genie skills for seeker

Furries - Dreamweaver
Furries - Dreamweaver Posts: 966 Arc User
edited June 2011 in Seeker
i was wondering if anyhad and idea for what would be good for my seeker (strength based genie)

i already know i want:
Tree of protection
Earthflame
Tangling mire
Cloud eruption

for the intial skills

but past that Im wondering what to get

i kinda want a reliable interrupt skill and earthquake looks nice, but it says it has knockback which i dont want
occult ice also looks nice and ive heard good things about expel i really wanted true emptiness but that seem to be barb and bm only
domain resist also sound nice becuase i would be able to resist while im channeling my longer skills

are there any other skills i should consider
Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
Post edited by Furries - Dreamweaver on

Comments

  • SunDownXIII - Dreamweaver
    SunDownXIII - Dreamweaver Posts: 250 Arc User
    edited June 2011
    Absolute domain for those oh s.hit moments lol
    Holy path if your gonna pull. Not sure about others those are the only ones I'm working with atm.
    101/101/102
    [SIGPIC][/SIGPIC]
    Also run around as a R1 seeker named WildFireXIII b:chuckle and now as a Stormbringer named xGrimStormxX, and no I'm not Grim from Kindred
  • Amup - Raging Tide
    Amup - Raging Tide Posts: 58 Arc User
    edited June 2011
    My genie sure ain't the best, but can maybe give a indication. Take note I am not a TW'er or a PvP'er though.

    I have :

    Earthflame
    Tree of protection
    Wind shield
    Tangling Mire
    Extreme Poison

    Genie has 52/70 points

    Str 20
    Dex 56
    Vit 25
    Magic 50

    Makes a Tree of protection that heals not bad for my hp.
    A wind shield with good protection values
    And a nice combo of Mire + poison + Debuffs to really mess mobs up...b:chuckle
  • _Belgarion_ - Dreamweaver
    _Belgarion_ - Dreamweaver Posts: 171 Arc User
    edited June 2011
    I'm using a Zeal with ToP, Tangling Mire, Holy Path and Earthflame atm, working on Cloud Eruption too. Mire is great while Vortexing, HP and EF are always useful. ToP I don't actually use all that much due to charm and crab meat but it doesn't hurt to have a healing option for when your frozen
  • Hazumi_chan - Sanctuary
    Hazumi_chan - Sanctuary Posts: 1,264 Arc User
    edited June 2011
    My zeal only has 3 skills so far.
    -Earthflame
    -ToP
    -Alpha male

    The last one is because I do enjoy tanking, and it comes in handy for those moments you see someone is stealing agro right before you set up vortex *cough*interrupt and impatient DD's*cough*. Otherwise there's 2 sparks that are wasted... >.<
    I'm also planning on getting holy path for pulls. :)
    [SIGPIC][/SIGPIC]
  • So_Sick_Er - Raging Tide
    So_Sick_Er - Raging Tide Posts: 85 Arc User
    edited June 2011
    Always make 2 genies..1 for pve and 1 for pvp..and if u got money, make a 3rd one for TW.
    Here's wat i have for each of those situations:

    PVE: Zeal
    -Earthflame
    -Cloud Eruption
    -Tangling Mire
    -Holy Path

    PVP or PK: Discipline
    -Holy Path
    -Extreme Poison
    -Fortify
    -Absolute Domain
    -Expel

    TW: Any genie with tons of mag to gain energy faster
    -Holy Path
    -Absolute Domain
    -Cloud Eruption
    -Tangling mire
  • Chrisalys - Dreamweaver
    Chrisalys - Dreamweaver Posts: 167 Arc User
    edited June 2011
    Totally agree.
    At all I would recommend Tree of protection, Siphon Chi/cloud eruption. Alpha male if you tanking.

    Well, occult ice sounds good, because we have a very unstable stunnability.

    But, the skill you looking for is: Absolute domain. b:cool

    "What is a man? A miserable little pile of secrets!" - Dracula