Venos HA HA/AA Weapons useless

turg14
turg14 Posts: 0 Arc User
edited September 2011 in Venomancer
I am thinking about creating a HA(NOT A HA/AA) veno and I see how the stats are so complicated so I was looking at venos foxform skills And I have noticed that NO Skill is supposed to have % of weapon damage so the only problem that we would have is the meelee mastery is it so important to a HA/AA Veno? I know that the weapon required for changin form its a MAGIC weapon but the skills dont have % of weapon dmg so my final question its could I stat for equipping a magic sword till 6x and then throw magic stat points to the bottom? plz answer I'm waiting for you to create this Veno!
Post edited by turg14 on

Comments

  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited July 2011
    But the skill damage does include base physical damage (which includes weapon damage), and your heals include a percent of magic damage (which includes your mag stat and your weapon damage), so I don't advise doing that.
    [SIGPIC][/SIGPIC]
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  • zbzkda
    zbzkda Posts: 0 Arc User
    edited July 2011
    How did the first responder even parse that terrible grammar?? D: b:sad
    I seriously wonder: people who don't RPK, if you play the board game "Sorry!" and you roll the dice so that you land on an opponents piece and send it back to the beginning, do you sincerely apologize and ask everyone if you can have a do-over roll so you can give your victim another chance? It's a god damn game..

    --LongKnife
  • thumbs
    thumbs Posts: 0 Arc User
    edited July 2011
    zbzkda wrote: »
    How did the first responder even parse that terrible grammar?? D: b:sad

    or the idiotically rude font size?
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited July 2011
    It's true that our base weapon damage is less important to us than to other classes, though - presumably since we are intended to be using magic swords if we go the mainly-foxform route.

    I think your plan is a bad one - but here you go:
    http://www.pwdatabase.com/pwi/items/14900
    The TT60 magicsword 180 magic required.
    So exactly 3 per level, then stop.

    Where would you intend to put the points you're not putting into magic?
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited July 2011
    Having a HA/AA or HA veno is not that "important" enough. It's for people who want one. It's extremely tough to stat for one early on. It's advised to wait until 80 or 90 to do this because you'll find much more friendly +stat gear floating around in AH and quest (Mogwai Belt) items. If you want the best of both worlds with more simplicity and less hassle of stat-juggling gear-wise I'd advise LA veno.
  • Nine_Lives - Raging Tide
    Nine_Lives - Raging Tide Posts: 182 Arc User
    edited July 2011
    Having a HA/AA or HA veno is not that "important" enough. It's for people who want one. It's extremely tough to stat for one early on. It's advised to wait until 80 or 90 to do this because you'll find much more friendly +stat gear floating around in AH and quest (Mogwai Belt) items. If you want the best of both worlds with more simplicity and less hassle of stat-juggling gear-wise I'd advise LA veno.

    I think he means HA only, not HA/AA...but still i'm a bit baffled with what the thread author wants.
    b:sweat

    Does he mean that he wants to use non-magic equips in foxform?
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited July 2011
    Does he mean that he wants to use non-magic equips in foxform?

    Well, presumably he wants to use the ancient arbor in foxform.


    My current weapon: Physical attack 473-709 (+103)
    Ancient Arbor (same refine): Physical attack 282-422 (+60)

    That's... well, it's about 350 less attack. Which I'm far too sleepy to do the calculations on, but would be about 100-200 less damage, I think?

    It's actually not that huge a drop. I'm still interested in where the extra points will be going though - 200 extra points of strength won't make up that difference. And win Vit would only be 2.4k more hitpoints. Which would be nice, but hardly "Rawr! TANKFOX!" level.

    Dex? It's an extra 10% crit, I guess...
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited July 2011
    Nine_Lives, I included HA, however, HA/AA and HA basically needs to be statted for the same thing (in order to do as much magic and physical damage alike must have a weapon with the highest available of both), but presumably the person just wears HA instead of switching to arcane.
  • The_love - Raging Tide
    The_love - Raging Tide Posts: 240 Arc User
    edited July 2011
    just get a http://www.pwdatabase.com/pwi/items/28513 and +12 it you wont have anything to worry about
    [SIGPIC]sometimes love hurts and baby i love you A LOT[/SIGPIC]
  • Begurpardon - Harshlands
    Begurpardon - Harshlands Posts: 5 Arc User
    edited July 2011
    I have a pure HA veno. Works good against melee. In fox form I have 18K pdef. Total phys attack is 4000. Magic attack 3500. She is level 92. R9's kill me fast but others dont. I can switch to arcane to battle magic users but usually dont. Works well in tw becuase I never miss my debuff.

    Can give you a migraine figuring out the stats and finding the right gear. Using Requime Blade with Mountcrasher TT90 armor.
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited July 2011
    I have a pure HA veno. Works good against melee. In fox form I have 18K pdef. Total phys attack is 4000. Magic attack 3500. She is level 92. R9's kill me fast but others dont. I can switch to arcane to battle magic users but usually dont. Works well in tw becuase I never miss my debuff.

    Can give you a migraine figuring out the stats and finding the right gear. Using Requime Blade with Mountcrasher TT90 armor.
    Have you posted your build? Maybe a person attuned to a HA/AA build and playing with stats can help you find other stuff so you can use higher level weapons.
  • Vixter - Harshlands
    Vixter - Harshlands Posts: 1,275 Arc User
    edited July 2011
    i use my TT99 gold magic sword with TT90 Mountcrasher (heavy) armor. I also switch to 3 pieces of arcane armor for when i need mroe magic defense (sometimes i dont use all 3 pieces, it just depends on how much i m.def need in the situation).

    magic attack is no where near as good as a full magic or even a vit/mag veno. the physical attack is decent., i use magic attacks more often than fox form, but the fox form attacking does very well vs robes.
    turg14 wrote:
    so my final question its could I stat for equipping a magic sword till 6x and then throw magic stat points to the bottom?
    what do you mean here, do you mean you will level to 60 using a magic weapon, then restat and set magic to 5? if so, then dont do that! you will not have enough magic attack to heal your pet (like seriously, you wont make a dent in healing it lol)

    if you mean just wearing a TT60 weapon forever, well, this is a different case. if you want to wear the heavy armor to your current level (like wearing tt70 heavy armor when your 70) then you will probably have to use the tt60 magic weapon. but i would suggest that if your 90 and still continuing with heavy armor, you should upgrade your magic weapon to at least a lvl 80 one (or some how make the lvl 89 mold magic sword work, its got dex so that can help a lot stat wise)

    example: (this is with minimum stat on cape, belt, rings, helmet, and weapon, but max stat on the necklace)
    http://pwcalc.com/64411b6701d79cc0
    if you cant afford a lvl 3 tome, then you could wear a lvl 2 magic+10 tome and be able to wear the weapon at 91. either that, or get max stats on the above listed items to have at least 5 extra stats to use towards magic.

    now to answer your question, the skills may not add % of weapon dmg, but the physical attack range DOES matter. the higher lvl your magic weapon = the higher your physical attack is with the skills.
    [SIGPIC][/SIGPIC]
    vixter (101 Heavy Veno) ~ TT farmer
    Peachie (102 Mystic) ~ Main character
  • Kurushimii - Sanctuary
    Kurushimii - Sanctuary Posts: 82 Arc User
    edited July 2011
    http://pwcalc.com/64411b6701d79cc0
    if you cant afford a lvl 3 tome, then you could wear a lvl 2 magic+10 tome and be able to wear the weapon at 91. either that, or get max stats on the above listed items to have at least 5 extra stats to use towards magic.

    now to answer your question, the skills may not add % of weapon dmg, but the physical attack range DOES matter. the higher lvl your magic weapon = the higher your physical attack is with the skills.

    Just wondering why wearing HA Ornement ? In HA Veno case, wouldnt you get AA orn b:puzzled
  • Vixter - Harshlands
    Vixter - Harshlands Posts: 1,275 Arc User
    edited July 2011
    Just wondering why wearing HA Ornement ? In HA Veno case, wouldnt you get AA orn b:puzzled

    it actually all depends on your level and what gear your going to wear. ive seen some end-game heavy venos with magic defense accessories (like the cube neck for example), they have found their way to work their stat points to wear all their gears.

    for this example build, unless you make 2/3 star arcane accessories with stat points like str, dex, and mag then you will be short on the stats (mogai belt adds 15-18 stat points depending on the max/min), also the sky demon pearl not only for the str add on but also the 5% hp.

    this is why heavy venos also have a few pieces of arcane with them, so in situations where they need magic defense, they switch on their arcane armor.
    [SIGPIC][/SIGPIC]
    vixter (101 Heavy Veno) ~ TT farmer
    Peachie (102 Mystic) ~ Main character
  • Kurushimii - Sanctuary
    Kurushimii - Sanctuary Posts: 82 Arc User
    edited July 2011
    it actually all depends on your level and what gear your going to wear. ive seen some end-game heavy venos with magic defense accessories (like the cube neck for example), they have found their way to work their stat points to wear all their gears.

    for this example build, unless you make 2/3 star arcane accessories with stat points like str, dex, and mag then you will be short on the stats (mogai belt adds 15-18 stat points depending on the max/min), also the sky demon pearl not only for the str add on but also the 5% hp.

    this is why heavy venos also have a few pieces of arcane with them, so in situations where they need magic defense, they switch on their arcane armor.

    ok thanks for explanation, i forgot HA veno got so many points to attribute .
  • sephy287
    sephy287 Posts: 0 Arc User
    edited September 2011
    pure ha veno without aa is VERY tricky and it is really only for people who want to stick with it from the begining and deal with the first 50 hellatious lvs then it gets good, and with all the bonus stuff now the first 50 arent so bad anymore i made mine back in 08 was rough going starting out ha only, id recomend getting a mirage blade (the lv 20 something one) its a really nice blade for phys dmg it can tide you over for a very long time (i used mine till I was 70)
    my recomendation though is to seek out a ha veno in game and see if it is really what you want, pure ha with no mag is not a class i recomend to those who give up easily. AntiVeno is mine feel free to find me when im on