Aps Bm vs. Sin

_Cain_ - Lost City
_Cain_ - Lost City Posts: 8 Arc User
edited December 2011 in General Discussion
I'm wondering if I should shoot for 5aps on my sin or bm. My sin is currently 2.86 aps with rank 8. But I was wondering whether I should just account stash my stuff over to my bm to make him 5aps. I want to continue gearing my sin but its freaking hard to find the nv squads at this stage. I know damage wise a 5aps sin far out dds a 5aps bm but I dunno.
Post edited by _Cain_ - Lost City on

Comments

  • Renza - Raging Tide
    Renza - Raging Tide Posts: 1,939 Arc User
    edited December 2011
    Sin>Every other class
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  • Ladyhellcatq - Dreamweaver
    Ladyhellcatq - Dreamweaver Posts: 132 Arc User
    edited December 2011
    Hmm, my wifes bm will outdamage any g13+10 sin as proven in coa, however she is g15+12. Sins do outdamage bms, however bms can do plenty of damage. Bms can also have much better def and life, as well as having hf,bell, and roar. I geuss the moral of the story is go find a rank 9 sin to marry and you will do just fine as a bmb:chuckle
  • Jin_Wang - Lost City
    Jin_Wang - Lost City Posts: 109 Arc User
    edited December 2011
    I'm wondering if I should shoot for 5aps on my sin or bm. My sin is currently 2.86 aps with rank 8. But I was wondering whether I should just account stash my stuff over to my bm to make him 5aps. I want to continue gearing my sin but its freaking hard to find the nv squads at this stage. I know damage wise a 5aps sin far out dds a 5aps bm but I dunno.

    Its easy for people to say sins out-do everyone else which is beyond false. They have always hated assassins for killing single (which is odd) targets faster. Both 5APS require $$$ or a lot of coin farming.

    Warriors have survived better, and always will survive better than assassins. Higher HP and overall defense, along with certain skills to nerf bosses / or heavy hitter's damage and amp. Assassins have pretty low survival rate, even with deaden nerves, they can still die if you are not careful. Pretty much, you will need enough HP to take hits, which is most important.

    APS Warriors's advantage over assassin.
    Better debuffs / amps
    Higher survival

    APS assassin's advantage over warriors
    Higher DPS meaning easier healing from bloodpaint
    Can use deaden nerves to make sure they don't die / chance to take only 1 damage


    From an in game perspective when it comes to rushed random squads, your APS is not enough for some to accept you in nirvana, you will have to have 3.33 / 4.0 APS at least. Yet, keep your assassin and invest in more interval gear, (do not abandon survival). Just an advice.
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  • thumbs
    thumbs Posts: 0 Arc User
    edited December 2011
    Its easy for people to say sins out-do everyone else which is beyond false. They have always hated assassins for killing single (which is odd) targets faster. Both 5APS require $$$ or a lot of coin farming.

    Warriors have survived better, and always will survive better than assassins. Higher HP and overall defense, along with certain skills to nerf bosses / or heavy hitter's damage and amp. Assassins have pretty low survival rate, even with deaden nerves, they can still die if you are not careful. Pretty much, you will need enough HP to take hits, which is most important.

    APS Warriors's advantage over assassin.
    Better debuffs / amps
    Higher survival

    BM has something better than rib strike? Better than Tidal Protection? Better than Focused Mind on top of pure dex? Shadow Escape? The survival point is kinda moot when survival becomes a non factor.
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited December 2011
    Warriors have survived better, and always will survive better than assassins.

    lolwut

    Let's see which does better in a solo TT run, a self buffed sin or a self buffed bm. I'll put my money on the harder hitting class that can use bloodpaint.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited December 2011
    Its easy for people to say sins out-do everyone else which is beyond false. They have always hated assassins for killing single (which is odd) targets faster. Both 5APS require $$$ or a lot of coin farming.

    Warriors have survived better, and always will survive better than assassins. Higher HP and overall defense, along with certain skills to nerf bosses / or heavy hitter's damage and amp. Assassins have pretty low survival rate, even with deaden nerves, they can still die if you are not careful. Pretty much, you will need enough HP to take hits, which is most important.

