Aps Build

PreDevil - Sanctuary
PreDevil - Sanctuary Posts: 88 Arc User
edited September 2011 in Blademaster
ok guys and girls, i got a question
currently i am working towards, i already have all the tt gear for this build BUILD 1

today i friend told me about this one BUILD 2
there are only a few differences in stats, i want to know which one is best, and if there is a better aps build out there
i don't really wanna finish my gear and find out that its **** and i need to get different gear ,after spending a lot of time getting the coins/monet for it
PreDevil Endeavour lvl 101 Demon, Australian BladeMaster b:victory
Post edited by PreDevil - Sanctuary on

Comments

  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited August 2011
    Go with Build 1. Better HP, better Mdef, and only 1k Pdef less which... when it's that high... isn't much, as opposed to having nearly 2k less Mdef. Evasion ornaments are a horrible choice, Build 1 is better.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited August 2011
    Go Build 1

    As said above, evasion ornies are basically a waste of an equipment spot, even for getting -int. And not sure why you are combining TT Nirvana (only 1 piece?) with 2 pieces of Lunar. Would be better to go 3 pieces of lunar, even though there's not another set bonus till 5 pieces.

    I thought about going for G15 claws and roughly the same build as build 1 to keep 5.0 but now I'm considering 2 pieces of rank 9 and dropping to 4.0 with G15. Or stick with Regicides, 5.0, and 2 pieces of rank9.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • PreDevil - Sanctuary
    PreDevil - Sanctuary Posts: 88 Arc User
    edited August 2011
    the way that i see it, if u can do damage a sec with 4aps, with r9, go for it, but, if u want to use other sparking skills and get chi fast, i would stay with the 5aps, like if u wanted to combine, hf with demon spark without cloud eruption or chi pots or what ever, 5aps would be better, but then its all up to the user as well, even tho that i am aps, i still use skills, like drakes breath bash, IMO, i love that skill, especially, against barbs, seekers and other bm's who has low magic def
    PreDevil Endeavour lvl 101 Demon, Australian BladeMaster b:victory
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited August 2011
    the way that i see it, if u can do damage a sec with 4aps, with r9, go for it, but, if u want to use other sparking skills and get chi fast, i would stay with the 5aps, like if u wanted to combine, hf with demon spark without cloud eruption or chi pots or what ever, 5aps would be better, but then its all up to the user as well, even tho that i am aps, i still use skills, like drakes breath bash, IMO, i love that skill, especially, against barbs, seekers and other bm's who has low magic def

    Once they got rid of the ability to cancel cast Drake's Breath Bash lost all of it's effectiveness. You can shard your axes with an elemental damage shard for breaking past Expel, which was one of DBB's uses, the other use being to add a significant amount of damage to our attacks. The case being that we can no longer do either the skill has very little value, if any at all, seeing as your other two spark skills would benefit yourself or a party far more.

    I prefer a 5APS build, but if you've got the cash you could always have two sets of gear, one a 5APS LA hybrid and the other using full HA for 4APS. 5APS for PvE/1v1 situations, full HA for team PvP.
  • PreDevil - Sanctuary
    PreDevil - Sanctuary Posts: 88 Arc User
    edited August 2011
    yer, i was saying the same thing to saku, in game, about the different armors sets
    PreDevil Endeavour lvl 101 Demon, Australian BladeMaster b:victory
  • Overlord_cc - Lost City
    Overlord_cc - Lost City Posts: 3 Arc User
    edited September 2011
    http://pwcalc.com/84ccbf3558a9cd89
    Just get cleric buffs. Evasion is better for avoiding attacks for melee. This is a set waht i like to follow. Ofc u need to cs, make lots of money...
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011
    http://pwcalc.com/84ccbf3558a9cd89
    Just get cleric buffs. Evasion is better for avoiding attacks for melee. This is a set waht i like to follow. Ofc u need to cs, make lots of money...

    Cleric buffs would benefit you more with more defense anyways. There is soooo many things wrong with that build I thought I'd make a list:

    LA ornies are pretty much usefull only for clawbarbs because the defense bonus of mag/pdef ornies far outweighs the 2-300 hp difference where on a barb its closer to 400 hp. Even then, the dmg reduction of defense covers that gap and I'd recommend it for barbs too. For pvp, evasion doesn't mean ****. Magic attacks never miss and look at your build, its fail and even you have 2 rings with +50% accuracy which means melee attacks almost never miss and you'll have less defense to cover it with LA ornies.

    That tome doesn't exist

    You have 301 dex.

    There is a better -int cape

    Lunar Nirvana is better than TT Nirvana. Only real argument is catabarbs who get debuffed.

    You sharded vit stones as you "dream build". JoSD give better defenses.

    There are 3 or 4 better rings than Lunar ring.

    10 vit and 5 magic for a reason?
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Overlord_cc - Lost City
    Overlord_cc - Lost City Posts: 3 Arc User
    edited September 2011
    It was just an example, no need to i know tome, vit stuff and other stuff about.