new seker skills thoughts? opinions?

Nematokyst - Sanctuary
Nematokyst - Sanctuary Posts: 14 Arc User
edited January 2012 in Seeker
so as we all know all classes are getting new skills with the coming expansion


http://pwi-forum.perfectworld.com/showthread.php?p=15416981#post15416981 <-- list of coming skills


so what do you seekers think of them i personaly like the summons should add a little more survivability to us

the new aoe that gives 20% hp that should deffinitly help us tank more effectively


and the spell that raises our stealth detection gf sins?


what are your thoughts on this? or do you think its just pwi getting us all excited for new skills but let us down in the end? b:angry
Post edited by Nematokyst - Sanctuary on

Comments

  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    copy paste from Korrens main thread, my thoughts b:chuckle


    Translocation tactic - Range 20meters, Channel 0.5 seconds, cast 0.1 seconds, Cooldown 60.0sec, not too shabby. Assuming this is no chi required its pretty good spamming

    broken kettle tactic" - Reduce its level of 40% percent of the defense, to increase the equivalent
    Reduce the amount of defense rating of 50%% attack rating.
    At least 16 points lower defense rating.
    This one is confusing 40% 50% wtf?

    spirit eye - Cooldown of 120.0 seconds and lasts for 8 seconds. ..... D:D: honestly i dont think ill use it that much since the active time is as short as a sutra. If you include lag, then it would turn into a whopping 4sec prolly....

    Heart of sword - so its our smallest aoe spell with the longest recast time with a hint of bloodpaint-ish features. I think it might be useful just popping in a HP food and doing the other 12meter AOE

    Summons - cost 2 sparks. From korrens post it looks like 30sec and 60sec for each the 2 summons? Depending on the dmg it does it could be decent or just outright useless :x i dunno about this just that it seems kinda expensive (sparks)
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
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  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited December 2011
    copy paste from Korrens main thread, my thoughts b:chuckle


    Translocation tactic - Range 20meters, Channel 0.5 seconds, cast 0.1 seconds, Cooldown 60.0sec, not too shabby. Assuming this is no chi required its pretty good spamming

    broken kettle tactic" - Reduce its level of 40% percent of the defense, to increase the equivalent
    Reduce the amount of defense rating of 50%% attack rating.
    At least 16 points lower defense rating.
    This one is confusing 40% 50% wtf?

    spirit eye - Cooldown of 120.0 seconds and lasts for 8 seconds. ..... D:D: honestly i dont think ill use it that much since the active time is as short as a sutra. If you include lag, then it would turn into a whopping 4sec prolly....

    Heart of sword - so its our smallest aoe spell with the longest recast time with a hint of bloodpaint-ish features. I think it might be useful just popping in a HP food and doing the other 12meter AOE

    Summons - cost 2 sparks. From korrens post it looks like 30sec and 60sec for each the 2 summons? Depending on the dmg it does it could be decent or just outright useless :x i dunno about this just that it seems kinda expensive (sparks)


    Judging by how useless cragglord is in PVP (it's nice, but not worth 2 sparks), I think it is more of a pve skill to make seekers more attractive killing nirv bosses, TT bosses, etc.

    A one-minute super pet could do a whoooole lotta damage to ?? bosses if it's anywhere near Cragglord level.
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    Judging by how useless cragglord is in PVP (it's nice, but not worth 2 sparks), I think it is more of a pve skill to make seekers more attractive killing nirv bosses, TT bosses, etc.

    A one-minute super pet could do a whoooole lotta damage to ?? bosses if it's anywhere near Cragglord level.

    Another damage pet will just be a gigantic waste of time (especially with the 2 spark cost). I'm actually hoping the pets come with some kind of target debuff and/or stun, anti stun skills instead.

    On the face of it... the only skill that looks truly promising right now for PvP is the Broken Kettle tactic. The description is indeed fairly confusing (google translate) but the ability to buff your attack levels while simultaneously QPQing your defense debuff over to your opponent is pretty hardcore. b:victory

    Can't help but feel there will some catch to it though such as a very short buff/debuff period + 5 minute cool down or something like that. b:surrender
  • Broederjr - Lost City
    Broederjr - Lost City Posts: 234 Arc User
    edited December 2011
    broken kettle tactic will be a kind of frenzy which is stackable with frenzy even tho the icons ar enearly the same imo not really worth it if you got frenzy on your genie
    frenzy http://pwi-wiki.perfectworld.com/index.php/File:Frenzy.png
    broken kettle http://pwi-wiki.perfectworld.com/index.php/File:Unk_buff_24.png
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    Judging by how useless cragglord is in PVP (it's nice, but not worth 2 sparks), I think it is more of a pve skill to make seekers more attractive killing nirv bosses, TT bosses, etc.

    A one-minute super pet could do a whoooole lotta damage to ?? bosses if it's anywhere near Cragglord level.
    theyll prolly give a pet that hits for a whopping 1k
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    broken kettle tactic will be a kind of frenzy which is stackable with frenzy even tho the icons are nearly the same imo not really worth it if you got frenzy on your genie
    frenzy http://pwi-wiki.perfectworld.com/index.php/File:Frenzy.png
    broken kettle http://pwi-wiki.perfectworld.com/index.php/File:Unk_buff_24.png

    Come again ?

