Some interesting things...
Sylfana - Harshlands
Posts: 8 Arc User
So I'm wondering about:
1. Are Myst's pets stronger, weaker or close the same strong as veno herc/nix? It would mean really much for us
2. Mists have healing skills, they have abilities to heal, ress etc, but can then replaced clerics? What about new support skills? (New skills for Cler are offensive while Mist ones are deffencive and heals).
3. Can Mist do any stun chaince? How are they good in end game pvp? What with pvp with Sins?
I was looking for any good ansers, but not founded ones sustificated me enought.
Thx
1. Are Myst's pets stronger, weaker or close the same strong as veno herc/nix? It would mean really much for us
2. Mists have healing skills, they have abilities to heal, ress etc, but can then replaced clerics? What about new support skills? (New skills for Cler are offensive while Mist ones are deffencive and heals).
3. Can Mist do any stun chaince? How are they good in end game pvp? What with pvp with Sins?
I was looking for any good ansers, but not founded ones sustificated me enought.
Thx
Post edited by Sylfana - Harshlands on
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Comments
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Sylfana - Harshlands wrote: »So I'm wondering about:
1. Are Myst's pets stronger, weaker or close the same strong as veno herc/nix? It would mean really much for us
2. Mists have healing skills, they have abilities to heal, ress etc, but can then replaced clerics? What about new support skills? (New skills for Cler are offensive while Mist ones are deffencive and heals).
3. Can Mist do any stun chaince? How are they good in end game pvp? What with pvp with Sins?
I was looking for any good ansers, but not founded ones sustificated me enought.
Thx
1. Idk about pets since I have a high level veno with both legendary pets but I haven't a high level mystic to compare and give you the answer.
2. No. They cannot replace clerics. Revive always have a % exp fee, buff is just 15min, 30min for sage -demon versions. if you die when the buff is gone you cannot get the rez. They have heals but not so strongest ones as cleric ones and they cannot purify.
3. I cannot help you here.
[SIGPIC]C:\Users\Fatima\Pictures\neivindicatequickfix.png[/SIGPIC]0 -
_Nei_ - Sanctuary wrote: »1. Idk about pets since I have a high level veno with both legendary pets but I haven't a high level mystic to compare and give you the answer.
2. No. They cannot replace clerics. Revive always have a % exp fee, buff is just 15min, 30min for sage -demon versions. if you die when the buff is gone you cannot get the rez. They have heals but not so strongest ones as cleric ones and they cannot purify.
3. I cannot help you here.
Thx much Nei
I guess you can help me in other thing too...
I don't know if choose Veno (I have 82 lvl), Sin (78), Cler (66) or start with Mist... I'm most into end game pvp but I like helping too... New Cleric's skills (Underground) looks really interesting for pvp but it won't make him to stay against Sin longer than 2 sec anyway ;/ so I'm looking for other option, what do u think ?0 -
1. I've never really played much of a mystic but IMO, mystic's pets are weaker than Herc/Nix. Devil Chihyu or the other Mystic's pets don't have the tanking abillity Herc has. He has a lot of PDef and HP. I might be wrong though. (Nix is more of a PvP pet than a PvE pet but you can still try to tank with it.)
2. Clerics can never be replaced by Mystics. Mystics heals are not as strong as Clerics heals and they do not stack like Ironheart Blessing. Indeed, Mystics have a res. buff. But what happens when the res buffs goes off and the person dies? Clerics can res when the person is dead and Mystics can't. Mystics don't have Purify like Clerics. In short, Clerics can't be replaced by Mystics.
3. Cannot help you here too.I don't know if choose Veno (I have 82 lvl), Sin (78), Cler (66) or start with Mist... I'm most into end game pvp but I like helping too... New Cleric's skills (Underground) looks really interesting for pvp but it won't make him to stay against Sin longer than 2 sec anyway ;/ so I'm looking for other option, what do u think ?
Venos are very good at PvP with Nix, but most PvP'ers this days are Sins with Stealth (I know, I am a sin xD). Clerics are good at PvP too with their debuffs, buffs and heals. Well about Mystic, I don't know. Sincerely, I've never seen a Mystic doing PvP.
