com/ff5d76386e850e54
PWI would lose r8 sales money.[SIGPIC][/SIGPIC]0 -
LOL some of you people have too much time on your hands.....and I see what you mean. Lets say then, that they make refining to +4 easy, so as not to outdo R8's.
You know what I'm getting at though don't you. Whole rafts of molds and gears never get used because its too much hassle and because the xp/sp drops and quest rewards are so bad, no one hangs around long enough to make those gears worth getting - you're already leavelled to the next gears by pwr levelling....0 -
Wall of text
Because most gamer this day are casual players, they can play a lot like hardcore games. The difference is they didn't want a intensive or complicated game play, that most of the time require extra effort in brain.
From the beginning PW manufacturing feature are really simple but requires luck and extra patience + strong will to be a master manufacturing even after knowing that the reward most of the time are less than the effort for it.
For casual player with money, paying for the best items are the most easy way. They just have to grind for awhile in real life, spent some leftover money to charge zen then sell it in game for gold, in a week they become richer than those who dedicate them self grinding in game.
Casual business plan :
1. Give new player taste of timed cash / awesome items
2. Make players level up quickly = desperate needs for cash items grow stronger
(or new player have to grind or trade for long time)
3. Design the game to semi force players to get cash item
4. Repeatedly advertise benefit or needs of cash item in game
5. F2P players getting illusion that they are really weak compared to cash user
6. Design the game to make players desperately want to reach max lv
7. Create achievement system so player can show off or feel proud
In the end it's about money. b:shutup
If they going to revamp manufacture (so items that stronger than R9 can be created by player), it must be going to cost much much more after changes. b:chuckle[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0 -
nothing in this game will ever be implemented where farming is the ONLY option. especially not the best option. If it exists (and useful), it is cashopabble. period. if it is not cashoppabble, a new pack is coming out soon (rap uncanny packs anyone?)0
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I think the OP is has an excellent suggestion. I think the key to implementing changes to encourage pre-100 activity is to create (or modify existing) content to include level-restricted instances/quests which provide a chance to farm items which are useful and/or desirable to high level characters. Examples might include stackable buff pots, high level shards, 3.2+ speed fliers (as the OP suggests), etc.,.
The key, imo, is that whatever these rewards may be, they should only be achievable through group, level appropriate, effort and they should be able to be traded.
Having tradeable rewards useful to higher level characters provides an opportunity for lower level mains to run these instances for both fun and profit, provides incentive for players with higher level characters to play (and equip, and not power-level) lower level alts if they choose to farm their own items in these instances, and, lastly, provides cash-shopper's an opportunity to charge zen to sell on the gold exchange in order to purchase these items from other players with coin.0 -
Decient ideas but would get more attention maybe if it was posted in the right section 'Suggestion Box', or atleast moved there.Lets troll the forums together b:victory0
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sachelfunlol wrote: »Decient ideas but would get more attention maybe if it was posted in the right section 'Suggestion Box', or atleast moved there.
Wishful thinking. Threads in General get far more attention than threads in the Suggestion Box, which get zero attention.[SIGPIC][/SIGPIC]
Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=7608420 -
Well that sucks
b:surrenderLets troll the forums together b:victory0
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