    The very fact that it can be stacked with the genie frenzy already makes it a must have. b:victory

    Even if you don't want both of them, taking the skill only will at least free up your genie skill slot for something else.

    Also... the person who first translated the skills in the general forum has said that the negative effects of broken kettle tactic can be purified (which means they should be QPQ transferable too). So IF true, broken kettle is hands down better than its equivalent genie skill whose negative effects as we know can't be purified/transferred.

    Until we get more details of the summon abilities, IMO I really see this skill as being the only "must have" upgrade for the Seeker... granted most will over time eventually get all the new skills anyway.
  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited December 2011
    theyll prolly give a pet that hits for a whopping 1k

    Possible, but considering it's 2 pets and it costs 2 sparks [not entirely sure on this], has a hefty cooldown, and requires soulforce, it should be comparable in power to at least cragglord, especially if the seeker is full +12.

    Just fyi, with R9 +10 gears, my craggy hits ~7k per auto, as well as a 6 s cooldown skill that nukes for ~28k. It's not uncommon for single summon to take off nearly 300k hp off a boss with dragons, and that's just in 23 seconds (i can get in the 4th skill cast as the cragg is dissapearing, oddly enough). The seeker one lasts an entire minute.
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  • Nematokyst - Sanctuary
    Nematokyst - Sanctuary Posts: 14 Arc User
    edited December 2011
    its still early to tell how good the summons will be until we actually get to use them in game and test them on bosses and such

    but if they are on par with cragg that could help us with survivability a lot specially low levels when we are at our squishiest


    im mostly looking forward to the 20% hp aoe how does that work exactly is it 20% hp per cast or over time while the spell is cast? is the aoe similar to vortex that it keeps going until mp runs out or interupted or just a quick burst aoe
  • XXZeonXx - Harshlands
    XXZeonXx - Harshlands Posts: 372 Arc User
    edited December 2011
    From what it says, it looks like Broken Kettle reduces your defense level by 40%, and increases your attack level by 50% of whatever your defense level was decreased by (20% of your defense level). I.E Seeker has 60 defense levels and 15 attack levels, uses Broken Kettle, and ends up with 36 defense levels and 27 attack levels. Seems like it'll be most useful for those R9 full JoSD Seekers with 120-130ish defense levels.

    Regardless, I just hope it's instacast like Blade Affinity, Unfetter, Rewinding Gesture, etc.

    And the AoE range of Heart of Sword is twelve meters, just like Darkcloud and Stalagstrike.
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    Possible, but considering it's 2 pets and it costs 2 sparks [not entirely sure on this], has a hefty cooldown, and requires soulforce, it should be comparable in power to at least cragglord, especially if the seeker is full +12.

    Just fyi, with R9 +10 gears, my craggy hits ~7k per auto, as well as a 6 s cooldown skill that nukes for ~28k. It's not uncommon for single summon to take off nearly 300k hp off a boss with dragons, and that's just in 23 seconds (i can get in the 4th skill cast as the cragg is dissapearing, oddly enough). The seeker one lasts an entire minute.
    if thats true it would be awesome.... we playing the same PWI right? >_>;
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  • Nematokyst - Sanctuary
    Nematokyst - Sanctuary Posts: 14 Arc User
    edited December 2011
    if thats true it would be awesome.... we playing the same PWI right? >_>;

    agreed lets hope it actually is like that


    *realizes we are talking about pwi and has lost all hope in it being anything like we are expecting* b:cryb:cryb:cryb:cry
  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited December 2011
    if thats true it would be awesome.... we playing the same PWI right? >_>;

    Yes, we play the same game. I might have fooled you because I was describing a pet from a class called mystic, which is only played by a grand total of about 3 people across all servers and who maybe 5 other people know their full capabilities in pve/pvp >.>
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  • Broederjr - Lost City
    Broederjr - Lost City Posts: 234 Arc User
    edited December 2011
    Come again ?

    The very fact that it can be stacked with the genie frenzy already makes it a must have. b:victory

    Even if you don't want both of them, taking the skill only will at least free up your genie skill slot for something else.

    Also... the person who first translated the skills in the general forum has said that the negative effects of broken kettle tactic can be purified (which means they should be QPQ transferable too). So IF true, broken kettle is hands down better than its equivalent genie skill whose negative effects as we know can't be purified/transferred.

    Until we get more details of the summon abilities, IMO I really see this skill as being the only "must have" upgrade for the Seeker... granted most will over time eventually get all the new skills anyway.
    you do realise frenzy can be purified to and maybe qpq works but they might fix the skill like they did with frenzy in early days. The didnt say negative effect they said it can be purified which is the same as frenzy but lets jsut see when it comes all i say is lol at that useless detection skill not even worth it 8sec if you have even abit lagg thats more like 4sec with a 2min cooldown if it was 8sec with a 30sec cooldwon it would be decent
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    Yes, we play the same game. I might have fooled you because I was describing a pet from a class called mystic, which is only played by a grand total of about 3 people across all servers and who maybe 5 other people know their full capabilities in pve/pvp >.>
    such classes do not exist
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited December 2011
    Possible, but considering it's 2 pets and it costs 2 sparks [not entirely sure on this], has a hefty cooldown, and requires soulforce, it should be comparable in power to at least cragglord, especially if the seeker is full +12.

