APS and BP

2

Comments

  • Mauntille - Heavens Tear
    Mauntille - Heavens Tear Posts: 694 Arc User
    edited September 2011
    This is something I don't get. I can do a TT1-x, 2-x, or 3-1 with a Cleric, Barb, my archer, and one other from faction, and it takes 20 minutes. o.O We're all in the 90's. Usually we invite someone in the 10x range for 3-x. It doesn't take 'hours and hours and QQ ****ing HOURS' to do a 2-3. Where is this coming from? Or are you talking about doing a TT3-3 with just a barb and a cleric, and maybe a level 2x veno for amp, and it took you 8 hours because you died so many times?

    The other piece of the puzzle you are missing is that in the days of 2 hour TTs, flawless shards and TT90 gear were considered Godly.

    Personally, I do not believe a nerf of sins/aps/chi-gain would bring back 2 hour TTs. They would take longer than they do now, yes. But no where near as long as they used to.
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited September 2011
    The other piece of the puzzle you are missing is that in the days of 2 hour TTs, flawless shards and TT90 gear were considered Godly.

    Personally, I do not believe a nerf of sins/aps/chi-gain would bring back 2 hour TTs. They would take longer than they do now, yes. But no where near as long as they used to.

    You all keep forgetting...

    This isn't an APS nerf.

    It's a Spark nerf.

    It's gonna hurt Sages the most, and it's gonna hurt 90-99's the most.

    I can tank TT2-3 on my 95 Sage Sin (except Wurlord) with a cleric. If I can't gain chi in Sage Spark, then suddenly, my ability to tank is gonna be gone.

    Even with a level 95 Barb in squad, he can't hold aggro even if I DON'T spark, I hold back, and I try not to take aggro. I'm a ****ing VIT build on my Sin.

    So, Spark Nerf = I'm finding a new MMO to play, 20 minute TT's or not.
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    100 Demon BM*/Barb
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  • Sucubus - Lost City
    Sucubus - Lost City Posts: 19 Arc User
    edited September 2011
    do that pls cos i am all for aps nerf no matter shape and form anything is better then how its working now
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited September 2011
    This is something I don't get. I can do a TT1-x, 2-x, or 3-1 with a Cleric, Barb, my archer, and one other from faction, and it takes 20 minutes. o.O We're all in the 90's. Usually we invite someone in the 10x range for 3-x. It doesn't take 'hours and hours and QQ ****ing HOURS' to do a 2-3. Where is this coming from? Or are you talking about doing a TT3-3 with just a barb and a cleric, and maybe a level 2x veno for amp, and it took you 8 hours because you died so many times?

    How long have you played this game? In the old days 3-x took hours with a party of 9x, and that is before the bosses update. Obviously in the days that you needed barb there were no 10x with pack gear.
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2011
    It's gonna hurt Sages the most, and it's gonna hurt 90-99's the most.

    I can tank TT2-3 on my 95 Sage Sin (except Wurlord) with a cleric. If I can't gain chi in Sage Spark, then suddenly, my ability to tank is gonna be gone.

    Are you actually complaining about your assassin's capability in PvE?
  • Mauntille - Heavens Tear
    Mauntille - Heavens Tear Posts: 694 Arc User
    edited September 2011
    You all keep forgetting...

    This isn't an APS nerf.

    It's a Spark nerf.

    It's gonna hurt Sages the most, and it's gonna hurt 90-99's the most.

    I can tank TT2-3 on my 95 Sage Sin (except Wurlord) with a cleric. If I can't gain chi in Sage Spark, then suddenly, my ability to tank is gonna be gone.

    Even with a level 95 Barb in squad, he can't hold aggro even if I DON'T spark, I hold back, and I try not to take aggro. I'm a ****ing VIT build on my Sin.

    So, Spark Nerf = I'm finding a new MMO to play, 20 minute TT's or not.

    Way to completely miss the point...

    I never said there would be any specific nerf. I said that I didn't think any of those types of nerfs wouldn't suddenly give us 2-hour TTs.

    My point was that the average level of gear has increased dramatically. Try running a higher TT with only TT80 and beautiful shards (if you were rich) and see how long it takes. Also take out genies and their amps/defenses/chi gain/etc. Also take out MP/HP food and force some of your apoth use to be more defense oriented.

