Mystic's Absorb Soul Bypasses Absolute Domain Genie SKill?

2

Comments

  • Kaitica - Heavens Tear
    Kaitica - Heavens Tear Posts: 270 Arc User
    edited October 2011
    I'm telling y0u, the skill is 0P. Think ab0ut this with me sl0wly. Y0ur a nice lil arcane just g0t y0ur new cl0thes and feeling sexy. Mystic dr0ps 0ut 0f the blue(Ninja) Nature Vengence-Sleep-3spark abs0rb s0ul. "Y0u think y0ur pr0 huh? 0h nice fail br0 I use d0main n0w kthxbye..."



    -Mystic deals 8988 damage

    -Y0u died res pl0x........

    b:surrender

    Absorb soul doesn't show up in damage log.
    it looks more like after lysing.

    Mystic deals 3 damage.
    You have been killed by Mystic.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.


    Edit: @ Neodaystar or something....

    Know the cube mob in the middle of 100 second stand rooms?
    Yeah absorb soul and those mobs deal the same kind of damage.
    Neither show up in log
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited October 2011
    b:laugh
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  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited October 2011
    Yes it does all those things. Yes a triple spark absorb soul can hit for OP levels. Yes you can one-shot a +10 R9 psychic with it.

    However, it can never crit, and it also ignores attack levels. This means a +12 R8 is about the strongest you could ever make an absorb soul hit, since it ignores the 90+ attack levels possible with R9.

    It also has insane cast time and it's difficult to use in pk unless you use pots/genies.

    It's a useful tool for certain situations, but that's it.
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  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited October 2011
    I think I remember Absorb Soul can be thought of as a 0 damage wood attack but deals physical damage similar to an insta-tick bleed dot. Because it deals 0 damage it is not resisted by immune to damage and because it is wood it is not resisted by immune to physical damage.

    Nullify Poison should block it though. The flip side of it ignoring target defense levels is that it will not benefit from caster attack levels when mystics get their R9.

    Did a little testing with my mystic vs. my cleric, most of these are probably pretty obvious but I figured I'd test them anyway since Absorb Soul is just full of surprises...

    Physical def => Reduces damage
    Damage absorption =>Does not reduce damage
    Reduced damage % => Does not reduce damage
    wood immunity => Does not prevent damage
    Bleed immunity => Does not prevent damage
    Sutra Power Orb (dmg immune apoth) => Does not prevent damage
    Triple spark damage immunity => Does not prevent damage
    Extra attack levels (on mystic) => Does not increase damage
    Physical defense buff (vanguard icon) => Reduces damage (the added p.def still counts)
    Short-term physical defense buff (yellow/blue icon) => Reduces damage (the added p.def still counts)
    Magic defense => Does not reduce damage
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited October 2011
    Did a little testing with my mystic vs. my cleric, most of these are probably pretty obvious but I figured I'd test them anyway since Absorb Soul is just full of surprises...

    Physical def => Reduces damage
    Damage absorption =>Does not reduce damage
    Reduced damage % => Does not reduce damage
    wood immunity => Does not prevent damage
    Bleed immunity => Does not prevent damage
    Sutra Power Orb (dmg immune apoth) => Does not prevent damage
    Triple spark damage immunity => Does not prevent damage
    Extra attack levels (on mystic) => Does not increase damage
    Physical defense buff (vanguard icon) => Reduces damage (the added p.def still counts)
    Short-term physical defense buff (yellow/blue icon) => Reduces damage (the added p.def still counts)
    Magic defense => Does not reduce damage

    Nice testing... did you test Defense charms? I assume that won't work either. It probably doesn't suffer any air to ground reduction. You could troll pretty hard in PK by triple sparking in the air and attacking from above. The only actual defense seems to be to run away out of range during channeling.
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  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited October 2011

    Edit: @ Neodaystar or something....

    Know the cube mob in the middle of 100 second stand rooms?
    Yeah absorb soul and those mobs deal the same kind of damage.
    Neither show up in log

    Oh yes! I remember......but I think you can activate an IG or AD and avoid that damage. Not really sure on this since I haven't done cube in over a year.
  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited October 2011
    Oh yes! I remember......but I think you can activate an IG or AD and avoid that damage. Not really sure on this since I haven't done cube in over a year.

    I know triple sparking stops the damage, so I'd assume IG would work also. Didn't test it though.
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited October 2011
    Yes it does all those things. Yes a triple spark absorb soul can hit for OP levels. Yes you can one-shot a +10 R9 psychic with it.

    However, it can never crit, and it also ignores attack levels. This means a +12 R8 is about the strongest you could ever make an absorb soul hit, since it ignores the 90+ attack levels possible with R9.

    It also has insane cast time and it's difficult to use in pk unless you use pots/genies.

    It's a useful tool for certain situations, but that's it.

    If you've been following the thread you'll see mystics here claim they can cut the cast time down to two seconds with channelling gear/skills. Considering their plants/pets can stun, it seems more than reasonable that it can be a killer in PK also if played smart.

