RANK 9 Seekers ?
Nockzk - Harshlands
Posts: 43 Arc User
Rank 9 Seekers, will you be scare of them or not. In pwi cal u can see all the options
there are. Just to say the def lvl of a seeker is amazing.
Well the question is will you be worry that a rank 9 seeker will pk and you will not be
able to pk them first.
there are. Just to say the def lvl of a seeker is amazing.
Well the question is will you be worry that a rank 9 seeker will pk and you will not be
able to pk them first.
Post edited by Nockzk - Harshlands on
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Comments
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I'm scared T_T[SIGPIC][/SIGPIC]
Sig credits to Myra0 -
I'm running from em.re0
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cuz seekers are very tough rightAP classes are a real butt pounding...0
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They will only be overpowered if they shard full JoSD, and that's honestly not much of an option given how effective vit stones already are compared to the 45mil + that JoSD costs. If there IS a seeker that does that, however, he won't be that much more OP than a guy like UrDian, a psychic with full JoSD R9 +12 gears. But with that amount of money spent, they almost deserve to be OP.
I'll admit they'll be almost impossible to kill with physical damage, but they'll still die to heavy magic attacks. Have you seen how hard mages can hit barbs? You really think a measly 35 defense levels is gonna help them, given that the average seeker will have less hp than barbs?
R9 mages can hit barbs for 20k, easy. Even R8's can get 15k+. Good luck tanking that with 35 defense levels.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »They will only be overpowered if they shard full JoSD, and that's honestly not much of an option given how effective vit stones already are compared to the 45mil + that JoSD costs. If there IS a seeker that does that, however, he won't be that much more OP than a guy like UrDian, a psychic with full JoSD R9 +12 gears. But with that amount of money spent, they almost deserve to be OP.
I'll admit they'll be almost impossible to kill with physical damage, but they'll still die to heavy magic attacks. Have you seen how hard mages can hit barbs? You really think a measly 35 defense levels is gonna help them, given that the average seeker will have less hp than barbs?
R9 mages can hit barbs for 20k, easy. Even R8's can get 15k+. Good luck tanking that with 35 defense levels.
Orly? Since when could we only get 35 defense levels b:cute
Tell me this would be easy to kill
Hell yeah it'd take a ton of money but i'm sure someone would do it.0 -
Evinerre - Lost City wrote: »Orly? Since when could we only get 35 defense levels b:cute
Tell me this would be easy to kill
Hell yeah it'd take a ton of money but i'm sure someone would do it.
b:shocked sexy0 -
Evinerre - Lost City wrote: »Orly? Since when could we only get 35 defense levels b:cute
Tell me this would be easy to kill
Hell yeah it'd take a ton of money but i'm sure someone would do it.
Sure, he'd have nice defense, but he'd also be hitting equivalently geared mages, sharded full JOSD, +12 gears, for around 2k-3k non crit with gemini slash. And the mage will have 13-14k hp. So their weapon offense won't scale nearly as well...[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Seekers get attk lvls as well. So a wiz going full defs lvl shards only levels out the playing field. and puts the two back fighting at weapon value... -/+ a little %.0
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Seekers get attk lvls as well. So a wiz going full defs lvl shards only levels out the playing field. and puts the two back fighting at weapon value... -/+ a little %.
That's a moot point, since I was calculating damage against equally geared out maxed out R9 opponents.
Of course a R9 seeker could probably hit a non-R9 non JoSD geared arcane for over 5-6k base, and a crit should be enough to one-shot all non-R9 arcanes (unbuffed, that is).
The problem is that you can get close to 80% physical defense mitigation easily because there's just so many easy ways to increase physical defense, but there's only 1 way to increase magic defense easily. And magic masteries stack and scale with all other damage increases while physical masteries only provide a flat, non-scaling value.
The ONLY saving grace for physical damage is the fact that with fists, you can get insane increases to your physical dps by adding just a few -int gears.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Right I was compareing to endgame r9s full +12 everything too.
And in a world where endgame means p-def/m-def almost breaching the point of highest potential numbers no matter the class, those attk lvls, and defs lvls will mean a huge difference and will be the factoring point. Want to see what it will be like? simple.. go get any seeker, and mage NOW of equivelent levels, and gears. (since r9 for seekers isn't out will need a none r9 wiz) Have the wiz take his jones blessing off, and the seeker self buff themselves and keep the blessings... there's your field test..
Try it in various scenerios too,,, buffed, none buffed whatever.0 -
Evinerre - Lost City wrote: »Orly? Since when could we only get 35 defense levels b:cute
Tell me this would be easy to kill
Hell yeah it'd take a ton of money but i'm sure someone would do it.
here fully buffed http://pwcalc.com/da83fb6eabcc5a40 b:chuckle[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
It's not the same. Pre-rank 9 just about everyone will have +30 attack levels. After rank 9, those who shard full JoSD will have 26 (from R9 gears) + 48 (from JoSD) = 74 defense levels, with around 93 attack levels. 93-74 = 19 net attack levels. That's less than pre-R9 levels.
+12 R9 is actually not that much of a damage increase from +12 R8. It's all in the attack levels. The biggest significance of R9 is that it's grade level allows g13 JoSD to be sharded in armors as well as giving a bonus 26 defense levels. Combine that with the insane levels of natural p. def and m def from R9 armors (R9 arcane + orns alone gives 11k+ base m. def) and their insane hp from refines, and you get the situation where people are actually killing slower than before they got R9.