Hope I helped. b:cute0 -
Thx much bro
Yeah, I can just get back to my sin but... I want to be original and I'm afraid many classes will get the ways to fight against Sins in next update (Earthguards got stealth detect, Archer gots stealth too, Psy is good enought thx of stun buff and other selfbuffs, Veno can change sin in frog and steal his chi) and so one...0 -
Yeah, Psychic = **** everyone x_x.0
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Since only players with no high lvl Myst answered so far ...
1. Mystic pets are different. If you wana compare the pure dmg output they are stronger, when they use their skills. If you use Summon 2 you have a possible Air pet with a long range attack. Venos only got a ground pet with a long range attack. If you use Summon 4 or Summon 2 you have AoE Skills, Veno pets don't have. Using Summon 3 you have some really nice Shilds, that are appretiated by tanks or pullers.
IF you talk about tanking with a Pet - Sure, Veno is your first choice. Even a lvl 100 Myst cann't summon a summon that has more def/HP than a lvl 70 walker, which is much weaker than a Herk/nix in terms of survivability.
2. About the new skills noone can give you a tested answhere, since they aren't in yet. So far a Myst is different from a cleric. A cleric has a 100% sure purify skill, which is needed for some bosses. The secons skill a cleric has but a Myst doesn't is a 50% dmg reduce (BB). So, but besides that 2 skills Mystics heal as good as a cleric. A cleric has a Healing that can stack a regeneration effect. A Mystic doen't have that skill, but the mystics healing skill is 1/3 faster (btw the pet healing is faster than the venos heal too, which makes it possible to tank bosses that doesn't onehit the pet and attack slow) and Mystic heals more in one heal. So in most instances you won't need a dmg reduce or purify. Another advantage of a Myst is that he can attack, while healing. So for FC a Myst is definitly the better choice to go with(I know that ppl argue with me about that but I've done it more than once and know how to work there and it's no big deal)
3. They have 1 stun and several chances of silence. The stun is from Summon 1. Silence is more interesting in PvP, since stun can be avoided by many classes, e.g. sins or BMs. But silence can't(OK, Sins have a chance to avoid any status, whish includes silence). So far sins are OP in PvP.. You cann't attack, what you can't see. When you see a sin in PvP it plops out of stealth and you are stunned/silenced/sleeping. Either the sin kills you than with one or two hits, which are melee and hurt or it can keep you a while helpless and kills you than. Killing a sin will be always a problem, at least if the sin is in stealth.
PvP as a Myst in a surrounding of People having R8 is good against arcane classes, since you can twohit them. BUT if it comes to R9 Mystics gain not much out of it. So to compete in PvP you need really good gear.
So all in all: In PvE a Myst is a really handy class:
- You can solo a lot(why tank with the pet?, your heal is strong and you have a heal plant).
- Against bosses you are a good DD since pets aren't nerfed and do a lot of dmg.
- For AoE you have the problem that silence makes mobs run quite often, which can cause some Problems.
- Res Buff helps for clerics or in situations BB is needed(Cleric doesn't need to drop BB to revive)
- you can pull with pet and there for have a bigger pull range than all exept Venos, which have the same
- you have debuffs
- you have a Knock back that can knock back player(no other class has that)
- Absorb soul ignors dmg debuffs/absolut/spark...
- sage Myst can get a purify which is enaugh for most bosses (with a decent tank)
- you start strong, but you don't get much stronger in the endgame
in PvP:
- till lvl 100 you can for sure 2 hit mage classes
- you will have problems even with 85+ sins
(would be better a Myst from a PvP server answeres the PvP stuff since I don't PK often)0 -
1) Mystic Summon's survival and atk scale with their summoner, generally hit harder and aren't limited on terrain. They lack the ability to be customized
2) Mystics can out heal a cleric to often compensate for lack of guaranteed purify, and they have Warp Shield in lieu of BB. They heal and protect differently, but a Mystic stays busier doing so.
3) Devil has one, Celestial Storm Mistress has a 3s stun, Listless Blossom has a sleep.0 -
Xyrika - Archosaur wrote: »Since only players with no high lvl Myst answered so far ...
1. Mystic pets are different. If you wana compare the pure dmg output they are stronger, when they use their skills. If you use Summon 2 you have a possible Air pet with a long range attack. Venos only got a ground pet with a long range attack. If you use Summon 4 or Summon 2 you have AoE Skills, Veno pets don't have. Using Summon 3 you have some really nice Shilds, that are appretiated by tanks or pullers.
