G15 claw odds, and my endgame BM ideas.

Sakubatou - Sanctuary
Sakubatou - Sanctuary Posts: 4,001 Arc User
edited October 2011 in Blademaster
Ghost Vanquishers

Eyeballing those. Playing with build ideas and basically I'm thinking have an 4.0/r9 build and then 3 piece switch to 5.0 farming build. My gameplay is 98% PvE with the occasional duel for fun or TW war.

R9 defensive build, axe and belt on switch when using axes

5.0 farming build with DoTs in 99 pieces.

First I'd like to ask those builds be scrutinized. One concern is if I'm painted the 25% faster attack speed and larger paint heals means I might have better survivability without the R9 when fisting harder bosses, like TT3-3. If that's the case I'd have spent millions of coin for r9 but rarely use because I survive better on paint heals.

Second question, do Ghost Vanquishers=Soulburst bind?

Third, why do people bother with G15 fists for pve? I can see sages doing it to go 4.0 to 5.0 or people using it in pvp because you don't spark often, but for demons wouldn't the increase in attack be the same as Revenge proc but Berserk lowers defense where Revenge actually heals you?

And lastly, are there equal odds for each unique add-on? There are 6 unique add-ons for G15 claws. Does that mean I have a 1/6 chance of Blood Vengeance, or does it favor one add-on or another? I figure I'd be happy with either Revenge or Blood Vengeance, and 1 -int add on. If equal odds thats 2/6 unique odds to get a unique add on, and 1/16 odds twice for the -int add on, so 1/8. So 1/3 x 1/8 = 1/24 chance that I'd get Revenge or Blood Vengeance and a -int add which is decent.
Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
Post edited by Sakubatou - Sanctuary on

Comments

  • Zaradon - Heavens Tear
    Zaradon - Heavens Tear Posts: 62 Arc User
    edited September 2011
    Aps demon built


    Here you may see that i dont use any of the G15 weapons, i am using the so called cheapest combo from TT99 and lunar nirvana gear, whereas you get good HP add, good DPS also you can use 2 Rank9 equips and even then you have 5 aps along with a good def lvl.

    The lunar cape is always the weaker thing on this gear since its low grade lvl 90 piece and you need to repair this junk pretty often (talking from own experiences)

    But then again, as a BM what i am trying to do is to keep my magdef and str at the maximum, i do get enough pdef from my belt/ring and i am personally a sage BM myself so i cant use 2x R9 items having 5 aps. But the 2 piece combo is only for +10 def lvl and as a sage i am not much of concerned cause we got the spark, compensating the +10 def lvl (in some means)

    You will aswell need higher accuracy to be able to hit sins/archers.


    Switching to R9 axes with same built.


    Yeah, you may say it either sucks or rocks - up to you, you still have great DD output and great amount of atk/def lvls here for pvp/pve.


    Why am i picking this kind of gear is because i am concentrating for maximum DPS output and i try to get the most out of every armor piece to get more critstrike.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011

    Ermm, not sure why I would want a build with claws that refine poorly for lower dps, lower defenses, and lower attack and defense levels. Because its less expensive?
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Zaradon - Heavens Tear
    Zaradon - Heavens Tear Posts: 62 Arc User
    edited September 2011
    Another aps demon built


    High rank gear, as you may want to get more defenses and coins dont matter for you, have fun :>


    Why i pick fist instead of claws? Simple, they got basically the same randoms, same DPS but fists do more min dmg and claws do more max dmg, however - fists require less dex where you can make the dex into str and have close to or same max dmg as claws.

    Over and out.
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited September 2011
    Not meaning to derail your thread or anything but have you been even remotely following the forums about the coming changes to the game that will affect BMs in particular ?

    For instance why would you want to put another cent into your BM at the moment when a highly rumored Nerf to Chi gain during spark will make the disabling of Channel Canceling look like a pat on the wrist as far BMs in PVE is concerned ?

    If that proposed Nerf does come about, it will become almost impossible for you to solo just about any high level instance and Sin Nirvana squads will be more interested in whether you have demon HF or not than if your claws are G15.

