Game is not worth playing without double drop rate

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Comments

  • Koolaid - Heavens Tear
    Koolaid - Heavens Tear Posts: 44 Arc User
    edited October 2011
    Whoever voted to forever have x2, you guys just want it easy. Then you will ask for x3 then x4 and so on.

    The drops are fine as they are. Gold mats and stuff are rare, and rare drops can't be called rare if it drops easily.

    Probably want the boss to drop all the Green TT mats needed in 1 kill too huh


    People are meant to suffer in TT and nirvana. That's PW
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited October 2011
    Go play on a pserver with 1000x exp, 500x spirit, and 200x drops or whatever. Kill one mob and bam, you're level 10 and have... 500 coins.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Sidwinder - Heavens Tear
    Sidwinder - Heavens Tear Posts: 353 Arc User
    edited October 2011
    What I like about 2x the most is I can get them dq's done faster so more silver orders to sell for coin. That's pretty much what I like about 2x the most I still grind doing dq's for exp and money either way but it is nice having that higher drop rate.
    [SIGPIC][/SIGPIC]
    Sidwinder-HT
  • Ikarium - Dreamweaver
    Ikarium - Dreamweaver Posts: 631 Arc User
    edited October 2011
    Go play on a pserver with 1000x exp, 500x spirit, and 200x drops or whatever. Kill one mob and bam, you're level 10 and have... 500 coins.
    Why stop there? People voting for 2x all the time obviously want it even easier. Theres one pserver I tried that upon logging with a new char you get an item in your inventory - right click it and you're instant level 105 with full TT90/99 gear all refined.
    Sounds more like what they want :P
  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited October 2011
    I only play the game on x2 drop "events", on x1, I go inactive.

    This.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • Amencat - Sanctuary
    Amencat - Sanctuary Posts: 484 Arc User
    edited October 2011
    bishb0sh2 wrote: »
    also PWI needs to add gold sinks to the game. increase repair costs of gears. endgame OP gear like rank 9, nirvana etc should have extremely high repair costs.

    this ++
    Some Rules each PWI Gamer should know
    1. Dont break this rules & no matter what: DONT TRUST ANYONE!
    2. Dont pay wine or heads fee (like to get kicked after that?) b:chuckle
    3. Dont borrow items (since when return gms scammed stuff?) b:embarrass
    4. Dont use your password in faction-forums (like hacks?) b:fatb
    5. Dont give your mats to the tt-banker (obvious, not?) b:beg
    6. Dont wait for help, or heals, or any other miracles,... (for more examples just play pwi and you will hate the whole humanity) b:bye
  • WizzusChrist - Archosaur
    WizzusChrist - Archosaur Posts: 41 Arc User
    edited October 2011
    Ask and ye shall receive.
  • Salasyn - Heavens Tear
    Salasyn - Heavens Tear Posts: 286 Arc User
    edited October 2011
    wow Amen, I Just Noticed Even Your Sig Is Negative, Did You Not Get Enough Hugs As A Child Or What?

    Lol +100000000000000000000000000000000000
    [SIGPIC][/SIGPIC]
  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited October 2011
    If there was a permanent double drop, then people are going to ask for a triple drop and so on...

    This sais all.

    Just put all mats in the boutique, problem solved.
  • Viper_girl - Heavens Tear
    Viper_girl - Heavens Tear Posts: 541 Arc User
    edited October 2011
    bishb0sh2 wrote: »
    also PWI needs to add coin(corrected) sinks to the game. increase repair costs of gears. endgame OP gear like rank 9, nirvana etc should have extremely high repair costs.

    if you reduce the amount of coin in the economy it will be easier for new players to start playing. more new players = better game & more cash shoppers.

    leveling rate increase would also be nice for lvl 60+

    Agreed, as I mentioned in an earlier post, increase in coin supply=inflation. But I like the concept of making the biggest coin sinks at the high level end, instead of at all or low levels.

    Maybe if attacking at 5APS starts to cost a decent amount in repairs, it will help cool the APS craze and encourage squads to bring in other classes to mitigate their cost.

    Oh and how about this staying in Stealth has high damage on Sin equipment. That might be a partial solution to the Sin OP problem.
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited October 2011
    GL finding any help if the repair bill will be too extreme, you will end up paying their rep bills like we had to do it for barbs not so long ago.
  • Viper_girl - Heavens Tear
    Viper_girl - Heavens Tear Posts: 541 Arc User
    edited October 2011
    GL finding any help if the repair bill will be too extreme, you will end up paying their rep bills like we had to do it for barbs not so long ago.

    Um help for WHAT? As it is most high end squads are APS Sins and BMs only. This may help balance out squads when they realize that Casters and debuffing can reduce their repair bill to be worthwhile.