    APS Warriors's advantage over assassin.
    Better debuffs / amps
    Higher survival

    APS assassin's advantage over warriors
    Higher DPS meaning easier healing from bloodpaint
    Can use deaden nerves to make sure they don't die / chance to take only 1 damage


    From an in game perspective when it comes to rushed random squads, your APS is not enough for some to accept you in nirvana, you will have to have 3.33 / 4.0 APS at least. Yet, keep your assassin and invest in more interval gear, (do not abandon survival). Just an advice.

    I'd say Rib Strike is hell of a debuff for survivability. BM really just has the sword 2 spark to help w/ survival. Both classes have interrupts.
    Elena Costel: I wash my hands of this affair.
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited December 2011
    A 92 sin at 2.22 sparked with +4 hook and thorns out DD's my 95 BM with +7 Gorenox Vanity at 2.86 Sparked. Not sure at +10...
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    Its easy for people to say sins out-do everyone else which is beyond false. They have always hated assassins for killing single (which is odd) targets faster. Both 5APS require $$$ or a lot of coin farming.

    Warriors have survived better, and always will survive better than assassins. Higher HP and overall defense, along with certain skills to nerf bosses / or heavy hitter's damage and amp. Assassins have pretty low survival rate, even with deaden nerves, they can still die if you are not careful. Pretty much, you will need enough HP to take hits, which is most important.

    APS Warriors's advantage over assassin.
    Better debuffs / amps
    Higher survival

    APS assassin's advantage over warriors
    Higher DPS meaning easier healing from bloodpaint
    Can use deaden nerves to make sure they don't die / chance to take only 1 damage


    From an in game perspective when it comes to rushed random squads, your APS is not enough for some to accept you in nirvana, you will have to have 3.33 / 4.0 APS at least. Yet, keep your assassin and invest in more interval gear, (do not abandon survival). Just an advice.

    nothing, and I mean nothing could be further from truth.
    The only advantage BM has over sin is the better pdef and better amps.
    Survival? that's not the case. BM can't do **** about boss attk speed and can't buff himself for damage protection (focused mind -25% of avoiding hit) and that on top of a already high evasion being full dex, coupled with rib strike that reduces the boss attk rate by 65%..add on top higher crit rate (up to 90% crit rate with powerdash) and extra 40% dmg to every crit from wolf emblem...do I need to continue?
    Sure, look just at the absolute numbers for HP and defenses and yeah, I see your point of view. But that a view possible only because there is a zero knowledge on the sin class and how it works. Please, try to learn something and then act like you know stuff, your post is worthless.
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  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited December 2011
    coupled with rib strike that reduces the boss attk rate by 65%..add on top higher crit rate (up to 90% crit rate with powerdash) and extra 40% dmg to every crit from wolf emblem....

    Nice asspulling there.

    65% is for Demon Rib Strike.
    90% Crit is hardly realistic for Demon Power Dash as that requires you have 50% Crit before it
    40% damage to crits is for Demon Wolf Emblem

    Majority of all sins won't have anywhere even close to 90% crit on Demon. I'd say 75-80% is more realistic.

    Sage, on the other hand, gets 50% on Power Dash, which would push them to an easy 85-90%.

    Also, due to the duration and cooldown on Demon Wolf Emblem, you're averaging 20% more damage per crit.
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  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited December 2011
    Nice asspulling there.

    65% is for Demon Rib Strike.
    90% Crit is hardly realistic for Demon Power Dash as that requires you have 50% Crit before it
    40% damage to crits is for Demon Wolf Emblem

    Majority of all sins won't have anywhere even close to 90% crit on Demon. I'd say 75-80% is more realistic.

    Sage, on the other hand, gets 50% on Power Dash, which would push them to an easy 85-90%.

    Also, due to the duration and cooldown on Demon Wolf Emblem, you're averaging 20% more damage per crit.

    b:avoid
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    Nice asspulling there.

    65% is for Demon Rib Strike.
    90% Crit is hardly realistic for Demon Power Dash as that requires you have 50% Crit before it
    40% damage to crits is for Demon Wolf Emblem

    Majority of all sins won't have anywhere even close to 90% crit on Demon. I'd say 75-80% is more realistic.

    Sage, on the other hand, gets 50% on Power Dash, which would push them to an easy 85-90%.

