Sage Wizzy or Demon Wizzy

thelonelyneko
thelonelyneko Posts: 2 Arc User
edited November 2011 in Wizard
I'm having trouble deciding between going sage or demon. I plan on PvPing a decent amount once i hit 90. So I'm really unsure on what to chose. Any advice?b:question
Post edited by thelonelyneko on

Comments

  • Leviath_Imp - Lost City
    Leviath_Imp - Lost City Posts: 194 Arc User
    edited November 2011
    for wizzies? flip a coin x]
  • thelonelyneko
    thelonelyneko Posts: 2 Arc User
    edited November 2011
    what are the benefits of it though in pvp perspective
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited November 2011
    First of all, do you plan to do TW?

    Demon pro's:
    more control skills. You get 2 new stuns in stone rain and emberstorm, and your longest ranged stun, Mountain Sieze, get's an incredible 35 meter range.
    Pitfall increases it's paralyze chance to 33%, and hailstorm goes up to 50%.
    And FoW has a slightly shorter cooldown.

    Distance shrink also increases to 30 meters, which can be a pro or a con. It's pretty good if used against a mele, and is then followed up with MS. Otherwise it usually just moves you out of range for even your own spells which can be a pain.


    Sage pro's:
    You're good at gaining chi. For TW or PvP, that's pretty useful. You get 50 chi a minute from the chi skill, distance shrink only takes 10 chi, and pyrogram will gain you chi like crazy. With a cloud eruption genie, you'll be spamming ultimates like crazy in TW.

    And of course BIDS. You have a 50% chance for all your spells (including BIDS itself) to be 30% more likely to crit. In TW where you're hitting multiple people, it procs like crazy and you'll hit some pretty impressive numbers.

    There's also other nice things such as blade tempest having a 50% chance to only take one spark, FoW having a small aoe, and dragons breath can stun.


    The usual categorization of the two is that sage is for TW, demon is for 1v1 PvP, and if you want to know which is better for PvE then you're playing the wrong class.
  • Leviath_Imp - Lost City
    Leviath_Imp - Lost City Posts: 194 Arc User
    edited November 2011
    imo both paths are good for pvp, just that there are some differences in playstyle (hence my coin toss jest). in these wizzy subforums, there is a stickied guide by AsimM that gives the sage and demon adds for each skill (and his opinions as well), along with a brief synopsis of sage v. demon path, which i believe to be a nice, short summary (though i dont consider demon necessarily "better" for pvp as he seems to imply). hope this helps b:victory
  • thumbs
    thumbs Posts: 0 Arc User
    edited November 2011
    It doesn't matter what class you play; you're best off deciding for yourself! http://www.ecatomb.net/skillpwi.php

    -Check ALL skills; not just the ones you currently use, and don't ignore the ones you had no interest in. Sage / Demon changes things drastically!
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited November 2011
    not mentioned so far:


    demon morning dew is a pro for demon because it has an overtime heal that can come in handy on the other hand the sage 10% chance to fully heal a target can do impressive results when used on a high hp cata barb in TW

    The sage debuffs on glacial snare and divinie pyro are nice because they take away 20% elemental res for water/fire which is nice if you dont have the time to use undine or to generally boost the dmg of the following skills.

    To even out this effect demon gush and sandstorm get a dmg boost.

    both paths are great but I chose sage because I wanted to use the AOEs of the wizard and the high chi requirements for them sucked a lot.

    lg sakura
  • Amorous_Neko - Heavens Tear
    Amorous_Neko - Heavens Tear Posts: 1 Arc User
    edited November 2011
    thanks alot for the helpful advice, i'll mainly be doing 1 v 1 though unless i get into a TW guild later on. Does the damage spikes in Sage balance out with the Demon's crowd control?
  • thumbs
    thumbs Posts: 0 Arc User
    edited November 2011
    demon morning dew is a pro for demon because it has an overtime heal that can come in handy on the other hand the sage 10% chance to fully heal a target can do impressive results when used on a high hp cata barb in TW

