PW: Yao Shi rebirth

Larrat - Sanctuary
Larrat - Sanctuary Posts: 3 Arc User
edited January 2012 in General Discussion
Some one knows if PW: Yao Shi rebirth will come to PW international version?
Post edited by Larrat - Sanctuary on

Comments

  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited January 2012
    ... u.u what? Don't you mean Underworld?
    No date set, but it's coming b:bye
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • Yukkuri - Heavens Tear
    Yukkuri - Heavens Tear Posts: 624 Arc User
    edited January 2012
    I am baffled and curious (bafurious? b:question) about where did you got "Yao Shi rebirth" from.

    Non-helpful post, but I just had to ask.
    [sigpic][/sigpic]LOVE
    Information: It is proven that the majority of the Perfect World International player base suffers from "Motorcylophobia".

    -Every single patch to an MMO causes players to cry: "They Changed It, Now It Sucks". Every. Single. Patch. -Taken from TV Tropes.
  • Julian - Dreamweaver
    Julian - Dreamweaver Posts: 216 Arc User
    edited January 2012
    I Yahoo searched for "PW: Yao Shi rebirth" and the first page it showed was Wikipedia's "Meaning of life" page... b:scorn
    [SIGPIC][/SIGPIC]
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    ...
    ...
    ...
    ...
    I....


    ....
    ....

    Look at this.

    Look at this.
    Look at this.

    That is yao rebirth or whatever herp derp google translate says. It's supposed to be glory renaissance.
    Come on guys, please think for yourselves.
    Do you really think we would get another fishy expansion?


    ....

    Just please stop asking about it already, the stupidity of people not understanding it's p2p pw is just dsfgdfgsdf. b:cry
    [SIGPIC][/SIGPIC]
  • Eccii - Raging Tide
    Eccii - Raging Tide Posts: 481 Arc User
    edited January 2012
    I bet the p2p version is cheaper the the f2p versionb:scorn
    Retired on Barb-
    Currently playing mystic-
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    I bet the p2p version is cheaper the the f2p versionb:scorn

    Well...

    If I'm reading it right, 1 yuan = 1 gold for pwcn.
    While the prices in the boutique can be like 100 or 200 gold easily, it balances out since 1 dollar = 6.3 yuan.
    I believe though the stuff in their cs is cheaper overall (that's even considering they don't have packs most of the time).

    As for p2p (hopefully I'm reading that chart right),
    1500 minutes = 25 hours = 10 yuan (1.5 dollars)
    2250 minutes = 37.5 hours = 15 yuan (2.4 dollars)
    3000 minutes = 50 hours = 20 yuan (3.2 dollars)
    4500 minutes = 75 hours = 30 yuan (4.8 dollars)
    7500 minutes = 125 hours = 5 days = 50 yuan (8 dollars)
    15,000 minutes = 250 hours = 10 days = 100 yuan (16 dollars)
    75,000 minutes = 1250 hours = 52 days = 500 yuan (83 dollars)

    considering a month (30 days avg for p2p mmos) is 720 hours and usually about 15 dollars, that's not bad.
    this is playing time, not just time in general. if you pay for 10 days, you use it up by playing not waiting.
    unlike mmos where if you pay for 30 days, you waste it regardless.
    i believe i still have like 60 free hours on my p2p account
    Still cheaper than the kind of money people waste on our version of the game though. b:surrender

    edit:
    just thinking about this...
    let's say you play an average of 4 hours every day for 30 days. That's more than what casuals do but less what no lifers play for, but it seems about right if you truly enjoy the game.
    That would be 120 hours.
    For a normal p2p mmo here that would be 15 dollars (of course that considers you pay by month and not by playing time, but just assuming you're still playing the same amount in either case).
    For over there that would be about 8 dollars.

    Not bad at all.

    If pwe were to ever bring p2p pw along with this model over I wouldn't mind paying for it.
    p2p pw has no cs, balanced tb, housing...
    [SIGPIC][/SIGPIC]
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited January 2012
    Well...

    If I'm reading it right, 1 yuan = 1 gold for pwcn.
    While the prices in the boutique can be like 100 or 200 gold easily, it balances out since 1 dollar = 6.3 yuan.
    I believe though the stuff in their cs is cheaper overall (that's even considering they don't have packs most of the time).