    If you are talking about a high level helping out a lowbie, the repair bill will be nothing since the boss is killed so fast.
  • SoulPlay - Heavens Tear
    SoulPlay - Heavens Tear Posts: 194 Arc User
    edited October 2011
    repair cost increase ??? yay i think not im not a Nirvana farmer( seekers are shunned away) so i dont make insane coins oh btw try to repair full r8 on a seeker i have 300k+ repairs bills alot and thats just from helping low lvls

    as for drop rate i just dont care anymore more this games sinking

    also these people say increase quest exp etc etc wtf it only takes 2 week now to get from 1 - 70
  • ItsAWolf - Archosaur
    ItsAWolf - Archosaur Posts: 464 Arc User
    edited October 2011
    repair cost increase ??? yay i think not im not a Nirvana farmer( seekers are shunned away) so i dont make insane coins oh btw try to repair full r8 on a seeker i have 300k+ repairs bills alot and thats just from helping low lvls

    as for drop rate i just dont care anymore more this games sinking

    also these people say increase quest exp etc etc wtf it only takes 2 week now to get from 1 - 70

    Yeah, my seeker already gets a 150k repair bill within an hour, and that's at lvl 80. I don't need any bigger bills tyvm lol.
  • Amencat - Sanctuary
    Amencat - Sanctuary Posts: 484 Arc User
    edited October 2011
    GL finding any help if the repair bill will be too extreme, you will end up paying their rep bills like we had to do it for barbs not so long ago.

    thats the point!

    learn to play the game the normal way and stop asking for everything done in seconds from R9 players >_>

    to increase the repair cost of R9 would be such a pleasure for those who dont have it XDDD
    i really love this idea
    Some Rules each PWI Gamer should know
    1. Dont break this rules & no matter what: DONT TRUST ANYONE!
    2. Dont pay wine or heads fee (like to get kicked after that?) b:chuckle
    3. Dont borrow items (since when return gms scammed stuff?) b:embarrass
    4. Dont use your password in faction-forums (like hacks?) b:fatb
    5. Dont give your mats to the tt-banker (obvious, not?) b:beg
    6. Dont wait for help, or heals, or any other miracles,... (for more examples just play pwi and you will hate the whole humanity) b:bye
  • concotsu
    concotsu Posts: 0 Arc User
    edited October 2011
    Well it does kinda suck immediately after 2x is over but I still enjoy playing. 2x isnt that big a deal for me anyway since im too lazy to do anything and I always lose my drive to go for things I wanna get ingame. But it is awesome to have 2x drops when I start randomly killing mobs in Hell for about 2 hours b:pleased
  • Aneurysmal - Heavens Tear
    Aneurysmal - Heavens Tear Posts: 798 Arc User
    edited October 2011
    If double drop was permanent, everything would be cheaper, but nothing would be worth farming for the farmers anymore once they got their own gear. A weekend a month would still be a positive novelty though, though lunar drop rates should be 1.5x what they are as a norm, they were originally 1.5x current when the "new" version of lunar was released.
    to increase the repair cost of R9 would be such a pleasure for those who dont have it XDDD

    Try getting a half mil repairbill in any other gear, r9 repairs are already higher.
    Main:
    [SIGPIC][/SIGPIC]
    Alts:
    Lypiphera 101 Cleric
    Incompetance 100 Blademaster
    MetalPenguin 101 Seeker

    b:dirtySolara_Craft/Disarmonia_Xb:dirty
  • TanisHawkeye - Dreamweaver
    TanisHawkeye - Dreamweaver Posts: 171 Arc User
    edited October 2011
    Oh and how about this staying in Stealth has high damage on Sin equipment. That might be a partial solution to the Sin OP problem.

    I would say that I don't really mind the idea, but how exactly do you reason that? While being sneaky I'm constantly bashing my gear into walls and on the floor? Really stealthy >.>

    Maybe you could have it that you are slightly less battle ready from all the sneaking around and cause equips to take more durability damage for a few seconds after they come out of stealth? Idk, it could be a decent change but you'd have to put in a reason for it...
    thats the point!

    learn to play the game the normal way and stop asking for everything done in seconds from R9 players >_>

    to increase the repair cost of R9 would be such a pleasure for those who dont have it XDDD
    i really love this idea

    Well hey, I don't ever plan to get R9 gear, so I'd be okay with this change b:victory
  • WangZi - Dreamweaver
    WangZi - Dreamweaver Posts: 279 Arc User
    edited October 2011
    Agreed, as I mentioned in an earlier post, increase in coin supply=inflation. But I like the concept of making the biggest coin sinks at the high level end, instead of at all or low levels.

    Maybe if attacking at 5APS starts to cost a decent amount in repairs, it will help cool the APS craze and encourage squads to bring in other classes to mitigate their cost.

    APS does have high repair costs, we're hitting 5 attacks per second, and every hit increases repair cost. So in a squad where the APS person is the tank, we're paying more repairs on weapon, and more repairs on armor since we're tanking (in my opinion, others might have their own point of view).
    [SIGPIC][/SIGPIC]

    Sig made by Dorset b:victoryb:thanks
  • Viper_girl - Heavens Tear
    Viper_girl - Heavens Tear Posts: 541 Arc User
    edited October 2011
    APS does have high repair costs, we're hitting 5 attacks per second, and every hit increases repair cost. So in a squad where the APS person is the tank, we're paying more repairs on weapon, and more repairs on armor since we're tanking (in my opinion, others might have their own point of view).

    Well I know that, but obviously it isn't enough to offset the money making side of an ALL APS squad.

    My suggestion is being made to try to bring back some balance into the game between classes and making it easier for lowbies (by reducing inflation).
  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited October 2011
    In truth, even max aps guys really aren't making much when its not double drop. The reality is that they have to make a very much just to break even for the cost of those high refines, expensive gems, godly expensive equiptments, an costly charms. The top aps guys/girls are running characters with multiple billions of coins invested.

    The true kings of this game are merchants, followed by -insane- cash shoppers, and aps users who constantly farm several hours a day.