Archer Or Venomancer?

llexcall
llexcall Posts: 4 Arc User
edited August 2011 in Archer
okay so im just starting perfect wold and wanted to try it out cause it seemed interesting, and from the classes i like well, The Archer and The Venomancer. what i want to know is what is a good starting class? as you can tell i like being a ranged fighter and the flying seems awesome for the archer and pvp wise theyre good, but the pet system intrigues me a lot, i could try both but if anyone could give me pros and cons to both i would greatly appreciate that.

also could someone give me a stat build for BOTH classes in case i deice to make both please and thank you very much.

and a skill progression list
Post edited by llexcall on

Comments

  • Nyxyo - Harshlands
    Nyxyo - Harshlands Posts: 233 Arc User
    edited August 2011
    question is ...do you got money? if so u can go for rank9 archer that is absolutely OP in territorial wars... basically aim shot->kill..unless u target another rank9 i guess....

    if you casual player and don.t intent ever to put cash into game veno is best for you...is cheap is fun u can actually make cash selling pots you get from mobs...has a pet to tank the dmg...

    my advice is start with veno and as time goes by you see how much you into pk and such you are and can switch later ...as veno get like dunno...50 strength for arcane armors...50 vitality is ok also as beginner ...rest all goes to magic for better dmg and heals

    however if you want start with archer u need put little strength for light armors and rest all goes to dexterity...i see no other way to make archers because if you are pure dexterity(dex give dmg to archer) you gonna kill mobs before get near you

    WARNING :this game is highly addictive treat with cautionb:laugh
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited August 2011
    question is ...do you got money? if so u can go for rank9 archer that is absolutely OP in territorial wars... basically aim shot->kill..unless u target another rank9 i guess....

    if you casual player and don.t intent ever to put cash into game veno is best for you...is cheap is fun u can actually make cash selling pots you get from mobs...has a pet to tank the dmg...

    my advice is start with veno and as time goes by you see how much you into pk and such you are and can switch later ...as veno get like dunno...50 strength for arcane armors...50 vitality is ok also as beginner ...rest all goes to magic for better dmg and heals

    however if you want start with archer u need put little strength for light armors and rest all goes to dexterity...i see no other way to make archers because if you are pure dexterity(dex give dmg to archer) you gonna kill mobs before get near you

    WARNING :this game is highly addictive treat with cautionb:laugh

    I disagree.

    Even casual players are gonna eventually find themselves unable to find squads and such unless they have a herc. Or at least, that was what I ran into when I quit my Veno. And in TW, you CAN be good on Veno, but... You are going to have to get R9 and refine it, and a Nix, and even then, an R8 Archer is going to faceroll you. I enjoyed killing nixes in TW on my 80's Archer, then letting a Wiz in my squad kill the Veno while they rezzed pet, and I killed the Cleric that was in their squad, or another archer took out the veno from the side, and I took out the cleric from the front.

    Really, if you start on Veno and get into the game, you're eventually gonna reroll on something else. I loved veno, and wish it wasn't such a broken class (come on, Melee mastery, but you can't really use anything but magic weapons? What are you going to do, shatter your magic sword once a TT? I know I was).
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Nyxyo - Harshlands
    Nyxyo - Harshlands Posts: 233 Arc User
    edited August 2011
    if you read my post carefully you will notice that you agree with me more then you thinkb:laugh

    also note this game revolves around friends..not guild or cash so much...as long you help them they will help you and you will get your stuff done...about veno nerf by not adding any new pets or improve skills..is covered on so many topics already....but for a beginner veno is totally ok ...
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited August 2011
    First off, today hercs are far less a requirement. If you look in world chat for endgame instances you see people more wanting amplify damage (especially the sage variety) than a veno with a herc. Hercs tanking is more for solo instancing, so if this is not something you wind up doing much, you blew 150m+ on a pet you don't make use of. There are other pets (seamonster, scorpion, walker, wanderer, etc.) that one can add pretty cheap skills to (claw, protect, bash, strong, etc.) have a decent damage dealing pet on [?] mobs/bosses -- in a squad nowadays the herc almost never tanks anyways thanks to other class' DPS far exceeding what the herc does anymore.

