Heaven (Sage) vs Hell (Demon)

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  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited July 2011
    OK... I NEED TO FREAKING ASK THIS. Do you really have mob of venos following you around or something? It seems that everything you do involves a veno or two or three. And are those veno girls or GIRLs?

    Kiyoshi is finally beginning to understand. The fury of the veno harem be upon him!

    I am the bone of my harem
    **** is my body and venom is my blood
    I have created over a thousand Venos
    Unaware of fantasy, Nor aware of reality
    Have withstood pain to create many harems
    Yet, those hands will never hold anything
    So as I pray, unlimited Veno works!

    "What you face here is an unlimited number of Venos. Prepare yourself!"
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • ProtocoI - Harshlands
    ProtocoI - Harshlands Posts: 90 Arc User
    edited July 2011
    Why would I want to ask an idiotic powerleveling kid anything? Except maybe "do you seriously wake up every morning and think you're cool?"

    But let me ask you something - how long have you really played this game? You said you were in MY, yet the char you're posting with has a join date of last month. And your sig mentions you have a BM which I would assume is your main. Why not post on your main? Has your main played this game for awhile? Or did you just get back into this game after having played MY and left? Reason I ask is because, if you took ten minutes and looked around, you WILL see people who actually still visit the questing zones. Maybe it's different on HL, but on HT and Archosaur I still see a fair crop of newbies who, for whatever reason, still find the real game interesting. And those people are gonna want to know the facts, and an objective set of opinions, not "if you haven't bought r8 yet you fail as an archer gtfo."

    But really, this line told me all I needed to know:

    You know what? If that's your idea of a good time? Go for it. Some of us don't feel the same. Some of us don't see the appeal of a never-ending pissing contest. But you don't see me telling you to gtfo. Because for whatever perplexing reason, you and some others still like to play the e-peen game. Well, I'm not gonna judge. But I'd like the same courtesy in return, thank you.

    *sigh* Anyone else I can talk to? >_>

    EDIT:

    I just posted this morning about my skill breakdown, the first time I've posted in this thread in months. I never talked about mana drain vs. seekers. That was Fleuri.

    In fact, what I actually said was:


    You could try reading the thread first.

    Well first off, if you wanna look at original dates be my guest because you will clearly see that my first char was registered the month the game was released. Laimens terms? I was here since the Being of HT and when they were shouting "we released Lost city, the first pvp west server" yada yada. So don't try to pull some "pl nub trying to teach mr about something" because it's quite obvious I know what I'm talking about.

    Second, no there is not a "fair crop" or better yet it depends on your definiton of "fair" because I have in fact players on DW, RT, HT, and ARCH and every time I look around to say hello to past friends, the quest zones are a barren wasteland.

    Third, you don't have to even stoop as low as the nub majority population, ask some of the vet players why they still play and if 5 of them say "for the PVE aspect, it's really good in this game" I will actually congratulate you for you dedication to find that needle in a haystack. Or should I say, virtually non existent needle.

    Third, it's not only me. Why do you think this game is overpopulated with sins, and no it's not because everyone dreamed of being "naruto", it's because people want a farming char to do nirvana to sell or keep to make nirvana or buy r9.

    This PVE aspect of this game went to absolute zero once they enhanced exp gain to the point that you can do nothing but buy and be 100. If we were speaking pre sept 2009 when packs came out I would say it had something to offer but now adays it's all pvp oriented.

    Sorry to burst your fantasy world bubble, but that's just the way it is. Period.
    [SIGPIC][/SIGPIC]
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited July 2011
    Well first off, if you wanna look at original dates be my guest because you will clearly see that my first char was registered the month the game was released. Laimens terms? I was here since the Being of HT and when they were shouting "we released Lost city, the first pvp west server" yada yada. So don't try to pull some "pl nub trying to teach mr about something" because it's quite obvious I know what I'm talking about.

    Second, no there is not a "fair crop" or better yet it depends on your definiton of "fair" because I have in fact players on DW, RT, HT, and ARCH and every time I look around to say hello to past friends, the quest zones are a barren wasteland.

    Third, you don't have to even stoop as low as the nub majority population, ask some of the vet players why they still play and if 5 of them say "for the PVE aspect, it's really good in this game" I will actually congratulate you for you dedication to find that needle in a haystack. Or should I say, virtually non existent needle.

    Third, it's not only me. Why do you think this game is overpopulated with sins, and no it's not because everyone dreamed of being "naruto", it's because people want a farming char to do nirvana to sell or keep to make nirvana or buy r9.

    This PVE aspect of this game went to absolute zero once they enhanced exp gain to the point that you can do nothing but buy and be 100. If we were speaking pre sept 2009 when packs came out I would say it had something to offer but now adays it's all pvp oriented.

    Sorry to burst your fantasy world bubble, but that's just the way it is. Period.
    Well I think we're going to have to agree to disagree, because my experiences contradict yours. Not only am I your proverbial needle-in-haystack as I haven't yet gotten bored of the PVE content (in no small part because I am taking my sweet time with it, on multiple alts), but I know several others in the same boat. Hell, I'm in two factions which include (and are even led by) such people. I'm not denying that powerleveling practices (such as FF abuse) exist, but then most people who would engage in them don't turn out to be that good in PVP either, do they? Well, unless they abuse their credit card as well, and then that only fits for a certain definition of "good." XD

    Either way... I'm sorry that the only people you seem to have hung around with for the last three years are impatient and PVP-oriented, because those are the only ones who would've rolled sins in December '09 and never looked back, rather than have the dignity and foresight to quit when they saw what was happening to PVP. PVE, by contrast, with a few notable exceptions (such as the buffed TT3-x) remains largely unchanged and still offers nearly the entirety of its content to anyone who chooses to partake, regardless of CS use or merchanting prowess.

    I would hope that someone who has played MMOs for as long as you would understand how there are a myriad of different player types in any game. Just because they're not on your FL doesn't mean they aren't there. That's why I asked about your main - because someone who has played THAT long should be aware of these things by now.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • KedgeSniper - Lost City
    KedgeSniper - Lost City Posts: 733 Arc User
    edited July 2011
    The thread is Based on PVP SKILLS.

    Not on PVE.. If you want to start a PVE guide.. go do it, Have fun getting bashed for trying to make people go sage cause of PVE. And for PVE.. all you gotta learn is how to put min strenght for fist or keep using your bow.. Its not like PVE is a real challenge. As you can solo any of the Instances.



    P.s. Why talking so much about pve.. and your not even 100 <<
    [SIGPIC][/SIGPIC]
    Face the fear. Face a war. Face the world.
    Leeching CQ salary since 09'
    Many names, Common Faces.
  • Ruvil - Sanctuary
    Ruvil - Sanctuary Posts: 382 Arc User
    edited July 2011
    Why do people think that long lists of skills and stating WIN for demon or sage is a good way of comparing the two? As if the side with more Win (on fail skills) is actually somehow better?

    I wrote an entire essay about why Demon quickshot crits sage to death but then I realized that if I truly wanted to attempt to save my fellow archers from eternal faildom I should make simpler arguements.

    HAVE YOU EVER SEEN ANY KICK *** SAGE ARCHERS W/O A GEAR ADVANTAGE BIGGER THEN QUILUES IDEAL BREAST SIZE?!

    Without having a massive gear advantage you will not be able to kill anything as sage, or at the very least you could kill alot more as demon.

    Why should "ability to kill" be the measure of an archers effectiveness?

    Because archers are a DD class... incase you haven't figured that out. We dont make crowd control vit based TW archers to run in and Roar I mean stunning arrow... We dont make mag weapon archers to heal squad members...

    God damnit if you're an archer roll demon, go kill ****, and die in a blaze of glory!
    or roll sage possiblly survive due to 3 spark, and live in eternal shame as you cannot accomplish anything.
  • KedgeSniper - Lost City
    KedgeSniper - Lost City Posts: 733 Arc User
    edited July 2011
    Why do people think that long lists of skills and stating WIN for demon or sage is a good way of comparing the two? As if the side with more Win (on fail skills) is actually somehow better?

    I wrote an entire essay about why Demon quickshot crits sage to death but then I realized that if I truly wanted to attempt to save my fellow archers from eternal faildom I should make simpler arguements.

    HAVE YOU EVER SEEN ANY KICK *** SAGE ARCHERS W/O A GEAR ADVANTAGE BIGGER THEN QUILUES IDEAL BREAST SIZE?!

    Without having a massive gear advantage you will not be able to kill anything as sage, or at the very least you could kill alot more as demon.

    Why should "ability to kill" be the measure of an archers effectiveness?

    Because archers are a DD class... incase you haven't figured that out. We dont make crowd control vit based TW archers to run in and Roar I mean stunning arrow... We dont make mag weapon archers to heal squad members...

    God damnit if you're an archer roll demon, go kill ****, and die in a blaze of glory!
    or roll sage possible survive due to 3 spark, and live in eternal shame as you cannot accomplish anything.

    I aprove this message! Finally someone from sanc with a decent pvp history other than asterelle! b:dirty
    [SIGPIC][/SIGPIC]
    Face the fear. Face a war. Face the world.
    Leeching CQ salary since 09'
    Many names, Common Faces.
  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited July 2011
    Without having a massive gear advantage you will not be able to kill anything as sage, or at the very least you could kill alot more as demon.