IF you talk about tanking with a Pet - Sure, Veno is your first choice. Even a lvl 100 Myst cann't summon a summon that has more def/HP than a lvl 70 walker, which is much weaker than a Herk/nix in terms of survivability.
2. About the new skills noone can give you a tested answhere, since they aren't in yet. So far a Myst is different from a cleric. A cleric has a 100% sure purify skill, which is needed for some bosses. The secons skill a cleric has but a Myst doesn't is a 50% dmg reduce (BB). So, but besides that 2 skills Mystics heal as good as a cleric. A cleric has a Healing that can stack a regeneration effect. A Mystic doen't have that skill, but the mystics healing skill is 1/3 faster (btw the pet healing is faster than the venos heal too, which makes it possible to tank bosses that doesn't onehit the pet and attack slow) and Mystic heals more in one heal. So in most instances you won't need a dmg reduce or purify. Another advantage of a Myst is that he can attack, while healing. So for FC a Myst is definitly the better choice to go with(I know that ppl argue with me about that but I've done it more than once and know how to work there and it's no big deal)
3. They have 1 stun and several chances of silence. The stun is from Summon 1. Silence is more interesting in PvP, since stun can be avoided by many classes, e.g. sins or BMs. But silence can't(OK, Sins have a chance to avoid any status, whish includes silence). So far sins are OP in PvP.. You cann't attack, what you can't see. When you see a sin in PvP it plops out of stealth and you are stunned/silenced/sleeping. Either the sin kills you than with one or two hits, which are melee and hurt or it can keep you a while helpless and kills you than. Killing a sin will be always a problem, at least if the sin is in stealth.
PvP as a Myst in a surrounding of People having R8 is good against arcane classes, since you can twohit them. BUT if it comes to R9 Mystics gain not much out of it. So to compete in PvP you need really good gear.
So all in all: In PvE a Myst is a really handy class:
- You can solo a lot(why tank with the pet?, your heal is strong and you have a heal plant).
- Against bosses you are a good DD since pets aren't nerfed and do a lot of dmg.
- For AoE you have the problem that silence makes mobs run quite often, which can cause some Problems.
- Res Buff helps for clerics or in situations BB is needed(Cleric doesn't need to drop BB to revive)
- you can pull with pet and there for have a bigger pull range than all exept Venos, which have the same
- you have debuffs
- you have a Knock back that can knock back player(no other class has that)
- Absorb soul ignors dmg debuffs/absolut/spark...
- sage Myst can get a purify which is enaugh for most bosses (with a decent tank)
- you start strong, but you don't get much stronger in the endgame
in PvP:
- till lvl 100 you can for sure 2 hit mage classes
- you will have problems even with 85+ sins
(would be better a Myst from a PvP server answeres the PvP stuff since I don't PK often)
Thx much, you explained me many things
I have another one:
For how long can Gale Force and Thicket silence and freeze?
And does silence and freeze work together every time? or sometimes just silence, or just freeze ;>?
Thx for answer0 -
tested this 1 or 2 weeks ago.
My storm mistress at lvl 103 beat my lvl 100 nix at both DPS and tanking.
Made both kill the same boss once and timed it. SM did it faster while taking a lot less damage too.
My mystic has +12 r9 with 66 atk lvls + used frenzy when summoning SM.[SIGPIC][/SIGPIC]
playing Faction Wars Again.0 -
Sylfana - Harshlands wrote: »So I'm wondering about:
1. Are Myst's pets stronger, weaker or close the same strong as veno herc/nix? It would mean really much for us
2. Mists have healing skills, they have abilities to heal, ress etc, but can then replaced clerics? What about new support skills? (New skills for Cler are offensive while Mist ones are deffencive and heals).
3. Can Mist do any stun chaince? How are they good in end game pvp? What with pvp with Sins?
I was looking for any good ansers, but not founded ones sustificated me enought.
Thx
Dont take advise from ppl that said "I dont have experience with Mystics but....", Mystic is a very good class end game.
1. Pets are different from Veno's pet, First is that they are no tankers, their status depends on your gear, so if you end game have R9 gear, your pets can outstanding veno's pets on status. Second, mystics pets are all terrain pets (ground, air, water). Third mystics pets gives great buffs when sacrificed (magic attack/mag. def, P. def./crit rate, damageabsorb, Anti-stun).