    Just fyi, with R9 +10 gears, my craggy hits ~7k per auto, as well as a 6 s cooldown skill that nukes for ~28k. It's not uncommon for single summon to take off nearly 300k hp off a boss with dragons, and that's just in 23 seconds (i can get in the 4th skill cast as the cragg is dissapearing, oddly enough). The seeker one lasts an entire minute.

    I just saw someone use the 2 pet skill. The 2 pet thing is just a visual thing and it behaves as if it's 1 pet. You can't click the pets individually.

    http://i.imgur.com/7emIx.jpg
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    I just saw someone use the 2 pet skill. The 2 pet thing is just a visual thing and it behaves as if it's 1 pet. You can't click the pets individually.

    http://i.imgur.com/7emIx.jpg

    Thanks for the screen shot. Hopefully we'll get some info soon on what the pet actually does.
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    darn the 2 pet theory got shot down already D:
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  • ArkSama - Raging Tide
    ArkSama - Raging Tide Posts: 11 Arc User
    edited December 2011
    i think all of the new skills are lvl 59 skills because they use sparks but non of the lvl 100 skills do

    also here is the seeker summon skill : http://www.youtube.com/watch?v=z-_6a4YlPTY&feature=related

    edit : oh and a trailer which shows some of the new places and bosses http://www.youtube.com/watch?v=5wUu_T_IGp8&feature=related
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  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited December 2011
    copy paste from Korrens main thread, my thoughts b:chuckle


    Translocation tactic - Range 20meters, Channel 0.5 seconds, cast 0.1 seconds, Cooldown 60.0sec, not too shabby. Assuming this is no chi required its pretty good spamming


    broken kettle tactic" - Reduce its level of 40% percent of the defense, to increase the equivalent
    Reduce the amount of defense rating of 50%% attack rating.
    At least 16 points lower defense rating.
    This one is confusing 40% 50% wtf?

    spirit eye - Cooldown of 120.0 seconds and lasts for 8 seconds. ..... D:D: honestly i dont think ill use it that much since the active time is as short as a sutra. If you include lag, then it would turn into a whopping 4sec prolly....

    Heart of sword - so its our smallest aoe spell with the longest recast time with a hint of bloodpaint-ish features. I think it might be useful just popping in a HP food and doing the other 12meter AOE

    Summons - cost 2 sparks. From korrens post it looks like 30sec and 60sec for each the 2 summons? Depending on the dmg it does it could be decent or just outright useless :x i dunno about this just that it seems kinda expensive (sparks)


    I think this new translocation skill will be one of the most annoying skill for cata pullers in TW :D While standing on a hill and using that on a cata puller will cause that cata puller to relinquish control of their cata because of the distance of control/terrain in which the catas cant follow. Too bad it's a 60 sec CD skill, but very tactical to use :)
  • tripotelios
    tripotelios Posts: 7 Arc User
    edited January 2012
    Guys,
    1st of all: when expansion comes?
    2nd: will those skills be available for normal ppl? or rich ppl?(i mean will they need 2m to take like 79 skills or 50)?
    P.S i think they make that expansion just for money, skills will so expensive that so few will be able to afford
    However pets will help seekers on fc
    they will be able solo bosses easier
  • ArkSama - Raging Tide
    ArkSama - Raging Tide Posts: 11 Arc User
    edited January 2012
    I just saw someone use the 2 pet skill. The 2 pet thing is just a visual thing and it behaves as if it's 1 pet. You can't click the pets individually.

    http://i.imgur.com/7emIx.jpg

    oh i noticed that one pet is holding a spare and the other is holding a wand , so maybe one deals damage and the other debuffs/buffs or something like that , just guessing xD :P
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  • supertroyman1
    supertroyman1 Posts: 336 Arc User
    edited January 2012
    i think all of the new skills are lvl 59 skills because they use sparks but non of the lvl 100 skills do

    also here is the seeker summon skill : http://www.youtube.com/watch?v=z-_6a4YlPTY&feature=related

    edit : oh and a trailer which shows some of the new places and bosses http://www.youtube.com/watch?v=5wUu_T_IGp8&feature=related

    lol all of this was starting to confuse me cuz i was seeing so many ppl talk about it but i couldnt find any trailer for it. almost didnt even believe that was a pw trailer cuz it didnt show any characters. only reason i know its pw is u get to see about 1 sec of an npc with a quest over its head the way pw has theres.

    but yeah if all classes unlock soulforce its gonna be weird. and all these skills sound really weird in game play. but im guessing since the trailer said 12/5 on it that we might get in on our version by mabey thanksgiving. just a guess though