    Secondly, I think an archer is a more viable build due to it's diverse capabilities with a bow and fist/claw. That and it can share most -int gear with an assassin on the same account thru an account stash, in case one wants to go nuts soloing stuff.

    Really to me it comes down to "support" or "damage". Veno = support, archer = damage.
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited August 2011
    First off, today hercs are far less a requirement. If you look in world chat for endgame instances you see people more wanting amplify damage (especially the sage variety) than a veno with a herc. Hercs tanking is more for solo instancing, so if this is not something you wind up doing much, you blew 150m+ on a pet you don't make use of. There are other pets (seamonster, scorpion, walker, wanderer, etc.) that one can add pretty cheap skills to (claw, protect, bash, strong, etc.) have a decent damage dealing pet on [?] mobs/bosses -- in a squad nowadays the herc almost never tanks anyways thanks to other class' DPS far exceeding what the herc does anymore.

    Secondly, I think an archer is a more viable build due to it's diverse capabilities with a bow and fist/claw. That and it can share most -int gear with an assassin on the same account thru an account stash, in case one wants to go nuts soloing stuff.

    Really to me it comes down to "support" or "damage". Veno = support, archer = damage.

    b:surrender I spent a LOT less than 150m on my Nix. Closer to 45m, but, those were much, much different times.

    Herc with Claw can pull aggro off other classes and hold it. Herc without claw is... Too weak for DPS to hold aggro. This is why I chose to get a Nix, since it can pretty much faceroll any non-instance boss I might need to do (Quillhog King, Suzerex, Krixx, mine soloed Yangsheng while it was on my nub HA veno, and both veno and nix were 2 levels below Yangsheng). For instances, I prefer to go with parties, since... I just find it more fun... And I have my sin for that anyway. Standing and spamming Pet Heal for 20 minutes while someone DD's is... not fun. I've duoed TT on my archer with a veno herc tanking before, and... It takes forever and just sucks. I'm not impatient enough to demand a 5.0 squad, except maybe for maybe the hardest ones in 1-3 or Astralwalker (I never do 3-x).

    A decently geared Archer in PVE is gonna faceroll mobs in the normal world from 23~65, if you do a full dex build and get a Moonlight bow to start with especially. If you do what I did on my nub Veno and do a Nix with your Veno, you will Faceroll your way from 1-65 in the outer world with the nix, if not further, simply because the QQ bird is so much more OP. But it comes down to gear again... And then you really do have to spend a lot of time leveling the damn bird, almsot more time than it takes to level yourself. Then there's the food requirement, the Nix demands either Hay or Perfect Cookies, and unless you have a tome, it'll want them constantly.

    Comparing the PVE cost of a Nix to the PVE costs of an Archer, using myself as an example... Well, my nub Veno has a Nix which was ~45 mil, tome, ~1.4 mil, perfect cookies, ~350k total ish... Weapons and gear just stole from other characters or resued what I had.

    And Archer, I have...

    Moonlight bow 500k for mold
    200k for socket stones
    250k to shard it
    Lightcatcher 1.5 mil dual socket and refined
    Sinister shooter was a drop, shards were drops
    Was given The Penetrator bow mold free
    500k for socket stones
    800k to shard it
    Solarslayer was 1.5 mil dual socket and refined
    Wind and Clouds was a drop, came out 2 sockets
    1.6 mi to shard it (tried tons of combinations)
    Unicorn (Can't remember how much mats were...)

    That's 6.85 mil ish to get my Archer weapons to go from 23-60 more or less in 5 days. I actually did so on my currently Sage Archer, minus Lightcatcher, which I just bought for my nub archer, who will be my Demon PVE archer (Going to restat my Sage archer to the purest of pure dex for TW).