Of course that's all in a perfect world where everyone has unlimited money. In a real situation most people will only get the R9 weapon and get R8 armors without JoSD. In that case everything dies in 1-2 shots and seekers will seem OP.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »It's not the same. Pre-rank 9 just about everyone will have +30 attack levels. After rank 9, those who shard full JoSD will have 26 (from R9 gears) + 48 (from JoSD) = 74 defense levels, with around 93 attack levels. 93-74 = 19 net attack levels. That's less than pre-R9 levels.
+12 R9 is actually not that much of a damage increase from +12 R8. It's all in the attack levels. The biggest significance of R9 is that it's grade level allows g13 JoSD to be sharded in armors as well as giving a bonus 26 defense levels. Combine that with the insane levels of natural p. def and m def from R9 armors (R9 arcane + orns alone gives 11k+ base m. def) and their insane hp from refines, and you get the situation where people are actually killing slower than before they got R9.
Of course that's all in a perfect world where everyone has unlimited money. In a real situation most people will only get the R9 weapon and get R8 armors without JoSD. In that case everything dies in 1-2 shots and seekers will seem OP.
By your words it doesn't look like you know much about seekers... Your 19 net attack levels flush in the toilet when you realize a sage seeker gets 35 defense level from their own buff. You won't be doing 15-20k with your R9 wizzy on a seeker with 100+ defense levels, be sure about that.
Hitting a seeker is way different than hitting a barb, you'll see it when we get R9, all in time0 -
Burnout - Harshlands wrote: »It's not the same. Pre-rank 9 just about everyone will have +30 attack levels. After rank 9, those who shard full JoSD will have 26 (from R9 gears) + 48 (from JoSD) = 74 defense levels, with around 93 attack levels. 93-74 = 19 net attack levels. That's less than pre-R9 levels.
+12 R9 is actually not that much of a damage increase from +12 R8. It's all in the attack levels. The biggest significance of R9 is that it's grade level allows g13 JoSD to be sharded in armors as well as giving a bonus 26 defense levels. Combine that with the insane levels of natural p. def and m def from R9 armors (R9 arcane + orns alone gives 11k+ base m. def) and their insane hp from refines, and you get the situation where people are actually killing slower than before they got R9.
Of course that's all in a perfect world where everyone has unlimited money. In a real situation most people will only get the R9 weapon and get R8 armors without JoSD. In that case everything dies in 1-2 shots and seekers will seem OP.
Nah wont happen anytime soon...
My example was merely in the diference it will impact to have a large scale of 30-40 defs/attk lvl difs at endgame...jones was proof enough for along time turning people insta OP against NO kind of defs lvls..... So what I am saying, is in the end its a trade off. If a wiz went full 24 socket defs levels, They lose out on x amount of attk lvls against a seeker's + amount of defense lvls... So for a wiz, that does that.. killing a seeker will be like trying to kill a BM with high m-def from elemental accs highly refined + mag marrow (have you ever hit one like that?)... And the high def lvls on the wiz would mitigate the physical damage of a seeker (theyd have to rely on their debuffs for sure then) So end result is, neither would be wtfpwing the other..
However. If the wiz went full attk lvl shards, they would get closely matched in lvls to a fully geared buffed seeker's def lvl, and then its all weapon value only matched against the seekers m-def (which buffed is what? 65-71%) BUT the wiz loses their own defs lvls over the seeker's attk lvls, and basically it amounts to, who can one shot who first,,,
But yes, long time before we'll be seeing these type of geared people in face to face matches, and with the attk lvl/def lvl craze going, I don;t think people quite understand what to do with it yet, as far as applying it to a class.0 -
By your words it doesn't look like you know much about seekers... Your 19 net attack levels flush in the toilet when you realize a sage seeker gets 35 defense level from their own buff. You won't be doing 15-20k with your R9 wizzy on a seeker with 100+ defense levels, be sure about that.
Hitting a seeker is way different than hitting a barb, you'll see it when we get R9, all in time
+12 R9 mage with 20k base m. attack using black ice dragon strike:
20000 + (5*2950) + 13955 = 48705 raw damage * 1.25 = 60881 after masteries.
104 defense levels - 94 attack levels = 10 defense levels, or roughly a little less than 10% reduction.
3231 magic resistance after undine strike = 44% mitigation.
(60881 * .9 * .56) / 4 = 7671 pvp damage.
BIDS has an average 35% chance to crit for x2 = 15000 damage.
Even with 100 defense levels a mage with 3.99 sparks still has a reasonably good chance to go sutra - undine - d. pyro - BIDS crit - and kill a +12 R9 seeker in under 3 seconds, or just BIDS and bypass charm altogether.
Edit: Seeker's defense levels is meant to balance out the fact that they have no way to stop someone from doing damage to them. Mages can just undine and nuke without worrying about stuns, distance shrinking, kiting etc. With barbs you have to worry about mighty swing every few seconds, BM's you have to risk tanking 5 aps fists, etc etc...all of which can interrupt a mage's attempt to kill a BM/barb/etc.
If you've ever tried to kill a good mage in pvp, you'd know how hard it is, when they have distance shrink every 10 seconds, a near-instant seal every 20 seconds, an instant cast-on-the-move sleep...etc...they're squishy and yet insanely hard to kill 1 v 1.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
To bad seekers dont have an attack with a 90% immobilize rate, occult ice, a 25% chance to stun on every attack, a tele stun, or a physical attack that does 450% weapon damage and can be almost instant cast.............oh wait0
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I don't know if I would trust PWI enough to build my character soley based on somthing they are offering with no promises of it being permanant.0
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got a 120 defense lvl here -> http://www.pwcalc.com/3f51f7a737c03af1
[you have to add 5 for sage Adrenal Numbnes, pwcalc doesn't have it yet]
and many reduce phys dmg taken % (+12%)
plus you can add 25% dmg reduction from sage spark
woot, ima reroll a seeker right now and do this build >:D0
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