    God damnit if you're an archer roll demon, go kill ****, and die in a blaze of glory!
    or roll sage possiblly survive due to 3 spark, and live in eternal shame as you cannot accomplish anything.

    That part is more or less true. If you really don't have the coinage for gears... go demon or else make yourself worthless. Before r9 came out... the 4 sage archers that I know (that TWs) are all +12 r8. And now... I haven't ran in to 1 of them... but the remaining 3 are all full r9 with +12 weapons.

    I can afford to be sage... cause I have the coinage to guarantee that I'll always have the best weapon gold can buy... without any real farming. There is little advantage for me to have access to demon quickshot when I can hit 4-8k on heavy armor with regulars. But if you are the average sage archer... that can't even hit 50% of what I hit. Can you really consider yourself useful?
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

    Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited July 2011
    HAVE YOU EVER SEEN ANY KICK *** SAGE ARCHERS W/O A GEAR ADVANTAGE BIGGER THEN QUILUES IDEAL BREAST SIZE?!

    For a better idea of what Ruvil means please refer to this picture of Ruvil IRL.

    By the way, don't open it at work Elena b:laugh
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited July 2011
    Why do people think that long lists of skills and stating WIN for demon or sage is a good way of comparing the two? As if the side with more Win (on fail skills) is actually somehow better?

    I wrote an entire essay about why Demon quickshot crits sage to death but then I realized that if I truly wanted to attempt to save my fellow archers from eternal faildom I should make simpler arguements.

    HAVE YOU EVER SEEN ANY KICK *** SAGE ARCHERS W/O A GEAR ADVANTAGE BIGGER THEN QUILUES IDEAL BREAST SIZE?!

    Without having a massive gear advantage you will not be able to kill anything as sage, or at the very least you could kill alot more as demon.

    Why should "ability to kill" be the measure of an archers effectiveness?

    Because archers are a DD class... incase you haven't figured that out. We dont make crowd control vit based TW archers to run in and Roar I mean stunning arrow... We dont make mag weapon archers to heal squad members...

    God damnit if you're an archer roll demon, go kill ****, and die in a blaze of glory!
    or roll sage possiblly survive due to 3 spark, and live in eternal shame as you cannot accomplish anything.

    Please teach the baby archers. there is a trend leaning to sage, save them from this grave mistake b:sad
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    So wait, does the manaleak stack? Because if so that's hilarious.

    It seems to, yes, but I have only tested it casually.

    That said, mana drain is mostly effective against people that were not expecting it. So, each person reading about how it can be useful diminishes its effectiveness.
  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited July 2011
    Vortex has an MP usage surpassing that of Demon Barrage. This is on a class that maxes out at like 1700 MP. The only way to keep it up is to guzzle cheap MP food. Sage vicious will only increase the MP usage of the skill by around 10%, hardly noticeable really and easily sustained by the MP food they are guzzling.
    People here need to realize that mana burn does not work on charmed people ever unless you're R9+12 and can 1 shot them with the base dmg from whatever shietty skill you feel like using.

    We have r9 archers with thousands of kills saying that mana drain is USELESS.
    It seems to, yes, but I have only tested it casually.

    That said, mana drain is mostly effective against people that were not expecting it. So, each person reading about how it can be useful diminishes its effectiveness.

    And then we have dumb and dumber here talking about the USES of mana drain.
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

    Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    We have r9 archers with thousands of kills saying that mana drain is USELESS.

    And then we have dumb and dumber here talking about the USES of mana drain.

    Oh, Kiyoshi, you are such a deep thinker.

    And if only I could somehow get my hands on an r9 bow and land thousands of kills, why, then I could be a deep thinker, like you, also!

    Anyways, I have been talking about mana drain because it does sometimes work, which puts it on a similar level of analysis to some of the other stuff that goes on in these forums. And I have also been talking about it because I decided I do not care enough about it to care that I am telling people how to defend themselves against it.

    But to see why it's effective, just go off and watch some old youtube pvp battles and notice how low people's mana sometimes gets.

    But is mana drain a reason to go sage? no, not really. It's mostly a tool for showing how clumsy some people treat issues of combat.

    But I am an ocd nitpicker, so arguments which appeal to me mostly only matter to other people like me. :/

    Still... I have found a variety of uses for aspects of the game that other people think are useless. And I am continualy amused by the "math without treating underlying assumptions" approach that people frequently bombard me with, especially when those assumptions are false. :)
  • Ruvil - Sanctuary
    Ruvil - Sanctuary Posts: 382 Arc User
    edited July 2011
    I'm assuming that if a player dies to mana drain that there was a ninja veno harem hiding nearby that used chaotic spirit! (also said player sucks or just wanted to meet the venos o.o)

    and ino you have a mushystash!
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    I'm assuming that if a player dies to mana drain that there was a ninja veno harem hiding nearby that used chaotic spirit! (also said player sucks or just wanted to meet the venos o.o)

    and ino you have a mushystash!

    Ok, I think your false assumption here is your idea that you have to land a kill to be useful.

    For example, if you drain a blademaster's mana so he cannot stun, the people that he was going to stun can likely take care of him.

    Another example of this "useful without landing kills" principle could be the sage range thing in tw: in tw people often cannot see you when you hit them. So if you are sage with increased range weapon they do not know if you are kiting them or not. And if you are a spotter for your squad, you are targeted by them. So, once upon a time, I got quite a lot of usefulness from being sage vit build, in tw. (I still did enough damage to land some kills but mostly I made my squad effective.)
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited July 2011
    The methods of mana regeneration in this game far overshadows what little mana drain players can cast on each other.

    This isn't like mana in DoTA, for example...
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • Ruvil - Sanctuary
    Ruvil - Sanctuary Posts: 382 Arc User
    edited July 2011
    actually I just wanted more veno harem in thread b:dirty
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    actually I just wanted more veno harem in thread b:dirty

    You mean Fleuri's harem of crazy attack venos?

    Sorry i think Kiyoshi has already penetrated all of those...b:surrender
    Gifs are hard to make work here
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited July 2011
    Dear mana burn defender.

    You do realize that it would only be 100 MP once every 3 seconds 5 times (for a total of 500 MP over 15 seconds). Every class except barb will have at least 1.8k MP at 101 with only 5 base magic and nothing else. Assuming you're lucky enough to time things as a melee who's running low on MP is about to use a skilll.... that melee is either going to already be in the process of using a pot to regain MP for an incoming skill chain.... or all you'll do is make them pot slightly earlier than they would have otherwise. And that's assuming they don't just have a MP charm like some of the lazier ones are more prone to do.

    By the time mana burn has had a chance to do anything of use, it's already going to be completely negated against anyone who actually has a brain.
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    The methods of mana regeneration in this game far overshadows what little mana drain players can cast on each other.

    This isn't like mana in DoTA, for example...

    Except people do not always use their mana regen.

    And I really should test to see if that descriptive text is accurate. Not that PWE's translaters ever get anything wrong... (based on the things I have seen, I would expect that it drains 300 mana per tick -- that would still not be impressive, of course).
  • Ruvil - Sanctuary
    Ruvil - Sanctuary Posts: 382 Arc User
    edited July 2011
    Please teach the baby archers. there is a trend leaning to sage, save them from this grave mistake b:sad

    All the basic info new archers need is on forum

    rest they should learn by dieing over and over again b:sin
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited July 2011
    sage guide (tl:dr version)

    You asked for people to challenge, and so I shall.
    And here's my rebuttal to this guide: sage<demon and frankly all your arguments show a lack of appreciation for burst damage/crits and consequently a lack of basic knowledge of how the archer class works. These things all sound good on paper to someone who hasn't really played an archer, but do you know how nice it is to stack crits? How vital it is? Moreover , even from a pve bias, you fail to give shell due credit, HERECY! I wont tell you about how efficient and cost free it made grinding for me, if you have ever spent a few hours grinding and actively learning your archer, you should have realized. Shame about it's diminishing usefulness tho, with weapons getting crazy strong. It should be made into a % reduction rather than a set value imo. Anyway, back to the guide, you even mentioned deadly, eagleon, vicious, etc. and everyone inherently knows those skills suck ***. You shouldn't even be getting them past level 1. I myself only recently got level 1 of eagleon and that was because i was bored and wanted to see mobs run in place for myself. To sum it up, if I eagleoned another archer and created offspring, I wouldn't let said offspring near this guide. Honest. and not even trying to be mean(well only a little).
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited July 2011
    You asked for people to challenge, and so I shall.
    And here's my rebuttal to this guide: sage<demon and frankly all your arguments show a lack of appreciation for burst damage/crits and consequently a lack of basic knowledge of how the archer class works. These things all sound good on paper to someone who hasn't really played an archer, but do you know how nice it is to stack crits? How vital it is? Moreover , even from a pve bias, you fail to give shell due credit, HERECY! I wont tell you about how efficient and cost free it made grinding for me, if you have ever spent a few hours grinding and actively learning your archer, you should have realized. Shame about it's diminishing usefulness tho, with weapons getting crazy strong. It should be made into a % reduction rather than a set value imo. Anyway, back to the guide, you even mentioned deadly, eagleon, vicious, etc. and everyone inherently knows those skills suck ***. You shouldn't even be getting them past level 1. I myself only recently got level 1 of eagleon and that was because i was bored and wanted to see mobs run in place for myself. To sum it up, if I eagleoned another archer and created offspring, I wouldn't let said offspring near this guide. Honest. and not even trying to be mean(well only a little).
    Please, if that's your idea of "mean," it's kind of Easy Mode. :P But moreover, I appreciate you staying on topic better than Protocol did.