    Secondly, Rank 8 gear will soon be able to be recasted (this part is fact, not rumor), meaning that cheap Rank 8 fists may soon be able to roll GoF, attack levels and interval... which value and damage wise, should just about BLOW anything Nirvana related out of the water.

    So again... even if you are filthy rich... why not just wait a little while to see how things pan out rather than rush to invest large sums of money in what may very well turn out to be dead end gear ?

    Just my opinion anyway.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011
    Hmm, good point. I have demon HF and all my demon skills but Diamond Sutra.

    Well I don't cash shop so its not really a coin investment, just a time investment.

    Not to get too much into rumors and derail the thread, but China wants to stop the rep sales (rumored). It looks like if rerolls do show up each reroll will consume GSTs, and without rank sales GST's become ridiculously expensive (something like 80 mil each using tokens) so depending on how things play out rerolling rank 8 may not even be an option if they release it. Also, it can be here as soon as 3 months (China got it about 2 weeks ago and we're about 3 months behind) or 6 months, or it may be contained to the Chinese servers. Kind of figured I'd play the game as it is until that actually happens. That's also why I was asking if G15s bind. Also, Rank 8 with interval would put us in the same situation as sins with G13 daggers or rank 8 daggers. Rank gear refines suck but they have a huge base damage. Low refined rank 8 weapons out DD G13 nirvana but Nirvana refines better. So Rank 8 may beat G13 after rank upgrade, but prolly not G15 and there is still no Rank 9 fists (or Earthguard still, lol).

    And the spark nerf is only on test servers but I'm not sure it'd change my build if it does become implemented. For one, if its implemented it can take years to get to us. Second, if you don't build chi during spark that means at 5.0 base it takes 12 seconds to rechi, 4.0 base takes 15, 3.33 base takes 18 seconds to rebuild the 3 sparks. So if I had to face 12-18 seconds unsparked time I'd want aps to keep myself getting paint heals and get back to 3 sparks, and I'd want defense to stay alive during that time I'm unsparked. Hence me juggling these builds now. More aps. More defense.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Pytharia - Lost City
    Pytharia - Lost City Posts: 757 Arc User
    edited September 2011
    I'll be mad if they don't let us go back and get another R8 weapon, If you can get better add ons to the fists. I got the poleaxe, the fists sucked.
  • Fresh_Corpse - Sanctuary
    Fresh_Corpse - Sanctuary Posts: 99 Arc User
    edited September 2011
    Ghost Vanquishers

    Eyeballing those. Playing with build ideas and basically I'm thinking have an 4.0/r9 build and then 3 piece switch to 5.0 farming build. My gameplay is 98% PvE with the occasional duel for fun or TW war.

    R9 defensive build, axe and belt on switch when using axes

    5.0 farming build with DoTs in 99 pieces.

    First I'd like to ask those builds be scrutinized. One concern is if I'm painted the 25% faster attack speed and larger paint heals means I might have better survivability without the R9 when fisting harder bosses, like TT3-3. If that's the case I'd have spent millions of coin for r9 but rarely use because I survive better on paint heals.

    3-3 bosses stun purge and amp/self buff like *** holes trust me you'll get far more of a boost out of a charm and maxed def level

    Second question, do Ghost Vanquishers=Soulburst bind?

    Yes but traceless dimension does not and you do already have lunar vana calws

    Third, why do people bother with G15 fists for pve? I can see sages doing it to go 4.0 to 5.0 or people using it in pvp because you don't spark often, but for demons wouldn't the increase in attack be the same as Revenge proc but Berserk lowers defense where Revenge actually heals you?

    Because they're idiots who didnt read the proc list or just really like the look of the fists and berserk adds a much higher weapon multiplier.

    And lastly, are there equal odds for each unique add-on? There are 6 unique add-ons for G15 claws. Does that mean I have a 1/6 chance of Blood Vengeance, or does it favor one add-on or another? I figure I'd be happy with either Revenge or Blood Vengeance, and 1 -int add on. If equal odds thats 2/6 unique odds to get a unique add on, and 1/16 odds twice for the -int add on, so 1/8. So 1/3 x 1/8 = 1/24 chance that I'd get Revenge or Blood Vengeance and a -int add which is decent.

    No "advanced" addons tend to come at a 2.5-4% chance while revenge on the claws is over 40% personaly my fav add is still +20 attack levels (2% chance Q.Q)

    Always wondered why you wanted a rank 9 hybrid endgame when your a near pure pve player.
    I give up on beign a blademaster. Gonna go wave my tranny **** around and pew pew.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011

    No "advanced" addons tend to come at a 2.5-4% chance while revenge on the claws is over 40% personaly my fav add is still +20 attack levels (2% chance Q.Q)

    Always wondered why you wanted a rank 9 hybrid endgame when your a near pure pve player.

    Awesome, excited to hear that Revenge has such a high chance to occur. Can I ask source for those odds? And actually, thinking about damage multipliers vs attack levels on an endgame weapon, the attack levels are prolly better. I was thinking the proc was better but it evened out because the proc wasn't always on (something like 94% of the time when spark spamming) where the 20 attack levels are always "on". But because I'm pve I like the heals of revenge, too.

    There are only so many ways to increase damage, but there are many ways to increase defense. That's kind of why I'm trying to max damage, then consider maxing defense. Also, in pve you really do only need so much defense but having more makes life easier.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Aasaf - Sanctuary
    Aasaf - Sanctuary Posts: 356 Arc User
    edited September 2011
    Hi

    Not sure if this helps you or not. But i came across this post searching for ghostvanquisher before.

    http://pwi-forum.perfectworld.com/showthread.php?t=1099611

    A person posted a cool feature for each recast s/he did. Not sure if it is true or not, was still informative to run through it.

    http://superhebbe.com/claws/

    According to the above site, to get -int and revenge is about 4.5%(41% and 11%), to get -int, revenge and 20 attack lvl, is about 0.5%. That would require about 7k raps to try a thousand times and maybe get those 3 addons 5 times. Not saying impossible, but hard :).

    Also s/he got int and revenge 3 times in her/his tries, the first two were in the first 13 tries, and the last one on the last try. The third addon was Magic each time.

    ~Aasaf
  • Broederjr - Lost City
    Broederjr - Lost City Posts: 234 Arc User
    edited September 2011
    i saw that person recast to and hes unlucky or they changed recast chance (wouldnt surprise me forcing ppl rank9) this is my recast from 18 months ago http://s300.photobucket.com/albums/nn23/gurnda2/?action=view&current=wepon.jpg thats how they came afetr using my hh100 and i never regret it
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2011
    Revenge damage boost = 50% more weapon damage + 5% heals

    Berserk damage boost = 100% more weapon damage + 20% attack speed + 50% increased damage taken

    Berserk is more of a 1v1ing type of weapon. It gives the best unsparked dps, whereas G15 claws give the best sparked dps (unless of course you have a double -.05 with zerk so your zerk doesn't override spark attack speed).

    In 1v1 a BM would never spark, so the berserk proc giving attack speed + more damage boost is nice boost without having to make a full stop to cyclone heel... And you can save genie skills for EP / TM instead of wind shield.

    But now since CC is broken, it's better to go at least 2 pieces R9 if you're gonna be pvping. But otherwise if you're mostly PvE the G15 claws are the best DPS, assuming you still plan to get R9 ring.

    There's my 3 cents.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Strife_son - Sanctuary
    Strife_son - Sanctuary Posts: 1,217 Arc User
    edited September 2011
    i saw that person recast to and hes unlucky or they changed recast chance (wouldnt surprise me forcing ppl rank9) this is my recast from 18 months ago http://s300.photobucket.com/albums/nn23/gurnda2/?action=view&current=wepon.jpg thats how they came afetr using my hh100 and i never regret it