2. Experienced mystics can replace clerics in most instances, not all. We can not stack heals but we heal much faster than clerics, if you go sage your individual heal have purify, if you go demon, your group heal have purify. Salvation has a group buff for dmg absorb, we have 2 plants for heals, which are life saver most of the time. Falling petals is an amazing buff that saves your life all the time. Demon rez buff gives 100% HP back and dont thick your charm. And now with the new skills mystics get much more healing potential then clerics. specially for TW.
3. Mystics just have 1 pet stun, but many more silence skills. Pet stun I rarely use because they can see that pet is coming for stun and just use any anti-stun skill. So I prefer to use thicket in pvp ratter than Devil. For pvp my main pets are Mistress or Sally if I'm in a squad. PvP is very good with mystics, as long you know what you are doing. Is a more complicated class then just face roll the keyboard. You have to know your opponents weakness and work that way. Sins are just a problem when they 2 spark from stealth, besides that they can be avoided with genie skills to survive the first hits then after that they are mostly 1 shot for me. But with the new skill we will see sins in stealth, so they are pretty much dead. Just using 100 skills (Lucky break+rapid growth+ weeping breeze) you can take 10k+ of a lvl100 r8 sin.
Mystics are very good when you know how to play, most ppl dont know and get frustrated, then start saying on forums they dont like it or mystics suck. Mystic is not for everyone, if you dont like to think, go play a sin...b:victory0 -
Mysticarella - Lost City wrote: »Dont take advise from ppl that said "I dont have experience with Mystics but....", Mystic is a very good class end game.
1. Pets are different from Veno's pet, First is that they are no tankers, their status depends on your gear, so if you end game have R9 gear, your pets can outstanding veno's pets on status. Second, mystics pets are all terrain pets (ground, air, water). Third mystics pets gives great buffs when sacrificed (magic attack/mag. def, P. def./crit rate, damageabsorb, Anti-stun).
2. Experienced mystics can replace clerics in most instances, not all. We can not stack heals but we heal much faster than clerics, if you go sage your individual heal have purify, if you go demon, your group heal have purify. Salvation has a group buff for dmg absorb, we have 2 plants for heals, which are life saver most of the time. Falling petals is an amazing buff that saves your life all the time. Demon rez buff gives 100% HP back and dont thick your charm. And now with the new skills mystics get much more healing potential then clerics. specially for TW.
3. Mystics just have 1 pet stun, but many more silence skills. Pet stun I rarely use because they can see that pet is coming for stun and just use any anti-stun skill. So I prefer to use thicket in pvp ratter than Devil. For pvp my main pets are Mistress or Sally if I'm in a squad. PvP is very good with mystics, as long you know what you are doing. Is a more complicated class then just face roll the keyboard. You have to know your opponents weakness and work that way. Sins are just a problem when they 2 spark from stealth, besides that they can be avoided with genie skills to survive the first hits then after that they are mostly 1 shot for me. But with the new skill we will see sins in stealth, so they are pretty much dead. Just using 100 skills (Lucky break+rapid growth+ weeping breeze) you can take 10k+ of a lvl100 r8 sin.
Mystics are very good when you know how to play, most ppl dont know and get frustrated, then start saying on forums they dont like it or mystics suck. Mystic is not for everyone, if you dont like to think, go play a sin...b:victory
in this whole thread Mysticarella is the first person to remind pwi we have a purify skill, yes sage = 25% proc rate but believe you me, i proc when needed bc the skill spams so fast even with me only having 27%- channeling in tw/pvp gear.
the question about a mystic replacing a cleric doesnt have a black and white answer. it all depends whos in your squad. say your doing a warsong bh and all the team members are TT99/3* +2 refines..then yea they need they BB 50% reduction. but other situations i can solo heal. and tbh i dont think its a question of wanting to replace a cleric as a mystic, we accompany and complament each other greatly when squaded together. i like going instances with clerics bc lets face it alot like to metal mage, which isnt a problem at all. ill just say "hey cleric you can DD a little bit, ill cover the healing for now. mystic is a very versatile class if you know how to play it, extremly fun and can switch from DD to support healing in an instant. but hey so can a cleric.0 -
Mysticarella - Lost City wrote: »1. Pets are different from Veno's pet, First is that they are no tankers
Mystic Summons are not pets. Storm Mistress makes an excellent range tanker on [?] bosses/ mobs.2. Experienced mystics can replace clerics in most instances, not all. We can not stack heals but we heal much faster than clerics, if you go sage your individual heal have purify, if you go demon, your group heal have purify.
