One of the reason people don't quest no more.

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Sir_Puma - Raging Tide
Sir_Puma - Raging Tide Posts: 780 Arc User
edited September 2011 in General Discussion
Ever wondered why people powerlevel or use FC to skip most quests except culti ones ?

I will give you a exemple.


Fallen Phoenix Elder (477,609) In Hell.

A solo task :

Kill me 40 Guardians of demons (lvl 101) and I will reward you.

Reward ? : 808 coin, 4040 exp, 5050 spirit

Excuse me ? What is that even do to me at lvl 101 ? Even if I divide their exp by 2 (since it's 2x), Killing 40 gives me 24 000 exp, 10 000 spirit (That's just calculating "normal" ones) and a lot more coins then that just in drops, and coin.

Most people aren't hardcore like me to want to do all quests possible, but making them a bit more rewarding , would surely help, don't you think ?

I think quests were badly calculated, what's a lvl 101 quest giving me 69k exp as reward gonna really do on 267 MILS exp needed ? If I calculate right, not even 1%.

I know this is gonna probably get moved in the suggestion forums where it will be forgotten. But here are a few ideas.

-- Would you like a new cs implemented that gives more for the money at lvl 100+ ?

-- Would you like additionnal/better rewards from quests over lvl 80+ ?

Even starting over lvl 70, quests exp versus what you need starts to be quite lame, which forces most player to FC, FC , FC, FC their way to 100. Is that really what the company wants ? Seems like it.. The more they get cash, better it is... Let's see now..



A- Get a char to 75+.

B- Charge cash to pay for heads (or run with friends)

C- Get to 100, charge to get R8 (or merchant)

D- Get to 101, charge more to get R9 (or merchant)

E- Get to 105, using a semi-banable glitch

F- Get bored, re-roll another char.

G- Charge to pay for FC heads (or merchant)

H- Go back to A

Something as to be done. I'm not specialist to get community on my side , as most right now as heavy cs'ers or good/excellent merchants. But what about the rest ? What about those who can't do **** in game, cause all rich people hang together and make more cash together, sell things more and more each day.

Sure, some will say "make friends", I have some, that promised me thousands of things. Only one that really helps is my gf that works, gets some packs, wins stuff, gives me some money here and there to help me out. Seems everyone I meet around my lvl has better gear then me and I freaking grind each day. 460 000 dragon points accumulated (and on that i can't even count how many I cash-shopped to make more cash, less points) and I don't even have map 2 in oht yet, and play on 3 chars.

Make some dailies that pay more, do something. Bring the community back together and not the rich on one side and the poor on the other.. Not everyone works, not everyone knows how to merchant. I dunno, do level brackets for events, so it's just not the R9 +10 that always win them. A lot of people actually whine that "game has no end-game content" but they keep putting cash in and making the gap wider between those who pay for the game and those who play for free.

GM's :

Do something, I dunno. Talk to China into making more events for the average player, not just those who put 1000$ in (or merchanded their way to over 1 billion in bank).

Ask them to bump a bit up some quests rewards. Geez, right now, you are responsible (well ok, maybe dev's are, not gm's..) of creating a bunch of greedy players by giving "free" hypers to cs'ers. Hello ? Then most of those once 101+ don't give a **** going to help anyone on a lousy fb that would give them 100k exp from tabs when they need 500 mil exp. They won't care to go either for rep, since u made rep cheap.

So more and more each day, people over disk passing HOURS just to set up a bh69/79 squad, even bh39/51/59 now seems to be harder and harder to make a squad up.

During that time, we see people using 100k + worth of teles and over 10-15 mins of time trying to find that elusive 4 APS BM for a nirvana squad that takes 5-10 mins. Excuse me ? Just world chat right off u'll take any APS, heck, your run will take 5-10 mins more , maybe will even go smoother cause that BM knows when to HF and AD/Extreme poison on genie. And you might actually save cash AND time, if you look at it.

I see people stiing almost all day in South Bank going "I'm +12, i'm so OP, i'm so OP" and meters from there, on disk, someone has been asking for 2 hours for a squad for a simple bh69 wined, that would take 5-10 mins to do. I mostly see those calls when i'm squaded myself.

