Perfect World Trading Card Game
Longknife - Harshlands
Posts: 4,843 Arc User
I noticed that on my little nab Jones' Blessing facebook account, PWI's facebook account asked "if PWI had a trading card game, would you play it?" Me and Woneo sat there laughing our butts off of how horrible of an idea that would be, cause wtf, who would the characters be? I mean they'd have to make characters to be included. This got us thinking, if Harshlands people had trading cards, what would they be like?
I picture it like this:
Nyxyo card: For the next two turns, this card cannot be attacked and is free to attack the enemy. Afterwards, flip a coin. If heads, this card returns to the player's hand and cannot be summoned for the next 10 turns. If tails, this card goes to the discard pile.
Crimson card: Pick an opposing player. For the next three turns, that opponent's guild is allied with you and his player cards cannot attack you.
NeoLimit card: All BMs in play are automatically switched from the ground field to the air field.
Violator card: This card will wipe all enemy cards from the field (except sins), but requires five allied player cards on the air field to summon. After wiping the opposing field, this card returns to your hand and cannot be summoned again for 10 turns.
Kylin card: A weeaboo asian Gundam is summoned onto the field for the next 5 turns, during which it can attack and defend you as a normal player card.
Urdian card: When attacked, the opponent must flip a coin. If heads, they cannot attack with the same player attack card for the next two turns.
Golgotha card: All players on the field are now distracted and confused. Each player loses 100k buying telecaustics to say "wtf?!" and no one is allowed to attack for the next two turns.
MrHanky card: All enemy players are now drunk. Accuracy reduced by 50% for the next 4 turns (does not effect magic attackers)
harpist card: This card cannot be attacked by the enemy, but it can only attack an enemy card that has 20% HP or less remaining. Once an enemy is attacked, flip two coins. If both are heads, move this card to the discard pile.
Valhalla card: This card distracts your opponent, fooling them into thinking this is your most threatening card on the field. Your opponent cannot attack another card on the field until this card is destroyed.
Okopogo card: The enemy is now mad, dealing 10% less damage.
Catalyst card: When you play this card, you may automatically remove two enemy combatant cards from the field. Afterwards this card goes to play LoL.
Nurfed card: All enemy attackers on the field are wiped (sins included). Afterwards this card goes to play LoL.
FC glitch card: Flip a coin, if heads, you may increase a player card's HP by 50 HP points. If tails, the card is moved to the discard pile.
Botter card: Flip a coin, if heads, you may increase a player card's attack by 30 points. If tails, the player card is moved to the discard pile.
Cash Shop card: Automatically add 30 HP and attack points to each player card on the field.
CUCU_ card: Choose one opposing player card. This card is now disabled until Cucu is removed from the field, unable to do anything but only receiving 50% normal damage. Meanwhile Cucu is free to attack other cards.
Harshlands would make a pr0 trading card deck imo. Anyone got any others?
I picture it like this:
Nyxyo card: For the next two turns, this card cannot be attacked and is free to attack the enemy. Afterwards, flip a coin. If heads, this card returns to the player's hand and cannot be summoned for the next 10 turns. If tails, this card goes to the discard pile.
Crimson card: Pick an opposing player. For the next three turns, that opponent's guild is allied with you and his player cards cannot attack you.
NeoLimit card: All BMs in play are automatically switched from the ground field to the air field.
Violator card: This card will wipe all enemy cards from the field (except sins), but requires five allied player cards on the air field to summon. After wiping the opposing field, this card returns to your hand and cannot be summoned again for 10 turns.
Kylin card: A weeaboo asian Gundam is summoned onto the field for the next 5 turns, during which it can attack and defend you as a normal player card.
Urdian card: When attacked, the opponent must flip a coin. If heads, they cannot attack with the same player attack card for the next two turns.
Golgotha card: All players on the field are now distracted and confused. Each player loses 100k buying telecaustics to say "wtf?!" and no one is allowed to attack for the next two turns.
MrHanky card: All enemy players are now drunk. Accuracy reduced by 50% for the next 4 turns (does not effect magic attackers)
harpist card: This card cannot be attacked by the enemy, but it can only attack an enemy card that has 20% HP or less remaining. Once an enemy is attacked, flip two coins. If both are heads, move this card to the discard pile.
Valhalla card: This card distracts your opponent, fooling them into thinking this is your most threatening card on the field. Your opponent cannot attack another card on the field until this card is destroyed.
Okopogo card: The enemy is now mad, dealing 10% less damage.
Catalyst card: When you play this card, you may automatically remove two enemy combatant cards from the field. Afterwards this card goes to play LoL.
Nurfed card: All enemy attackers on the field are wiped (sins included). Afterwards this card goes to play LoL.
FC glitch card: Flip a coin, if heads, you may increase a player card's HP by 50 HP points. If tails, the card is moved to the discard pile.
Botter card: Flip a coin, if heads, you may increase a player card's attack by 30 points. If tails, the player card is moved to the discard pile.
Cash Shop card: Automatically add 30 HP and attack points to each player card on the field.
CUCU_ card: Choose one opposing player card. This card is now disabled until Cucu is removed from the field, unable to do anything but only receiving 50% normal damage. Meanwhile Cucu is free to attack other cards.
Harshlands would make a pr0 trading card deck imo. Anyone got any others?
I AGOREY
Post edited by Longknife - Harshlands on
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Comments
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"Credit Card": You automatically beat the game..... b:chuckle
[SIGPIC][/SIGPIC]
✰The Nostradamus of PWI ✰
★ A not so Retired Veteran of PWI ★
✰ ~SilverCleric~ ✰0 -
i pissed myself laughing.
also a shout-out for LoL, as it's about two months away from going the same way Fury did.0 -
Tunnel snake card? Mayhem card? Afterlife card? Riga card?Unban me.0
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I demand an Eoria card.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Halt - Harshlands wrote: »Tunnel snake card? Mayhem card? Afterlife card? Riga card?