    Those are fantastic claws :o Congrats on your recast luck :3

    After a couple casts I got interval and revenge on my own, but also magic T__T
    Hesitant to gamble anymore with it for now.
  • Aasaf - Sanctuary
    Aasaf - Sanctuary Posts: 356 Arc User
    edited September 2011
    Do you remember how many recasts it took to get int and revenge?
  • Northern - Dreamweaver
    Northern - Dreamweaver Posts: 183 Arc User
    edited September 2011
    It took me 6 tries to get Int 19 str and revenge . I decided that was good enough and i will never roll them again.
  • prof
    prof Posts: 1,111
    edited September 2011
    why do you choose this armour set up? why r9 boots instead of lionheart, where you could drop the lionheart adorn and use r9 for the balanced defense? if you used lionheart boots, you gain 11 total str, 9 agi, and 3 more attack levels

    i'd think this would benefit you more, no? more stats, higher patk+accuracy?

    http://pwcalc.com/1d4aafd66f9556a5

    also, why waste so much money making -.05 interval claws? warriors can go full heavy with -.1 claws with 3.33 base, seems like a waste to go half light just for a few more points to attack on a weapon that's hitting so insanely fast that nothing can tank you anyway lol

    i'd question the.. interesting stoning choice.. but i've gotten enough blind rage that negating a bit of your opponents attack levels(which is just a buff of their already existing attack) is better than hp and normal defense on all classes..
  • Broederjr - Lost City
    Broederjr - Lost City Posts: 234 Arc User
    edited September 2011
    Do you remember how many recasts it took to get int and revenge?

    mine 0 recasts they came like that when i recasted my hh100 fists
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011
    prof wrote: »
    why do you choose this armour set up? why r9 boots instead of lionheart, where you could drop the lionheart adorn and use r9 for the balanced defense? if you used lionheart boots, you gain 11 total str, 9 agi, and 3 more attack levels

    i'd think this would benefit you more, no? more stats, higher patk+accuracy?

    http://pwcalc.com/1d4aafd66f9556a5

    also, why waste so much money making -.05 interval claws? warriors can go full heavy with -.1 claws with 3.33 base, seems like a waste to go half light just for a few more points to attack on a weapon that's hitting so insanely fast that nothing can tank you anyway lol

    i'd question the.. interesting stoning choice.. but i've gotten enough blind rage that negating a bit of your opponents attack levels(which is just a buff of their already existing attack) is better than hp and normal defense on all classes..

    I don't see a better sharding option except possibly saphire shards but that'd be a waste in PvE. I saw TheDan right that "after 1000+ Nirvana's (and I'm there) its boring and PvP is all thats left in the game", but I still find Nirvana more exciting than pk which bores the hell out of me. I know this is overkill for pve but overkill is my aim, lol.

    Comparing the build you suggested and my R9 build, I'd gain about +125 phys attack, 3 attack levels, and 180 accuracy (meh) and 700 mdef but I'd lose +.3 run speed, 1000 pdef, 1% crit, and 8 defense levels. It's kind of a wash since this would be my defensive build and the build I suggested has more defense. The offensive build I suggested on swap has more offense, too. I also am thinking R9 belt when I am in Delta and using axes almost primarily would be best defensively for the 4 piece set bonus of +10 defense levels.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • prof
    prof Posts: 1,111
    edited September 2011
    i find it hard to read your post for some reason.
    I don't see a better sharding option except possibly saphire shards but that'd be a waste in PvE.
    +vit stones..? *cough*.

    http://pwcalc.com/b14a8c7798fff513
    look, suddenly you don't die anymore

    also, i'm totally not a fan of +def/atk stones.
    I still find Nirvana more exciting than pk which bores the hell out of me.
    i'm not sure you're playing the right game if you're a big pve fan lol
    Comparing the build you suggested and my R9 build, I'd gain about +125 phys attack, 3 attack levels, and 180 accuracy (meh) and 700 mdef but I'd lose +.3 run speed, 1000 pdef, 1% crit, and 8 defense levels. It's kind of a wash since this would be my defensive build and the build I suggested has more defense. The offensive build I suggested on swap has more offense, too. I also am thinking R9 belt when I am in Delta and using axes almost primarily would be best defensively for the 4 piece set bonus of +10 defense levels.

    1. you're so concerned over patk that you would give up being unkillable to have slightly more, but using boots that helps balanced defenses+give more atk is bad?
    2. +.3 run speed doesn't mean ****
    3. 1k is an irrelevant amount of pdef to a heavy char
    4. if you cared about crit, you wouldn't be statted minimum for agi
    5. you have less defense levels due to no stones in boots, genius

    warriors have the ability to have a 'one size fits all' set, with maybe one interchangeable accessory for defense+various weapons. yet, you'd rather refine 2 boots, 2 wrist, an adorn you don't need, and 2 tops.

    you're not holy, why are you gearing like you are?
  • Fresh_Corpse - Sanctuary
    Fresh_Corpse - Sanctuary Posts: 99 Arc User
    edited September 2011
    JOSD's are 90 mill a pop if you can socket 20 of the damn things for a total cost of 1.8 bill you can afford a damn g 16 cube necky to cover the m def loss of the lionheart belt

    and icebourn stones are 60 mill a pop pretty sure you could fund a set for the bracers if your a pvp addict and just need that m def

    Oh and you may as well bump the refines to full +11 as at the current cost its a more cost effective survival per coin thingy to +11 than to shard 1 damn JOSD

    And def level shards are exelent if you consider the +15 def bless personaly I like to have enough to cold stop at least the damn jones blessing while wearing an anni, hate those things.

    http://pwcalc.com/cbad35a7d433a79b This will most likely be my bm's endgame not ideal in any sense but It will still pack a hell of a punch in 1v1 pk and is good enough to run and stun in tw throw on a set of unnessecaraly overclocked +12 2x garnet gem deicides and you have the high end of what a light merchant farmer will get in almost 3 years of play. Simply put its a horribly outdated build but lets face it.

    full rank 9 will let you faceroll **** build toons and aoe pve, vs other rank 9's your a damn +5 GX bm back in 09, utterly overpriced ****, you will not kill anyone with half a brain. Wind shild level 10 does the samn damn thing as a 2 bill in gear in mass TW as it lets you get close and play stun ****.

    That said I have nothign against those goign for "real" endgames, I just gave up lol. As an analogy if I'm driveign the slowest car on the road I'd rather it be a damn classic cadilac than a new gen car with bells whistles and a blown broken engine.
    I give up on beign a blademaster. Gonna go wave my tranny **** around and pew pew.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2011
    If I assume correctly (that you're demon), you will want to also consider your chi regen abilities in 1v1 as well.

    I've PvPed with a +12 G15 weapon and a +11 TT100 weapon against _Kween_, played by kirby a +12 R9 wiz with a 100 dex genie, and found myself doing better with the TT100s simply because I would regen chi faster to keep up a stun-lock.

    That's the main reason I back off from G15 over G13 in 1v1/TW is cause I can't keep up with the chi costs after the first 2-3 minutes. Sure the damage is slightly more, but chi is less, and if I could have gotten back my money I wasted re-rolling 66 times I could have +12 JOSD'd/Saph Gem'd everything instead.

    The most cost efficient way for damage with your money is probably just +12ing your old G13 claws if you were only planning to +10 the G15.

    Take a look, http://pwcalc.com/c9a6bf1ea1124244 from +12 G13s, with higher damage than the G15 +10 and probably less money too if you include reforging costs.

    G15 is kinda bad in long term PvP, but good for farming because you're still 5aps sparked. If you have epic luck and spare money I would only settle for double -.05 on the weapon tbh. I unfortunately don't have the luck haha, so it's a heavy coin sink rolling for those stats.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011
    If I assume correctly (that you're demon), you will want to also consider your chi regen abilities in 1v1 as well.

    I've PvPed with a +12 G15 weapon and a +11 TT100 weapon against _Kween_, played by kirby a +12 R9 wiz with a 100 dex genie, and found myself doing better with the TT100s simply because I would regen chi faster to keep up a stun-lock.

