Better Duo for TT???

gjfgjkfgkgfjkgfjkgfjkgf
gjfgjkfgkgfjkgfjkgfjkgf Posts: 7 Arc User
edited June 2011 in Venomancer
so atm i have a lvl 86 30 vit veno with a lvl 86 glacial walker, ive been soloing solo tt mode fine and thats cool and all, but i was wondering, if i leveled up a cleric or mystic, would i open up alot more tt possibilites by duoing with them??? the cleric seems nice for buffs and heals and etc, but with a mystic id have heals plus 2 chars healing one glacial walker (at least i think mystics can heal veno pets right??) so im thinking with a msytic veno duo id be able to do alot more tt's with my walker than with a cleric, but this is all just theory, any input or advice is welcome be4 i decide which to lvl, also clarification on whether msytics can heal veno pets is welcome too, thx!!!!
Post edited by gjfgjkfgkgfjkgfjkgfjkgf on

Comments

  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited June 2011
    Mystics can indeed heal venomancer pets, and they can also heal the veno themself; which is very nice for AOE bosses. The healing works the same as for venomancers - you have to target the pet you wish to heal, if you target anything else, you'll heal your own pet.

    But. The cleric does a better job of that, has better buffs and it's rare that you find a boss that your pet can survive a top-end hit from but which you can't keep healed enough.

    It's not impossible. Did a very very nice run with oteher veno's and a mystic yesterday, taking out bosses people thought required a barb+cleric.

    But still, in general, I'd recommend either a cleric or a second venomancer (if you're going with heal pets, go with GOOD heal pets).
  • gjfgjkfgkgfjkgfjkgfjkgf
    gjfgjkfgkgfjkgfjkgfjkgf Posts: 7 Arc User
    edited June 2011
    i was thinking maybe make a 2nd veno too but jus assumed mystic would be better for that, thx for all the input xD
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited June 2011
    Well, the best advantage of the mystic is instant res (the cleric can't res you if the cleric dies too)
    And mystic heals are more than good enough for most boss AOEs. (Though not all)

    I keep meaning to level up my minicleric high enough to buff me before I go in and rescue me afterwards. To get useful enough to actually come in with me would need a lot of levels. And would be helpful on a very few bosses (the ones with the AOE that mystic+leechlife can't keep up with.)

    A second veno gets better pet heals than the mystic, and also lets you have a backup-tank-pet that you can both still heal if the main one goes down. Mystic pets appear, from short experience, to be unbelievably squishy.

    However, veno's can heal mystic pets too - so a mystic isn't a bad choice.

    And there's my thoughts. All of which may change as I try higher TTs and with different squads, of course :)

    But TT22 wurlord without a cleric or real-tank worked. Which surprised the heck outta me. So don't feel you can't give it a try.
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited June 2011
    Get both O.o ....... Cleric should be prority to lvl up imo , good buffs , BB for AoE bosses , Good Dmg Dealing to help ur pet + can rez u if he hasnt aggroed the boss. Put more effort to Cleric (cause they need a lot of their skills maxed to be 100% effective)

    Mystic good points are healing plants combo can substitute BB (not completely but ull have ur butt healed at least). Spidervine helps to decrease the dmg ur pet takes , while Beffudling creeper debuffs boss with useful effects if u cant just lift ur finger off the healing button. + cragglord can take aggro and deal good dmg if ur pet dies and u rez it or pull out back up.
    Also they can heal ur pets if u cant alone (but why u would try to kill a boss that could potential kill ur pet even with 2x heals).

    Lvl Both , have cleric for maxed 1 hour Buffs rez and BB at those **** bosses , and keep Mystic up to date to do good dmg , assist heal and debuff. if ur TT runs are succesful , u wont have financial problems as well.
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • Bellarie - Raging Tide
    Bellarie - Raging Tide Posts: 603 Arc User
    edited June 2011
    Mystic-Veno combo can be quite fun. I did an FC run a few hours ago that was three venomancers and three Mystics. We tore through the bosses quickly and with ease, and even managed to get Shocktrooper to be Weak instead of Frenzied or Tough. It was also the first time I did not die in FC at some point.

    Of course, Cleric would also be a great addition. Or better yet, Venomancer-Mystic-Cleric combo, FTW.

    I've done 3-1 runs with a cleric buddy of mine, and it worked quite well with me tanking and my pet DDing.(I actually tank instead of my pet most of the time since my physical defense is a few K higher)
  • gjfgjkfgkgfjkgfjkgfjkgf
    gjfgjkfgkgfjkgfjkgfjkgf Posts: 7 Arc User
    edited June 2011
    ty all for the replies so far i def got some considerations to make xD
  • zbzkda
    zbzkda Posts: 0 Arc User
    edited June 2011
    Hi,

    Veno Pet Heal is 1.0 channel, 0.8 cast (I think).
    Mystic Pet heal is 0.5 channel, 0.5 cast (This one I'm sure of).

    A mystic has the same base + % values on their heal skills as well, so they do as much as a veno, but they can spam heals much faster than probably even a veno with a lot of -chan. A boss like squad mode Wurlord which kills a lvl92 Herc due to lack of heal speed would be very well healed by a mystic as opposed to a second veno.

    A veno with -50% channeling has 0.5 channel, 0.8 cast. Mystic with -50% channel has 0.25 channel, 0.5 cast. Mystic theoretically is the best partner for TT. I have a lvl59 mystic which I was going to level to 70 and gear up with TT70 wep +4 with g8 shards and test this theory out, but I quit the game. Or so I think for now. I'm very angry with Assassins and how PWE just isn't listening to any of our complaints about how irritatingly unfair the game has become for arcanes.
    I seriously wonder: people who don't RPK, if you play the board game "Sorry!" and you roll the dice so that you land on an opponents piece and send it back to the beginning, do you sincerely apologize and ask everyone if you can have a do-over roll so you can give your victim another chance? It's a god damn game..

    --LongKnife
  • Mauntille - Heavens Tear
    Mauntille - Heavens Tear Posts: 694 Arc User
    edited June 2011
    Not throwing my vote in either direction, mainly because both are good duo buddies and there's no set best partnership imo, but there might be a couple of things you're missing:

    1. Mana cost. I seem to remember something about mystics being real mp drainers. Would it be worth it to have them spam pet heal?

    2. Red Bubble. On bosses where aoe damage isn't an issue and you're just spam healing anyway, would a cleric in red bubble be more or less effective than another healer?

    But a word of advise on setting up your solo'd duo runs- make sure that whatever you plan on doing, at least one of the characters can be put on auto-pilot. If you're playing both characters, you'll want to be able to focus on one of them to better take advantage of things like interrupts, resists, and debuffs.
  • __Astarte__ - Dreamweaver
    __Astarte__ - Dreamweaver Posts: 151 Arc User
    edited June 2011
    Well, the best advantage of the mystic is instant res (the cleric can't res you if the cleric dies too)
    And mystic heals are more than good enough for most boss AOEs. (Though not all)

    I keep meaning to level up my minicleric high enough to buff me before I go in and rescue me afterwards. To get useful enough to actually come in with me would need a lot of levels. And would be helpful on a very few bosses (the ones with the AOE that mystic+leechlife can't keep up with.)

    A second veno gets better pet heals than the mystic, and also lets you have a backup-tank-pet that you can both still heal if the main one goes down. Mystic pets appear, from short experience, to be unbelievably squishy.

    However, veno's can heal mystic pets too - so a mystic isn't a bad choice.

    And there's my thoughts. All of which may change as I try higher TTs and with different squads, of course :)

    But TT22 wurlord without a cleric or real-tank worked. Which surprised the heck outta me. So don't feel you can't give it a try.

    Wait wat? o_O

    Veno and Mystic heals have the same basic multipliers at max level: 30% Magic Attack + 540. However Mystic maxes at 52, while Veno has to wait until 93.

    Not to mention Veno heal has 1.5 second channel/1 second cast, while Mystic has 0.5 second channel/cast before any -channeling. Also, the Veno has a larger cooldown on their heal until maxed (2.8 at level 1, and getting .2 seconds shorter each skill level), while Mystic only has a 1 second cooldown the whole way through.

    Also worth noting is that, unless Chi gain increases with skill level, Venos only gain 8 chi per heal as opposed to Mystics gaining 10. Which makes sparked healing a much more readily available option.

    We even get an extra meter of range. ;X

    In fact the only thing that's flat out better about a Veno's heals are the fact they're so much cheaper MP wise.

    /rambling
    Censorship is the bane of creativity. Censorship is the bane of personality. Most of all...censorship is the bane of identity.
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited June 2011
    It's possible it's just that the mystics I've run with have cast less often to conserve MP.

    Or maybe they just have a significantly lower magic attack than I do. (Which is unlikely, since I'm a hybrid vit veno)

    But I certainly see my pets hp go up more slowly when they take over the healing.

    Interesting about the range though, that has possibilities.
  • thumbs
    thumbs Posts: 0 Arc User
    edited June 2011
    You shouldn't need help healing your pet for anything. Take that 30 points out of vit and put it in mag. A single refine can get you that much HP.