    The game is drastically different than it was back in '08. Sins and the APS craze isn't the only difference.

    As a Sage Sin, the only reason I don't support the chi-gain nerf is because I see it as widening the gap between sins and other classes.


    But commenting on the OP: Bloodpaint should work the same as Frostblade, Arcane Empowerment, and Strength of the Titans- usable by all classes but only useful in some situations.
  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    thanks for all the interesting comments:) i added a poll whether aps/spark should get nerfed or not
  • hanfknolle
    hanfknolle Posts: 0 Arc User
    edited September 2011
    Fail Poll, b:victory serious : no!


    did you wondered all non aps Classes complain about that? how about you make an aps char
  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    hanfknolle wrote: »
    Fail Poll, b:victory serious : no!


    did you wondered all non aps Classes complain about that? how about you make an aps char

    dude you didnt even read the thread.. i stated that i am 5 aps in the second paragraph..serioulsy dude
  • hanfknolle
    hanfknolle Posts: 0 Arc User
    edited September 2011
    dude you didnt even read the thread.. i stated that i am 5 aps in the second paragraph..serioulsy dude

    i guess a 5 aps archer and now you mad you cant use BP ?
  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    hanfknolle wrote: »
    i guess a 5 aps archer and now you mad you cant use BP ?

    you guess? just read the ****ing thread kid. its not about BP. stupid moron
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited September 2011
    LOL, pretty funny that guy just can't read before he posts.

    But I think Archers should be able to use BP, not that I have an Archer though
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  • hanfknolle
    hanfknolle Posts: 0 Arc User
    edited September 2011
    i saw the long text and was like bleeeh no i dont read that so i read the "APS and BP" thing and i know its a q_q thread b:bye
  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    hanfknolle wrote: »
    i saw the long text and was like bleeeh no i dont read that so i read the "APS and BP" thing and i know its a q_q thread b:bye

    ur too dumb to read so you decide to just spam the thread? gtfo and do us all a favour.
  • hanfknolle
    hanfknolle Posts: 0 Arc User
    edited September 2011
    ur too dumb to read so you decide to just spam the thread? gtfo and do us all a favour.

    lol serious im not dumb to read i just cant see all those q_q threads about sins should get nerfed when you would informed right you should know that in cn-pwi they already nerfed the sind and it might cross over to us
  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    hanfknolle wrote: »
    lol serious im not dumb to read i just cant see all those q_q threads about sins should get nerfed when you would informed right you should know that in cn-pwi they already nerfed the sind and it might cross over to us

    im not asking to nerf sins. im asking to balance them. im not raging in the thread, nor am i complaining, im just saying that i think its a pitty that OP Sins and APS narrow down the class variety to very few classes (Sins and BMs in the first place) as farming with them is way more effective then with any other class and i say that i miss the old days, where every class was usefull and the ability to grind wasnt (that much) based on csing
  • Ikarium - Dreamweaver
    Ikarium - Dreamweaver Posts: 631 Arc User
    edited September 2011
    *waits for chi nerf so I can sell all 3-3 mats for 3x as much* b:pleased
    Again......does anyone have any shred of anything official out of PWCN that this taking place, or even being thought about?

    And a chi nerf would hurt every class worse than Assassins. Sins would become more OP with this supposed chi nerf, unless a change to Sin skill sets is coming as well.
    You can have a Sin, with a decent base APS combined with timing of their own chi regen skills, plus a good genie made for spamming chi siphon/cloud eruption would keep them sparking far more often than any BM, Barb or Archer coule ever hope to.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited September 2011
    The chi nerf was an actual change posted on PW-CN's website. No you would not sell 3-x mats for 3x as much, people would chip instead.
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  • Broederjr - Lost City
    Broederjr - Lost City Posts: 234 Arc User
    edited September 2011
    The chi nerf was an actual change posted on PW-CN's website. No you would not sell 3-x mats for 3x as much, people would chip instead.

    he prolly means greens but i might be mistaken last time i check only way to get greens is by farming
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited September 2011
    I'd rather Bloodpaint be removed entirely from the game than to extend it to all classes.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited September 2011
    The chi nerf was an actual change posted on PW-CN's website. No you would not sell 3-x mats for 3x as much, people would chip instead.