    Edit: I think the point I'd like to make the most is that Veno doesn't have to just be support. If you get a decent pet, you can do DPS with the pet... And an R9 veno isn't going to be a slouch on DPS. You aren't going to go R9 to Farm TT1-1, either. But, you can also be a support role on just about any class, my Sin, for example, can fill an Amp role by using Soul of the Sea daggers and instead of sparking, using Subsea. That right there puts a constant armor break on the boss, and my Subsea is lvl 10, putting a nice debuff on the boss for 15 seconds or whatever that, if I drop it while someone else is in spark, takes a sizable chunk off a big HP boss' bar.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • mksqa1xy
    mksqa1xy Posts: 3 Arc User
    edited August 2011
    great game
  • mksqa1xy
    mksqa1xy Posts: 3 Arc User
    edited August 2011
    First off, today hercs are far less a requirement. If you look in world chat for endgame instances you see people more wanting amplify damage (especially the sage variety) than a veno with a herc. Hercs tanking is more for solo instancing, so if this is not something you wind up doing much, you blew 150m+ on a pet you don't make use of. There are other pets (seamonster, scorpion, walker, wanderer, etc.) that one can add pretty cheap skills to (claw, protect, bash, strong, etc.) have a decent damage dealing pet on [?] mobs/bosses -- in a squad nowadays the herc almost never tanks anyways thanks to other class' DPS far exceeding what the herc does anymore.

    Secondly, I think an archer is a more viable build due to it's diverse capabilities with a bow and fist/claw. That and it can share most -int gear with an assassin on the same account thru an account stash, in case one wants to go nuts soloing stuff.

    Really to me it comes down to "support" or "damage". Veno = support, archer = damage.

    love this game
  • llexcall
    llexcall Posts: 4 Arc User
    edited August 2011
    So in response to other posts i do plan on putting in money but Not Right Now id like to see how i can progress w/o buying cards so i should go veno? could you also go into explaining the difficulty of the veno and how to gain money early on and how to progress such as skills and pets?

    also how to allocate stats
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited August 2011
    To above poster, veno is very cost-efficient in grinding and you will profit quite substantially when you get metabolic boost, soul transfuse, and nature's grace, along with tree/second wind. Veno's generally don't need very many pots although someone really persistent at grinding will end up using some.

    As for skills, early early on stick to scarabs (ironwood, venomous.. don't bother with blazing and frost past lvl 1 for higher skill requisites), summer sprint, fox form, and pet heal/revive (heal max, revive lvl 1-5), until you can get higher skills (or make use of low/mid range tree skills included here ->) like noxious, nova, lending hand, amp, bramble, bramble hood, wood mastery, melee mastery, soul degen, befuddle, myriad, feral.
    b:surrender I spent a LOT less than 150m on my Nix. Closer to 45m, but, those were much, much different times.

    Herc with Claw can pull aggro off other classes and hold it. Herc without claw is... Too weak for DPS to hold aggro. This is why I chose to get a Nix, since it can pretty much faceroll any non-instance boss I might need to do (Quillhog King, Suzerex, Krixx, mine soloed Yangsheng while it was on my nub HA veno, and both veno and nix were 2 levels below Yangsheng). For instances, I prefer to go with parties, since... I just find it more fun... And I have my sin for that anyway. Standing and spamming Pet Heal for 20 minutes while someone DD's is... not fun. I've duoed TT on my archer with a veno herc tanking before, and... It takes forever and just sucks. I'm not impatient enough to demand a 5.0 squad, except maybe for maybe the hardest ones in 1-3 or Astralwalker (I never do 3-x).

    A decently geared Archer in PVE is gonna faceroll mobs in the normal world from 23~65, if you do a full dex build and get a Moonlight bow to start with especially. If you do what I did on my nub Veno and do a Nix with your Veno, you will Faceroll your way from 1-65 in the outer world with the nix, if not further, simply because the QQ bird is so much more OP. But it comes down to gear again... And then you really do have to spend a lot of time leveling the damn bird, almsot more time than it takes to level yourself. Then there's the food requirement, the Nix demands either Hay or Perfect Cookies, and unless you have a tome, it'll want them constantly.

