population
razza13parkour
Posts: 58 Arc User
hi im new and i know this game has tonnes of ppl, 300k+ fb likes but id like to no an estimated amount of registered users, i play need for speed world which has 80k fb likes, and has over 6 mill users ....so yeh how many of usee r there?b:victory
Post edited by razza13parkour on
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Comments
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PWE will never say how many actual daily players there are
jus make a character on every server and fly around a bit, that will give you a good estimate about how many players are playing, but some of those will just be alts tho too0 -
Having million players are common advertisement for mmo these days even on browser based mmo.
questionable ...[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0 -
Sounds like someone doing my old job of competitive analysis...0
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My guess is around 7000 people online per server.[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Sounds good to me.. If you count every catshop in arch and then roughly do x 2 (most are probably dual clienting)..
To that, add anyone in a instance..Yah 7k people is plausible...
Why is it then that I see people passing HOURS on disk trying to find a barb or a cleric for a bh ?
b:chuckleProud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
Sir_Puma - Raging Tide wrote: »Sounds good to me.. If you count every catshop in arch and then roughly do x 2 (most are probably dual clienting)..
To that, add anyone in a instance..Yah 7k people is plausible...
Why is it then that I see people passing HOURS on disk trying to find a barb or a cleric for a bh ?
b:chuckle
Because out of those 7k people, about 6k are assassins! b:chuckle[SIGPIC][/SIGPIC]
Idea stolen from Negreiros - Sanctuary, sorry! b:surrender0 -
Sir_Puma - Raging Tide wrote: »Sounds good to me.. If you count every catshop in arch and then roughly do x 2 (most are probably dual clienting)..
To that, add anyone in a instance..Yah 7k people is plausible...
Why is it then that I see people passing HOURS on disk trying to find a barb or a cleric for a bh ?
b:chuckle
I was thinking more like 5, and I quit doing random squads with my cleric and barb because 90% of the squads you get are just idiots who have no idea of what squad mechanics are. The end result is lots of death and I can get that soloing ****.
If the noob kids actually learned how to play instead of just spam attacks, it would change. Alas, that is never likely to happen. APS and hyper-leveling for the fail.
EDIT: I'd like to mention that not all hyper-leveling is fail, but for someone that is a total noob when it comes to game and squad mechanics, it is. They just become high level failures hellbent on ruining your gaming experience because they 'think' they are pro.[SIGPIC][/SIGPIC]0 -
I wouldn't judge this game by its FB likes, since players just ''like'' the page so we get rewards. For every 100k we get double exp/drops, and you need to like the page to get a Jones' Blessing.
Without promotions like those PWI would probably still be below 50k likes now.[SIGPIC][/SIGPIC]0 -
Nowitsawn - Heavens Tear wrote: »I wouldn't judge this game by its FB likes, since players just ''like'' the page so we get rewards. For every 100k we get double exp/drops, and you need to like the page to get a Jones' Blessing.
Without promotions like those PWI probably still be below 50k likes now.
Yeah this pretty much sums it up. Facebook page gets so many like because the average players has to get 2 or more Jones Blessings per week since they are per character. It adds up fast and gives a false image of the game being a huge success.0 -
Asterelle - Sanctuary wrote: »My guess is around 7000 people online per server.
On average I'm guessing?
Because I'm fairly certain Sanc/HT would have more, and Archo would have a lot less.
And that's plus afk cat shops right?0 -
DaKillanator - Raging Tide wrote: »
And that's plus afk cat shops right?
Yup..includes moving and non moving people b:chuckleProud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle0 -
Not even. This game has a low population with all the servers combined.
'''NOT INCLUDING CAT SHOPS OR ALTS!0
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