World boss idea
Northern - Dreamweaver
Posts: 183 Arc User
Ok, under the current system it is very hard to actually farm the chrono pages for lv 100 skills- yes, i know 100 skills mostly suck but still.
My idea is that world bosses whould randomly spawn once every 12 hours. Under the current every 24 static allows the boss to be consta farmed by only a select few and random repawn times would stop that.Increased spawn times would help populate lv skills in the game.
Also I farm several myself, and while it will suck to loose the income I support the above idea. Currently I have to Solo about 5 world bosses for even one chrono page. Drop rate needs increased. If you were actually dividing between full squad you would have to kill nearly 30 world bosses just to get each person 1/20th of thier skill pages. obviously that is way too time intensive for working people who have responsibilities.
My idea is that world bosses whould randomly spawn once every 12 hours. Under the current every 24 static allows the boss to be consta farmed by only a select few and random repawn times would stop that.Increased spawn times would help populate lv skills in the game.
Also I farm several myself, and while it will suck to loose the income I support the above idea. Currently I have to Solo about 5 world bosses for even one chrono page. Drop rate needs increased. If you were actually dividing between full squad you would have to kill nearly 30 world bosses just to get each person 1/20th of thier skill pages. obviously that is way too time intensive for working people who have responsibilities.
Post edited by Northern - Dreamweaver on
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Comments
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It also sucks that the big factions kill the majority of the world bosses now right after they spawn and no one else is able to do them.
I'd rather see them spawn after 4 hours.0 -
Tiageos - Sanctuary wrote: »It also sucks that the big factions kill the majority of the world bosses now right after they spawn and no one else is able to do them.
I'd rather see them spawn after 4 hours.
And have them roam... but not disrupt too much because that would cause more QQ.0 -
Tiageos - Sanctuary wrote: »It also sucks that the big factions kill the majority of the world bosses now right after they spawn and no one else is able to do them.
I agree with this, though I don't think every 4 hours would help much. It sucks that most wb are killed as soon as they spawn by a few dominating (tw) factions. Even when, with a smaller faction, you find one alive and actually start to kill it, there will be some big faction show up and try to get the kill and/or insult you for stealing it. Last time our faction found a wb alive, the time we gathered some ppl 1 of the big factions showed up. We actually did get the kill, but we got a lot of insults for "stealing their wb" that were mainly meant to heal up their hurt ego's for "loosing" a dps contest against some B-grade faction.
I think a more viable idea, with as purpose to allow more players to actually kill a wb (and not really for more chrono pages, which can also drop from cardbosses I think), would be for factions to spawn wb inside their faction base or something like that. With as reward just coins to up base structures, contribution, base materials (yes, just stuff that won't make some big faction to chain-kill it for drops). Maybe limit at 1 per week/day. Just an idea to get more players to actually fight a wb for fun with faction.0 -
The thing is the spawn on an exact timeframe. You kill the boss an write down time an just be there when it spawns. This makes it so that nobody else can kill it. I definitely would like to see random shorter respawn times, but Random respawn time is most important.0
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Factions aren't even hogging some of them, as is evidenced by the OP :Northern - Dreamweaver wrote: »
Currently I have to Solo about 5 world bosses for even one chrono page. Drop rate needs increased.
If you are farming these, solo, then far more than changing the drop rate (lowered if anything) and spawn time needs to be done.0 -
These arent really killed by factions any more. A squad of 2 or 3 APS users can kill a WB in a few mins.[SIGPIC][/SIGPIC]
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I support the idea of random spawn times, and maybe once every 12 instead of 24 hours. So twice a day it would show up at an unpredictable time. That way smaller factions that happen to spot one might get to kill it. It isn't a perfect solution but it gives other factions a chance.[SIGPIC][/SIGPIC]
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I'd support this idea too. The probs are: 1a. if there would be anyone in company who would play this game too, they already would have changed it. 1b. If they would be able/ allowed to do that. 2. When they would tell this the (new) chinese devs NOW, they MIGHT change this in a view YEARS. Or never.