    Comparing the PVE cost of a Nix to the PVE costs of an Archer, using myself as an example... Well, my nub Veno has a Nix which was ~45 mil, tome, ~1.4 mil, perfect cookies, ~350k total ish... Weapons and gear just stole from other characters or resued what I had.

    And Archer, I have...

    Moonlight bow 500k for mold
    200k for socket stones
    250k to shard it
    Lightcatcher 1.5 mil dual socket and refined
    Sinister shooter was a drop, shards were drops
    Was given The Penetrator bow mold free
    500k for socket stones
    800k to shard it
    Solarslayer was 1.5 mil dual socket and refined
    Wind and Clouds was a drop, came out 2 sockets
    1.6 mi to shard it (tried tons of combinations)
    Unicorn (Can't remember how much mats were...)

    That's 6.85 mil ish to get my Archer weapons to go from 23-60 more or less in 5 days. I actually did so on my currently Sage Archer, minus Lightcatcher, which I just bought for my nub archer, who will be my Demon PVE archer (Going to restat my Sage archer to the purest of pure dex for TW).

    Edit: I think the point I'd like to make the most is that Veno doesn't have to just be support. If you get a decent pet, you can do DPS with the pet... And an R9 veno isn't going to be a slouch on DPS. You aren't going to go R9 to Farm TT1-1, either. But, you can also be a support role on just about any class, my Sin, for example, can fill an Amp role by using Soul of the Sea daggers and instead of sparking, using Subsea. That right there puts a constant armor break on the boss, and my Subsea is lvl 10, putting a nice debuff on the boss for 15 seconds or whatever that, if I drop it while someone else is in spark, takes a sizable chunk off a big HP boss' bar.
    I got my herc for 22m and nix for 55m.. 2 and 1.5 years ago respectively. However, we are comparing the cost today, as those making their builds now do not have the options I did.

    As for aggro, that might work for weak DD's you might encounter before 80, however, get 80 and above, and especially 90 and above, and a clawed herc does not hold aggro for **** against any high DPS class like a sin, archer, bm, sometimes barb. My sin pulled from a clawed herc at 80 and never let it have aggro. Didn't take much at all. Claw is great for DPS, better than bash, however, it is not worth having simply for aggro as it isn't going to hold aggro against DD's like that today.

    My archer borrows from my sin's gear and has an r8 bow, chest, -lunar int robe, 2 HA orns switched out with a ele cube neck and thundershock/sachet, -int LA gear, nirvana legs, TT100 fists, forest wisdom, COA and rank rings, and a pan gu/lu&d.

    Besides the tome and fists and helm (easily changeable for cheaper alternatives), that's around the cost of a nix and herc today.

    As for R9, if one is going to waste the coin/$ for that, might as well be an archer rather than a veno. An archer will be incredibly more effective all-around. I love my two veno's but unfortunately they are not even close to the type of damage an archer is.
  • KedgeSniper - Lost City
    KedgeSniper - Lost City Posts: 733 Arc User
    edited August 2011
    I wouldnt suggest a veno over archer/sin if your POOR.

    Archer can still farm a few instances with a bow/claws later once farm... but a Veno depends more in 2 pets. Which for the most part.. cost a lot of money and dont pay off.. as they used to do. (Since you cant farm 3-1 anymore/top green).


    Archer and Sin are probably cheaper to achieve 5.0 than most classes and that just means farm any instance for the most part... I dont think i seen a veno with a golem in ages o.O


    And i wouldnt invite a veno just to amp and afk fap till its off cooldown... I had rather take someone more useful. =)
    [SIGPIC][/SIGPIC]
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    Leeching CQ salary since 09'
    Many names, Common Faces.