I whined enough and derailed off my own subject..

We need better quests rewards, better dailies, events that everyone can go and have fun, somethign to bring community back together !!!

b:surrender
Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
Post edited by Sir_Puma - Raging Tide on
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Comments

  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited September 2011
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    I agree.

    You can easily do just quests to get up to a range of 30-40 not even in 2x. But 40-50 you start running out of quests and you get so few per lvl that you must grind to lvl. 70+ is worse 90+ 100+ major joke. Yes Cultis at higher lvls can take a long time if you don't get help and OHT quests can be annoying.

    About the only thing that is worth keeping you busy is farming TT if you want to farm your gear instead of CSing it or just getting from the AH TT can keep you busy (though bored) during those lvls to get gear.

    Sadly I think PW wants everyone to power lvl and then CS r8/r9
    [SIGPIC][/SIGPIC]

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  • jimbillybob46310
    jimbillybob46310 Posts: 0 Arc User
    edited September 2011
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    +1 Zora on the CSin.

    Not to pick on somes maths skills but 1% of 267m= 2.67m so 69k @ lvl 101 is like .025%.
    and people wonder why theres plvlin goin on.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited September 2011
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    If we restricted entry to FF until 75, there wouldn't be any powerleveling. -_- ijs

    In all honestly, I'm afraid none of this will come to pass unless PWE and the devs make some monumental fixes to the gear system, and probably other things as well. To really get players back to a questing system, you'd have to probably remove hypers and FF (in its current state) as well. But we're kind of past the point of all that. At this point, all the CSers, the overentitled little kids who populate the game and this forum simply would ragequit and starve the company of its funds to run PWI, if they changed all those things at once.

    Can they make changes and fixes? Yes. Can they **** off a few CSers and stay afloat? Absolutely. But something on as grand a scale as what you're talking about, I don't see any way that can happen. :-/

    People tell you "get friends," yeah. I'll tell you, get friends because they're the only ones who will play the game with you, the way you want to play it.
    [SIGPIC][/SIGPIC]
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  • Envelope - Raging Tide
    Envelope - Raging Tide Posts: 47 Arc User
    edited September 2011
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    They could easily improve dailies by adding a full set of gear to the attendance sheet rewards, then make all dailies give you an additional attendance sheet every day - for example for the wq, crazy stone, BH, cube, OHT dailies... and while they're at it they could as well make some more dailies like one that rewards you for participating in arena battles a certain number of times per day... that might encourage some people to actually use the deathmatch arena which has been empty for as long as i can remember b:tired

    As for quest rewards, i'm not so worried about the normal quest which you can skip anyway... but repeatable quests like the one-man army or the justice quests (i'm not even sure if people know what that is anymore) definitely need improvement, the current rewards are just ridiculous - which is one of the reasons why people that actually want to work on a game instead of cs'ing everything get bored and frustrated so fast b:angry
  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited September 2011
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    but repeatable quests like the one-man army or the justice quests (i'm not even sure if people know what that is anymore) definitely need improvement, the current rewards are just ridiculous - which is one of the reasons why people that actually want to work on a game instead of cs'ing everything get bored and frustrated so fast b:angry

    Yup, I know what you mean right there, I do those :)

    I shou8dn't even have cut ur quote cause even 1st idea was good, WQ, cs, attendance, heck even oht daily, should give a tad more.

    And @Miurgre, Ya, FC should have been locked to 75+, it's not hard, they just didn't want to. It must not be hard to put a barrier instead of the door allowing just 75+ to pass. heck u can't get into hell/heaven whitout beeing 89 and culti done, so how hard was that ?
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • MageMERC - Harshlands
    MageMERC - Harshlands Posts: 1,600 Arc User
    edited September 2011
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    I've said it many times

    for mobs outside instances - make their xp 10 times what it currently is per mob, then people would quest and grind
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited September 2011
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    if there was gear that was account-bound that could only be achieved by collecting quest rewards, like aa quest-uncanny crystal of sorts that you had to complete many quests to get enough quest rewards to make something, i think that would get people questing again.

    at the moment, the only thing even close to that is mirages, and anyone questing to make mirages should just kill themselves for being so stupid.

    maybe that OHT red gear, have it attainable with 250 human/earth/heaven celestones, something to that effect. would make wraith invasions a lot more competitive too.
    [SIGPIC][/SIGPIC]
  • FoxRunning - Heavens Tear
    FoxRunning - Heavens Tear Posts: 2,048 Arc User
    edited September 2011
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    I agree totally. the only time that grinding begins to be somewhat worthwhile is if im using esoterica or something similar. then i make enough exp to offset the lack of decent coin/drops. but even then, it makes me mad, that i would have to buy something to make that possible.

    lets all say together 'PWI- The Free To Play But Pay To Win game."

