Seeker in Caster Nirvana?
Escorian - Dreamweaver
Posts: 2,802 Arc User
So would you caster classes be willing to take a seeker along with you into Caster Nirvana since they do magic damage with alot of their attacks?
[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
Post edited by Escorian - Dreamweaver on
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Comments
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Yes, since they also have great magic debuffs as well to help squad DD better, like what you said they do magic damage and they don't get invited to normal Nirvana's anyway... so why not? lol[SIGPIC][/SIGPIC]
✰The Nostradamus of PWI ✰
★ A not so Retired Veteran of PWI ★
✰ ~SilverCleric~ ✰0 -
SilverCleric - Lost City wrote: »Yes, since they also have great magic debuffs as well to help squad DD better, like what you said they do magic damage and they don't get invited to normal Nirvana's anyway... so why not? lol
what he said, casters have been left on the side lines from normal vana for ages we shouldn't continue the same treads, we're casters we're better than thatb:coolFederation of United Casters Keeping Others From Failing And
Positively Succeeding (Taken from SkogDyr of Lost City)0 -
SilverCleric - Lost City wrote: »Yes, since they also have great magic debuffs as well to help squad DD better, like what you said they do magic damage and they don't get invited to normal Nirvana's anyway... so why not? lol
Then in this case, you might as well let archers (metal damage), and barbs (wood damage) in too since they don't get NV either xD.0 -
Then in this case, you might as well let archers (metal damage), and barbs (wood damage) in too since they don't get NV either xD.
Or any melee class that has sharded their weapon with elemental/magic shards. But i believe the instance is set to caster classes only? Not sure if seeker falls into this category, seeing as they equip melee weapons.0 -
XEmpressX - Heavens Tear wrote: »Or any melee class that has sharded their weapon with elemental/magic shards. But i believe the instance is set to caster classes only? Not sure if seeker falls into this category, seeing as they equip melee weapons.
Exactly my point lol ^^.0 -
any class can go into the nirvana even bm and sin as long as they have the talisman.[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
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Jay_Dubbz - Lost City wrote: »But, archers and barbs can get to 5 aps pretty easily, seekers can't
Lol, apparantly the damage they do sucks compared to sins and bm's b:chuckle0 -
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Ikarium - Dreamweaver wrote: »How do you compare barb and archer elemental buffs to seekers magic attacks and debuffs?
It's a joke, it's supposed to be a "caster" nirvana, and people are complaining because "this" melee class with "magic skills" isn't "invited" to all the fun, thus ruining the point for a "caster nirvana". xD0 -
Yes. Hell, I'd even take them in normal nirvana. And have a few times.Censorship is the bane of creativity. Censorship is the bane of personality. Most of all...censorship is the bane of identity.
My main is Ivy_. I'm better known as Destini. Also known as _Yvi. Yes, I have an identity crisis. b:chuckle
Looking for a signature for this character. Wanna make me one?0 -
Seeker debuffs are more useful to caster squads than the 5aps squads which do normal nirvana.[SIGPIC][/SIGPIC]
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Asterelle - Sanctuary wrote: »Seeker debuffs are more useful to caster squads than the 5aps squads which do normal nirvana.
I agree fully0 -
It's a joke, it's supposed to be a "caster" nirvana, and people are complaining because "this" melee class with "magic skills" isn't "invited" to all the fun, thus ruining the point for a "caster nirvana". xD
Where was I or anyone else in this thread complaining about it? I was just asking a simple question.[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
dont see why casters wouldnt take them and also have a handy HA user for those um, barely-have-enough-hp-to-take-a-hit type of people u MIGHT find in random squads (have found such ppl for bh who only survive due to awsome clerics). have yet to try out caster nirvana so not sure how hard those bosses hit but even for an off chance itd be good to have someone with good def"Common sense isn't so common anymore." ~ Yusiong - Lost City
b:surrender0 -
Escorian - Dreamweaver wrote: »Where was I or anyone else in this thread complaining about it? I was just asking a simple question.
inb4 she finds someones post to edit to prove you wrongb:avoid.[SIGPIC][/SIGPIC]I know what your thinking.0 -
Escorian - Dreamweaver wrote: »Where was I or anyone else in this thread complaining about it? I was just asking a simple question.It's a joke. xD
Just in case you didn't see that xD.0 -
Just in case you didn't see that xD.