    That's the main reason I back off from G15 over G13 in 1v1/TW is cause I can't keep up with the chi costs after the first 2-3 minutes. Sure the damage is slightly more, but chi is less, and if I could have gotten back my money I wasted re-rolling 66 times I could have +12 JOSD'd/Saph Gem'd everything instead.

    Actually, that reminded me of two things I've been experiencing lately. On my sin I advocate Rank 8 daggers. Do the math and Rank 8 daggers at 4.0 do about 27% more dmg than G13 daggers at 4.0 and even when a person is 5.0 with single socket G13's the Rank 8 daggers (both at +10) will out DD them at 4.0. It's not all about aps but sometimes its about dph.

    Here's what I learned. Even though I can out DD G13's in a straight spam spark at only 4.0 if I get sealed, use any skills etc... I fall short of a perma spark and have to use a chi skill to get my 3 sparks back up. BMs don't have chi skills except on their genie and I could stick with the LA hybrid and G15s and be 3.33 ->5.0 or I can stick with the G13 lobster claws and go 2 pieces R9 and be 3.33->5.0. What I'm finding out I would really prefer not to do it be 2 pieces R9 and G15 and only 2.86->4.0 because then I barely am making 3 sparks and if anything interupts it (like having to HF, which I do alot) then I'll really fall short on chi and attack 2-4 seconds unsparked.

    The other thing I was thinking about is after making fun of an archer friend who +10'd his Gorenoxes he was arguing how he's stil 5.0 and when proc'd they do almost as much damage as deicides, yadda yadda yadda... So we watched it during a Nirvana run. In a good squad the boss was about 1/2 dead before he procced, and sometimes entirely dead and he didn't proc, lol. So if I am spark spamming Revenge is active 94% of the time or something but if I'm starting a new boss that only takes 15 seconds to kill its active less than half the time.


    I'm still considering all builds as I farm my Rank 9 ring but it looks like 2 piece R9 and +12 G13s is the best all purpose build for me.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited October 2011
    Depends on if you're solo farming or not mostly. If you're with a group of APS, you're going to be HFing anyways. At that point the difference of which claw set you're using won't make a difference one way or the other. The only time it would, is in the longer battles where you're likely to be proc'ing.
    Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura

    Get a High lvl Fist warrior use it, Restat to axes. GG - complexx

    :NOTE: These signatures are to forever immortalize, how stupid people can be.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited October 2011
    Uhg, hey lets repeat things josh said a year ago in the thread.

    G 15 is pointless unless your sparked or get +20 attack levels/2x-.05 as even with revenge or berserker its still only 20-25% more dph unsparked (less sparked) compared to the 25% higher unspared attack speed of g 13 higher chi gain and above all else lower cost. Idealy at endgame each bm should have both a set of g 13 claws and g 15 however very few bm's can afford or even want to consider a set of fists for use only when sparked thus for the vast majority of us G13 claws (vana tt 100's deicides) will be endgame. Ofc with sins around these days you can spend the same amount on a similar g 15 weapon along with roughly 150 mill in peices you didnt already have and get a g 15 zerk sin for pve that does almost 3x your bm's damage.

    *facerollpuppypunt*
    Gifs are hard to make work here
  • Hattori_ - Archosaur
    Hattori_ - Archosaur Posts: 51 Arc User
    edited October 2011
    is it wurth to +12 tt100 fists ...yeah the refine is **** but +10 they just dont do much dmg....
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited October 2011
    Here's the link you wanted, it's current end game for my BM due to the play stop I had leaving it midway between things. Originally was going to have different gear set-up, but since the DoD price went obscene some things will be kept that would have otherwise been replaced. So not optimum, but considering the lack of interest I have in farming the coin to get the end game I was going for, it's the best my BM will be getting.

    http://pwcalc.com/64d0deeed4690d99
    Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura

    Get a High lvl Fist warrior use it, Restat to axes. GG - complexx

    :NOTE: These signatures are to forever immortalize, how stupid people can be.
  • WangZi - Dreamweaver
    WangZi - Dreamweaver Posts: 279 Arc User
    edited October 2011
    In my opinion, +12 TT100 is pretty weak compared to +12 Nirv Claws

    and even if you're in a group of APSers, it still matters what claws you use because you can easily spark-HF (although some BMs don't do this, don't know why)

    what I usually do is spark-HF, spark-DD, spark-HF, repeat (if whatever we're killing isn't dead yet)
    [SIGPIC][/SIGPIC]