Name instances where mystics can't replace clerics. Why would we stack heals with Falling petals, and for that matter: Falling Petals + Break in the clouds + vit herb + healing herb = 4 simultaneous heals - and that's not stacked?Salvation has a group buff for dmg absorb, we have 2 plants for heals, which are life saver most of the time.
All of our plants can contribute to protection / healing.Falling petals is an amazing buff that saves your life all the time.
-really? 0.oDemon rez buff gives 100% HP back and dont thick your charm.
Vit and HA mystics rejoice!Mystics are very good when you know how to play, most ppl dont know and get frustrated, then start saying on forums they dont like it or mystics suck. Mystic is not for everyone, if you dont like to think, go play a sin...b:victory
I'd guess you don't have a high level sin that wasn't leveled by another toon. Assassins have the same problem with idiots playing them. They erupt and steal aggro instead of ribstrike / subsea, etc. I think you're trying to get at: Mystic requires effort to play decent; much like a veno or cleric.0 -
"Mystic Summons are not pets. Storm Mistress makes an excellent range tanker on [?] bosses/ mobs. "
Well try to tank warsong with mistress... good luck with that. Mistress is an awesome DD, I love her, especially for pvp, but to use her as tanker??? wow... Well everyone has their own playstyle.
"Name instances where mystics can't replace clerics. Why would we stack heals with Falling petals, and for that matter: Falling Petals + Break in the clouds + vit herb + healing herb = 4 simultaneous heals - and that's not stacked? "
Well depends a lot of the squad you are in, try Warsong for example, if your group dont have very good def/HP, you will not keep it up the heal for everyone, that's when cleric's BB is needed for heals and dmg reduction.
"All of our plants can contribute to protection / healing."
yes....so..... o.o
"-really? 0.o"
really, petals saved me many time from get killed in pvp and TW, and it helps to keep squad alive when that is no cleric.
"Vit and HA mystics rejoice!"
b:victory
"I'd guess you don't have a high level sin that wasn't leveled by another toon. Assassins have the same problem with idiots playing them. They erupt and steal aggro instead of ribstrike / subsea, etc. I think you're trying to get at: Mystic requires effort to play decent; much like a veno or cleric."
actually I used to play sin before earthguards came up, my sin is 102 and is retired. I used to love play my sin with skills, but then the APS fever came and I went for demon, which after a few months I got bored. I guess is that what Im trying to say, Mystics is much more than just 2 keys in the keyboard then go afk, you really need to know all the skills and take advantage of them depending on situations. On mystic I use all skills, not just 1 or 2.0 -
Mysticarella - Lost City wrote: »"Mystic Summons are not pets. Storm Mistress makes an excellent range tanker on [?] bosses/ mobs. "
Well try to tank warsong with mistress... good luck with that. Mistress is an awesome DD, I love her, especially for pvp, but to use her as tanker??? wow... Well everyone has their own playstyle.p
Nice try downplaying it to style, but if it rips aggro from same level Assassins and CAN tank; why wouldn't you use it as one? Lets see you tank TT 3-3 with a Herc. -Same fail argument.Well depends a lot of the squad you are in, try Warsong for example, if your group dont have very good def/HP, you will not keep it up the heal for everyone, that's when cleric's BB is needed for heals and dmg reduction.
Warp Shield, Spider Vine, Vit Herb, then drop additional heals where needed.0 -
Nice try downplaying it to style, but if it rips aggro from same level Assassins and CAN tank; why wouldn't you use it as one? Lets see you tank TT 3-3 with a Herc. -Same fail argument.
Not quite sure I understand what you trying to say, but anyways...if your mistress can tank anything then good for you, congratz!
Warp Shield, Spider Vine, Vit Herb, then drop additional heals where needed.
Well warp shield absorb 600 dmg, which in a boss that aoe 4k dmg it will last 1 sec, Spider wine reduce damage when debuff boss but the debuff not always happens, Vital herb recovers 50 pts per sec = 1k recover. And then is not just about heals, Cleric's buff are amazing something that we can't replace.0
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