Poll: Regulate Token Prices

MageMERC - Harshlands
MageMERC - Harshlands Posts: 1,600 Arc User
edited November 2011 in General Discussion
I'll save the massive discussion at this point. But do you think the game would benefit or suffer if there was an NPC that bought and sold tokens of best luck, say for 10k either way?

For me - good. Thoughts?
Post edited by MageMERC - Harshlands on

Comments

  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2011
    Tokens already do have a NPC price of 10k. Making a NPC that both buys and sells them at that price would simply remove tokens themselves from the market, which is rather silly considering the many uses they have. Plus it would make another NPC change they've made even more useless than it already is (being able to directly buy wines for overpriced amounts).


    Frankly, I don't find this idea as good at all. Tokens are still easy enough to come by for not much higher than NPC value, so there's even less desire for a NPC that sells them too not to mention a NPC selling them would mean even less reason to buy packs, so less profit for PWI and more expensive/rarer pack items for everyone else.... which will really suck for those trying to get to endgame.
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited November 2011
    Certainly wouldn't complain, then I wouldn't have to combine for wedding wine for super quick cash... =P
  • BladedZero - Sanctuary
    BladedZero - Sanctuary Posts: 211 Arc User
    edited November 2011
    I wouldn't mind as long as the price wasn't set high, that'd just give kitty shops a reason to sell higher.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2011
    The price on sanc is hovering just about the NPC sell price. If there was a buying price though it would be a great coin sink. At the moment coins just create more and more coin out of think air.
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  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited November 2011
    I'll save the massive discussion at this point. But do you think the game would benefit or suffer if there was an NPC that bought and sold tokens of best luck, say for 10k either way?

    For me - good. Thoughts?

    Pretty sure you meant Perfect: Token of Luck, not Perfect: Token of Best Luck.b:chuckle
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2011
    KrittyCat wrote: »
    Pretty sure you meant Perfect: Token of Luck, not Perfect: Token of Best Luck.b:chuckle

    Nice catch. In this case, I support being able to buy best lucks for 10k, thus completely removing the value of coin, gems, and various other things! b:cute
  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited November 2011
    KrittyCat wrote: »
    Pretty sure you meant Perfect: Token of Luck, not Perfect: Token of Best Luck.b:chuckle

    Thank you for your correction.

    I had voted against it because of this (Perfect: Token of Best Luck used instead of Perfect: Token of Luck).

    And OP not understand, that this is impossible, since Tokens are items, which players buy using real money.

    PWE need real money, not coins, so NPC will be able to buy Tokens only, NPC will not sell them.
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  • SylenThunder - Twilight Temple
    edited November 2011
    Personally I don't see what the issue is. I never pay more than 10,100 for tokens from catshops and I'm not going to quibble over 100 coins. Often I get tokens for 9,600 or 9,800 coins.

    Doing this wouldn't have a huge impact on the game economy in either case. It's more likely that PWE would create a NPC that sells tokens for 25k each, and would still only give you the 10k for any you sell like they do already.
    Although, looking at it, that could allow the greed of players to get the better of them and they would raise the price of tokens in catshops to something like 20k.
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  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited November 2011
    Personally I don't see what the issue is. I never pay more than 10,100 for tokens from catshops and I'm not going to quibble over 100 coins. Often I get tokens for 9,600 or 9,800 coins.

    Doing this wouldn't have a huge impact on the game economy in either case. It's more likely that PWE would create a NPC that sells tokens for 25k each, and would still only give you the 10k for any you sell like they do already.
    Although, looking at it, that could allow the greed of players to get the better of them and they would raise the price of tokens in catshops to something like 20k.

    ^This.
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  • gyroki
    gyroki Posts: 450 Arc User
    edited November 2011
    Seems to be that CSers dont want to let benefit non-CSer from CSing anymore b:laugh
    But tokens r the main way of letting f2p ppl benefit from pack-addicted ppl b:laughb:laughb:laugh
    They will never change this, be sure. It's one of the good parts of the game.
  • WarrenWolfy - Sanctuary
    WarrenWolfy - Sanctuary Posts: 1,686 Arc User
    edited November 2011
    If there was a buying price though it would be a great coin sink.
    It's an interesting idea, but do you think it would really work?

    My suspicion is it would balance out the same. The extra supply would create a bigger glut of excess Tokens, which would make it more profitable to buy Tokens from impatient Pack addicts for below NPC price, and then sell them to NPCs.

    Overall, I suspect the number of of extra Tokens being bought from NPCs would match the number of extra Tokens being sold to NPCs.
    It's more likely that PWE would create a NPC that sells tokens for 25k each, and would still only give you the 10k for any you sell like they do already.
    Although, looking at it, that could allow the greed of players to get the better of them and they would raise the price of tokens in catshops to something like 20k.
    That wouldn't happen. Greed or no greed, additional supply causes prices to drop.

    NPCs could sell Tokens for 1 million coins, but Token prices would not jump to 1 million.

    For example, when the announcement was made that NPCs would be selling wine mats, there were people on the forums insisting that merchants would of course raise their prices to match, or just barely undercut, the higher NPC price. But economics doesn't work that way, and thus prices did not go up.

    Likewise, many on the forums argued Mirage prices would go up when they became the TW reward, because TW leaders would want to recoup their losses, but again that didn't happen, because more supply = lower prices.
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  • Atlantasia - Sanctuary
    Atlantasia - Sanctuary Posts: 78 Arc User
    edited November 2011
    Well to be honest, I would like it if PWI set regular token prices as 10k buying from an NPC and 10k selling to an NPC. I can get tokens under 10k with the current market, but I'd be willing for a stable 10k price than an unstable one. On top of that, I think they should sell best lucks from an NPC for 5 mil and buy from an NPC for 5 mil. It'd make life easier and stabilize things in my view.
  • BladedZero - Sanctuary
    BladedZero - Sanctuary Posts: 211 Arc User
    edited November 2011
    If an npc were to buy and sell at the same price packs would just be a coin injection. Kitty shops would have no reason what so ever to buy or sell tokens o.o I wouldn't mind since I would really like a TT100 fist but like it'd just be weird seeing stuff that'd take weeks or months of merchanting to be an insta buy.
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited November 2011
    Putting caps and limits and such on stuff like gold and tokens would only hurt the F2P players and drive the P2P players away.