I'd have also alot of suggestions to make the game way better. But there is no1 who's listening at the other end.0 -
When someone, no matter what char he has, can solo a World Boss, it says a lot....
The game is in fact broken.0 -
I say once per hour to let them spawn. Not like their existence is hurting anyone. I like seeing and messing with the world bosses. I remember when I was level 30's and saw Dipther for the first time...then saw a sin solo it. I came down and took the coins that he left, and was curious to see it again. Came at some other point, just in time to see a faction kill it. I've never seen it again....or sonic oppressor...since a faction killed it...or centiminator since then...or other bosses...and considering that I like to be and always have been factionless...it'll give a chance for those of us who are not in a faction to kill them with our friends...(though I did get in a few potshots on those bosses that I did see...exempting Dipther. Lol.)
...and yes...Chrono pages drop rate needs to be drastically increased...especially considering that the level 100 skills aren't especially all that great. The final skills should already cost enough to learn. It shouldn't also have to come with a tedious amount of grinding too."Male Player using female toon. Please don't flirt with me."
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it would be fun if they could have a WB room in faction bases.
But to be fair, have the boss stats = to the squads stats who has aggro ^^
would hate to be in a APS squad if that were so[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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that would be great- i miss the fun of a guild getting together to do wold bosses.
one guild i was in, one day a week was WB Day, and we would divide up into squads and we all knew our jobs. we would go from one to the other, having a blast the whole time! we didnt get any drops, but the guild leader would send us all money...not to be sneezed at, especially at the level i was@ ^_^b:chuckleAnnalyse - Heavens Tear wrote: »I support the idea of random spawn times, and maybe once every 12 instead of 24 hours. So twice a day it would show up at an unpredictable time. That way smaller factions that happen to spot one might get to kill it. It isn't a perfect solution but it gives other factions a chance.[SIGPIC][/SIGPIC]
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Every1 support this random spawn idea, but truth will be it will not happen. I never heard some IMPORTANT player suggestion come to reality in this game.[SIGPIC][/SIGPIC]0
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FoxRunning - Heavens Tear wrote: »that would be great- i miss the fun of a guild getting together to do wold bosses.
one guild i was in, one day a week was WB Day, and we would divide up into squads and we all knew our jobs. we would go from one to the other, having a blast the whole time! we didnt get any drops, but the guild leader would send us all money...not to be sneezed at, especially at the level i was@ ^_^b:chuckle
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Northern - Dreamweaver wrote: »Ok, under the current system it is very hard to actually farm the chrono pages for lv 100 skills- yes, i know 100 skills mostly suck but still.
My idea is that world bosses whould randomly spawn once every 12 hours. Under the current every 24 static allows the boss to be consta farmed by only a select few and random repawn times would stop that.Increased spawn times would help populate lv skills in the game.
Also I farm several myself, and while it will suck to loose the income I support the above idea. Currently I have to Solo about 5 world bosses for even one chrono page. Drop rate needs increased. If you were actually dividing between full squad you would have to kill nearly 30 world bosses just to get each person 1/20th of thier skill pages. obviously that is way too time intensive for working people who have responsibilities.
thats where i stopped reading
not supose to solo. thats is one,
5 a day and still onely 1 drop on each attempt? ya right...
and above all, there are peaple who got their allarm clocks set on when they last killed their WBs so they can farm is again,
so the onely thing i can make up out of your post is, is that other have beat you to it0 -
CessiI wow your obviously not thinking. The point is I am one of those who has A piece of paper with 5 times wrote down an my alarm clock set. I literally kill 5 world bosses a day an get 1 chrono page on average.