    Only thing going against Mystics really is their arcane squishiness meaning that they can be one-two shot by a multitude of other classes too (including the same Psychics).
  • thumbs
    thumbs Posts: 0 Arc User
    edited October 2011
    Only thing going against Mystics really is their arcane squishiness meaning that they can be one-two shot by a multitude of other classes too (including the same Psychics).

    Dunno about that. Sage Verdant Shell:
    Gains a bonus to Wood, Water, and Physical damage
    resistances equal to 90% of your armor.
    Lasts for 30 Minutes.

    Physical Defense increased by an additional 10%.

    Sage Salvation:
    Energy Leech can draw the defense from this
    summon and grant you a shield which can absorb 4000
    damage. You also get a 4500 HP Falling Petals
    state which lasts for 30 Seconds.

    Mana cost reduced by 10%.
    Salvation learns skill: Warp Shield

    Weakness is the player behind the Mystic. Mystics have so many tools and options at their disposal that player skill will play a large part in ability.
  • Kaitica - Heavens Tear
    Kaitica - Heavens Tear Posts: 270 Arc User
    edited October 2011
    Uhh I see that people are talking about things reducing damage of absorb soul.

    Yes it directly attacks physical defense, if your Buddha guarded from a bm... we're gonna hit you for like 2 damage with AS /sarcasm

    I don't believe it affects defense charms.
  • PhantomThief - Archosaur
    PhantomThief - Archosaur Posts: 232 Arc User
    edited October 2011
    I know triple sparking stops the damage, so I'd assume IG would work also. Didn't test it though.

    In light of the post below mine, I retract my statement.
    thumbs wrote: »
    Weakness is the player behind the Mystic. Mystics have so many tools and options at their disposal that player skill will play a large part in ability.

    Without Salvation, sage Mystics would probably have as much p. def. as a Wizard. And, in a PvP scenario, I would think a Mystic would want the stun from the Devil, depending on who they are fighting.
    A sword can cut a man in twain, but words can shake a fortress to the ground.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited October 2011
    I know triple sparking stops the damage, so I'd assume IG would work also. Didn't test it though.
    Did a little testing with my mystic vs. my cleric..

    Triple spark damage immunity => Does not prevent damage
    .....
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited October 2011
    I knew dev. are morons but I didn't expect that they are so big idiots. What will be next. New class with skills like this absorb soul?
    [SIGPIC][/SIGPIC]
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited October 2011
    Nice testing... did you test Defense charms? I assume that won't work either. It probably doesn't suffer any air to ground reduction. You could troll pretty hard in PK by triple sparking in the air and attacking from above. The only actual defense seems to be to run away out of range during channeling.

    Just gave that a test too:

    Magical defense charms => Does not reduce damage
    Physical defense charms => Does not reduce damage
    Air vs. ground => Does not reduce damage

    I think seekers have the best defense against Absorb Soul since they have a relatively high p.def when buffed by a bm/cleric and they can use Quid Pro Quo to get rid of the debuff that makes AS do double damage. Only due to the cooldown on Quid Pro Quo vs. that of AS it will only work once...
    I know triple sparking stops the damage, so I'd assume IG would work also. Didn't test it though.

    And before someone starts saying that my timing on the spark might have been off, I let my mystic's salvation auto attack my cleric during the whole thing which the spark resisted, and between those resists AS damage popped up.
    [SIGPIC][/SIGPIC]
  • Kaitica - Heavens Tear
    Kaitica - Heavens Tear Posts: 270 Arc User
    edited October 2011
    Just gave that a test too:

    Magical defense charms => Does not reduce damage
    Physical defense charms => Does not reduce damage
    Air vs. ground => Does not reduce damage

    I think seekers have the best defense against Absorb Soul since they have a relatively high p.def when buffed by a bm/cleric and they can use Quid Pro Quo to get rid of the debuff that makes AS do double damage. Only due to the cooldown on Quid Pro Quo vs. that of AS it will only work once...



    And before someone starts saying that my timing on the spark might have been off, I let my mystic's salvation auto attack my cleric during the whole thing which the spark resisted, and between those resists AS damage popped up.

    Barbarians in true form have highest resistance without lvl 100 skills to absorb soul
    Bm's have buddha guard
    Seekers have the easiest counter but sort of a waste tbh since no mystic would AS a heavy armor

    If any squishy class would be resistant of AS
    Demon wizard hands down, then fox form veno, sage wiz and mystic, lastly comes psychics
    Clerics are mushrooms :p, but they survive more than psys
  • Deteriorate - Harshlands
    Deteriorate - Harshlands Posts: 309 Arc User
    edited October 2011
    Barbarians in true form have highest resistance without lvl 100 skills to absorb soul
    Bm's have buddha guard
    Seekers have the easiest counter but sort of a waste tbh since no mystic would AS a heavy armor

