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I would say my favorite skills would be puncture wound and slipstream strike. They do great damage and get the job done fast. But make sure you have blood paint on you at ALL TIMES! i can not stress that enough!
The best build (for me) would have to be 4 dex 1 strength
Over all sins are great! Always try to have legendary, TT, and Vana weaps to maximize
funness b:cool
(i am new at the forum ^_^)0 -
well using skills really depend on what lvl range u currently are.
im guessing u just started so the initial skills u find are ure only choice slipstream and puncyure wound at low lvls are really good but at higher lvls they become useless unless u get the sage/demon version
BP not really effective until 80+ cause thats when it really begins to shine
anyways 90% of people at higher lvls go for aps so u probably wont be doing skills just only buffs like focused mind and wolf emblem.0 -
I heard of this stun chain stuff around ... not sure what it is care to explain please (which skill stuns?) oh is legendary(yellow) > TT(green) ? 4 to 1 dex..... has anyone try full dex or reverse build eg 4 str to 1 dex.. sorry been long since play rusty...0
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Sins have only 2 stunning skills and they are both lvl59 skills
1.Headhunt
2.Shadow Teleport
and yes legendary is yellow but for TT theres TT green and TT Gold
and NO. full dex would not work since u wont be able to equip your daggers or your armours useless really id recommend going 1 srgth 4 dex and maybe in the lower lvls add a few vit points and then restatting to pure dex0 -
Hmm sorry shouldve been more specific ... Add enough str for weapon and armour rest dex?
anyways I get around it somehow lol ( I wonder normal attack will do until lvl 60 =/)
Thanks for the tips.0 -
Hmm sorry shouldve been more specific ... Add enough str for weapon and armour rest dex?
anyways I get around it somehow lol ( I wonder normal attack will do until lvl 60 =/)
Thanks for the tips.
I'm a 98 assassin with 117 base str for wearing my warsoul.
You'll start needing end-game strength to be more or less at mine, and dump everything else into dex unless you're going heavy armor build. (I don't recommend this, it makes you look stupid.) Basically, 4dex, 1 str, until you reach a base str you feel comfy with, and then the rest into dex.b:victory
For skills, go read up on an assassin guide, but a few skills you should max are the ones you use the most.[SIGPIC][/SIGPIC]
Current Sin Build:
pwcalc.com/b6540a34278d977d
Current Wizard Build:
pwcalc.com/068f7e40791a3be60 -
1 str 4 dex every level if you want pure dd
otherwise 1 str 3 dex 1 vit every level, or 2 str 7 dex 1 vit every 2 levels.
I'm 81 base str now, and with gear I hit 104 to wear nirvy legs/helm[SIGPIC]Octavia is best pony[/SIGPIC]
Vicious's Brony. Brohoof!
youtube.com/user/SkaiPW - Assassin PvE/PvP Videos!0 -
As everyone is saying 4 dex and 1 str is the way to go. Until about level 60 its difficult not having any vitality but once you have a good amount of defense and some hp from shards/refines/gear than the extra heals from bloodpaint because of dexterities damage boost will help you more than vitality would.
Skills:
Slipstream Strike is one of your hardest hitters and often a good opener to two or three hit kill mobs before they can do anything but by level 6 or 7 you get better skills.
Getting a few levels of Deep Sting is nice for croud control when you can sleep one mob, kill the other, then back to the first.
Dagger Mastery: Obvious reasons are faster kills and you take less damage, more paint heals from damage output.
Max Rib Strike. It hits hard, is a great opener, and will save you hp pots and deaths, especially on bosses. Its a great support skill for tanks in a squad.
Absolutely get at least one level of Bloodpaint. Increasing level just increase the length of the buff, not the amount it heals.
Tackling Slash is a very useful skill. Can lock down running mobs so they can't kite you, it gives you chi, and it hits hard. Max as you can, it has priority but no rush on maxing.
Headhunt: Max as you can, but at least level 1. Stun length increases while you max.
Shadowhunt: Level 1 at least. Max when you get around to it.
Shadow Escape. Level 1 at least.
Level Windpush, Wolf Emblem, Shadow Walk, Inner Harmony, and Maze Steps as you can. No rush, level 1 is fine, but they're all useful skills.
Deaden Nerves, level one.
For FCC try to have your two aoe's, Subsea and Earthen Rift maxed or being maxed. This is around level 85ish. Subsea has priority since its an amp that is useful on bosses, especially supporting a higher DD.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
The skills you would like at start of the game to be at max are slipstream strike, rib strike, tackling slash, rising dragon, headhunt, stealth skills, shadow tele.
I maxed out my passive awareness and stealth ones later on when you start to pk more, also your focus mind would come in useful in duels and pk.
As for build I would say from levels 1-30 use 1 vit 1 str 3 dex every level. After lvl 30 its all 1 str 4 dex every level, until you reach a str level you are comfortable with. If you are not planning on getting warsoul of earth helm then don't raise it that high and cap it at about 95-100 and put rest on dex.0
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