    Ever wondered why people powerlevel or use FC to skip most quests except culti ones ?

    I will give you a exemple.


    Fallen Phoenix Elder (477,609) In Hell.

    A solo task :

    Kill me 40 Guardians of demons (lvl 101) and I will reward you.

    Reward ? : 808 coin, 4040 exp, 5050 spirit

    Excuse me ? What is that even do to me at lvl 101 ? Even if I divide their exp by 2 (since it's 2x), Killing 40 gives me 24 000 exp, 10 000 spirit (That's just calculating "normal" ones) and a lot more coins then that just in drops, and coin.

    Most people aren't hardcore like me to want to do all quests possible, but making them a bit more rewarding , would surely help, don't you think ?

    I think quests were badly calculated, what's a lvl 101 quest giving me 69k exp as reward gonna really do on 267 MILS exp needed ? If I calculate right, not even 1%.

    I know this is gonna probably get moved in the suggestion forums where it will be forgotten. But here are a few ideas.

    -- Would you like a new cs implemented that gives more for the money at lvl 100+ ?

    -- Would you like additionnal/better rewards from quests over lvl 80+ ?

    Even starting over lvl 70, quests exp versus what you need starts to be quite lame, which forces most player to FC, FC , FC, FC their way to 100. Is that really what the company wants ? Seems like it.. The more they get cash, better it is... Let's see now..



    A- Get a char to 75+.

    B- Charge cash to pay for heads (or run with friends)

    C- Get to 100, charge to get R8 (or merchant)

    D- Get to 101, charge more to get R9 (or merchant)

    E- Get to 105, using a semi-banable glitch

    F- Get bored, re-roll another char.

    G- Charge to pay for FC heads (or merchant)

    H- Go back to A

    Something as to be done. I'm not specialist to get community on my side , as most right now as heavy cs'ers or good/excellent merchants. But what about the rest ? What about those who can't do **** in game, cause all rich people hang together and make more cash together, sell things more and more each day.

    Sure, some will say "make friends", I have some, that promised me thousands of things. Only one that really helps is my gf that works, gets some packs, wins stuff, gives me some money here and there to help me out. Seems everyone I meet around my lvl has better gear then me and I freaking grind each day. 460 000 dragon points accumulated (and on that i can't even count how many I cash-shopped to make more cash, less points) and I don't even have map 2 in oht yet, and play on 3 chars.

    Make some dailies that pay more, do something. Bring the community back together and not the rich on one side and the poor on the other.. Not everyone works, not everyone knows how to merchant. I dunno, do level brackets for events, so it's just not the R9 +10 that always win them. A lot of people actually whine that "game has no end-game content" but they keep putting cash in and making the gap wider between those who pay for the game and those who play for free.

    GM's :

    Do something, I dunno. Talk to China into making more events for the average player, not just those who put 1000$ in (or merchanded their way to over 1 billion in bank).

    Ask them to bump a bit up some quests rewards. Geez, right now, you are responsible (well ok, maybe dev's are, not gm's..) of creating a bunch of greedy players by giving "free" hypers to cs'ers. Hello ? Then most of those once 101+ don't give a **** going to help anyone on a lousy fb that would give them 100k exp from tabs when they need 500 mil exp. They won't care to go either for rep, since u made rep cheap.

    So more and more each day, people over disk passing HOURS just to set up a bh69/79 squad, even bh39/51/59 now seems to be harder and harder to make a squad up.

    During that time, we see people using 100k + worth of teles and over 10-15 mins of time trying to find that elusive 4 APS BM for a nirvana squad that takes 5-10 mins. Excuse me ? Just world chat right off u'll take any APS, heck, your run will take 5-10 mins more , maybe will even go smoother cause that BM knows when to HF and AD/Extreme poison on genie. And you might actually save cash AND time, if you look at it.

    I see people stiing almost all day in South Bank going "I'm +12, i'm so OP, i'm so OP" and meters from there, on disk, someone has been asking for 2 hours for a squad for a simple bh69 wined, that would take 5-10 mins to do. I mostly see those calls when i'm squaded myself.

    I whined enough and derailed off my own subject..

    We need better quests rewards, better dailies, events that everyone can go and have fun, somethign to bring community back together !!!

    b:surrender
    [SIGPIC][/SIGPIC]
    (and hugs to Flauschkatze for the sig!)
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited September 2011
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    i dont agree.
    its not much the quests fault but more the fault of the many OTHER options that are available to us now. As a player who grew up HAVING to quest every single one on my log, (yes my quest log is empty practically) we never actually THOUGHT of how big or small the rewards were, cause killing the mobs (and some delta) where the way to level. The quests always led us to the best place to grind. The rewards on the quest were just a extra bonus.

    fox been using my color since september -.-
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  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited September 2011
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    If we restricted entry to FF until 75, there wouldn't be any powerleveling. -_- ijs

    Yes, there would. If people couldn't enter until 75, they'd end up crowding and fighting over oracle mobs. At least by power leveling in FC they keep to their own instance, and don't take away from mobs other players need.

    If there's one thing I've learned from all the games I've played, it's this: If a way to power level exists, people will do it. And, if higher level players can sell power leveling services, they will.

    With that said, I would absolutely love it if this game was more quest-driven as far as leveling goes. I hate the fact that the most time efficient way to level alts is to activate hypers and follow my sin around. I've still never been invited to one of the fabled zhen parties, and I seriously doubt I ever will, since people are too busy doing their "pizza FC" to be bothered with it. b:surrender
    [SIGPIC][/SIGPIC]
  • Sukinee - Heavens Tear
    Sukinee - Heavens Tear Posts: 262 Arc User
    edited September 2011
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    I agree. Mid-game and end-game content/quests is so lacking in a variety of quest rewards, such as high exp, gear pieces, coin and spirit. I have made a thread several months ago, in which I suggested how the current quests, even the regular kill quests in 90+ should include much greater exp and spirit rewards, as well as a chance to have a nice quest reward, for example an extacy card.

    I hate having to kill 100 mobs in hell and the npc only gives me 20k exp and a celestone fragment...not worth the time put into all that.
    [SIGPIC][/SIGPIC]

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  • HildieGarde - Heavens Tear
    HildieGarde - Heavens Tear Posts: 120 Arc User
    edited September 2011
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    Yes, there would. If people couldn't enter until 75, they'd end up crowding and fighting over oracle mobs. At least by power leveling in FC they keep to their own instance, and don't take away from mobs other players need.

    Oracles can hardly be called powerleveling when compared to FF. For one thing Oracles have been around forever (just a bit cheaper now). The other thing is that you actually have to fight the mob. Besides, the most popular Oracle mob the Wicked Pirates isn't a mob anyone NEEDs except for the Oracle quest, lol.

    But, going back to original topic, the old quests should be revamped to be more like the Tideborn Coming of Age quest where you are getting decent XP for a reasonable number of mob. Then I think people would do them and have fun doing them.

    Doesn't require much work, all the Devs would have to do is modify the database to increase XP/SP reward and reduce number of mobs.

    At the same time limit FC to lvl 75.
  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited September 2011
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    Besides, the most popular Oracle mob the Wicked Pirates isn't a mob anyone NEEDs except for the Oracle quest, lol.

    Yeah, that's the only reason you would need the mob. But if you crowd that area with too many people doing the oracles you end up with killstealing and drama galore.
    [SIGPIC][/SIGPIC]
  • HildieGarde - Heavens Tear
    HildieGarde - Heavens Tear Posts: 120 Arc User
    edited September 2011
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    Yeah, that's the only reason you would need the mob. But if you crowd that area with too many people doing the oracles you end up with killstealing and drama galore.

    Well at 15K XP per kill, Oracle 2 is only worthwhile between levels 35-50 or so. After that you get more bang for your buck using Hyper and grinding mob. At level 90+ for example x12 Hyper, you get over 15K XP just killing a 1-2 regular mob which can be done in seconds. So I doubt those areas would suddenly get overcrowded.

    I just used Hyper and Phoenix Valley when I wanted a boost to my leveling. You still practice your skills and don't become a Noob high level, yet it is reasonably less grindy.

    But personally I would prefer more Goshiki type quests, geared for the XP required at the different levels.
  • Massad - Harshlands
    Massad - Harshlands Posts: 360 Arc User
    edited September 2011
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    Private servers beef up the cash drop and exp rate... Something like 15k exp per kill and 30k coins on normal mobs.... I say do tht and see everyone go back to grinding again lol
    [SIGPIC][/SIGPIC]Other names include but not limited to LOKl_ _ClRCE_, _AnGeal_
  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited September 2011
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    Quests and FBs got you to 60, after that was the big drop-off in players who wanted easy levels. 60 on it became about learning how to grind mobs effectively for leveling purposes. The better someone could figure out how to do that, the more powerful they became compared to the average player base. Blademasters and clerics had it easy at this point.

    If they couldn't solo grind, they'd duo grind or form parties to kill air/sea mobs while on xp scroll. This was one of the best ways to get xp, beating zhenning and soloing by a nice margin if it was a full party of high damage players. Usually it was ranged only, though if friend or faction melee could get in.

    Really, any way it went the xp gained from the above methods far outstripped what could be gained from doing the quests. And even if the xp for the quests was upped, it would essentially need to be tripled or more to be worthwhile. So while we didn't get much in the way of quests, if your focus was on leveling you didn't care anyways. That might be why the quests weren't fleshed out very well for the higher levels.
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  • Dethprowl - Raging Tide
    Dethprowl - Raging Tide Posts: 411 Arc User
    edited September 2011
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    I agree with Puma completely, but my problem lies more with rep than the other awards. There should be a very good rep reward with every quest coming up and a big rep boost for every completed culti. It should work out that if you do your regular quest and your dailies that by the time your ready for R8 you have the rep for it by playing the game completely. Same goes for reaching the R9 stage, have to complete celestial demon/sage and have done dailies and all quest to get the rep.
  • rustyspade
    rustyspade Posts: 12 Arc User
    edited September 2011
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    How do you think PWI would make money ,,if make fc lv 75+,orfix the glich or if ppl did all their quest ?
    PWI make's a KILLING ,when you BUY rep,,,hypers,,, charge gold ,so ppl can sell for coins ,,to BUY gear and wep ,so WHY would PWI change anything ??
    If for 1 min. you think PWI will do anything ,you DEAD WRONG ,they would be taking money out of their pockets .......
  • NiightmareXz - Harshlands
    NiightmareXz - Harshlands Posts: 1,569 Arc User
    edited September 2011
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    I would agree with this if there wasn't such bad grammar in the title.
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  • Abstractive - Archosaur
    Abstractive - Archosaur Posts: 1,232 Arc User
    edited September 2011
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    I would agree with this if there wasn't such bad grammar in the title.

    No reason to be a b*tch, you know Sir_Puma better than that. b:bye
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  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited September 2011
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    If we restricted entry to FF until 75, there wouldn't be any powerleveling. -_- ijs..

    The only way is to remove FC and Hyper stones.

    Also all other things for power leveling.

    But it will not be done.

    PWE take good profit from high level noobs.
    [SIGPIC][/SIGPIC]
  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited September 2011
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    I would agree with this if there wasn't such bad grammar in the title.

    Well, I am sorry if I offended you. English is in fact my second language and I am sure some people here didn't even notice before I even said this. I think I do pretty well for someone that was borned in a french town. b:chuckle
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • Eilexa - Heavens Tear
    Eilexa - Heavens Tear Posts: 300 Arc User
    edited September 2011
    Options
    They could easily improve dailies by adding a full set of gear to the attendance sheet rewards, then make all dailies give you an additional attendance sheet every day - for example for the wq, crazy stone, BH, cube, OHT dailies... and while they're at it they could as well make some more dailies like one that rewards you for participating in arena battles a certain number of times per day... that might encourage some people to actually use the deathmatch arena which has been empty for as long as i can remember b:tired

    As for quest rewards, i'm not so worried about the normal quest which you can skip anyway... but repeatable quests like the one-man army or the justice quests (i'm not even sure if people know what that is anymore) definitely need improvement, the current rewards are just ridiculous - which is one of the reasons why people that actually want to work on a game instead of cs'ing everything get bored and frustrated so fast b:angry

    Yeah, I like this idea, work on the attendance quest a bit, I've have 2 perfect rings already, and I've just been collecting the pages daily....just cuz it's free lmao...but they could at least make 1 page worth like 100 perfect stones not 1 ffs....
    "Care Bear" b:chuckle

    Proud member of Drakon - forever !! RAWR
  • Cristalwhite - Harshlands
    Cristalwhite - Harshlands Posts: 134 Arc User
    edited September 2011
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    as i started pwi 11 month ago i did all quest on my wizy from lvl1 up to lvl 100.
    I did that to see if i would may get good stuff if i do all my quests.
    actually my quest log is not empty but almost.
    i still missing my culti cause i hate the surviving culti thingly in cube of fate.
    also missing second third and forth map of oht basicly because, i never knew there are more b:laugh.
    this game is failing in explaining things. i would never knew that there are more oht maps
    if my friends wouldnt have told me that.

    ok after i did all my quest what is my conclusion?
    i barely got 5k reputation. at lvl 100.
    which is ridiculous funny if you think about that you need 5k rep
    at lvl 60 to get the rank gear. i can see that the developers may want to
    earn money with rep-sales, but 5k rep with all quests at lvl 100 is
    just a slap in the face for all free players.
    you should be at least be able to gain 35k rep at lvl 90 with all the quests.
    i dont think rank 8 should be able to get with regular quests but come on at least this rank 5/6 thingly.

    back to quests thingly:
    first of all i think there are way to many quests.
    you get frustrated by looking at quest log when you are lvl 60+.
    not just because there are so many quests. also because the rewards suck
    and you need to kill 60 or more mobs to get a ridiculous low reward.
    at lvl 90 i got a heavy armor as a quest reward, keep in mind i am a wizy.
    what the hell should i do with that? selling? who would buy that if there is tt90.

    another thing is that twilight tempel (TT) is way to hard for the supposed people who
    would go in. just look at gba boss. people are spupposed todo that with tt80 gear to
    obtain tt90 gear. i saw people with tt99 failing at him. how should tt80 geared people do him?.

    after i reached lvl 100 i started to realize that this game is failing with the game content overall.
    the game only survive because of the nice people who meet eachother here.
    even the bad people help the game to survive by giving the nice people a target to kill.
    but quests are fail, most events are fail.

    i powerlvl my alts and do no quest anymore. cause they are a waste of time.
    tyvm for reading.
    b:thanks
  • Cristalwhite - Harshlands
    Cristalwhite - Harshlands Posts: 134 Arc User
    edited September 2011
    Options
    as i started pwi 11 month ago i did all quest on my wizy from lvl1 up to lvl 100.
    I did that to see if i would may get good stuff if i do all my quests.
    actually my quest log is not empty but almost.
    i still missing my culti cause i hate the surviving culti thingly in cube of fate.
    also missing second third and forth map of oht basicly because, i never knew there are more b:laugh.
    this game is failing in explaining things. i would never knew that there are more oht maps
    if my friends wouldnt have told me that.

    ok after i did all my quest what is my conclusion?
    i barely got 5k reputation. at lvl 100.
    which is ridiculous funny if you think about that you need 5k rep
    at lvl 60 to get the rank gear. i can see that the developers may want to
    earn money with rep-sales, but 5k rep with all quests at lvl 100 is
    just a slap in the face for all free players.
    you should be at least be able to gain 35k rep at lvl 90 with all the quests.
    i dont think rank 8 should be able to get with regular quests but come on at least this rank 5/6 thingly.

    back to quests thingly:
    first of all i think there are way to many quests.
    you get frustrated by looking at quest log when you are lvl 60+.
    not just because there are so many quests. also because the rewards suck
    and you need to kill 60 or more mobs to get a ridiculous low reward.
    at lvl 90 i got a heavy armor as a quest reward, keep in mind i am a wizy.
    what the hell should i do with that? selling? who would buy that if there is tt90.

    another thing is that twilight tempel (TT) is way to hard for the supposed people who
    would go in. just look at gba boss. people are supposed todo that with tt80 gear to
    obtain tt90 gear. i saw people with tt99 failing at him. how should tt80 geared people do him?.

    after i reached lvl 100 i started to realize that this game is failing with the game content overall.
    the game only survive because of the nice people who meet eachother here.
    even the bad people help the game to survive by giving the nice people a target to kill.
    but quests are fail, most events are fail.

    i powerlvl my alts and do no quest anymore. cause they are a waste of time.
    tyvm for reading.
    b:thanks

    /if i double post pls excuse i cant see my own respond
  • NiightmareXz - Harshlands
    NiightmareXz - Harshlands Posts: 1,569 Arc User
    edited September 2011
    Options
    No reason to be a b*tch, you know Sir_Puma better than that. b:bye
    I love you too baby. b:kiss
    Well, I am sorry if I offended you. English is in fact my second language and I am sure some people here didn't even notice before I even said this. I think I do pretty well for someone that was borned in a french town. b:chuckle

    And I wasn't being serious. lol. I realise most people on here don't have english as their native language. When I hear double negatives used in a sentence my mind goes back to 6th grade with the meanest english teacher there ever was. ._.
    PS you do do pretty well for a person with it as your second language.


    One time i had a friend that's finnish and he learned all his english from the TV show MASH and if you talked to him you wouldn't even know his native tongue, he was so good at it. So sometimes people with it as their second language are better than people that have it as their native~
    [SIGPIC][/SIGPIC]
    ˙buoɹʇs ǝq ןן,ı ʇɐɥʇ ɟןǝsʎɯ ןןǝʇ ı os
  • Camak - Momaganon
    Camak - Momaganon Posts: 12 Arc User
    edited September 2011
    Options
    I made a thread along these lines on my then main about a year or so ago; they didn't listen then....

    I had been playing the most popular MMO (not allowed to name it, but I'm sure you know the one I mean! *rolls eyes*) and they'd already upped the XP rewards of their higher level quests. But certainly now with FC and other means of power-levelling it's more pertinent than ever.
  • Daedallus - Sanctuary
    Daedallus - Sanctuary Posts: 554 Arc User
    edited September 2011
    Options
    Sir_Puma, as usual I believe you to be right. I agree with everything you said, especially the special gear from School Teacher dailies. It could be awesome for us free players.

    However, since your ideas are perfectly reasonable, and would not hurt gameplay ( since you didn't ask for OP gear ) and especially wouldn't benefit CS'rs, I'm 99.99999999999999% sure PWI will not even bother considering them.

    Why should they bother doing something that wouldn't fill their pockets?
  • rgog
    rgog Posts: 0 Arc User
    edited September 2011
    Options
    I've said it many times

    for mobs outside instances - make their xp 10 times what it currently is per mob, then people would quest and grind

    +1

    At least make it 5x and also throw in some rare drops!! Then you could spread people out and make the game more interesting. Give the lvl 70 and up quests a 5x bonus exp and spirit also, make them worth doin.
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited September 2011
    Options
    Since apparently everything else has to be the same, they should make hypers the same as they are in the Chinese version - unable to work in FF.

    Also, yes the quests at later levels are pretty fail. I do all quests (with the exception of Drake's Wit/Tiger's Wit and the 50 hay quest on my later alts) and like Sukinee said, it is pathetic to kill 100 mobs and then receive a reward of a celestone and 20k exp. Quests at earlier levels are worth it. Quests at later levels should be graded up in exp to reflect the level range, but aren't. I'm not saying they should benefit as much as they do early on, but they should be made worth doing.

    Also, I like the idea of more choices with Roll Call attendance sheets, and adding those sheets to things like world quest, crazy stone (need something else to make it worth doing at 81+), and maybe the BHs under 100.

    However, this goes back to my first statement - they say that our version has to reflect the one in China. So I highly doubt, unless people start ranting about it on the Chinese forums, that anything will change.
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842