    As for p2p (hopefully I'm reading that chart right),
    1500 minutes = 25 hours = 10 yuan (1.5 dollars)
    2250 minutes = 37.5 hours = 15 yuan (2.4 dollars)
    3000 minutes = 50 hours = 20 yuan (3.2 dollars)
    4500 minutes = 75 hours = 30 yuan (4.8 dollars)
    7500 minutes = 125 hours = 5 days = 50 yuan (8 dollars)
    15,000 minutes = 250 hours = 10 days = 100 yuan (16 dollars)
    75,000 minutes = 1250 hours = 52 days = 500 yuan (83 dollars)

    considering a month (30 days avg for p2p mmos) is 720 hours and usually about 15 dollars, that's not bad.
    this is playing time, not just time in general. if you pay for 10 days, you use it up by playing not waiting.
    unlike mmos where if you pay for 30 days, you waste it regardless.
    i believe i still have like 60 free hours on my p2p account
    Still cheaper than the kind of money people waste on our version of the game though. b:surrender

    edit:
    just thinking about this...
    let's say you play an average of 4 hours every day for 30 days. That's more than what casuals do but less what no lifers play for, but it seems about right if you truly enjoy the game.
    That would be 120 hours.
    For a normal p2p mmo here that would be 15 dollars (of course that considers you pay by month and not by playing time, but just assuming you're still playing the same amount in either case).
    For over there that would be about 8 dollars.

    Not bad at all.

    If pwe were to ever bring p2p pw along with this model over I wouldn't mind paying for it.
    p2p pw has no cs, balanced tb, housing...

    Yeah... I'd switch over to that in a heartbeat.

    But could it compete with other P2P MMO's though?

    And seriously... Some people spend upwards of $8,000 a month on this game. $8 a month is... Wow.

    My question still stands, though. For $8ish a month, you still aren't getting the same content as other P2P MMOs, many of which are much, much, MUCH more polished.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    Yeah... I'd switch over to that in a heartbeat.

    But could it compete with other P2P MMO's though?

    And seriously... Some people spend upwards of $8,000 a month on this game. $8 a month is... Wow.

    My question still stands, though. For $8ish a month, you still aren't getting the same content as other P2P MMOs, many of which are much, much, MUCH more polished.

    You're right, other mmos are more polished,but that necessarily doesn't make them better.
    Quite a few of them are going to f2p anyways (or adding in variations of the two).

    It would be interesting to see just how a p2p pw would fair here, it definitely not as big as some of the bigger p2p mmos out there, but it's not as copy paste as most of them are turning out.
    Yeah, it's an old game, on an old engine, with content that was never added in, and bugs never fixed, but it's still something I think most pw vets and non major csing pw players wouldn't mind paying for.
    I doubt that alone would be enough for pwe to bring out a p2p model in their collection, but it's something I would love to see happen...

    I would think thoguh if a p2p pw were to ever come here it would be better of being supported by western devs, as the current way of doings is just.... not great...
    Though that would hold true for any p2p mmo being run by asian devs...
    [SIGPIC][/SIGPIC]
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited January 2012
    You're right, other mmos are more polished,but that necessarily doesn't make them better.
    Quite a few of them are going to f2p anyways (or adding in variations of the two).

    It would be interesting to see just how a p2p pw would fair here, it definitely not as big as some of the bigger p2p mmos out there, but it's not as copy paste as most of them are turning out.
    Yeah, it's an old game, on an old engine, with content that was never added in, and bugs never fixed, but it's still something I think most pw vets and non major csing pw players wouldn't mind paying for.
    I doubt that alone would be enough for pwe to bring out a p2p model in their collection, but it's something I would love to see happen...

    I would think thoguh if a p2p pw were to ever come here it would be better of being supported by western devs, as the current way of doings is just.... not great...
    Though that would hold true for any p2p mmo being run by asian devs...

    Let's compare with Blizzard's big MMO.

    1) P2P PWI would lack the awesome PVP content.
    2) PWI would lack the awesome PVP-earned gear.
    3) PWI would lack the ability to get fliers that can fly across the world map in around a minute (adjusted for PWI's current world map size).
    4) PWI would lack the world map that is easily 4 times bigger than the current world map. plus the second continent and island maps, which are actually also parts of the world map, that are also 2-3 times bigger than PWI's current world map.
    5) Awesome Faction based open world PVP.
    6) Open world PVP that is way more dynamic, robust, and fun.
    7) PVP doesn't result in gear dropping.
    8) PVP gets players EXP.
    9) PWI would hold the edge in customized character builds, to an extent, but Blizzard has the edge in multi-classing a character, and being able to switch between being a healer AND a tank with the same exact character and gearset without having to use reset notes.