Yeah and in the same sentence you state.it's supposed to be a "caster" nirvana, and people are complaining because "this" melee class with "magic skills" isn't "invited" to all the fun, thus ruining the point for a "caster nirvana".[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
ResMePls - Heavens Tear wrote: »inb4 she finds someones post to edit to prove you wrongb:avoid.
Kris is a guy just to let you know... lol[SIGPIC][/SIGPIC]
✰The Nostradamus of PWI ✰
★ A not so Retired Veteran of PWI ★
✰ ~SilverCleric~ ✰0 -
Escorian - Dreamweaver wrote: »Yeah and in the same sentence you state.it's supposed to be a "caster" nirvana, and "people" are complaining because "this" melee class with "magic skills" isn't "invited" to all the fun, thus ruining the point for a "caster nirvana". xD
My last point, then I have to go to bed b:tired
I never said you or mentioned any other people "in this thread", as you said:Where was I or anyone else in this thread complaining about it? I was just asking a simple question.
I was just talking about people in general with this whole "APS craze" xD, so yea, idk what else to say to that b:surrender good night . ^^SilverCleric - Lost City wrote: »Kris is a guy just to let you know... lol
Edit: Thanks Silver xDD0 -
If i can't find any Magic DD probably but, I doubt it if i got 6 Casters in squad, yeah seekers got pretty normal magic dmg and pretty cool debuff but they not worth as a caster in this instance, so imho sorry seekers better luck next time :P.b:pleasedI'm ignorant0
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Wow its too badd people hardly understand or even know about our debuffs -_-0
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Defaultwomen - Raging Tide wrote: »Wow its too badd people hardly understand or even know about our debuffs -_-
I do understand that, as I have a seeker lvl 82. They , in fact, can help a lot casters do more damage.
But sadly, at the base, they are a melee class. I went to Nirvanas with a seeker in group and it went well.
It's about the same that happens with barbs in a way. Having one is great for hp buff/atk buff but no way will he be able to hold agro against 4-5 aps sins that have said buffs, thus not everyone takes one.
Story is similar with seeker. Clerics would like the metal debuffs, wiz the fire one, etc...But after applying those debuffs, in a caster nirvana, they would be less useful then in a physical based one.
It is sad that they cannot go help, but at least, of the two latest classes, each can go to their own versions of it.
Yes, a 4-5 aps sin squad won't want a seeker, like most don't want a "just" 2.86 aps bm like me, but that's where friends kick in to make their own squadsProud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
i am happy they killing aps really so now i am going aps.
for me aps is like any skill now u have certain time to deal extra damage auto attacking LIKE a skill would then u have to get back ur chi and repeaet.
in a way it make ppl think of its as a usefull skill not something u can do and finito its done.
dont u guys agree this way its more like a skill with aps.
as for pvp its still usefull if u make sure ur oponenr is stun locked and u knew they wont move or u will have wasted ur chi b:chuckle0 -
as for seeker they will still we considered melee so no not really.
caster is caster and halv caster is halv caster0 -
If i can't find any Magic DD probably but, I doubt it if i got 6 Casters in squad, yeah seekers got pretty normal magic dmg and pretty cool debuff but they not worth as a caster in this instance, so imho sorry seekers better luck next time :P.
A seeker with level'd debuffs in a caster squad can boost squad damage considerably, not even taking into account their own attacks. I always love to have a seeker in squad in caster nirvy.[SIGPIC][/SIGPIC]0 -
_Ghoul_ - Lost City wrote: »i am happy they killing aps really so now i am going aps.
for me aps is like any skill now u have certain time to deal extra damage auto attacking LIKE a skill would then u have to get back ur chi and repeaet.
in a way it make ppl think of its as a usefull skill not something u can do and finito its done.
dont u guys agree this way its more like a skill with aps.
as for pvp its still usefull if u make sure ur oponenr is stun locked and u knew they wont move or u will have wasted ur chi b:chuckle
Lol at this. all your other posts are like. "i don't like aps" or "i'm a true barb" and now your talking about going aps because of a few changes. still seems slightly hypocritical to me[SIGPIC]http://pwi-forum.perfectworld.com/image.php?type=sigpic&userid=43431390001&dateline=1312455335[/SIGPIC]
TY Dorset for the awesome sig.]0
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