Dark Death Thorns
I know when you reforge the dags, you get 3 random stats. My question is: whats the max interval can you get out of those 3 stats? Ive looked here and only see one -0.05 int attribute.
Do the attributes have a chance of getting duplicated? or is the max interval for the dags -0.05?
Do the attributes have a chance of getting duplicated? or is the max interval for the dags -0.05?
Post edited by goatpig on
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Comments
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You get two normal add-ons and one Unique Add-on per roll. You can get any two normal add-ons.
It is perfectly possible to get 2x -0.05 interval.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Awesome, thanks0
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Olbaze - Sanctuary wrote: »You get two normal add-ons and one Unique Add-on per roll. You can get any two normal add-ons.
It is perfectly possible to get 2x -0.05 interval.
I want one0 -
I know when you reforge the dags, you get 3 random stats. My question is: whats the max interval can you get out of those 3 stats? Ive looked here and only see one -0.05 int attribute.
Do the attributes have a chance of getting duplicated? or is the max interval for the dags -0.05?
I've seen a 2x -.05 with a GoFb:shocked
So yes, it is possible.0 -
2x -0.05 is kinda redundant for endgame Demon sins, though. Ideally, you'll have GoF, a patk mod and -0.05.
For a Sage, though, 2x -0.05 would be preferable.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Is not really true at all. The vast majority of things to do like bhs for example..things are killed so fast that you never get to hit if you try to spark. I find myself attacking mostly unsparked in squad an so the better aps is nice.0
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2 -ints is 1 in 400 chance happy gathering up an average of 2800 raptures.BladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
Forrester - Dreamweaver wrote: »Is not really true at all. The vast majority of things to do like bhs for example..things are killed so fast that you never get to hit if you try to spark. I find myself attacking mostly unsparked in squad an so the better aps is nice.
Try and lessen to Olbaze he knows what he is talking about b:laugh.
As he said GoF, a -0.05 int and + 130 max p Attack or + dex vit or str is preferable0 -
Traz - Dreamweaver wrote: »2 -ints is 1 in 400 chance happy gathering up an average of 2800 raptures.
b:shutup better get that R9 daggers - cheaper than 2800 raps0 -
Question... if anyone knows.. Would'nt this logic make sense?
-.05 interval is 11% to craft, wouldnt getting that 2x be like 5.5%?
Gof & Atk lvl+20 is both 2.5% chance, Considering you'd be happy with either one ;combined would be 5.0% chance to get?
So if you were aiming for any of the above, the combined chance of getting something you want would be around 10%?
Btw, all this 1/400 1/16000 craziness, the odds aren't that bad, just getting the $ to try luck is, I got Crit+4% on my 11-12th reforge, and that's just as rare as getting Gof or -.05 2x...
so.. -.05 is supposively 11%,
I got -.05 interval 3x within my first 9 tries, unfortunately, they all came out w/ lame crit+3%, seemed like i got lucky but the luck wasn't w/ me on the zerk part
._____________.
need to get a good stat so I can focus on +12.0 -
Rice_hero - Lost City wrote: »Question... if anyone knows.. Would'nt this logic make sense?
-.05 interval is 11% to craft, wouldnt getting that 2x be like 5.5%?
nope
11% = 1 in 9 chance to get it
then, if you do, its 1 in 9 again to get it the 2nd time
the odds of 1/9 and 1/9 hitting twice in a row would be 1 in 81, or approx 1.2%
that before you small chance of GoF, if you want that as well, its much smaller┌─┐
┴─┴
ಠ_ರೃ0 -
Game files say 5% chance for a -int. For probabilities you times them together (to see the overall odds of something in one cast or in consecutive reforges).
For instance getting 2 -int on the same forge:
5% * 5% = .25%
1/20 * 1/20 = 1/400
For getting 2 -ints on 2 consecutive forges is a little different because you need 1 -int out of 2 spots on both instances
10% * 10% = 1%
1/10 * 1/10 = 1/100
*the reason it's 1/10 even though it's still 5% (1/20) chance is because you have 2 spots it can come up in per reforge so that halves the odds*BladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
Traz - Dreamweaver wrote: »Game files say 5% chance for a -int. For probabilities you times them together (to see the overall odds of something in one cast or in consecutive reforges).
For instance getting 2 -int on the same forge:
5% * 5% = .25%
1/20 * 1/20 = 1/400
For getting 2 -ints on 2 consecutive forges is a little different because you need 1 -int out of 2 spots on both instances
10% * 10% = 1%
1/10 * 1/10 = 1/100
*the reason it's 1/10 even though it's still 5% (1/20) chance is because you have 2 spots it can come up in per reforge so that halves the odds*
thanks for clearing that up, I guess it's exactly the same % based math as gold matts % dropping in HH then, I wasn't really thinking about it. too lazy b:surrender
Well, considering gold matts do actually drop quite often from time to time even though the low % & i got atleast 1 -.05 interval adds 3x/9 tries, then none for the next 3 recasts, I'm expecting atleast zerk + -.05 interval soon. ><0 -
Rice_hero - Lost City wrote: »Well, considering gold matts do actually drop quite often from time to time even though the low % & i got atleast 1 -.05 interval adds 3x/9 tries, then none for the next 3 recasts, I'm expecting atleast zerk + -.05 interval soon. ><
Don't expect. Probability does not have memory.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Olbaze - Sanctuary wrote: »Probability does not have memory.
I like that...0 -
Olbaze - Sanctuary wrote: »Don't expect. Probability does not have memory.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0
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