    Also, due to the duration and cooldown on Demon Wolf Emblem, you're averaging 20% more damage per crit.

    yeah, demon rib strike, demon wolf emblem (or are you one of those sins that just get tripple spark and ignore and consider endgame skill status reached?), and let's go down to 80% crit for your entertainment. Where's the asspulling? I'm kind of missing your point besinde trying to tell ppl "wait , sin it's not that good". It is actually that good, and anyone in game now is making a mistake if doesn't have/makes one for farming purposes.
    I have also a 5 aps bm (9k base HP and 9k mdef/pdef cleric buffed with magic marrow) and vs my 5 aps sin (8k HP with 6.5k defenses) it is....lol, there is no competition. BM is just a BH reward / opener hoe, there's nothing the sin can't do a lot better: faster kills with less risk and better survival.
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  • VKnightV - Lost City
    VKnightV - Lost City Posts: 381 Arc User
    edited December 2011
    ty god i have something much better then a sin i have visab:laugh.

    if i didnt have and it was make a interval toon to make coin i would have quited so long ago but wait i love my cash.

    it let me play the game as i wish and still aford some sht and is waiting for 2milj gold
    in lost city.
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    tyvm, ppl like you make the game available to ppl like me.
    spend more sir, I for one ty.
    ____________
    I have as much authority as the Pope, I just don't have as many people who believe it.
    George Carlin

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    [SIGPIC][/SIGPIC]
  • Fallenkai - Archosaur
    Fallenkai - Archosaur Posts: 12 Arc User
    edited December 2011
    To me i would say go with your bm. Sins are very squishy and die very quickly.
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited December 2011
    (or are you one of those sins that just get tripple spark and ignore and consider endgame skill status reached?)

    Why not go ahead and see for yourself how ignored they look?

    And it's not me who ignores the skills, it's the Demon sins that do. Honestly, majority of all demon sins get Rib Strike and Dagger Devotion and figure they'll never need anything else.
    and let's go down to 80% crit for your entertainment. Where's the asspulling? I'm kind of missing your point besinde trying to tell ppl "wait , sin it's not that good".

    The difference is that 90% crit gives you 5% more DPS than 80%. That's a lot when you're talking 15-20k DPH, 5 aps and tons of attack levels.
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  • BloodyNero - Raging Tide
    BloodyNero - Raging Tide Posts: 95 Arc User
    edited December 2011
    thumbs wrote: »
    BM has something better than rib strike? Better than Tidal Protection? Better than Focused Mind on top of pure dex? Shadow Escape? The survival point is kinda moot when survival becomes a non factor.
    Yeah, BMs have alter physical marrow and magic marrow... a beautiful pdef buff, diamond sutra, and 3 spark-->chi siphon-->HF-->switch to fist/claws and poke,poke,poke. Pure dex real merit is only the high crit rate.... The alter marrow's are pretty much permanent unlike wolf emblem and focus mind/ tidal protection which have a nasty cooldown....any BM who needs bp just needs to look ahead and say "Oh hey sin let's exchange buffs" (too many sins ingame)
    lolwut

    Let's see which does better in a solo TT run, a self buffed sin or a self buffed bm. I'll put my money on the harder hitting class that can use bloodpaint.
    Invalid challenge; No1 wud go to TT with self buff alone...well maybe sins if they can't find any1 to buff them. BMs have no trouble finding bp plus they have their def buff. Practical terms a BM would solo TT better than a sin.

    Plus on the debate about ribstrike....alot of sins rely heavily on bp and aps that ribstrike really don't matter to them...all u want is to get the boss down fast.
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  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    again, I have both, sin and BM, sharing the exact same gear except Top, boots and weapon, and again, I will say this, maybe it will get through some thick skulls finally: No matter the raw numbers in defense and HP, the Sin will always have better survival and better damage than the BM. Always.

    @BloodyNero: It doesn't matter if some sins use or don't use rib strike, it doesn't matter what is the cooldown on wolf emblem and focused mind. REALLY, it doesn't matter. You know why? because every boss is dead before the skill effect is gone. On a same grade weapon, sin does about 50% more non crit damage to a boss (my bm does 3-3.5k/hit - my sin does 4.8-5.6k/hit, all non crit values). My BM has 27% crit (i guess) my sin has 4x % crit. Powerdash gives me 80% crit for 8 seconds and wolf emblem adds extra 40% crit damage on each crit hit.

    There is no class in game that can farm better,easier and faster than a sin, whoever thinks that never played an endgame one. I was in the same boat, believe me , that's why I rolled a 5 aps +10 bm first. Then I quit the game for a while and when I came back I said to myself: why not roll a sin? I had much of the gear already on BM so... well, I did , and wow. Just wow. There is simply no comparison between Sins and anything else in game when we talk about PvE. Don't get me wrong, BMs at 5 aps +10 are also great, but they are a far, far second place behind Sins.
    ____________
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    George Carlin

    ~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~

    [SIGPIC][/SIGPIC]
  • mogwai
    mogwai Posts: 0 Arc User
    edited December 2011
    okok sins are gr8 farmers..when your done farming roll a BM for AoE fun.
    mmorpg is R'lyehian for: Innumerable quantities of grown babies
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    id choose sin just for the 5.0 bloodpaint >.>
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
    ★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    mogwai wrote: »
    okok sins are gr8 farmers..when your done farming roll a BM for AoE fun.

    that's soo 2009.
    roll any other class for fun, all of them are fun in their own way. title of the topic is aps BM vs Sin so I thought we're talking about aps capabilities and survival and not AoE grinding.
    ____________
    I have as much authority as the Pope, I just don't have as many people who believe it.
    George Carlin

    ~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~

    [SIGPIC][/SIGPIC]
  • BloodyNero - Raging Tide
    BloodyNero - Raging Tide Posts: 95 Arc User
    edited December 2011
    again, I have both, sin and BM, sharing the exact same gear except Top, boots and weapon, and again, I will say this, maybe it will get through some thick skulls finally: No matter the raw numbers in defense and HP, the Sin will always have better survival and better damage than the BM. Always.

    @BloodyNero: It doesn't matter if some sins use or don't use rib strike, it doesn't matter what is the cooldown on wolf emblem and focused mind. REALLY, it doesn't matter. You know why? because every boss is dead before the skill effect is gone. On a same grade weapon, sin does about 50% more non crit damage to a boss (my bm does 3-3.5k/hit - my sin does 4.8-5.6k/hit, all non crit values). My BM has 27% crit (i guess) my sin has 4x % crit. Powerdash gives me 80% crit for 8 seconds and wolf emblem adds extra 40% crit damage on each crit hit.

    There is no class in game that can farm better,easier and faster than a sin, whoever thinks that never played an endgame one. I was in the same boat, believe me , that's why I rolled a 5 aps +10 bm first. Then I quit the game for a while and when I came back I said to myself: why not roll a sin? I had much of the gear already on BM so... well, I did , and wow. Just wow. There is simply no comparison between Sins and anything else in game when we talk about PvE. Don't get me wrong, BMs at 5 aps +10 are also great, but they are a far, far second place behind Sins.

    I really don't like seeing credentials like 'i have a 5.0 sin and a 5.0 bm so i know better than you' u may not hv intended that but well u keep repeating and emphasizing on this fact so it actually seems like it.

    I know that sins do better damage than bms but what i'm talking about is survival wise, BM beats a sin. That is the value of the heavy armor, the def buff and the high genetic pdef of BMs combined with alter marrows. The evasion difference is not so great as compared to the pdef difference. I've had to run from a world boss to survive after winding up taking the aggro from the barb (thanks alot to the BM in the squad); i had a charm on and without that i'd be toast and i have a nice 7k HP and fully buffed. The BM on the other hand took aggro from the barb (geez, devs pls fix the aggro damn it) he held on to it till the end of the fight; and most importantly survived the world boss' hits. Trust me i've seen his modest gear, deicides and all but the way the world boss hit him.....let's say it this way. What i felt as a burning iron rod on my back, seemed like a hard hotel pillow to that BM.

    Another thing about farming u say, "a sin can kill a boss in 1minute"... u seem to forget why BMs are there in nirvana squads and why aps matters there also for a BM. If u really wanna remember that try doing a nirvy run with only sins. Now if u're talking with reference to FC soloing, then yeah a sin can kill a boss in 1-2 minutes. But soloing FC is only 1 part of money making. Why do u think most of the 4-5 aps sins are now in nirvana and not out there soloing FC?

    I agree sins are a fun class to play with, high damage, pk ability and u are clearly mesmerised by the way of the sin but getting a full geared sin is a mega pain which is what Cain was asking us
    I'm wondering if I should shoot for 5aps on my sin or bm. My sin is currently 2.86 aps with rank 8. But I was wondering whether I should just account stash my stuff over to my bm to make him 5aps. I want to continue gearing my sin but its freaking hard to find the nv squads at this stage. I know damage wise a 5aps sin far out dds a 5aps bm but I dunno.

    Getting aps on ur BM is way cheaper than getting 5 aps on ur sin. I'd say get ur BM to 5.0 1st and then farm nirvana gear and then make ur sin 5aps. Sins mainly for soloing FC as they can stealth past the mobs . But this can be done with BMs too if u wanna sell the full runs. Either way selling FC ain't as lucrative as Nirvana.
    [SIGPIC][/SIGPIC]
  • X_Rays - Sanctuary
    X_Rays - Sanctuary Posts: 198 Arc User
    edited December 2011
    Thinking long-term, don't go APS as BM...APS is being nerfed in China. starting from the monster attack level +60 weapons, which sadly does not include fist.... It includes dagger however, so there is a potential to have a 4.0 assassin with +60 attack level against monsters...which might out-DD nirvana 5.0.... Also Wizards are getting an OP new skill that specifically targets 5.0 users.... BMs, use your skills....you have 25 attack skills....
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited December 2011
    You know, nevermind. >_> I'm gonna just go to bed.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • SirChad - Raging Tide
    SirChad - Raging Tide Posts: 10 Arc User
    edited December 2011
    APS on PWI won't be getting nerfed anytime soon. Whatever you heard is **** tbh. PWI would lose so much money.

    As for the debate... why even ask? You are going to choose sin anyways. All the servers are mostly sins. Until they get nerfed.. (which they won't as stated above) It will remain that way.

    Sin is the one class you can play, without having any knowledge of how to use the class, and still be good. It's why everyone makes them. If they tell you otherwise... they are lying. Simple.
    ~I only put one post on each thread. So you can rage at me but know.. i will never see it~
  • BloodyNero - Raging Tide
    BloodyNero - Raging Tide Posts: 95 Arc User
    edited December 2011
    APS on PWI won't be getting nerfed anytime soon. Whatever you heard is **** tbh. PWI would lose so much money.

    As for the debate... why even ask? You are going to choose sin anyways. All the servers are mostly sins. Until they get nerfed.. (which they won't as stated above) It will remain that way.

    Sin is the one class you can play, without having any knowledge of how to use the class, and still be good. It's why everyone makes them. If they tell you otherwise... they are lying. Simple.

    Looool i like, i like xDD
    [SIGPIC][/SIGPIC]
  • BaseTheAcE - Sanctuary
    BaseTheAcE - Sanctuary Posts: 43 Arc User
    edited December 2011
    Let's Compare BM vs Sin ;o

    1) Solo TT:
    Low Gear: (+3 - +5)
    BM dosn't rly need alot of gear / refine --> 5.0 aps, +4 gear is enough to solo all TT's exept 3-1 Beast Boss (Possible if u avoid Purge with Domain, apo)3-2, 3-3 ;o

    Sin needs more gear to Solo TT like 2-3 for example. +4 Gear on Sin, 6k - 7k hp ;o hmm almsot 1 hit in 2-3 by AE... WuLord gonna **** em aswell etc etc.

    Mid Gear:(+6 - +8)
    BM won't even need a charm now to solo stuff

    Sin still needs charm and might gonna die if u do some little mistakes. Still u can solo pretty much while ur way faster than BM.

    High - Ultra Gear: (+9 - +12)
    BM can solo all kind of TT's

    Sin can solo all kind of TT's but way faster than BM ;o


    2) FCC
    8k hp buffed is enough to solo FCC w/o bigger kind of Problems - Easy to know that BM get this kind of HP way easier.
    Still Once Sin got this kind of amount of HP ur faster again, can avoid most of mobs.
    Only Problem for SIns IMO is to solo BigRoom in 1 Pull ;o
    Most of sins need a very good gear for that.
    (Yaya I know u can solo Big Room with epic noob gear but a decent weapon apo helps so don't QQ)

    3) FB's
    BM can tank all FB's / BH's in general w/o bigger problems. Still u will have to go in squad most of times.
    (Ofc u can solo it with a decent gear but unwined takes kinda ages compared an unwined FB for a sin)
    Exept FB69 and FB99 a sin can solo his BH most of times even with low gear.
    With Mid gear or higher u can easy solo all FB's. (Unwined ;o)

    4) Rebirth
    BM not having many problems in Rebirth in general. With Ultra gear u can even solo Delta ;o
    HF, Glacial Spike helps alot.
    Sin not taking that much aggro in Waves (Yea I know the dmg of R9 sin and there 1hit power but plz keep it average) in general.
    Subsea is a nice dmg addon, bloodpaint helps the BM and Barb but not a necessary.
    (Idk why some squads QQ to do BH Delta without BP these days.)
    Sin can drop the Bosses fast. In general a well class aswell for Delta.

    5) Nirvana
    Both classes are kinda welcome lol

    6) Lunar
    Kinda a mix of FCC and TT


    So in general I can say:

    BM not rly that expensive. U don't rly need high refine to solo stuff and the gear is cheaper in general. (Don't need Rank 8, Deicide Claws are cheap compard to some Decent Daggers)
    Aswell its easier to farm ur gear in the beginning. Its easier for a BM to find a Nirvana squad with lower aps as for a sin. IMO !
    (If u got other experience go ahead tell us but plz no QQ)

    Sin is kinda more expensive but once u got a good gear its rly easy to get the rest of ur stuff done. U will easy get higher refines, aswell its easier to gear a new Character of ur choice.
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited December 2011
    Getting aps on ur BM is way cheaper than getting 5 aps on ur sin. I'd say get ur BM to 5.0 1st and then farm nirvana gear and then make ur sin 5aps. Sins mainly for soloing FC as they can stealth past the mobs . But this can be done with BMs too if u wanna sell the full runs. Either way selling FC ain't as lucrative as Nirvana.
    you compare getting "some" aps on BM with getting 5 aps on sin?. Sure, -int weapons for sins might be more expensive than deicide because of the simple fact deicide comes from packs, but other than that you kida' need to use the same gear, so I don't see where you're going with "cheaper" here. And BTW, a 3.33 R8 sin still out DDs a 5 aps deicide. To make 5 aps BM you need TT99 HA /LA combo + tome or recast pants.
    So with the idea in mind that you're going to make a Sin later you're basically working for LA sleeves, LA boots, LA pants ... lol, where's the HA advantage you're talking about? If you're not going LA but HA for full advantage of defenses, then you'll have to farm again the LA pieces. Lol, g13 dagg is about 130 mil now, go do math just how much is going to cost you to get deicide + gold mats for 3 pieces of TT99 gold.
    You're keep marching on the defenses and HP numbers and keep ignoring the fact that Sins don't need that much HP or def to survive the same sittuations better. Why? Because of ribstrike that reduces the incoming DPS of boss by 50%, BP that heals for more than BM (about 50% more for same refines) and the 25% to avoid hits. So you take down the hit counts from boss by 50% and then you have 1/4 chances to avoid the hits...can you actually understand how much incoming damage is reduced that way? Plus Deaden Nerve if something goes south....
    Let's Compare BM vs Sin ;o

    1) Solo TT:
    Low Gear: (+3 - +5)
    BM dosn't rly need alot of gear / refine --> 5.0 aps, +4 gear is enough to solo all TT's exept 3-1 Beast Boss (Possible if u avoid Purge with Domain, apo)3-2, 3-3 ;o
    I really , really wanna see you solo 2-3 with +4 gear with flawless in it, or were you talking about +4 but +10 vit in sockets? Feel free to post a vid where you clean up 2-3 with a +4-5 deicide +4 gear BM SOLO.
    Sin needs more gear to Solo TT like 2-3 for example. +4 Gear on Sin, 6k - 7k hp ;o hmm almsot 1 hit in 2-3 by AE... WuLord gonna **** em aswell etc etc.
    and BM will just laugh and lauch in face of wurlord, right?

