Do a claw barb hit the same as a claw bm or lower ?

AntiCreed - Lost City
AntiCreed - Lost City Posts: 45 Arc User
edited July 2011 in Barbarian
My friend told me that when barb go claw they hit so low
Post edited by AntiCreed - Lost City on

Comments

  • Tekril - Dreamweaver
    Tekril - Dreamweaver Posts: 308 Arc User
    edited July 2011
    I'm no pro, but I'm pretty sure Fist & Claw Mastery gives a big advantage to BMs.
  • gelnd
    gelnd Posts: 0 Arc User
    edited July 2011
    Read the stickied claw barb guide.
  • Thedarkrealm - Lost City
    Thedarkrealm - Lost City Posts: 265 Arc User
    edited July 2011
    since I was playing this since year one right heres where I'd start smacking people for talking about fist/claw barbs in a serious manner but this games so broke and unbalanced that you can have a failed barb with no skills be succesfull just by punching things... Still though anything with fist/claw mastery will have a slight edge on the dmg side of things
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited July 2011
    Poison fang.


    That is all.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    Poison fang.


    That is all.

    50% =/= 75%

    a demon barb will out DD a claw bm self buffed by 1.5% with totaly equal gear self buffed dureing the 1 minute dureation of demon titans buff. Again that only applies if both have the same build, both are self buffed only, and the boss dies in the one minute of demon titans.
    Gifs are hard to make work here
  • thumbs
    thumbs Posts: 0 Arc User
    edited July 2011
    since I was playing this since year one right heres where I'd start smacking people for talking about fist/claw barbs in a serious manner but this games so broke and unbalanced that you can have a failed barb with no skills be succesfull just by punching things... Still though anything with fist/claw mastery will have a slight edge on the dmg side of things

    The game has always made fails successful if they spent a fortune on their toon. It doesn't make them not fail. Barbs can do some amazing things with Axes if they spend a fortune on their toon. -Things that aps toons envy.

    I don't think it's so big an issue as those Claw sins in Nirvana though. Claw - Str based dmg, Dagger - Dex based dmg. More fail are the people accepting them over lower aps toons. Less than half the dmg means they die more, need more healing too which puts additional strain on a squad.
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited July 2011
    That is so wrong I don't even know where to begin.



    Ignoring the crit buff if we're talking self buff only then by using your logic....


    90% > 75%



    Fully buffed a BM has a TINY bit of higher damage, while a barb has higher move speed, higher hp, same pdef with higher mdef, access to solid sheild and, ofc, the crit buff from demon SoT
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • GohRaL - Sanctuary
    GohRaL - Sanctuary Posts: 883 Arc User
    edited July 2011
    That is so wrong I don't even know where to begin.



    Ignoring the crit buff if we're talking self buff only then by using your logic....


    90% > 75%



    Fully buffed a BM has a TINY bit of higher damage, while a barb has higher move speed, higher hp, same pdef with higher mdef, access to solid sheild and, ofc, the crit buff from demon SoT



    Im not an hiAPS barb yet but i can say something here.

    If we wanna get critics buff into consideration, i wouldnt talk about SoTT but about BO instead.

    im not gonna go all maths now cuz im going to bed and ive never been really good at it. Btw with BO you get to 55% crit easily, and thats for sure will out damage the self buffed BM.




    This is my Current Build

    and this is what im Going For


    im assuming the lowest stage (2socket every piece) in which i could switch, since i wont change until i have 13k+ HP.

    hope i get lucky and i manage to find some1 selling a lunar cape, cuz thats my biggest gap atm. The 99 set is easy to do, and i do vanas on regular basis
    [SIGPIC][/SIGPIC]
    ...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)


    >RETIRED<
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    That is so wrong I don't even know where to begin.



    Ignoring the crit buff if we're talking self buff only then by using your logic....