Tunnel Snakes Card: Your team now rules. Effect stays for the rest of the game.I AGOREY0 -
Eoria - Harshlands wrote: »I demand an Eoria card.
Eoria card: Functions as a normal cleric. While on the field, collects information and documents opponent activity, increasing your team's defense against enemy attacks by 10%.I AGOREY0 -
mayhem card doesn't make much sense if this is a player vs player card game.0
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negativereaction wrote: »mayhem card doesn't make much sense if this is a player vs player card game.
Which card?I AGOREY0 -
My card is the best.0
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MrHanky card: All enemy players are now drunk. Accuracy reduced by 50% for the next 4 turns (does not effect magic attackers)
When this card is in play, All players must show butt-pics.IGN: Alchemist
Class: Champion
Guild: Einherjar
'All the Einheriar fight in Odin's courts every day; they choose the slain and ride from battle; then they sit more at peace together.'0 -
should be a james card ijs0
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Longknife - Harshlands wrote: »Eoria card: Functions as a normal cleric. While on the field, collects information and documents opponent activity, increasing your team's defense against enemy attacks by 10%.
http://i73.photobucket.com/albums/i206/xyz_02/CF102.jpg
Let there be cards. b:byeThey made fun of me because I wasn't a R8 Psychic...and then came third cast. It's not funny anymore.
Reason 88 to buy a makeover scroll:
gomba: "Your butt looks like an eggplant."
Q_Q0 -
Jamesford - Harshlands wrote: »should be a james card ijs
Jamesford: hits on everyone on the playing field. All minors cannot attack for the next 5 turns due to fearUnban me.0 -
I would like in on this endeavor.0
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Rhyme... The original grammar ****? The wall of text? Who knows.Unban me.0
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I was gonna ask for a card but I'm scared as to what it would be.
Btw, funny shet[SIGPIC][/SIGPIC]0 -
AsheZ card: Once u put in into play it grants its controller rage; u can choose to permanently remove 3 of your target permanents out of the game and replace them with 3 new ones from your deck.
... hmm pretty good card actually, that wasn't the idea >_<[SIGPIC][/SIGPIC]
-Semi-quit the game, I'm very busy nowadays
-Former member of Kylin
-Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
Halt - Harshlands wrote: »Rhyme... The original grammar ****? The wall of text? Who knows.
Rhyme card: This card can be played at any time, when it comes into play places distracts the enemy lowering his accuracy, at the end of the turn return Rhyme to it's controllers hand[SIGPIC][/SIGPIC]
-Semi-quit the game, I'm very busy nowadays
-Former member of Kylin
-Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
gogo rage card for me?b:shocked oh noes was walking and forgot to breath0
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ShootnBlanks card: You may deploy this card at the start of the game from your library. If you do, discard one card from your starting hand. This card only deals .1 damage. After 20 turns, this card obtains R9, and will deal 100 damage on every attack.
Rhyme Card: This card has no casting cost. However, if you play this card from your hand, you must say "Here comes the Rhymenocerous! Snork! Snork!". At the beginning of your upkeep, you must sing a nursery rhyme. If you can't, the Rhyme card is sent to the graveyard, and all players discard all cards from their hand, and draw 7 new cards. Those 7 cards are then discarded, and you pick up the orginal cards that you discarded and resume play.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
BloodFeast card, Apologies card, ArmaniEx card. Cmon lol, I'm interested in these ones.0
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Wollfo Card: When this card is deployed, it randomly deals half of an opponenet card's max HP in damage. At the beginning of your upkeep, combine the attack power of all the opponents cards. Wollfo takes damage equal to this number. The wollfo card has infinite hp.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Tekkblade Card: The world is changing. In 100 turns this card will have 40k HP, when this occurs the world changes and all cards do half damage.
MD Card: Tihs card wil be playd when oppenent has killed too of you're cards. Wen tihs card is played all other cards are distractid and and cant atack for too terns.0 -
RKH - Harshlands wrote: »BloodFeast card, Apologies card, ArmaniEx card. Cmon lol, I'm interested in these ones.
To play those cards u have to pay 5000 dollars so u wouldn't be interested...[SIGPIC][/SIGPIC]
-Semi-quit the game, I'm very busy nowadays
-Former member of Kylin
-Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
this thread is gaeiOriginally Posted by Curses - Harshlands
Sidenote: hilarious name for a boat: "Yeah Buoy".
b:laughb:laugh0 -
SilverCleric - Lost City wrote: »"Credit Card": You automatically beat the game..... b:chuckle
You have to use the "unlimited line of credit" card before you can apply that.PvE = F2P PvP = P2P0 -
RKH - Harshlands wrote: »ArmaniEx card
playing this card transforms the card game into a classic first-person shooter. all character cards now shout traditional FPS phrases while in play, ranging from "ggnore kthx" to "wow get pced son".0 -
What would my effect be if i was a card?Dawnx_- 101 Sage Cleric.
Dawnx- 100 Demon Cleric.
DawnMyst- 94 Mystic.
Doom_Panda- 101 R9 Barb 23k HP.
PsychicTuna- 90 Sage Psychic.
PANDAS FTW!!!0 -
Dawnx: This card is a generic 1/1 dark forest snow elf ranger lord maiden with Master's degrees in Biology, French, Economics, Psychology, and Forest Preservation Studies.
Hellsarcher: This card cannot wear an HP charm.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
meh im bored enough to ask what would my card be?0
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