    Mid Gear:(+6 - +8)
    BM won't even need a charm now to solo stuff
    solo what?
    Sin still needs charm and might gonna die if u do some little mistakes. Still u can solo pretty much while ur way faster than BM.
    I'm at +5 with 3 immac in each gear piece. I can solo nirvana without charm.
    High - Ultra Gear: (+9 - +12)
    BM can solo all kind of TT's

    Sin can solo all kind of TT's but way faster than BM ;o
    this should have been the status for all intervals
    2) FCC
    8k hp buffed is enough to solo FCC w/o bigger kind of Problems - Easy to know that BM get this kind of HP way easier.
    Still Once Sin got this kind of amount of HP ur faster again, can avoid most of mobs.
    Only Problem for SIns IMO is to solo BigRoom in 1 Pull ;o
    Most of sins need a very good gear for that.
    (Yaya I know u can solo Big Room with epic noob gear but a decent weapon apo helps so don't QQ)
    I've been soloing FC with 5k HP for a couple of months before 2x. 8k HP on sin? I barely have that now and I can solo Nirvana with it just fine (talking about unbuffed values here).
    3) FB's
    BM can tank all FB's / BH's in general w/o bigger problems. Still u will have to go in squad most of times.
    (Ofc u can solo it with a decent gear but unwined takes kinda ages compared an unwined FB for a sin)
    Exept FB69 and FB99 a sin can solo his BH most of times even with low gear.
    With Mid gear or higher u can easy solo all FB's. (Unwined ;o)
    FB69 who cares, FB 99 /BH are solo-able as soon as sin has over 7k HP. I've been doing SoT/Abaddon since I hit that mark. Not that I would have had to wait that much, but I just thought that would make me comfortable. Taking those in a squad? lol, since I started doing BH100,
    4) Rebirth
    BM not having many problems in Rebirth in general. With Ultra gear u can even solo Delta ;o
    HF, Glacial Spike helps alot.
    Sin not taking that much aggro in Waves (Yea I know the dmg of R9 sin and there 1hit power but plz keep it average) in general.
    Subsea is a nice dmg addon, bloodpaint helps the BM and Barb but not a necessary.
    (Idk why some squads QQ to do BH Delta without BP these days.)
    Sin can drop the Bosses fast. In general a well class aswell for Delta.
    RB is moot point. A wizard with **** gear can get easier in RB than a Sin and sometimes BM.
    5) Nirvana
    Both classes are kinda welcome lol
    yeah, usually looking for +10 5 aps sins, then a BM as HF slave. Even better when running 3 man and BM is an alt of one the 2 sins. No one really cares about the BM damage - I must admit it can be a factor - ppl care more about HF every time it gets out of cooldown.
    6) Lunar
    Kinda a mix of FCC and TT
    no one does it, not even for BH
    So in general I can say:

    BM not rly that expensive. U don't rly need high refine to solo stuff and the gear is cheaper in general. (Don't need Rank 8, Deicide Claws are cheap compard to some Decent Daggers)
    Aswell its easier to farm ur gear in the beginning. Its easier for a BM to find a Nirvana squad with lower aps as for a sin. IMO !
    (If u got other experience go ahead tell us but plz no QQ)

    Sin is kinda more expensive but once u got a good gear its rly easy to get the rest of ur stuff done. U will easy get higher refines, aswell its easier to gear a new Character of ur choice.
    True, sin might be a bit more expensive than BM to get to 5 aps - I would say at current prices something in the 60 mil ballpark more, but you make the efort once and end up with a much better suited char for anything endgame (except RB and TW).
    ____________
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited December 2011
    Why are you bobbleheads even discussing this? A well geared sin can solo Harpy. A well geared BM will just die to both. Seriously... I don't even

    b:bye
    I post in forums. This one and others. That's why I post.
  • Mythsoul - Heavens Tear
    Mythsoul - Heavens Tear Posts: 310 Arc User
    edited December 2011
    Make a 5.0 BM then make a Sage sin on another account with sage BP
    All God does is watch us and kill us when we get boring. We must never, ever be boring.
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    Why are you bobbleheads even discussing this? A well geared sin can solo Harpy. A well geared BM will just die to both. Seriously... I don't even

    b:bye

    Exactly. I spent a **** load of coin on my BM which I use almost exclusively for farming. But if I had to do it all over again... Sin all the way. When it comes to soloing in PVE at end game (and mayhaps even before)... equally geared Sins out class BMs in just about every single aspect of the game... INCLUDING SURVIVABILITY. The only solace BMs can hang on to is that in PVE squads, the BM's contribution in terms of mob control and overall higher squad damage (HF/GS) is much greater than if you were to just add another Sin instead.

    /thread.