    90% > 75%



    Fully buffed a BM has a TINY bit of higher damage, while a barb has higher move speed, higher hp, same pdef with higher mdef, access to solid sheild and, ofc, the crit buff from demon SoT

    math was done when anni packs first came out by wolfgore, managed to get by the scrutiny of the entire bm and barb forum.

    also, how exactly does 30%+50% = 90%?

    everyone moves at 15 m/s with holy path sprints are faster than demon barbs, demon marrow > tiger form, demon bell = tiger form, mag marrow > barm m def (yes they both cannot be up at once but thats where the brain is used), solid sheild is nice however ToP/EQ serve the same purpose 9 times out of 10, the other 10% beign delta. If both classes are fully buffed wouldent the bm have acess to the crit buff as well?

    w/o CC barbs lack the ability to spike DPS sparked effectivly in pve (BO takes long enough to channel cast that you actually lose damage when you factor in server lag and weapon swaping time) whole BM's have acess to HF, DB, and GS (rarely used but figured I'd throw it in there)

    So for solo DPS self buffed barbs have an advantage, in any squad situation (Or if the bm has a barb alt/faction buff) the bm still holds a decent edgei n solo DD and a considerable edge in ability to boost squad DD. Barbs have higher survivability on masses of mobs bm's have higher survivability on single targets.

    Thats till the barb goes 5 aps 4 item rank 9 set and out DD's the bm in squad and out survives it on solo targets makeing the bm a HF slave. Till then however the above stays true.
    Gifs are hard to make work here
  • Lulznotwar - Lost City
    Lulznotwar - Lost City Posts: 239 Arc User
    edited July 2011
    math was done when anni packs first came out by wolfgore, managed to get by the scrutiny of the entire bm and barb forum.

    also, how exactly does 30%+50% = 90%?

    Terrible troll is terrible, seeing you've never played a barb Strength of the Titans is a 40% buff to Phys attack and 50% if you're sage.
    everyone moves at 15 m/s with holy path sprints are faster than demon barbs, demon marrow > tiger form, demon bell = tiger form, mag marrow > barm m def (yes they both cannot be up at once but thats where the brain is used), solid sheild is nice however ToP/EQ serve the same purpose 9 times out of 10,

    Wrong, EQ cancels yes, but doesnt form the reduction in ALL damage, of up to around 40% ie almost a blue bubble reduction in damage.
    If both classes are fully buffed wouldent the bm have acess to the crit buff as well?
    The DPS calculations are under the assumption that they are both self-buffed, in a full buffed squad the BM would out DD the barb but would lack the survivability of said barb
    w/o CC barbs lack the ability to spike DPS sparked effectivly in pve (BO takes long enough to channel cast that you actually lose damage when you factor in server lag and weapon swaping time) whole BM's have acess to HF, DB, and GS (rarely used but figured I'd throw it in there)
    Axes are often still used for PvP due to their use with skills, also Occult Ice is invaluable for claw barbs in PK as a stun during which more often than not the target will die
    RIP spoons
    RIP PWI
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  • GohRaL - Sanctuary
    GohRaL - Sanctuary Posts: 883 Arc User
    edited July 2011
    also, how exactly does 30%+50% = 90%?

    Demon PF = +50% wood dmg
    Demon SoTT = +40% damage


    so 50% + 40% = 90% for 15min

    w/o CC barbs lack the ability to spike DPS sparked effectivly in pve (BO takes long enough to channel cast that you actually lose damage when you factor in server lag and weapon swaping time) whole BM's have acess to HF, DB, and GS (rarely used but figured I'd throw it in there)


    Taking in consideration the permanent 3sparked situation:

    you can manage to cast i think 2 BO, and lose maybe 2-3 sec of spark to have 55%crit at 5.0 aps for 10seconds constantly.

    im positive that alone, will out DD a bm that is even buffed with SoTT during the 1minute crit buff.

    if you bring in HF, you can ofc deal a lot more damage, but you lose 2 sparks. And to do that u need to use cloud eruption which prevent you to use genie skill. While us barb have that 55% chance of +100% damage every 8seconds for free, so we could use extreme poison twice for a +20% dmg for 12seconds and it would also spare some energy to use a solid shield in the same ammount of energy you spent to use HF.