    Can't chip green mats, and golds would still at least go up to their chip fee not this bull**** now people only offering 10m per illusion stone.
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  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited September 2011
    BP only works with mellee physical attacks. The same kind of attacks that would receive damage from veno bramble. There isn't much reason for it to be class limited other than the Raging Tide devs enjoy fuking up class balance.


    Actually, BP also works for all of seeker's range attack skills that involves channeling and cast time. Which to me makes no sense why an archer can't have this buff if it is possible this way with a seeker.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2011
    Actually, BP also works for all of seeker's range attack skills that involves channeling and cast time. Which to me makes no sense why an archer can't have this buff if it is possible this way with a seeker.

    Any attacks that receive bloodpaint are classified as 'melee' by the game. This is the same set of attacks which receive damage from brambled targets. There are some melee attacks that have very long range.
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  • VenoMKII - Harshlands
    VenoMKII - Harshlands Posts: 306 Arc User
    edited September 2011
    Any attacks that receive bloodpaint are classified as 'melee' by the game. This is the same set of attacks which receive damage from brambled targets. There are some melee attacks that have very long range.

    I always imagined people licking the blood off the mobs they fight. Some people must have long *** tongues :D
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited September 2011
    Are you actually complaining about your assassin's capability in PvE?

    Yeah, because I haven't put 100 billion coins into it from cashshopping and I'm not level 105 from glitching goons like everyone else. I also have to share all of my gear but weapons with my Archer, and some of my gear with my BM and now my Barb.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited September 2011
    nerf APS/SPARK?
    thats a useless question considering half the PWI class can use APS based attacks and aiming for it, and 90% of the server have 1-2alts of the APS class.
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  • EIvemage - Dreamweaver
    EIvemage - Dreamweaver Posts: 146 Arc User
    edited September 2011
    thats a useless question considering half the PWI class can use APS based attacks and aiming for it, and 90% of the server have 1-2alts of the APS class.

    well if you tell a wizard that the APS is going to be locked at (just an example) 3 he wont be affected in a negative way..and so wont all the other classes appart from Sins and BMs.
    there are 8 classes but only 2 of them are really worth playing (unless you plan on casshopping everything) and to me thats not how a RPG should like this should be. there are 8 classes that add a lot of variety and make PWI great but atm it feels like there are just 2
  • Ikarium - Dreamweaver
    Ikarium - Dreamweaver Posts: 631 Arc User
    edited September 2011
    People seem assume Barbs will magically become tanks again if this chi nerf happens, and squads will fall back to the way they were.
    I think thats about as far from reality as you can get.

    People are used to the speed. If anything, squads will become even more elitist looking for BASE 4/5 Sins and BM's, excluding even more people than they do now. Assassins will still be sparking more than anyone else, and will simply build to be a stronger tank (more HP/def) to make up for sparked BP loss because they will still have aggro.
    And so what if they have to take a cleric? Duoing is still better than a squad if they're used to soloing.

    You think things are bad now......you wait until people try to make up for the loss in chi/spark and speed of instances.
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited September 2011
    Any attacks that receive bloodpaint are classified as 'melee' by the game. This is the same set of attacks which receive damage from brambled targets. There are some melee attacks that have very long range.

    The obvious clue-in to this functionality would be Knife Throw. It goes up to a range of 35 meters and yet it gets bloodpaint. The range is actually equal or more than any Seeker skill, with the exception of Voidstep, which has 35m at level 10 and 38m at Demon/Sage.
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  • Deant - Raging Tide
    Deant - Raging Tide Posts: 143 Arc User
    edited September 2011
    Yet another useless poll. just read the news bro. demon sparc will be nerfed. as far as the aps go ... bms are ment to be aps, sins too. Its in the game rules. All complaining about base aps for bms and sins is BS. Demon spark is in game rules. Ok they will change it, i hope it makes u feel better. But ppl that invested in APS will not be happy. Anyway noone can satisfy all ppl. There will be someone complaining always. See ya.