    Edit: oh, I forgot...
    10) The ability to start a character of race A, and level up on Race B's starter quests.
    11) PWI lacks the amazing number of instances, caves, and other various nooks and crannies that Blizzard's MMO has.
    12) Fishing is freaking bitchin. Half my time on Blizzard's MMO was spent catching fish, in enemy territory. Even if I was PK flagged, people didn't PK you if you were just fishing and hadn't PKed someone else yet... Or made the attempt to. Or maybe I was just on a dead as **** server...
    13) Stealth is broken as hell on PWI. It's not on Blizzard's MMO. Multiple classes have stealth there, and they can use it in different ways, even pets. It's a mechanic for strategy, not for facerolling. NOBODY has telestun or shadow jump.
    14) APS isn't brokener than **** on Blizzard's MMO. There's APS, but it's realistic.
    15) The coinsinks work, are realistic, are useful, and get you good stuff (um, hello, GUILD VAULT?!)

    The only reason PWI would survive as a P2P MMO would be as a niche market. It would have to be $8 a month for me to play it, honestly. I'd rather go back to Blizzard's MMO than reroll on another PWE server. Indeed, if I got banned here, that's what i would do, I have characters waiting over there.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • SylenThunder - Twilight Temple
    edited January 2012
    Some one knows if PW: Yao Shi rebirth will come to PW international version?

    You will know when they tell us. It will likely be announced in a Sticky, AND on the News page after an update.
    [SIGPIC][/SIGPIC]
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited January 2012
    F2P are always cheaper than P2P = IF you didn't play to win or match those who pay for advantage

    F2P combined with P2W are the future b:chuckle

    This day the business model are going toward F2P and Microtransactions + Gambling (excluding some team dependent mmo)
    It got potential for more profit than P2P and not very dependent on large number of players like P2P games.

    Some example of microtransactions :
    16000$ rare sword, thousands $ battleship, or packgamblesranksrefine like on PW or games with similar system.
    As you can see there a lot people that willing to pay 1000 $ weekly in order to become best.

    Con : since it F2P, companies could give you less quality service compared to p2p (it possible to be in open beta forever)
    + over time updates, developer might become lazy

    Good : the P2W level are different on each F2P, so don't think that you will automatically lose in F2P mmo
    + the good F2P model won't force you to buy anything from cash shop in order to play or advance

    (Note about comparing P2P PW and WoW : On development stage PW are meant to match WoW, but since the development got lots of problem, become different from original plan, and left unfinished. It not fair to compare problematic unfinished game with WoW.)

    b:laugh
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    16000$ rare sword,

    I know which mmo you're talking about and that's not exactly correct.
    That was a skin of a sword, a skin which does nothing.
    It's like buying a Millennium Falcon skin for a ship just for show.

    Let's compare with Blizzard's big MMO.

    snippet


    A big mmo like that does have more stuff, but that doesn't make it better.
    I played it back in 2006-2007, it was fun, but not exactly revolutionary either. It's only as popular as it is because of constant updates and appeal to casual players.

    If pw had a bigger world map (consistent with the dreams of the original devs), constant tweaks to races, possibly multiclassing, more end game stuff, more pvp stuff, and just..... new content in general, it would no doubt not only be a better game, but something viable for p2p like other mmos are.

    Pw in a sense, is somewhat complete.
    Not finished, but not empty either.
    If you look beyond all the new updates and look at a barebones pw, there is still a lot of content. Granted most of it is repetitive, but that's the nature of a mmo.
    The issue lies with levels... 80 and beyond? There isn't enough content suited for levels beyond that, hence the cap of 105 and not 150.
    Content both pve and pvp wise.
    Yeah, you can hit the highest level, but it's a big grind to get there. At least with level 150 you'd have more stat points to make up for the grind.
    If the devs in china had any sort of common sense, they'd drop all the other crappy mmos they have and just focus on pwcn and p2p pw.
    They'd have a really good mmo there... It would've been a true wow killer if it was finished (in some aspects anyways).