    I dont wanna do the maths, but i really belive that us barb can have a lil edge over claw BMs. Not to mention the grade of survavibility we have between invoke and sunder.
    [SIGPIC][/SIGPIC]
    ...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)


    >RETIRED<
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited July 2011
    math was done when anni packs first came out by wolfgore, managed to get by the scrutiny of the entire bm and barb forum.

    also, how exactly does 30%+50% = 90%?

    everyone moves at 15 m/s with holy path sprints are faster than demon barbs, demon marrow > tiger form, demon bell = tiger form, mag marrow > barm m def (yes they both cannot be up at once but thats where the brain is used), solid sheild is nice however ToP/EQ serve the same purpose 9 times out of 10, the other 10% beign delta. If both classes are fully buffed wouldent the bm have acess to the crit buff as well?

    w/o CC barbs lack the ability to spike DPS sparked effectivly in pve (BO takes long enough to channel cast that you actually lose damage when you factor in server lag and weapon swaping time) whole BM's have acess to HF, DB, and GS (rarely used but figured I'd throw it in there)

    So for solo DPS self buffed barbs have an advantage, in any squad situation (Or if the bm has a barb alt/faction buff) the bm still holds a decent edgei n solo DD and a considerable edge in ability to boost squad DD. Barbs have higher survivability on masses of mobs bm's have higher survivability on single targets.

    Thats till the barb goes 5 aps 4 item rank 9 set and out DD's the bm in squad and out survives it on solo targets makeing the bm a HF slave. Till then however the above stays true.
    Demon strength is 40%, not 30%.


    There's no point bringing up DB and GS anymore, cancel cast has been removed so if you use DBB or GS you're not only wasting time for the skill animation but you're also wasting 2 sparks which means you have to use a chi pot which means you can't use an elemental damage apothecary. Or you use cloud eruption which means you miss out on 2 uses of tangling mire (3 with a good genie)


    mdef is useless in PvE if you know how to time sparks/earthquake. BMs have a bit higher pdef with marrow and bell compared to barb shapeshifting intensity, but due to diminishing returns it doesn't make a very large difference, not nearly enough to compete with the 30% hp gained from true form.

    HF is a good squad boost in damage but you're ignoring the permanent 50% pdef reduction that a barb offers.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    Demon strength is 40%, not 30%.


    There's no point bringing up DB and GS anymore, cancel cast has been removed so if you use DBB or GS you're not only wasting time for the skill animation but you're also wasting 2 sparks which means you have to use a chi pot which means you can't use an elemental damage apothecary. Or you use cloud eruption which means you miss out on 2 uses of tangling mire (3 with a good genie)


    mdef is useless in PvE if you know how to time sparks/earthquake. BMs have a bit higher pdef with marrow and bell compared to barb shapeshifting intensity, but due to diminishing returns it doesn't make a very large difference, not nearly enough to compete with the 30% hp gained from true form.

    HF is a good squad boost in damage but you're ignoring the permanent 50% pdef reduction that a barb offers.

    DB = dragons bane
    Gifs are hard to make work here
  • GohRaL - Sanctuary
    GohRaL - Sanctuary Posts: 883 Arc User
    edited July 2011
    DB = dragons bane


    ok instant cast, but you get a +25% chance to do +100%dmg while suffering CONSTANTLY -50%dmg for 30sec


    taking in consideration you have 50% crit more or less in those 30sec and the damage is 1000:


    1st attack deal 500 (normal debuffed)
    2nd attack deal 1000 (crit debuffed)



    whats the point of that skill ? im not getting it, this have to be wrong
    [SIGPIC][/SIGPIC]
    ...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)


    >RETIRED<
  • Drunken_Chu - Dreamweaver
    Drunken_Chu - Dreamweaver Posts: 257 Arc User
    edited July 2011
    Dragon Bane can be purified. Triple spark purifies.
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited July 2011
    Yea, DB can be purified.


    It can only be used once every like 5 minutes though, that's like once every nirvana run.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    Yea, DB can be purified.


    It can only be used once every like 5 minutes though, that's like once every nirvana run.

    Works wonderfully as an opener in long TT's though
    Gifs are hard to make work here
  • KAZMOENEEK - Heavens Tear
    KAZMOENEEK - Heavens Tear Posts: 137 Arc User
    edited July 2011
    Claw barbs woot!! I restated after being sage for over a year and I love it.I feel more useful and actually now use my sage spark lol,but today I turn my sage fairy to demon so I can get me 5.0 spark ohhhhh yeah!
  • Furries - Dreamweaver
    Furries - Dreamweaver Posts: 966 Arc User
    edited July 2011
    under our own buffs we hit harder than bm do under their own.

    however when both are fully buffed bm's hit harder.

    although this is all according to my math i don't actually have claws for my barb nor do i plan on getting them.
    Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited July 2011
    From the +10 bm's I normally run nirvana with I do pretty much same damage in fully buffed squads. It's not really much of a difference either way to care who actually does more.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute