Genie Stat Distribution
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stereotyper
Posts: 8 Arc User
Bit of background info, I'll be having a 61/89 Zeal genie for strictly PvP and I was considering choosing one of the following stat distributions (genie gear included): 60 MAG 90 VIT, 90 MAG 60 VIT, or 75 MAG 75 VIT. My genie skills will be: Extreme Poison, Holy Path, ToP, Stunning Blast, and AD. Any input/suggestions on what build you would find most beneficial is appreciated. b:thanks
Post edited by stereotyper on
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I'm not sure about other servers, but 71 LP genies are reasonably priced on HT. I would suggest finding another genie.
This is assuming you are level 100. If you're level 90, then ignore my advice.0 -
Might Actually Suggest having Dex. IIRC all those skills benefit from a decent Dex score, especially EP. Problem is with that build the Genie skills will be more spam than power. Perhaps a 50-60 Mag, 50-60 Vit and rest Dex might work well.0
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HP requies 100 dex to have any effect
Stunning blast's dex effect is not particularly great, but nevertheless useful if it procs. I guess it's nice when you drop -> SB and the opponent try to stun/freeze while you resist.
With R8 DD ToP is pretty useless in PvP. I'm assuming this is a PvP genie since you have stunning blast.
AD does not benefit from dex
Ex gets 1s increase for 10 dex points.
All in all the genie would not really benefit that much from adding alot of dex. I recommend 20 dex maximum. You then have a 8s EX as well as 4% immunity chance. An EX longer than 8s in my opinion really isn't necessary if you have decent gears. The only time I use EX in 1v1s now if just for charm bypass to to deal enough over 10s to avoid charm healing again, and 8s is usually enough. Even in the rare case that it's not, you might have enough energy to use it again. Advantage with just 20 dex is that you still have a decent amount of energy pool and regeneration.0 -
Ty for the replys everyone. Keep in mind this genie will be an 89 Tournament genie, although on my server there are many +5-10 gear refines in Tournament, meaning no shortage on damage b:surrender. This also means no flying around.0
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I wouldn't even bother with ToP and stunning blast in tourny unless you got decent defences or high HP. Even then I still would rather have something else other than those two skills, and especially SB when you can't fly.0
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Right now the main problem is my defense, so I thought ToP would be able to help that some. Any ideas?0
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Depends how you're dying. If you're getting APSed to death in 3-4 seconds or if you're getting 3 shot by +10 archer or 2 shot by casters then ToP wouldn't save you.
Might wanna consider faith and work that with IG but the downside is you can't have AD. If you repeatedly die to one type of caster make it's worth having elemental immune genie skills. I don't know how, when, or why you die, so I really can't go into too much detail but offer a few general solutions.0 -
Most of it is from a few large hits rather than high APS, namely archer and veno, both LA and high enough refine to hurt.
I've looked into Faith, although at 89 the highest level it could be is 6, limiting me to a 60% chance, which is unreliable compared to AD.0 -
ah yes, I forgot that the chance of faith is relative to its level. Well archer vs archer is still a fight on who gets the first stun if you have comparable refines no matter at what level. Vs LA Venos can be tricky, but if there are a few of them in the 89 tourny then maybe Nullify Posion is worth looking into.0
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Expel is nice for kiting away or tanking a stun from melee classes.
Alot of people react poorly to it since they don't immediately associate the seal effect with immunity to physical.
I tanked 7 melee toons at one point tonight in TW. So in a 1v1 tourney it could definitely help to kite or dodge a sin to buy some time.Ring Engraving/Amulet Carving Guide - pwi-forum.perfectworld.com/showthread.php?t=1174451
Retired from PWI.
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Vindis - Dreamweaver wrote: »I tanked 7 melee toons at one point tonight in TW. So in a 1v1 tourney it could definitely help to kite or dodge a sin to buy some time.
Here we go again, sage archers coming up with these scenarios where 7 melees were attacking and not one caster.
http://images.cheezburger.com/completestore/2011/6/6/6651ace3-ba32-468f-866c-ebe10bf97aae.jpg0 -
Hurrdurr - Lothranis wrote: »Here we go again, sage archers coming up with these scenarios where 7 melees were attacking and not one caster.
http://images.cheezburger.com/completestore/2011/6/6/6651ace3-ba32-468f-866c-ebe10bf97aae.jpg
I already killed the wizard and cleric :P. I know my job in TW lols. You act like you have never solo'd a defense squad on lane A or C before? Or been the last one alive because your cleric/wizard just got sin ganked so you decide to gtfo and live to fight another day lols.
with expel and if no one recognizes it, you will tank people that just autoattack. Kiting after stun wears off for an easy escape with expel off is not a bad strategy. Alot better than just taking the stun and dying before it wears off.
EDIT: THIS IS SPARTA!!!!11111Ring Engraving/Amulet Carving Guide - pwi-forum.perfectworld.com/showthread.php?t=1174451
Retired from PWI.
b:bye0 -
Do you know what, I haven't. I TW for the top faction on my server and the second strongest faction isn't stupid enough to have a squad full of melees. In fact in the top tier TW on my server the melees don't really DD, they play support. Sins are non-factors while BMs usually stun HF. Barbs are the only real melee class that DD here.0
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Hurrdurr - Lothranis wrote: »Do you know what, I haven't. I TW for the top faction on my server and the second strongest faction isn't stupid enough to have a squad full of melees. In fact in the top tier TW on my server the melees don't really DD, they play support. Sins are non-factors while BMs usually stun HF. Barbs are the only real melee class that DD here.
And I TW in one of the only fun TWs left on server. Kindrid vs EQ. 1-2 hour TWs.
If I wanted to participate in 5 min TWs I think I would rather just run from Etherblade to Archosaur on foot. I would probably kill the same amount of people :P
Fun >>>>>>>>>>>>> Faction ranking in my book as far as TW is concerned.Ring Engraving/Amulet Carving Guide - pwi-forum.perfectworld.com/showthread.php?t=1174451
Retired from PWI.
b:bye0 -
Strangely enough there aren't any sins in Tournament, and the barbs and BMs are manageable. The problems are the hard hitting casters and when facing more than one opponent, both phys and caster.
Also I'd still like to know if I should do 60 MAG 90 VIT, 90 MAG 60 VIT, or 75 MAG 75 VIT. b:thanks0 -
Hurrdurr - Lothranis wrote: »Do you know what, I haven't. I TW for the top faction on my server and the second strongest faction isn't stupid enough to have a squad full of melees. In fact in the top tier TW on my server the melees don't really DD, they play support. Sins are non-factors while BMs usually stun HF. Barbs are the only real melee class that DD here.
totally busted You! kekekekeke0
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