    Of course that would never happen, that's not how asian (especially the Chinese) systems work.
    Hence why I say a game like this should be reworked by western devs...
    At least we'd get real feedback...
    [SIGPIC][/SIGPIC]
  • Devoted - Lost City
    Devoted - Lost City Posts: 3,634 Arc User
    edited January 2012
    Uh try playing any decent P2P MMO released in the past 3 years and you'll see PW is a joke. On fundamental levels PW is lacking comparatively and don't even get me started on content. This game had one aspect that made it fun but I doubt it could be recreated in a P2P version and if it did it's far too late.
  • _Ghoul_ - Lost City
    _Ghoul_ - Lost City Posts: 973 Arc User
    edited January 2012
    You're right, other mmos are more polished,but that necessarily doesn't make them better.
    Quite a few of them are going to f2p anyways (or adding in variations of the two).

    It would be interesting to see just how a p2p pw would fair here, it definitely not as big as some of the bigger p2p mmos out there, but it's not as copy paste as most of them are turning out.
    Yeah, it's an old game, on an old engine, with content that was never added in, and bugs never fixed, but it's still something I think most pw vets and non major csing pw players wouldn't mind paying for.
    I doubt that alone would be enough for pwe to bring out a p2p model in their collection, but it's something I would love to see happen...

    I would think thoguh if a p2p pw were to ever come here it would be better of being supported by western devs, as the current way of doings is just.... not great...
    Though that would hold true for any p2p mmo being run by asian devs...


    are you saying there is no APS in it becouse if there is then it is not balanced.
    sure cs is OP but APs is just as unbalanced as cs tho not as much but it kill the meaning of barbs.
    if you cant see this as true then i do not knew what to sayb:shutup.

    hmmm do they have spark and bp and godly stealth deaden nerv b:surrender
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    Uh try playing any decent P2P MMO released in the past 3 years and you'll see PW is a joke. On fundamental levels PW is lacking comparatively and don't even get me started on content. This game had one aspect that made it fun but I doubt it could be recreated in a P2P version and if it did it's far too late.

    I have.
    I have played many p2ps and f2p, and a particular b2p.

    Pw had potential, but it's long since gone.

    My point is, if pw was finished at launch, it would be in a much better state.

    edit:
    are you saying there is no APS in it becouse if there is then it is not balanced.
    sure cs is OP but APs is just as unbalanced as cs tho not as much but it kill the meaning of barbs.
    if you cant see this as true then i do not knew what to sayb:shutup.

    hmmm do they have spark and bp and godly stealth deaden nerv b:surrender

    5 aps is hard to get in older versions of pw, at least legitimately.

    I could just post p2p's sin and psy skills, they are not only kinda different but some are not there.
    I don't know if they have bp or deaden nerve but I know their stealth works differently in that it actually slows you down and kinda limits you.

    Psys also didn't have voodoos, they had some other shields things that did other stuff (wasn't really able to see what though, i think it's too weak)...
    [SIGPIC][/SIGPIC]
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited January 2012
    I Yahoo searched for "PW: Yao Shi rebirth" and the first page it showed was Wikipedia's "Meaning of life" page... b:scorn

    I googled it, the first result was this thread... the second was this most interesting site. It's a 3rd party gold spammer site that I won't link, but the text was just amazing, so I'll paste that here:


    "Perfect World: Yao Shi rebirth" since since the beta, with new races, new job, new copy, new scenes and other games are played with a variety of new content for players to bring a whole new gaming experience. At the same time, "Perfect World: Yao Shi born again" also introduced a goddess named, artifacts and many other symptoms were a variety of activities, awards event attracted a huge number of players to come in, let's take a look at all those Awards now! In order to give players more surprises, "Perfect World: Yao Shi born again" goddess named, artifact Zhengminghuodong launched a special limited edition blue and white women, fashion retro style with beautiful color loved by women players. The male players have access to limited edition leopard leather men, Slim design, sexy style is definitely a male player's choice. 360 free-flying, has been a "perfect world: Yao Shi born again" favorite players play one of the classic features. In the selection of the goddess, artifact Zhengminghuodong, each player has access to race their own race, classic style vehicle, off the shadow, red Xia, purple shadow, the night evil characteristics, and they fly by on the mainland of the sky a perfect , we will let you experience the thrill of flight ever! Apart from stunning fashion and classic aircraft, "Perfect World: Yao Shi born again" also introduced a limited edition mounts as the active clouds goldfish reward. Lovely goldfish shape, so ride it like the masters of fairy-tale fantasy into the country. And its unique limited edition color, collection is definitely the player to show the necessary mounts. "Perfect World: Yao Shi born again" to give players a variety of activities to bring more surprises, many rich prizes who gets what, let's wait and see!

