Free Mages in the New Perfect World: Viable DDs?
Kannone - Heavens Tear
Posts: 907 Arc User
First off, Hi PWI b:bye It's been a while.
So I saw this:
And I'd like to get the community's input on some questions I had concerning what I call the New PW (the age of rank 9 (I didn't even think more than a handful would hit rank 8/8jun w.e before PWI's 10th anniversary).
1.) I have run a few FF with toons in Kannon's level range, but only a few. 99% of squads seem to prefer having a squad composed around attacks per second (APS(?)), and therefore ask for DDs... but will take any other DD class before a mage lol. And their decisions seem to be justified. Kannon is reasonably geared (at least was 2 years ago), my damage against (?) bosses is about 3.5-4k (gush/pyro + undine), which is what... like 1.5-2k per second-ish? (or half that, I forget the channel/cast times now).
So to the community I ask, what is respectable damage output per hit & per second for DDs with their heaven/hell cultivations (ie lv 89+)?
2.) Now that we've looked at what damage mages are expected to deal, let's talk about my favorite part of this game: PvP TW.
Adroit says it's "r9 or gtfo,"
simple question: True or False?
less simple question: Is this because everyone else has r9 as well and logically any class r9 > any class w/o r9? OR because mages' ability to compete against other classes has diminished (due to other classes: having better skills? better class specific gear? are easier to play (facerollkeyboard2win)?
3.) Alright enough technical stuff; the first two kinda lead to this one logically, and asking it outright is somewhat redundant, but here it is:
Are free mages (free in this case = less than $15 / month of character's existence) viable in PvE? in PvP?
As a side-note... free really should mean like less than $40 a year... or the more impossible $0 per year.
So I saw this:
Adroit - Lost City wrote: »none of the guides even resemble current, so you can't really follow any of them tbh. LA is ****, HH90 is ****.. the game has become basically r9 or gtfo.
And I'd like to get the community's input on some questions I had concerning what I call the New PW (the age of rank 9 (I didn't even think more than a handful would hit rank 8/8jun w.e before PWI's 10th anniversary).
1.) I have run a few FF with toons in Kannon's level range, but only a few. 99% of squads seem to prefer having a squad composed around attacks per second (APS(?)), and therefore ask for DDs... but will take any other DD class before a mage lol. And their decisions seem to be justified. Kannon is reasonably geared (at least was 2 years ago), my damage against (?) bosses is about 3.5-4k (gush/pyro + undine), which is what... like 1.5-2k per second-ish? (or half that, I forget the channel/cast times now).
So to the community I ask, what is respectable damage output per hit & per second for DDs with their heaven/hell cultivations (ie lv 89+)?
2.) Now that we've looked at what damage mages are expected to deal, let's talk about my favorite part of this game: PvP TW.
Adroit says it's "r9 or gtfo,"
simple question: True or False?
less simple question: Is this because everyone else has r9 as well and logically any class r9 > any class w/o r9? OR because mages' ability to compete against other classes has diminished (due to other classes: having better skills? better class specific gear? are easier to play (facerollkeyboard2win)?
3.) Alright enough technical stuff; the first two kinda lead to this one logically, and asking it outright is somewhat redundant, but here it is:
Are free mages (free in this case = less than $15 / month of character's existence) viable in PvE? in PvP?
As a side-note... free really should mean like less than $40 a year... or the more impossible $0 per year.
Post edited by Kannone - Heavens Tear on
0
Comments
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one of my oldest friends in game ahs a complete f2p wizzie. full r9 +10. took him about 9months of merchenting and he got lucky with a scroll of tome for the weap.
in tw r8 mages still destroy ppl. you just have to pick you targets wisely. 80mil is pretty easy to merch nowadays, so r8 is very cheap. or if you save 15/month its like 72 gold from 0 rep i think. +5 r8/tt99 gear will get you by in tw long as a r9 or a sin doesnt target you.[SIGPIC][/SIGPIC]0 -
Kannone - Heavens Tear wrote: »First off, Hi PWI b:bye It's been a while.
So I saw this:
And I'd like to get the community's input on some questions I had concerning what I call the New PW (the age of rank 9 (I didn't even think more than a handful would hit rank 8/8jun w.e before PWI's 10th anniversary).
1.) I have run a few FF with toons in Kannon's level range, but only a few. 99% of squads seem to prefer having a squad composed around attacks per second (APS(?)), and therefore ask for DDs... but will take any other DD class before a mage lol. And their decisions seem to be justified. Kannon is reasonably geared (at least was 2 years ago), my damage against (?) bosses is about 3.5-4k (gush/pyro + undine), which is what... like 1.5-2k per second-ish? (or half that, I forget the channel/cast times now).
So to the community I ask, what is respectable damage output per hit & per second for DDs with their heaven/hell cultivations (ie lv 89+)?
2.) Now that we've looked at what damage mages are expected to deal, let's talk about my favorite part of this game: PvP TW.
Adroit says it's "r9 or gtfo,"
simple question: True or False?
less simple question: Is this because everyone else has r9 as well and logically any class r9 > any class w/o r9? OR because mages' ability to compete against other classes has diminished (due to other classes: having better skills? better class specific gear? are easier to play (facerollkeyboard2win)?
3.) Alright enough technical stuff; the first two kinda lead to this one logically, and asking it outright is somewhat redundant, but here it is:
Are free mages (free in this case = less than $15 / month of character's existence) viable in PvE? in PvP?
As a side-note... free really should mean like less than $40 a year... or the more impossible $0 per year.
Most people use weapons and refines to judge damage output (although using the actual results as you suggest would be a more accurate representation of dps I think), but it's pretty common knowledge that high aps does FAR more damage than we will ever be able to do. I remember a while back Amour (+10 2nd cast nv wep at the time) was saying he was getting out dps'd by unrefined cv claws. I've had friends (mostly sins) that will often be hitting 1/2 to the same damage in a single "chop" as I do on a mob with a skill.. when you consider it takes me 2 seconds (or a little less because of -channeling) to use a skill and it takes them .2 seconds per "chop", you can see we don't even compete. As unfair as it seems, the one handicap for high aps is the range.. you basically need to be standing on top of your opponent to use it. That really isn't a problem in pve, but it makes high aps more balanced in PvP, when you can just walk out of range
I will obviously agree with what I said, so that really isn't helpful at all to you. What I really meant by "r9 or gtfo" is that r9 has a significant advantage over anything non-r9. The armor is all 4 socket, you get like 55 attack level over someone in nirvana gear.. like 20 defense level (I think nirvana gives like 13.. so you only have like 7 over them), and nearly all the stats on the gear are like specifically chosen to be good. It's a couple steps above nirvana imo. I don't mean to say someone in rank8 or nirvana gear is totally useless, just at a significant disadvantage to r9. Try this, go 1v1 someone for a few mins.. take off your jones blessing and try again. Take that difference and multiply it by like 2 or 3 to get a rough idea of the difference between r9 and nirvana/r8. It wouldn't be so bad if there weren't many r9 players out there, but they are fairly plentiful now.. and you are going to have trouble avoiding them all the time.
As far as a "free" player, it can be done without throwing money at the game. Money making in this game comes from either cash shop (not free), efficient farming (like solo or duo farming instances with high aps chars.. not wizards), or merchanting. I know cheze merchanted 4-5 bil coins in a 2 week period merchanting pack goodies.. so it is possible to make a hell of a lot of money just playing the market. This game is pretty heavily gear based, so it will take an investment (either money or time) to be able to compete in "New Perfect World"Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
its pretty easy to lvl right now
means everyone can have several chars up fast
you can lvl your wizard for fun and another char to farm or at least be really useful one time
the final result is you play the other classes more than your wizard
at least for me that is, im busy farming on assasin to improve assasin gear
so far spent well over 1bil coin on that fish gear and its not "done" yet
how many parts of r9 would i already have on wiz for 1.5bil?
..
wiz isnt made for DPS dont try, you ll fail at it
aoe..
right now the only BH i still do on Wizard is Warsong - imo a place where wizards can shine and rambo
aba and sot bore me on wizard so much, nobody ever does them unwined with a barb doing big pulls for aoe ;o, that would be fun - always wine run run run RUN SLOW and single target - start channeling - get interrupted cause the mob is dead before i finish casting GUSH
delta is plain boring - i rather play bm in there, more fun actually doing something
maybe i did to many on my way to lvl100...i like potato0 -
In terms of PvP Adroit is right when he says r9 or gtfo because set effects of r9 increase dmg and defense so high that there is nothing comparable.
When it comes to PvE some people still prefer to go with nirv and 5 aps instead of r9 because r9 doesnt support -int or -chan. So even if the wiz with r9 will receive a huge dmg boost you will have to sacrifce -chan for it which slows down the char even more. Furthermore psy is better suited for r9 since they dont require a minimum amount of -chan and they are designed for + att /def lvls and not for %wep dmg
But it doesnt matter r9 or not due to the slow attack speed of the wiz the outdps of other classes is evident and the wiz is a bad DD in terms of PVE compared to other classes
In delta seekers vortex >> DB + they have hp + pdef + bloodpaint on their side so seeker = no1 aoe DD there
To answer your $ question: wiz can be played free with good farming alt or when you spend a lot of time merchanting but farming $ with your wiz will be hard considering we are not talking about herb picking which every class can do. The problem why so many people favour other classes is that to reach the same performance other classes have you need to spend significantly more for your character. Even skillwise the wiz would need some adjustments for instance a purify skill that works instead of 10% on elemental shell ....
greetz harm0wnie0 -
Yeah I probably could have titled the post differently... oh well.
This is kinda what I was trying to get at:
HarmOwnie - Dreamweaver wrote: »
To answer your $ question:The problem why so many people favour other classes is that to reach the same performance other classes have you need to spend significantly more for your character. Even skillwise the wiz would need some adjustments for instance a purify skill that works instead of 10% on elemental shell ....
greetz harm0wnie
It's one of those things where given lv 9x npc gear it seems that most people would say wiz couldn't compete with the other classes (this has always been the argument since the cast times are so horrendous and the procs on our cc skills are like 15-33% at best). It shouldn't really matter whether it's PvE or PvP because a good class is a good class and folks will generally prefer having the best DD they can (my thing being that they're taking any other class).
But then someone said in a different post something like:
"Wizard is PW on expert mode..."
Which answers sooo many questions about why other classes seem to be "better." (lol easy > hard 99.9% of time).
Anyways, seems like wiz is still viable all things considered (seriously $80 to rank 8? everyone should be... although the dude at gamestop gave me a funny look when I bought all their PW cards b:chuckle).
And thanks for posting your thoughts everyone.0 -
Since I started playing my wiz, all I've heard is how wizards are basically useless with the exception of Delta and TW. People tell me left and right I should have rolled a psy, and that wizards are dead. I even get trash talk from archers.
But then I also hear that the only fun thing remaining that provides a challenge once you get to endgame is TW. I can say this, I have a lvl 79 BM, 4x psy, 5x barb, and 5x cleric. Wiz was my first toon, and though I've taken many breaks to level other classes, I always come back to the wiz.
As for gear, almost anyone without at least rank 8 (or high aps for melee classes) we be looked down on. There was a level 100 bm that helped on a BH run recently. He had TT90 armor and decides with no other -int gear. I was getting whispers from my lvl 60-70 team throughout the run about how fail he must be because he doesn't have 5 aps. Buncha snobs. I'll have enough from merching to get rank 8 for my wiz, but rank 9 may very well be a pipe dream.[SIGPIC][/SIGPIC]0 -
DudeLupus - Raging Tide wrote: »Since I started playing my wiz, all I've heard is how wizards are basically useless with the exception of Delta and TW.
Yet an instance about as profitable as Nirvana is ignored (Warsong).People tell me left and right I should have rolled a psy, and that wizards are dead. I even get trash talk from archers.
There are times I wish I had a Psy instead for it's faster channeling, but being able to multibox while DB'ing in RB is nice.But then I also hear that the only fun thing remaining that provides a challenge once you get to endgame is TW.
The game is as difficult or challenging as the player makes it, and fun depends on perspective. I find TW to be boring.As for gear, almost anyone without at least rank 8 (or high aps for melee classes) we be looked down on.
Rank 8 gear isn't that great and it's not even account shareable. The weapon is nice, but most of the Rank 8 weapons I see are only mid level refined which makes my TT99 +10 on par.There was a level 100 bm that helped on a BH run recently. He had TT90 armor and decides with no other -int gear. I was getting whispers from my lvl 60-70 team throughout the run about how fail he must be because he doesn't have 5 aps. Buncha snobs. I'll have enough from merching to get rank 8 for my wiz, but rank 9 may very well be a pipe dream.
Rank 8 was once a pipe dream also.Be kind: Help the GMs to depopulate the servers.0 -
Tweakz, I suppose if you thought TW was boring a wiz might be the wrong class to stick with for the long run b:chuckle. And I'm not ignoring warsong, just mentioning delta because it's often associated with wizards.
As much as people talk about how broken and horrible the game is (yet still log on) the main idea is to have fun. However, in order to have fun you have to be decently geared. I mentioned r8 because it's fairly common and attainable, but of course there are other options.[SIGPIC][/SIGPIC]0 -
wait, warsong is as profitable as 10-15minutes nirvana runs?i like potato0
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HexOmega - Dreamweaver wrote: »wait, warsong is as profitable as 10-15minutes nirvana runs?
lolnoYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »lolno
You might want to re-think about that. If you invested into a 2 wiz's and a cleric what you would have to put into melees to be able to do 10-15m Nirvana runs.0 -
long time investments.
1. farming stuff when u wanna
2. being able to help others (faction nirvana runs with fail dds)
3. game content
TT is so much fun,
so.. we have
-unlimited access to every faction apoth (IG etc are not widely available on dw)
-defense charms
-pots
-a cleric
-no charms
-medium/low hp and def
-5.0 sin 5.0 bm 5.0 barb, fresh chars (everyone with a wizard as main character)
-no idea how to play our classes
-> getting killed by green boss in 3-2/3
-> fun!i like potato0 -
You might want to re-think about that. If you invested into a 2 wiz's and a cleric what you would have to put into melees to be able to do 10-15m Nirvana runs.
Warsong runs take much longer than nirvana.. And give you less profit per run. Rethought and came to the same conclusion.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »Warsong runs take much longer than nirvana.. And give you less profit per run. Rethought and came to the same conclusion.
If they take longer: you're doing something wrong.0 -
If they take longer: you're doing something wrong.
Plz show me a video of a sub 10 minute warsong run.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0
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