    You want a 100k cap on gold prices? Fine. Expect to see a hundred trillion charms/whatever for sale on WC, and the price of Boutique items to skyrocket. AH will become empty as it was in 2008 when it wasn't even translated right (broken English that hardly made sense).

    Set caps or limits on token prices, and same thing. People won't sell tokens, they will simply turn tokens into other items and sell the items.

    This only hurts YOU. Say, you want a Supply Stash. The ONLY way to get one is with Tokens. If NOBODY is selling tokens, you're out of luck. Nobody will sell you a Supply Stash, because if they made one, it would be bound to them as soon as they made it.

    So these stupid ideas you people think up to 'cheat the system' by adding more rules to it simply screws more people over in the end.
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  • TwinDreams - Harshlands
    TwinDreams - Harshlands Posts: 90 Arc User
    edited November 2011
    Putting caps and limits and such on stuff like gold and tokens would only hurt the F2P players and drive the P2P players away.

    You want a 100k cap on gold prices? Fine. Expect to see a hundred trillion charms/whatever for sale on WC, and the price of Boutique items to skyrocket. AH will become empty as it was in 2008 when it wasn't even translated right (broken English that hardly made sense).

    Set caps or limits on token prices, and same thing. People won't sell tokens, they will simply turn tokens into other items and sell the items.

    This only hurts YOU. Say, you want a Supply Stash. The ONLY way to get one is with Tokens. If NOBODY is selling tokens, you're out of luck. Nobody will sell you a Supply Stash, because if they made one, it would be bound to them as soon as they made it.

    So these stupid ideas you people think up to 'cheat the system' by adding more rules to it simply screws more people over in the end.

    This thread is about NPC buying/selling tokens at 10k, not about physically capping the price at 10k. And its 2 different things.

    How is it different? Here's how: If the pack opener dont wish to sell his token for 10k and want to convert to other items to sell for higher than 10k, then fine, I'll just buy from the NPC for 10k. So its not hurting me at all.

    Same thing, if there's an NPC that sell gold for 100k. AH wont be empty, prices of boutique will not sky-rocket because if gold sellers refuse to sell at 100k, I'll just buy from the NPC for 100k and get whatever I want. So you either put your gold at 99k in AH or I dont buy from you.

    Although I do not totally like this idea of NPC buying/selling tokens at 10k, its not nice to deem an idea stupid, especially when you got your understanding wrong.
  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited November 2011
    Same thing, if there's an NPC that sell gold for 100k. AH wont be empty, prices of boutique will not sky-rocket because if gold sellers refuse to sell at 100k, I'll just buy from the NPC for 100k and get whatever I want. So you either put your gold at 99k in AH or I dont buy from you.
    If an NPC sells gold for 100k, PWE can forget about players spending real life money on gold. Who in their right mind would spend $1 real life cash for 100k coins or less?
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  • BladedZero - Sanctuary
    BladedZero - Sanctuary Posts: 211 Arc User
    edited November 2011
    If an NPC sells gold for 100k, PWE can forget about players spending real life money on gold. Who in their right mind would spend $1 real life cash for 100k coins or less?

    We all did like 2-3 years ago
  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited November 2011
    If an NPC sells gold for 100k, PWE can forget about players spending real life money on gold. Who in their right mind would spend $1 real life cash for 100k coins or less?

    PWE will not do it.
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  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited November 2011
    We all did like 2-3 years ago

    Yes, and 10 years ago gas stations sold me gas for less than $2/gallon.

    Don't get me wrong, I'd **** unicorns and pee rainbows if an NPC sold gold for 100k coins each. I could buy full rank 9 in no time at all. b:dirty
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  • TwinDreams - Harshlands
    TwinDreams - Harshlands Posts: 90 Arc User
    edited November 2011
    If an NPC sells gold for 100k, PWE can forget about players spending real life money on gold. Who in their right mind would spend $1 real life cash for 100k coins or less?

    We all know that is not going to happen. My statement was "IF npc sell 100k..." It was a response to the person I'm arguing against because she was using an example along that line.
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited November 2011
    This thread is about NPC buying/selling tokens at 10k, not about physically capping the price at 10k. And its 2 different things.

    How is it different? Here's how: If the pack opener dont wish to sell his token for 10k and want to convert to other items to sell for higher than 10k, then fine, I'll just buy from the NPC for 10k. So its not hurting me at all.

    Same thing, if there's an NPC that sell gold for 100k. AH wont be empty, prices of boutique will not sky-rocket because if gold sellers refuse to sell at 100k, I'll just buy from the NPC for 100k and get whatever I want. So you either put your gold at 99k in AH or I dont buy from you.

    Although I do not totally like this idea of NPC buying/selling tokens at 10k, its not nice to deem an idea stupid, especially when you got your understanding wrong.

    b:tired Then the OP needs to choose a better topic name, and use a smaller wall of text. >_> Either that or buy me caffeine.
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited November 2011
    This thread is about NPC buying/selling tokens at 10k, not about physically capping the price at 10k. And its 2 different things.


    Wow, you really have no clue what you're saying.

    If you have an npc that buys/sells at 10k, that creates a fixed price. Duh. A physical cap won't matter because the price is fixed. It's a virtual cap.
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