    Gotta love Chingrish.
    I post in forums. This one and others. That's why I post.
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2012
    I googled it, the first result was this thread... the second was this most interesting site. It's a 3rd party gold spammer site that I won't link, but the text was just amazing, so I'll paste that here:


    "Perfect World: Yao Shi rebirth" since since the beta, with new races, new job, new copy, new scenes and other games are played with a variety of new content for players to bring a whole new gaming experience. At the same time, "Perfect World: Yao Shi born again" also introduced a goddess named, artifacts and many other symptoms were a variety of activities, awards event attracted a huge number of players to come in, let's take a look at all those Awards now! In order to give players more surprises, "Perfect World: Yao Shi born again" goddess named, artifact Zhengminghuodong launched a special limited edition blue and white women, fashion retro style with beautiful color loved by women players. The male players have access to limited edition leopard leather men, Slim design, sexy style is definitely a male player's choice. 360 free-flying, has been a "perfect world: Yao Shi born again" favorite players play one of the classic features. In the selection of the goddess, artifact Zhengminghuodong, each player has access to race their own race, classic style vehicle, off the shadow, red Xia, purple shadow, the night evil characteristics, and they fly by on the mainland of the sky a perfect , we will let you experience the thrill of flight ever! Apart from stunning fashion and classic aircraft, "Perfect World: Yao Shi born again" also introduced a limited edition mounts as the active clouds goldfish reward. Lovely goldfish shape, so ride it like the masters of fairy-tale fantasy into the country. And its unique limited edition color, collection is definitely the player to show the necessary mounts. "Perfect World: Yao Shi born again" to give players a variety of activities to bring more surprises, many rich prizes who gets what, let's wait and see!

    Gotta love Chingrish.

    prolly copy pasta from google translate on p2p pw's site
    [SIGPIC][/SIGPIC]
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited January 2012
    I know which mmo you're talking about and that's not exactly correct.
    That was a skin of a sword, a skin which does nothing.
    It's like buying a Millennium Falcon skin for a ship just for show.





    A big mmo like that does have more stuff, but that doesn't make it better.
    I played it back in 2006-2007, it was fun, but not exactly revolutionary either. It's only as popular as it is because of constant updates and appeal to casual players.

    If pw had a bigger world map (consistent with the dreams of the original devs), constant tweaks to races, possibly multiclassing, more end game stuff, more pvp stuff, and just..... new content in general, it would no doubt not only be a better game, but something viable for p2p like other mmos are.

    Pw in a sense, is somewhat complete.
    Not finished, but not empty either.
    If you look beyond all the new updates and look at a barebones pw, there is still a lot of content. Granted most of it is repetitive, but that's the nature of a mmo.
    The issue lies with levels... 80 and beyond? There isn't enough content suited for levels beyond that, hence the cap of 105 and not 150.
    Content both pve and pvp wise.
    Yeah, you can hit the highest level, but it's a big grind to get there. At least with level 150 you'd have more stat points to make up for the grind.
    If the devs in china had any sort of common sense, they'd drop all the other crappy mmos they have and just focus on pwcn and p2p pw.
    They'd have a really good mmo there... It would've been a true wow killer if it was finished (in some aspects anyways).

    Of course that would never happen, that's not how asian (especially the Chinese) systems work.
    Hence why I say a game like this should be reworked by western devs...
    At least we'd get real feedback...

    Well, here's the thing...

    In the time I played Blizzard's MMO, they released an expansion. As in, it actually went live on the servers. I found my character's (all of them) had minor skill tweaks. They changed the way pets level, so that you don't have to even level them anymore. Compare to PWI, where the original 6 classes have had an actual skill tweaked... Never.

    I don't think that Wanmei could support that kind of development in Malaysia AND the 'International' version, they would have to allow PWE to create a Dev team to tweak the game and personalize it to our needs. Since it's a Communistic system (Devs control everything), that won't happen, and thus, we won't get any kind of updatable P2P decent PWI variant. If we do, it will be something really sad and stupid, out of date, and not worth paying to play.

    In the end, we have a F2P game that is unbalanced but makes a lot of money (which goes... Where?), and no chance of getting a P2P version of it.

    The lack of PVP content will eventually get me to wander away from this game and find something else to do. probably go back to blizzard's MMO and finish what I started there.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited January 2012
    This discussion really has nothing to do with PWI, since it references discussion based on the P2P version of Perfect World in China.

    Closed.
This discussion has been closed.