An idea for updating werefox's pet
Jin_Wang - Lost City
Posts: 109 Arc User
I may suggest something, but here's my ideas.
Skills
-Roar should be changed it to effecting X- amount of range to reset aggro, it can be used without targeting an enemy, cool down would be 30 seconds (3 seconds less every level)
-Boost should gain 2 more levels, level 4 heals 14% of max HP and level 5 should heal 16% of max HP
-Evasion buff skill to add
-Removing melee skills on ranged pets and physical ranged attack that is a guaranteed attack instead of extra damage
-Sage/Demon pet skills (level 100)
Pet strength enhancements (boutique item)
Increases pet's attributes (natural HP, P.ATK, P.DEF, M.DEF, ACC, EVA only), depending on upgrade (+1 to +12) suggested 160% of each stat at maximum.
Pet gear
Four pieces of gear, such as crafting materials with certain items can make gears for pets that add on specific stats.
+ Citrine shards = HP+
+ Garnet shards = ATK+ / DEF+
+ Sapphire shards = M.DEF+
+ Amber shards = ACC+ / Evasion+
+ Badge / Sign of speed = APS+ / MOV+
+ Turquoise gems = Skill slot increase (maximum of 2 only)
Skills
-Roar should be changed it to effecting X- amount of range to reset aggro, it can be used without targeting an enemy, cool down would be 30 seconds (3 seconds less every level)
-Boost should gain 2 more levels, level 4 heals 14% of max HP and level 5 should heal 16% of max HP
-Evasion buff skill to add
-Removing melee skills on ranged pets and physical ranged attack that is a guaranteed attack instead of extra damage
-Sage/Demon pet skills (level 100)
Pet strength enhancements (boutique item)
Increases pet's attributes (natural HP, P.ATK, P.DEF, M.DEF, ACC, EVA only), depending on upgrade (+1 to +12) suggested 160% of each stat at maximum.
Pet gear
Four pieces of gear, such as crafting materials with certain items can make gears for pets that add on specific stats.
+ Citrine shards = HP+
+ Garnet shards = ATK+ / DEF+
+ Sapphire shards = M.DEF+
+ Amber shards = ACC+ / Evasion+
+ Badge / Sign of speed = APS+ / MOV+
+ Turquoise gems = Skill slot increase (maximum of 2 only)
[SIGPIC][/SIGPIC]
Post edited by Jin_Wang - Lost City on
0
Comments
-
Jin_Wang - Lost City wrote: »I may suggest something, but here's my ideas.
Skills
-Roar should be changed it to effecting X- amount of range to reset aggro, it can be used without targeting an enemy, cool down would be 30 seconds (3 seconds less every level)
-Boost should gain 2 more levels, level 4 heals 14% of max HP and level 5 should heal 16% of max HP
-Evasion buff skill to add
-Removing melee skills on ranged pets and physical ranged attack that is a guaranteed attack instead of extra damage
-Sage/Demon pet skills (level 100)
Pet strength enhancements (boutique item)
Increases pet's attributes (natural HP, P.ATK, P.DEF, M.DEF, ACC, EVA only), depending on upgrade (+1 to +12) suggested 160% of each stat at maximum.
Pet gear
Four pieces of gear, such as crafting materials with certain items can make gears for pets that add on specific stats.
+ Citrine shards = HP+
+ Garnet shards = ATK+ / DEF+
+ Sapphire shards = M.DEF+
+ Amber shards = ACC+ / Evasion+
+ Badge / Sign of speed = APS+ / MOV+
+ Turquoise gems = Skill slot increase (maximum of 2 only)
most of "your" ideas were already posted before you stopped having a blue name.
just make them able to be "refined"...
to compete with +12 you have to be +12...
that will be enought to make people cry about op nix(even w/o fleshream)...
b:angryi am waiting for you my little flagcarriers b:kiss0 -
I'd like the see an infuse type thing for levelling pets similar to that of levelling genie, cause pets take so long to level. That or increase the amount of exp they gain per mob, or even pet hypers...0
-
_Belgarion_ - Dreamweaver wrote: »I'd like the see an infuse type thing for levelling pets similar to that of levelling genie, cause pets take so long to level. That or increase the amount of exp they gain per mob, or even pet hypers...
This this this! x'D[SIGPIC][/SIGPIC]0 -
I totally want this. Hell yes, a 5aps phoenix. b:shocked
I don't really see the point of those ideas...
But I agree with pet hypers. Would be cool.
[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
First of all, you are in wrong section, secondly, Developers don't listen to that, Last time someone did, was increasing zoom range because some player whined for it in Tickets.
My advice?
1:Learn Chinese
2:Go to Chinese Site and contact their support
3:Over 9000!!!! TicketsMystic: 99 lvl (Main)
Psychic: 96 lvl (Alt)
Assassin: 78 lvl (Retired)
Cleric: 75 lvl (Retired)
Big bumpy ride since 20080 -
_Belgarion_ - Dreamweaver wrote: »I'd like the see an infuse type thing for levelling pets similar to that of levelling genie, cause pets take so long to level. That or increase the amount of exp they gain per mob, or even pet hypers...
This 100%. It is the only change I would care about. I gave up playing my new HA veno because I didn't feel like going through the whole pet levelling thing a second time.[SIGPIC][/SIGPIC]
Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=7608420 -
Hi, ty and please put your suggestion in that trashbox, I mean sugession box on your way out.0
-
Venos are only useful for Debuffing and Purge. This will likely never change...
In before random mod roundfiles it in roundfile forum.101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level0 -
Sarrafeline - Sanctuary wrote: »Venos are only useful for Debuffing and Purge. This will likely never change...
You must be one hell of a fail veno then. lol[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
I'd like a 5th pet skill slot, that's all! b:bye0
-
I know the thread is mainly for venos pets, but it would be kinda cool if All-Class pets offered some kind of perk like a 0.1% chance to abosrb or deflect an attack, or heal like 10 hps/Mps.0
-
I would love it if the Pet's Magic Skill range is longer, just like Mystic's Mistress.
And then after they used the Magic Skill, they would stay in place, not getting closer to the Mob making it Melee attacker again..
This way I can make use of Pet with low PDef and high MDef to good use, also, to keep the Pet alive from range in party when facing aoe Bosses and such.[SIGPIC][/SIGPIC]0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk