Another way how to improve casters

Nunxbl - Archosaur
Nunxbl - Archosaur Posts: 10 Arc User
edited June 2011 in General Discussion
I very like dot (damage over time) skills, so I think that PWI must give for all dot skills + weapon damage for stronger damage.

Physic: Torrent
In 15 seconds, deals a damage equals to you basic magical attack plus
100% gear attack and another
4681.1 constant Water damage.

Wizard: Place a blazing crown of fire on the opponent's head.
It burns, causing Fire damage equal to base magic
damage plus 3012.9 over 15 seconds.

It seems that physic has it but other casters need it too! It will be great vs assasin because if they will Stealth, dot could do some damage... :D
Post edited by Nunxbl - Archosaur on

Comments

  • Shulky - Heavens Tear
    Shulky - Heavens Tear Posts: 25 Arc User
    edited June 2011
    Unless they sage stealth (shadow escape). It removes all debuffs on sins.
    Most DoTs seem to get lost. Least in the characters I have played. (Sin/Cleric's dots anyway)
    But, yeah, the limit on the DoT is probably why they get lost, cause they hit a max
    and then don't advance anymore. But can you imagine r9+12 dot :o ouch.
    Though, I have a feeling they aren't going to go back and change things.
    Also, this might have been better posted in the suggestions forums :)
    [SIGPIC][/SIGPIC]
  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited June 2011
    Every magic class has at least one DoT.
    Veno has Blazing Scarab and Frost Scarab
    Cleric has Thunderball (lol <.<)
    Wiz has Crown of Flames
    Psy has Torrent
    Mystic has Swirling Mist.

    Anyways, even melee classes have elemental DoTs...
  • Cadeal - Dreamweaver
    Cadeal - Dreamweaver Posts: 162 Arc User
    edited June 2011
    Casters wont be improved because they dont make Pwe money