    Sig made by Dorset b:victoryb:thanks
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited October 2011
    In my opinion, +12 TT100 is pretty weak compared to +12 Nirv Claws

    and even if you're in a group of APSers, it still matters what claws you use because you can easily spark-HF (although some BMs don't do this, don't know why)

    what I usually do is spark-HF, spark-DD, spark-HF, repeat (if whatever we're killing isn't dead yet)

    If i drop to 4.0 and Spark + HF reaching 3 sparks again becomes difficult. My cloud eruption gives me about 1.5 sparks and HF takes 2 seconds of the sparked time so

    4 sparks (starting) - 3 spark (demon spark) + 1.5 sparks (cloud eruption) - 2 sparks (HF)= 50 chi left and now I only have 13 seconds of sparked time to get back up to 3 sparks for perma spark. 13seconds x 4 aps x 5 chi per hit=260 chi so technically I can do it once assuming the boss doesn't move (random) or I get sealed. If it does I become unsparked and 2.86 causing a huge dps loss.

    Also, that trick would only work once since then I could only get 3 sparks per 15 seconds (4 aps, 15 seconds, 5 chi per hit=300 chi) and I would not be able to get back above 3.1 sparks assuming I have perfect spark timing and I'm never interupted.



    I honestly think... Since PvP is such a small, boring part of the game and I have friends, alts, base buffs so I am rarely unbuffed http://pwcalc.com/fd7b1a91a85cb8b0 This will prolly be my endgame. 10.8k hp, 14.2k pdef, 4.8k mdef self buffed. 13.9k hp, 18k pdef, 7.5k mdef buffed. 54 attack levels and 30 defense levels. Very respectable atk/def levels and defense with the highest dps I can figure out how to get and still be practical.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited October 2011
    If i drop to 4.0 and Spark + HF reaching 3 sparks again becomes difficult. My cloud eruption gives me about 1.5 sparks and HF takes 2 seconds of the sparked time so

    4 sparks (starting) - 3 spark (demon spark) + 1.5 sparks (cloud eruption) - 2 sparks (HF)= 50 chi left and now I only have 13 seconds of sparked time to get back up to 3 sparks for perma spark. 13seconds x 4 aps x 5 chi per hit=260 chi so technically I can do it once assuming the boss doesn't move (random) or I get sealed. If it does I become unsparked and 2.86 causing a huge dps loss.

    Also, that trick would only work once since then I could only get 3 sparks per 15 seconds (4 aps, 15 seconds, 5 chi per hit=300 chi) and I would not be able to get back above 3.1 sparks assuming I have perfect spark timing and I'm never interupted.



    I honestly think... Since PvP is such a small, boring part of the game and I have friends, alts, base buffs so I am rarely unbuffed http://pwcalc.com/fd7b1a91a85cb8b0 This will prolly be my endgame. 10.8k hp, 14.2k pdef, 4.8k mdef self buffed. 13.9k hp, 18k pdef, 7.5k mdef buffed. 54 attack levels and 30 defense levels. Very respectable atk/def levels and defense with the highest dps I can figure out how to get and still be practical.

    http://pwcalc.com/fb2eb3af5609d3ee

    now you may lose a little hp and def but dont worry, I think this will suit your love of damage better.
    Gifs are hard to make work here
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited October 2011
    http://pwcalc.com/fb2eb3af5609d3ee

    now you may lose a little hp and def but dont worry, I think this will suit your love of damage better.

    I laughed ! and then laughed some more. b:laugh
  • Appleyard - Heavens Tear
    Appleyard - Heavens Tear Posts: 4 Arc User
    edited October 2011
    this is my endgame build with my g15 fist :)
    im one of the lucky ones with 2x interval stat

    http://pwcalc.com/5e10239030901f73