    Wiz healing sucks. Wiz should be destroying what ever is killing the Barb instead.
  • Nurfed_You - Harshlands
    Nurfed_You - Harshlands Posts: 754 Arc User
    edited November 2011
    sutra>morning dew>morning dew>morning dew>morning dew i heal for around 7k a pop with sage version in bank and about to be learned. gg killing whatever i want to heal
    [SIGPIC][/SIGPIC]
  • AsimM - Raging Tide
    AsimM - Raging Tide Posts: 182 Arc User
    edited November 2011
    not mentioned so far:


    demon morning dew is a pro for demon because it has an overtime heal that can come in handy on the other hand the sage 10% chance to fully heal a target can do impressive results when used on a high hp cata barb in TW

    The sage debuffs on glacial snare and divinie pyro are nice because they take away 20% elemental res for water/fire which is nice if you dont have the time to use undine or to generally boost the dmg of the following skills.

    To even out this effect demon gush and sandstorm get a dmg boost.

    both paths are great but I chose sage because I wanted to use the AOEs of the wizard and the high chi requirements for them sucked a lot.

    lg sakura


    I has demon morning dew. It's epic yo. b:laugh
    "I would say that the worst band ever, Black Eyed Peas, played at the 2011 Superbowl, but I couldn't possibly take that title away from Nickelback"

    - Drew Flowers
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2011
    I'm having trouble deciding between going sage or demon. I plan on PvPing a decent amount once i hit 90. So I'm really unsure on what to chose. Any advice?b:question

    Both are really, really close now. Much closer than they used to be.

    TW: I still give the edge to sage in TW only, and that's only because of chi (less chi for distance shrink, chance to cast BT and MS with only one spark, sage chi skill, chance to gain chi with sage pyrogram) and sage BIDS crit (both on the BIDS and the crit buff after).

    PVP (group or especially 1 vs 1): Sage wizards end so many 1 vs 1s with a sage BIDS crit, that I hesitate to say this just a little, but the edge has to go to demon here. Longer range MS, more stuns, longer distance shrink, better pdef with stone barrier, faster channeling with spark.

    The only other real consideration imo is gear. I think with sage BIDS and sage masteries, a wizard with lesser end game gear (rank 8 +10) will do better than an equally geared demon wizard. Rank 8, even at +10, has a difficult time even denting some of the end game geared players that are more and more common now. The extra 5% damage from masteries and the giant boost in crit rate for sage BIDS gives a sage wizard, even with moderate end game gear, a much better chance.

    But if your going rank 9 +12, etc., culti really doesn't matter much.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • XxArchmagexX - Dreamweaver
    XxArchmagexX - Dreamweaver Posts: 165 Arc User
    edited November 2011
    Sage FoW to seal mystic/venos along with their pets hehe, also usefull when a sin and other enemy are close to eachother, that way you can seal bot even if sin stealths.

    I like aoe seal :D, no chi consumbtion and gives a lil chi instead. Hehe
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited November 2011
    thumbs wrote: »
    Wiz healing sucks. Wiz should be destroying what ever is killing the Barb instead.
    The heal of the wizard is not meant to be a primary heal but lets say your own barb is in the enemies base with the cata and is attacked then fully healing the barb up might help + you can drop in sutra morning dew and heal 3 times if you mana pool is high enough (pure build) even the normal heals are fine and with some chan the heal is pretty good spamable. I mean it will never replace ih or other dot healing spells but its great for giving a huge 1 time hp boost
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2011
    The heal of the wizard is not meant to be a primary heal but lets say your own barb is in the enemies base with the cata and is attacked then fully healing the barb up might help + you can drop in sutra morning dew and heal 3 times if you mana pool is high enough (pure build) even the normal heals are fine and with some chan the heal is pretty good spamable. I mean it will never replace ih or other dot healing spells but its great for giving a huge 1 time hp boost

    solo healed a cata barb for last 90 seconds needed to shatter crystal b:cool

    only got to do it once in 3 years, but it was epic - all the archers and sins apparently had clerics only on their T screensb:chuckle
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited November 2011
    The heal of the wizard is not meant to be a primary heal but lets say your own barb is in the enemies base with the cata and is attacked then fully healing the barb up might help + you can drop in sutra morning dew and heal 3 times if you mana pool is high enough (pure build) even the normal heals are fine and with some chan the heal is pretty good spamable. I mean it will never replace ih or other dot healing spells but its great for giving a huge 1 time hp boost

    mana is nonfactor.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
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