My point was that if it was random spawn time I wouldn't be able to do that. My other point was that if they increased the drop rate, I wouldn't need to do that in order to get my skills without buying them from someone else doing exactly what I am.0 -
Northern - Dreamweaver wrote: »CessiI wow your obviously not thinking. The point is I am one of those who has A piece of paper with 5 times wrote down an my alarm clock set. I literally kill 5 world bosses a day an get 1 chrono page on average.
My point was that if it was random spawn time I wouldn't be able to do that. My other point was that if they increased the drop rate, I wouldn't need to do that in order to get my skills without buying them from someone else doing exactly what I am.
Jezus of course we need random spawn, just because of players like you. What about others and their chance to get page? Is really unfair that WB can be killed solo. But I blame dev. for this.[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »Every1 support this random spawn idea, but truth will be it will not happen. I never heard some IMPORTANT player suggestion come to reality in this game.
You forget about auto-path! That's a forum suggestion, and so important to me that I'd probably instant rage quit if they took it out. b:laughNorthern - Dreamweaver wrote: »CessiI wow your obviously not thinking. The point is I am one of those who has A piece of paper with 5 times wrote down an my alarm clock set. I literally kill 5 world bosses a day an get 1 chrono page on average.
My point was that if it was random spawn time I wouldn't be able to do that. My other point was that if they increased the drop rate, I wouldn't need to do that in order to get my skills without buying them from someone else doing exactly what I am.
There is no need for an increase in drop rate on chrono pages. Cardbosses can also drop them, and you can kill them pretty much infinately. Also, they are not all that expensive. Considering you got gear to solo wb, you can't say they cost a fortune b:laugh
I also don't think that random shorter spawn times will help that much. Every old-fashioned faction "wb coordinator" has alts to cover many wb spots. I'm sure many of the wb soloers have the same.0 -
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Drop Increase on chrono page is simply not gonna happen.
Chrono pages are in the ToBL page, that alone prevent em to change a game function that would lower their income.
Random spawn might happen, but the chances are very low since devs dont give a shift about free/farming aspect of the game anymore.[SIGPIC][/SIGPIC]
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Random spawn won't help... In every large faction, at least on LC, there are a few people that check all of the world bosses regularly... they have npc's planted at each one, all they need to do is log in to that char to check. The same half dozen people that kill all of the world bosses will still be the ones who kill them. b:bye
BTW, must suck for all of you who still play. TWO new expansion lands, no new world bosses. lolI post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »
BTW, must suck for all of you who still play. TWO new expansion lands, no new world bosses. lol
There is no "real" new world bosses, I will admit.
But Tideborn brought us public quest that has a few nasty ones for a "average" player.
And Earthguard brought us some Obsidian ones that can be bothersome at the level you get them as divine quest. Not to mention some a bit harder ones like that Ancient Gate : Null or something in the new area.Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
....^o^, silly! visually limited=choose what colour makes things easier to see. if i could, i would recolour some of the nasty lil mobs that blend into the walls of places like Frostcover Grounds. wouldnt that be fun, have them in greens or such, in those dreary brown halls! ^0^b:chuckleDeceptistar - Sanctuary wrote: »turquoise imposter since sept 2011 D;[SIGPIC][/SIGPIC]
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Michael_Dark - Lost City wrote: »Random spawn won't help... In every large faction, at least on LC, there are a few people that check all of the world bosses regularly... they have npc's planted at each one, all they need to do is log in to that char to check. The same half dozen people that kill all of the world bosses will still be the ones who kill them. b:bye
BTW, must suck for all of you who still play. TWO new expansion lands, no new world bosses. lol
Random spawns would help a lot. Right now people just set routine on wednesday and they can keep that same order the whole week and totally lock down those bosses. Their knowledge of the spawn order is what makes it easy to lock down and it only takes them an hour a day.
With random spawns they are on the same footing as everyone else and won't be able to stop people from getting the bosses that spawn when they are offline or not checking. They certainly won't be able to kill bosses as soon as they respawn.[SIGPIC][/SIGPIC]
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