    A guide is supposed to contain an objective compilation. "This sucks, don't get past lv1 of it or you fail" is not an objective opinion. And it's a little bit irritating when I get labeled as "noob who actually uses vicious/serrated/deadly/stormrage/etc. in practice" just for not condemning them to the ninth circle of hell like everyone else. You would not catch any competent archer using Vicious in any serious situation, and I'm no exception to that. You might catch me using it when I'm bored and feel like throwing something else at a boss that I've killed a million times already, but that's about it. At the very least any guide needs to at least mention them, as a precaution against people wasting their coin/spirit on them at the expense of more important skills (which any guide I write would certainly do).

    For the record, I am something of a completionist and I do plan to get lv11 of every skill eventually, if only to say that I did. I do know Sage Vicious, but only because I got it for a very cheap price (and I will soon learn Sage Serrated, once I can afford to after more important skills are learned). But you can rest assured that I won't be teaching the newbies that Vicious is as important as anything else. Does that make you feel any better? :P

    As for burst/crit damage, I completely understand it. I just don't take it as a given that it's the end-all-be-all of holy archerdom. Look at it statistically - if your base crit is 1%, adding 1% effectively doubles your crit rate from 1/100 to 1/50. But if your base crit is 30%, adding 1% gives you much less of a realistic benefit. If anything, both cultis seem about even with regards to bow mastery.

    Or to put it another way: Yes, I've seen stacked crits. Several in a row, easily, and my crit rate is only 24% (currently). I do not believe that increasing that rate to 25% will show me a measurable difference.

    As for Winged Shell, ahh. I must admit, you reminded me of a time long ago, when I was in the 70s, I saw another archer use that skill in much the same way you describe. I sat on the roof of a hut and watched this archer fight Soris for several minutes. By that time I wasn't doing KQs often enough to really cement that tactic into my mind anymore. But it was definitely a respectable sight. :) So I'll keep that in mind.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • KedgeSniper - Lost City
    KedgeSniper - Lost City Posts: 733 Arc User
    edited July 2011
    Oh, Kiyoshi, you are such a deep thinker.

    And if only I could somehow get my hands on an r9 bow and land thousands of kills, why, then I could be a deep thinker, like you, also!

    Anyways, I have been talking about mana drain because it does sometimes work, which puts it on a similar level of analysis to some of the other stuff that goes on in these forums. And I have also been talking about it because I decided I do not care enough about it to care that I am telling people how to defend themselves against it.

    Most of my kills were with hh90 xbow and cv bow +7.. I never had a +10 weapon till nirvana.. and that was like 4-5months before i quit anyways.

    Rank8 can probably kill easy any non rank9.. and im pretty sure sanc is not full of them.

    Sage is probably the worst cultivation for POOR people.. Since passive "damage" is useless without decent refines. And Quick-shots is probably a better option to assist team mates.. since you can dip as much 3 digits as possible..

    b:chuckle Posting that mana drain is efficient against caster.. is probably dumb as archers going heavy/arcane. Its okay, Most of us laugh at your post n need to come up with something involving a squad against 1 person.

    Please, if that's your idea of "mean," it's kind of Easy Mode. :P But moreover, I appreciate you staying on topic better than Protocol did.

    A guide is supposed to contain an objective compilation. "This sucks, don't get past lv1 of it or you fail" is not an objective opinion. And it's a little bit irritating when I get labeled as "noob who actually uses vicious/serrated/deadly/stormrage/etc. in practice"

    Your probably the random archer invited to squad for bh.. that is spaming dumb skills all day and make us waste more time.. While using eagle.. when 3 spark would kill the boss in 20 seconds.

    For the record, I am something of a completionist and I do plan to get lv11 of every skill eventually, if only to say that I did. I do know Sage Vicious, but only because I got it for a very cheap price (and I will soon learn Sage Serrated, once I can afford to after more important skills are learned). But you can rest assured that I won't be teaching the newbies that Vicious is as important as anything else. Does that make you feel any better? :P


    Instead of lvling fail skills, mite wanna get better gear and lvl.. Then get back at us.
    [SIGPIC][/SIGPIC]
    Face the fear. Face a war. Face the world.
    Leeching CQ salary since 09'
    Many names, Common Faces.
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited July 2011
    Please, if that's your idea of "mean," it's kind of Easy Mode. :P But moreover, I appreciate you staying on topic better than Protocol did.

    A guide is supposed to contain an objective compilation. "This sucks, don't get past lv1 of it or you fail" is not an objective opinion. And it's a little bit irritating when I get labeled as "noob who actually uses vicious/serrated/deadly/stormrage/etc. in practice" just for not condemning them to the ninth circle of hell like everyone else. You would not catch any competent archer using Vicious in any serious situation, and I'm no exception to that. You might catch me using it when I'm bored and feel like throwing something else at a boss that I've killed a million times already, but that's about it. At the very least any guide needs to at least mention them, as a precaution against people wasting their coin/spirit on them at the expense of more important skills (which any guide I write would certainly do).

    For the record, I am something of a completionist and I do plan to get lv11 of every skill eventually, if only to say that I did. I do know Sage Vicious, but only because I got it for a very cheap price (and I will soon learn Sage Serrated, once I can afford to after more important skills are learned). But you can rest assured that I won't be teaching the newbies that Vicious is as important as anything else. Does that make you feel any better? :P

    As for burst/crit damage, I completely understand it. I just don't take it as a given that it's the end-all-be-all of holy archerdom. Look at it statistically - if your base crit is 1%, adding 1% effectively doubles your crit rate from 1/100 to 1/50. But if your base crit is 30%, adding 1% gives you much less of a realistic benefit. If anything, both cultis seem about even with regards to bow mastery.

    Or to put it another way: Yes, I've seen stacked crits. Several in a row, easily, and my crit rate is only 24% (currently). I do not believe that increasing that rate to 25% will show me a measurable difference.

    As for Winged Shell, ahh. I must admit, you reminded me of a time long ago, when I was in the 70s, I saw another archer use that skill in much the same way you describe. I sat on the roof of a hut and watched this archer fight Soris for several minutes. By that time I wasn't doing KQs often enough to really cement that tactic into my mind anymore. But it was definitely a respectable sight. :) So I'll keep that in mind.

    I was being honest, not mean. There's a difference. But at least now that we know you have trouble reading, we have an explanation as to why you think sage is better.

    For the record, "this sucks, dont get it past level 1" is an objective opinion because all those skills are objectively awful.

    Furthermore, even if you are a completionist, I would hold off maxing out fail skills until after everything else in game is done. This means after all my important skills are demon, after I have a nebulous shooter(i can dream), etc etc. Certainly not cuz i found it cheap in auction house. They cost 1 mil to learn. I was given vicious demon for free , and you know what, I sold the infernal thing.

    And when I talk of demon crits, I'm not talking simply about passive adds, I am talking about bonuses. An endgame demon archer can have almost 50% crit rate for the seconds after she uses her stunning/sta. Now what sage skills do you have to rival that? Another second added on to your stun is no compensation, I will tell you that much.
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    As for burst/crit damage, I completely understand it. I just don't take it as a given that it's the end-all-be-all of holy archerdom. Look at it statistically - if your base crit is 1%, adding 1% effectively doubles your crit rate from 1/100 to 1/50. But if your base crit is 30%, adding 1% gives you much less of a realistic benefit. If anything, both cultis seem about even with regards to bow mastery.

    I think I need to say something serious here, just for a moment.

    *deep breath*

    "Something serious."

    b:shocked

    So, ok, anyways... dps is a good first approximation but it's not the be-all nor end-all for combat analysis. If you want really accurate, you probably should be getting into cumulative distribution functions.

    So... CDF 101: If you shoot a single arrow, you could represent a CDF using a graph. Your "x-axis" would be damage and your "y-axis" would be the probability of doing less than that much damage. For a single arrow you would have a horizontal line representing the chance that you miss and then a diagonal line representing your damage range, and another diagonal line representing your crit damage. This diagonal line would slope downhill so your far right corner would have a 100% chance of inflicting less than one point more than your maximum critical hit damage for that shot.

    And when you shoot multiple arrows, those lines start becoming curves. By the time you shoot four arrows your CDF starts looking a lot like a normal distribution (with a few artifacts down on the lower left, from your miss chances).

    Put differently, the x-axis for the cdf shows your opponent's chance of surviving (put them on the x axis for how much damage they can soak up in that amount of time -- and this is not a constant because of healing and stuff). But CDFs are hard to make, in part because we do not know how evasion really works, and also because they are still not a complete picture and so it's hard to get accurate numbers when the underlying assumption is flawed.

    What I really want to do, for determining battle outcomes, is represent the battle as a markov chain. Basically, at each step of battle I could have "and if this happens do this" with some kind of estimate for reaction time and error -- if I had that, I could fairly reliably predict a battle outcome for someone fighting in a specific fashion. It's still not great, because people do crazy stuff, but it's way better than "you suck" for battle analysis.

    But I'm not there yet.

    So, anyways, I did work through some numbers for quickshot, and it looks to me like demon quickshot is amazing for demons and in some situations it lets them outdps sages (which is how things are supposed to work), but it also looks like demons think sages base performance is just like theirs which... is silly.