    A wiz for healing would be sufficient for most things (can stand back out of AoE to heal a veno), but a Cleric would be best for reasons already stated and then some. A sage cleric can use a repeatable macro that includes things like a pdef +100% (vanguard spirit), -20%ch buff (magic shell), Purify, and a strong HoT Ironheart w/o running out of MP (using Spirit's Gift). -Set it and forget it. I've used macros using these skills for bosses like the second one in FFC and Wurlord in TT and saved a lot on MP charm. Then there's the 40m revive. You'll get tired of buffing every 1/2 hour to hour just to avoid xp loss.
  • gjfgjkfgkgfjkgfjkgfjkgf
    gjfgjkfgkgfjkgfjkgfjkgf Posts: 7 Arc User
    edited June 2011
    no my pet heals are fine thats not what i was getting at, i was just assuming if i duo tt id be able to more than i can solo, not due to pet heals though.
  • Mauntille - Heavens Tear
    Mauntille - Heavens Tear Posts: 694 Arc User
    edited June 2011
    no my pet heals are fine thats not what i was getting at, i was just assuming if i duo tt id be able to more than i can solo, not due to pet heals though.

    If pet heals aren't the issue, just pick a good alt class that you'd like to play. All classes can contribute in some way or another.

    BM - Heaven's Flame
    Wiz - DD/minor heals
    Archer - Sharptooth Arrow
    Cleric - Buffs/Heals/Debuff/DD
    Mystic - See cleric
    Seeker - Debuffs/DD
    Assassin - Rib Strike
    Psychic - DD/minor heals
    Barb - Buffs/Debuffs/DD

    (Not by any means an exhaustive list, but you get the point.)
  • zbzkda
    zbzkda Posts: 0 Arc User
    edited June 2011
    If you want DD, nothing beats an Assassin, since they have good constant DD and a certain skill which reduces the boss's attack rate as well as a channeling cancel skill. It speeds up the run a lot, so if speed is what you want, Assassin is it.

    However, I advise you to get a small pebble and use it to hold down your hotkey for pet heal and go do something while your pet kills the boss. Profits are entirely yours. Squad mode Fataliqua in TT2-1 takes 10min to kill with a lvl92 herc and Squad mode TT2-1 Feng takes 22min to kill with a lvl92 herc.

    I just leave the rubber earplugs from a pair of headphones on the F8 key, and put a small pocket notebook to press down on it, and walk away. Make sure you always have an MP charm :)
    I seriously wonder: people who don't RPK, if you play the board game "Sorry!" and you roll the dice so that you land on an opponents piece and send it back to the beginning, do you sincerely apologize and ask everyone if you can have a do-over roll so you can give your victim another chance? It's a god damn game..

    --LongKnife
  • __Astarte__ - Dreamweaver
    __Astarte__ - Dreamweaver Posts: 151 Arc User
    edited June 2011
    It's possible it's just that the mystics I've run with have cast less often to conserve MP.

    Or maybe they just have a significantly lower magic attack than I do. (Which is unlikely, since I'm a hybrid vit veno)

    But I certainly see my pets hp go up more slowly when they take over the healing.

    Interesting about the range though, that has possibilities.

    Skimping on heals to save MP is probably it. After all 275 MP a pop is pretty steep compared to a Veno's 95 MP (assuming both heals at max level). Granted...it's not an excuse for slacking, but still. b:cry
    Censorship is the bane of creativity. Censorship is the bane of personality. Most of all...censorship is the bane of identity.
  • X_trigger_X - Heavens Tear
    X_trigger_X - Heavens Tear Posts: 1,301 Arc User
    edited June 2011
    I'd recommend taking a Mystic to duo with. I went into 2-3 with my wife (101 veno w/ 86 herc) and my 88 mystic. We managed to kill ape boss with relative ease, don't even think we purged it. For aoe bosses, a mystics long lasting healing plants are great too. Their pets are pretty bad ***, for dd and/or protection.

    I'm biased, I just think mystics are sexy lol
  • thumbs
    thumbs Posts: 0 Arc User
    edited June 2011
    Skimping on heals to save MP is probably it. After all 275 MP a pop is pretty steep compared to a Veno's 95 MP (assuming both heals at max level). Granted...it's not an excuse for slacking, but still. b:cry


    You're addressing someone who's admittedly skimped on matk:

    "since I'm a hybrid vit veno"
  • Lythianaa - Dreamweaver
    Lythianaa - Dreamweaver Posts: 1,307 Arc User
    edited June 2011
    I'd recommend taking a Mystic to duo with. I went into 2-3 with my wife (101 veno w/ 86 herc) and my 88 mystic. We managed to kill ape boss with relative ease, don't even think we purged it. For aoe bosses, a mystics long lasting healing plants are great too. Their pets are pretty bad ***, for dd and/or protection.

    I'm biased, I just think mystics are sexy lol

    Wow, props for killing 2-3 Ape with herc tanking b:victory
    [SIGPIC][/SIGPIC]
    Thank you so much ForsakenX for the sig b:cute