    If any squishy class would be resistant of AS
    Demon wizard hands down, then fox form veno, sage wiz and mystic, lastly comes psychics
    Clerics are mushrooms :p, but they survive more than psys

    Dunno, Demon SoR and Sage Vanguard both add 100% Pdef iirc. Added onto the normal 60% buff thats one resistant cleric. Plus they can purify the debuff thing (I presume. Havent fought many mystics cos I stopped actively PvPing before the expansion lol. Every mystic ive killed has been a 1-4 shot that oneshot my alts.)
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited October 2011
    I bet sin tidal protection and genie faith skill can block it. Those resist effects.
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  • Kaitica - Heavens Tear
    Kaitica - Heavens Tear Posts: 270 Arc User
    edited October 2011
    Dunno, Demon SoR and Sage Vanguard both add 100% Pdef iirc. Added onto the normal 60% buff thats one resistant cleric. Plus they can purify the debuff thing (I presume. Havent fought many mystics cos I stopped actively PvPing before the expansion lol. Every mystic ive killed has been a 1-4 shot that oneshot my alts.)

    Either way demon wiz and veno are highest up there.
    .....

    I was thinking the same thing for sins. Someone go test it.

    Lol, stupid quoting on my iPod.
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited October 2011
    I was suggesting using faith too. Full mobility, get rid of the double damage debuff and you got a physical skill that can't crit. Also Dew of Star Protection should work sicne those boost pdef and mdef directly.
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  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited October 2011
    Absorb soul doesn't show up in damage log.
    it looks more like after lysing.

    Mystic deals 3 damage.
    You have been killed by Mystic.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.
    Cannot perform action when dead.


    Edit: @ Neodaystar or something....

    Know the cube mob in the middle of 100 second stand rooms?
    Yeah absorb soul and those mobs deal the same kind of damage.
    Neither show up in log

    Damage sh0ws up 0n the screen *facedesk*....
    [SIGPIC][/SIGPIC]I know what your thinking.
  • Asgardeus - Sanctuary
    Asgardeus - Sanctuary Posts: 551 Arc User
    edited October 2011
    Damage sh0ws up 0n the screen *facedesk*....

    Nope. Neither the damage of Absorb Soul nor Thicket will show in your damage log.
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  • SoniMax - Sanctuary
    SoniMax - Sanctuary Posts: 529 Arc User
    edited October 2011
    IT BYPASSES TOO MANY OF MY BUFFS=RIOTSSSSSSSSSSSS b:angry
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  • Kaitica - Heavens Tear
    Kaitica - Heavens Tear Posts: 270 Arc User
    edited October 2011
    Nope. Neither the damage of Absorb Soul nor Thicket will show in your damage log.

    On the screen bro. On the screen you'll see how much it hit if your still not looking where it came from.
  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited October 2011
    Why not just interrupt them with lighting chaser?
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  • Salasyn - Heavens Tear
    Salasyn - Heavens Tear Posts: 286 Arc User
    edited October 2011
    Because they can just restart the channeling? Where as Lightning Chaser has a cooldown/genie energy needed.
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  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited October 2011
    Nope. Neither the damage of Absorb Soul nor Thicket will show in your damage log.

    The screen meaning 0ver their heads, 0r y0urs n0t the damage l0g. lrn2readbetweenthelines kthxbyeb:bye.
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  • Selak - Dreamweaver
    Selak - Dreamweaver Posts: 462 Arc User
    edited October 2011
    The screen meaning 0ver their heads, 0r y0urs n0t the damage l0g. lrn2readbetweenthelines kthxbyeb:bye.

    Actually when using my Mystic and absorb soul i get no damage in log nor any red spam damage showing above chars head either in fact there is no damage indication at all as far as i can tell, i was wondering if it was only me.
    There are old Warriors, and bold Warriors,
    but there are very few old bold Warriors. b:chuckle
  • SharkAngel - Heavens Tear
    SharkAngel - Heavens Tear Posts: 118 Arc User
    edited October 2011
    ^Its there. On my (low leveled) Mystic, I usually see it hit for 4k or so when I use it on mobs. It appears really quickly over their heads as the "orb" flies towards the target.
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  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited October 2011
    Actually when using my Mystic and absorb soul i get no damage in log nor any red spam damage showing above chars head either in fact there is no damage indication at all as far as i can tell, i was wondering if it was only me.

    Um it is definitely 0nly y0u l0l -_-......
    [SIGPIC][/SIGPIC]I know what your thinking.
  • Selak - Dreamweaver
    Selak - Dreamweaver Posts: 462 Arc User
    edited October 2011
    ^Its there. On my low leveled) Mystic, I usually see it hit for 4k or so when I use it on mobs. It appears really quickly over their heads as the "orb" flies towards the target.

    Cool, Ty i normally look at target for hit and am watching for interuption of channeling when i cast and shift my eyes during flight to target, will check next time i log char, never too old to learn new things thats why i love this game lol.
    There are old Warriors, and bold Warriors,
    but there are very few old bold Warriors. b:chuckle