    But, hey, I can be silly too!

    Have I told you about the wonders of vicious arrow recently?

    Oh, and about crits? Crits have a significant effect on those CDF curves...
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    I think I need to say something serious here, just for a moment.

    *deep breath*

    "Something serious."

    b:shocked

    So, ok, anyways... dps is a good first approximation but it's not the be-all nor end-all for combat analysis. If you want really accurate, you probably should be getting into cumulative distribution functions.

    So... CDF 101: If you shoot a single arrow, you could represent a CDF using a graph. Your "x-axis" would be damage and your "y-axis" would be the probability of doing less than that much damage. For a single arrow you would have a horizontal line representing the chance that you miss and then a diagonal line representing your damage range, and another diagonal line representing your crit damage. This diagonal line would slope downhill so your far right corner would have a 100% chance of inflicting less than one point more than your maximum critical hit damage for that shot.

    And when you shoot multiple arrows, those lines start becoming curves. By the time you shoot four arrows your CDF starts looking a lot like a normal distribution (with a few artifacts down on the lower left, from your miss chances).

    Put differently, the x-axis for the cdf shows your opponent's chance of surviving (put them on the x axis for how much damage they can soak up in that amount of time -- and this is not a constant because of healing and stuff). But CDFs are hard to make, in part because we do not know how evasion really works, and also because they are still not a complete picture and so it's hard to get accurate numbers when the underlying assumption is flawed.

    What I really want to do, for determining battle outcomes, is represent the battle as a markov chain. Basically, at each step of battle I could have "and if this happens do this" with some kind of estimate for reaction time and error -- if I had that, I could fairly reliably predict a battle outcome for someone fighting in a specific fashion. It's still not great, because people do crazy stuff, but it's way better than "you suck" for battle analysis.

    But I'm not there yet.

    So, anyways, I did work through some numbers for quickshot, and it looks to me like demon quickshot is amazing for demons and in some situations it lets them outdps sages (which is how things are supposed to work), but it also looks like demons think sages base performance is just like theirs which... is silly.

    But, hey, I can be silly too!

    Have I told you about the wonders of vicious arrow recently?

    Oh, and about crits? Crits have a significant effect on those CDF curves...

    You would have to actually understand 1v1 pvp to do this though
    Gifs are hard to make work here
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited July 2011
    You would have to actually understand 1v1 pvp to do this though

    I am begining to get the idea that you think that a broken testing scenario, where you broke the protocol (which was not well designed to start out with), represents my knowledge of 1v1 pvp.

    But, yes, lag issues and so on are important also.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    I am begining to get the idea that you think that a broken testing scenario, where you broke the protocol (which was not well designed to start out with), represents my knowledge of 1v1 pvp.

    But, yes, lag issues and so on are important also.

    I'm thinking that your posts do not illustrate in depth knowledge of 1v1 or small group pvp.

    Our little 1v1 was my attempt to show you that no, mana drain does not work on any target with a mana pot over level 60, No really go eat 500 mp off of a 10k mp cleric. lol

    Yes spike DPS is nessecary, nobody punches through a charm without it

    Yes chains of lucky crits are needed on even a +5 bm

    and that 2 extra meters on take aim is worthless vs any class but barbs/mystics because...

    Psys/clerics/venos/seekers purify
    Bm's/wizzies/sins leap or tele
    archers will negate the range within the cast time by WALKING

    And those are just the simplest ways out of the skill.

    In short, I'm both greatly amused and greatly annoyed by your complete inability to learn from forum discussion and firsthand experiance. Go to west gate, test your ideas, then talk. Gonna go level my archer so it can kill you in TW.
    Gifs are hard to make work here
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited July 2011
    b:chuckle Posting that mana drain is efficient against caster.. is probably dumb as archers going heavy/arcane. Its okay, Most of us laugh at your post n need to come up with something involving a squad against 1 person.
    Why is everyone blaming me for the manaleak thing? XD That was Fleuri, man! I have never said that sage manaleak had any measurable use.
    Your probably the random archer invited to squad for bh.. that is spaming dumb skills all day and make us waste more time.. While using eagle.. when 3 spark would kill the boss in 20 seconds.
    Thank you for not reading my post. >_> I already said I don't use the "fail" skills in any serious situation. Yes, I'm sure any of today's "efficiency" (read: impatience) squads would hate my guts, but that's not because of the "fail skills" that I barely ever use. It's because I don't plan my build or gear as if I'm holding a stopwatch trying to break records every time I do a run. :P

    For the record, "this sucks, dont get it past level 1" is an objective opinion because all those skills are objectively awful.
    Even so, you're not going to want to write it like that in a guide. Even if your opinion does match up with the objective fact, its presentation is important.
    Furthermore, even if you are a completionist, I would hold off maxing out fail skills until after everything else in game is done. This means after all my important skills are demon, after I have a nebulous shooter(i can dream), etc etc. Certainly not cuz i found it cheap in auction house. They cost 1 mil to learn. I was given vicious demon for free , and you know what, I sold the infernal thing.
    Different strokes, then. :P The important thing is that I knew what I was doing, and I did. I had a morbid curiosity to see how well it would improve from lv10->lv11. And I would encourage any archer to experiment, just as long as they're aware of what they're doing. And the point of a guide is to instill such awareness.
    And when I talk of demon crits, I'm not talking simply about passive adds, I am talking about bonuses. An endgame demon archer can have almost 50% crit rate for the seconds after she uses her stunning/sta. Now what sage skills do you have to rival that? Another second added on to your stun is no compensation, I will tell you that much.
    Ah, but we weren't talking about Stun & STA, were we. We were talking about Bow Mastery.

    But sure, let's talk about Stun & STA now. In my writeup back there I mentioned "game mode bias" - meaning it's up to the player to choose based on what their playstyle is, and that if they're PVP-oriented Demon is likely going to be much better for them (a notion which I have never disputed, btw... I'll leave that one to the mathletes). A longer stun and a more potent HP debuff do have objective benefits in PVE, though. The trap most archers fall into here is assuming that if it doesn't assist in maximum DPS, then it's not worth getting.

    Now before you burn me at the stake for insulting the god of DPS, let me remind you that, again, I have never disputed that as requisite for endgame PVP. If you're an archer in PVP, your job is to drop people, and drop them fast. I get that. In PVE, though, I don't put too much stock in max-DPS. My DPS probably qualifies as "****" by most standards here, and even I can steal aggro from pretty much any classic tank. And by that I mean, I can steal from barbs, I can steal from hercs (very easily, even), and I can steal from non-aps-abusing BMs. Given all that, wth am I going to do with more DPS? Wait longer before attacking a boss? :P
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited July 2011
    Even so, you're not going to want to write it like that in a guide. Even if your opinion does match up with the objective fact, its presentation is important.

    Ok then let me rephrase. The following skills, vicious arrow, serrated arrow, deadly shot, knockback arrow, and stormrage eagleon carry no practical or general use; and as such I would advise no archer to use these skills at all, let alone as a deciding factor in choosing culti. There , I used a lot of unnessecary space and too many words just to present something better described by the word "suck"

    Different strokes, then. :P The important thing is that I knew what I was doing, and I did. I had a morbid curiosity to see how well it would improve from lv10->lv11. And I would encourage any archer to experiment, just as long as they're aware of what they're doing. And the point of a guide is to instill such awareness.

    Now you reveal the reading problem is worse than I had thought. If you wanted to know what menial, laughable "improvements" these skills made from level 10 to 11, you could have simply read the skill descriptions on ecatomb. It takes only a few seconds to read the descriptions, decide they still suck, then go on with your life. Instilling awareness is one thing. But this is a well known archer fact, don't advise new archers to waste money and sp on a skill that is terrible for the sake of curiosity. That is mean.

    Ah, but we weren't talking about Stun & STA, were we. We were talking about Bow Mastery.

    But sure, let's talk about Stun & STA now. In my writeup back there I mentioned "game mode bias" - meaning it's up to the player to choose based on what their playstyle is, and that if they're PVP-oriented Demon is likely going to be much better for them (a notion which I have never disputed, btw... I'll leave that one to the mathletes). A longer stun and a more potent HP debuff do have objective benefits in PVE, though. The trap most archers fall into here is assuming that if it doesn't assist in maximum DPS, then it's not worth getting.

    Now before you burn me at the stake for insulting the god of DPS, let me remind you that, again, I have never disputed that as requisite for endgame PVP. If you're an archer in PVP, your job is to drop people, and drop them fast. I get that. In PVE, though, I don't put too much stock in max-DPS. My DPS probably qualifies as "****" by most standards here, and even I can steal aggro from pretty much any classic tank. And by that I mean, I can steal from barbs, I can steal from hercs (very easily, even), and I can steal from non-aps-abusing BMs. Given all that, wth am I going to do with more DPS? Wait longer before attacking a boss? :P

    Wasn't specified stun/sta/passives from the beginning. but anyway even for pve crits are still better. What good is a second longer to keep hitting and not crit... next to regular duration stun except with higher chance to kill off whatever you are shooting much faster. Sta, I'll give you for pve, kind of, because the crit is still damn useful even when head to head with inc debuff. Also, with high DPS and defenses to match...you may very well end up tanking the boss, or you can practice better aggro control.

    /5char responses ina dif color, again just being honest lol