Don't be afraid of Mystics in FF.

RosangeIa - Heavens Tear
RosangeIa - Heavens Tear Posts: 240 Arc User
edited June 2011 in General Discussion
First off I am here more or less to try and clear this up, which is why I'm posting in the general forum.

I urge you not to be afraid if a Mystic is being the healer in FF with no cleric. If you have two mystics, that is even better. Honestly I wasn't sure of even my own capabilities until I had a few squads who were totally chill with the idea of me healing. lol. Honestly I wasn't too afraid to do it since I also played a cleric for over two years on here prior, so I knew what sort of things to look out for. I was only hesitant because of lack of BB to be honest. But that is totally not a problem as long as everyone plays their part correctly (and plant your herbs and buff with salvation).

Solo healing for FF is completely possible as a Mystic, and people should not be afraid of it. I've even gotten compliments I do better than most clerics these days. lol. Granted there are some disadvantages, but if you know your class well, and are willing to be the healer, then go for it. Mystics are not just for nuking stuff, we are very versatile. I was even in a squad once where the other mystic left before we began because we had no cleric. Please, step up and learn your class. You have the skills you do for a reason, so use them! I have always enjoyed looking out for people by healing and whatnot, so perhaps I'm a bit biased.

Guess all I'm saying is, don't walk away from a squad just because there's no cleric. Often times it's hard enough to find one. I've made squads through world chat at times where there's no cleric simply because I couldn't find one, and some leave because of it. >_>; "Omg there's no cleric, squad is fail". There are also plenty of clerics who don't know their part, too many I've had to pick up the slack for. Maybe I'm too critical since I've been around since 08 but you know lol... Just don't judge a book by its cover, eh?

Of course it goes without saying, that squad survivability never rests solely on the cleric or mystic, it all depends on how well you work together. That is very important.

Anyway, just my two cents... Next time you join a squad with a mystic as healer, don't automatically think it's going to fail. You may be pleasantly surprised.
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Comments

  • LovesTragedy - Lost City
    LovesTragedy - Lost City Posts: 474 Arc User
    edited June 2011
    If the mystic knows what they are doing, then yes, runs with them can be smooth. But I've had too many frosts with just a mystic healer that have gone wrong because the mystic themselves were fail that I'm a little leery about it. Alot of them have the nuke mindset even when they are healing, and they ignore the healing for it. I've had squads where I pull the entire big room after being assured they could handle it, only to get to them and instead of healing, or having a healing plant out, they are sitting there charging their attack skills with only an attack plant out, causing me to die since I wasnt expecting it, and therefore not compensating for it.

    I've had ones that dont even KNOW Salvation has a shield.

    I've had ones that dont have their healing plants learned AT ALL.


    I know every class has its fail players, but it seems to me that there is a higher % of fail mystics. There are so few at high levels that the ratio just seems higher I guess.



    But again, IF the mystic knows what they are doing, then hell yes, I love them. Only problem is... you can never tell if they know what they are doing if you have just met them lol.
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  • RosangeIa - Heavens Tear
    RosangeIa - Heavens Tear Posts: 240 Arc User
    edited June 2011
    Hmm yeah. I will agree with you there... I have heard the horror stories. D:

    It does depend heavily on the player's skill. Maybe I do well because I've been on PW a long time? I'm not sure. Could also just be from my knowledge of the cleric's skills. So when I made a Mystic I knew which skills would be important by reading what they did, therefore I would level those before others. My damage dealing skills were the last thing I leveled. lol... where I can imagine it was the first for others.

    It is sort of sad that you've run into mystics who didn't even know what Salvation did! I can't believe that. Or that they wouldn't know their healing plants. >_>; Giving those of us who know the class a bad name.

    Ah well, I guess like you said, it exists for every class.

    I just hope to prove people who are afraid of us wrong with every new squad I get lol. Though granted now, I have friends I usually run with but, that is beside the point...
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  • KSpellcaster - Dreamweaver
    KSpellcaster - Dreamweaver Posts: 6 Arc User
    edited June 2011
    There are reasons why people prefer Cleric over Mystic, and it's not just because it's about having BB. Clerics do have their huge arsenal of buffs after all and many people would like to have those when going into that dungeon, plus their Resurrect is a lot more effextive at preventing experience lost that the Mystic's can. You can't really blame people for not wanting to go without a cleric. There's really no replacing them.

    I agree that if Mystic can do the healing part good enough and if everyone does their part too, the run can go well. I've been in successful squads with them as the healer before. But with a single target heal, I believe it can be a lot of work for them shuffling back and forth between people with heals when you wind up having agro wars between characters like Sins and BMs, especially if there is no Barb to tank the dungeon, assuming you have Seekers doing the tanking. I don't have a Mystic myself but that seems to be what I can tell happens with them when I squad with them as healer sometimes.
  • Abstractive - Archosaur
    Abstractive - Archosaur Posts: 1,232 Arc User
    edited June 2011
    Awww, mystics are so cute with their salad army around them. I love them. b:chuckle
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  • RosangeIa - Heavens Tear
    RosangeIa - Heavens Tear Posts: 240 Arc User
    edited June 2011
    @KSpellcaster: Ah well, there are reasons I went Sage, which gives a 95% exp loss reduction on Resurrect instead of the level 10 80%. It's not quite Sage/Demon Cleric Res but it's good enough for me. I have the book I just can't learn it til 99 sadly...

    But anyway I do get your point though. Mystics do have a party heal, and the channeling doesn't seem too different from a cleric's as far as I can tell. Perhaps they weren't using it quite right? I would probably be just as much annoyed at agro wars as a cleric as I would be as a mystic. Though I do find myself missing Iron Heart a lot haha. It's so useful. But Falling Petals and BitC seems to do quite well most of the time. Stacking Vital and Healing herb during boss fights helps tremendously though, of course.

    I don't feel like I would ever want to completely replace a cleric, they do have their place of course. It just seems harder and harder to find one for FF runs now (same with barbs). I would much rather have a cleric in squad where possible, but if not, I wish others would give us a chance. :shrug:
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  • Dyskrasia - Heavens Tear
    Dyskrasia - Heavens Tear Posts: 2,161 Arc User
    edited June 2011
    I ran as the main healer on my mystic quite a few times, and all of those runs felt better than the ones that had a cleric. Not to say that we're better healers but... there are too many bad clerics at 9x. If you know a competent mystic, they're great as main healers and allow you to bring another DD to the squad. If you refuse to go without a cleric, well... your loss.
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  • RosangeIa - Heavens Tear
    RosangeIa - Heavens Tear Posts: 240 Arc User
    edited June 2011
    I ran as the main healer on my mystic quite a few times, and all of those runs felt better than the ones that had a cleric. Not to say that we're better healers but... there are too many bad clerics at 9x. If you know a competent mystic, they're great as main healers and allow you to bring another DD to the squad. If you refuse to go without a cleric, well... your loss.

    Heh I thought it was just my being overly critical of clerics, but if other people see it too, then perhaps it's not just me. :feels bad:

    But yeah, it is their loss. Though eventually I think it will become more commonplace, as it becomes harder to find clerics sometimes. :S Time will only tell.
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  • ILubby - Raging Tide
    ILubby - Raging Tide Posts: 287 Arc User
    edited June 2011
    Exactly why I quit mystic ._. I dun wanna heal on 2 toons.
  • Renza - Raging Tide
    Renza - Raging Tide Posts: 1,939 Arc User
    edited June 2011
    I've offered on a few occasions on my mystic to be the "healer", couldn't quite convince the squad though at the time, I know I could do a good job on doing it my self, seeming as I had used a cleric for quite a while as well, though my mystic is in the 9x's, i've yet to level up healing herb as I still think it's useless and I have yet to ever really see a time it's useful, possibly apart from in FC on one of the big lures, just don't see the point in leveling it.

    Also I didn't level up the aoe heal, reason being channeling time and the big mp cost per level when the effect doesn't go up by that much to match the mp cost, either way apart from them 2 little tid-bits, I think using befuddling creeper and lysing it instead of using healing herb right off the bat will be much more effective, still I'd like to try being the healer on my mystic in an FC, would make it interesting.
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  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited June 2011
    the only healer needed for fc is bp mostly xd
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  • SinfuINature - Harshlands
    SinfuINature - Harshlands Posts: 533 Arc User
    edited June 2011
    i like to have cleric buffs... it makes my life easier...
  • Evict - Heavens Tear
    Evict - Heavens Tear Posts: 2,301 Arc User
    edited June 2011
    What's a Cleric?
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  • SatoriTempus - Dreamweaver
    SatoriTempus - Dreamweaver Posts: 20 Arc User
    edited June 2011
    LA Salvation Mystic FTW!!! b:chuckle

    Clerics only have one thing on Mystics : Purify. lol Cleric buffs also suck compared to the pots you can make, if you took the time to learn your production skills, that is. Besides, Mystics have 3 aoe heals (2 plants, 1 skill), solo heal, AND can heal veno pets, so yeah, clerics, you can bite me. b:laughb:victory j/k, I love you clanks to death! Just stop buffing ppl that are using their pots. Your buffs ruin the fun.
  • Salasyn - Heavens Tear
    Salasyn - Heavens Tear Posts: 286 Arc User
    edited June 2011
    What's a Cleric?

    What's an Evict?
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  • Evict - Heavens Tear
    Evict - Heavens Tear Posts: 2,301 Arc User
    edited June 2011
    What's an Evict?

    Your face! Stop posting on newbie alts!
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  • Prophete - Dreamweaver
    Prophete - Dreamweaver Posts: 283 Arc User
    edited June 2011
    Cleric rocks.
  • Salasyn - Heavens Tear
    Salasyn - Heavens Tear Posts: 286 Arc User
    edited June 2011
    Your face! Stop posting on newbie alts!

    Make me!

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  • Infernia - Harshlands
    Infernia - Harshlands Posts: 662 Arc User
    edited June 2011
    LA Salvation Mystic FTW!!! b:chuckle

    Clerics only have one thing on Mystics : Purify. lol Cleric buffs also suck compared to the pots you can make, if you took the time to learn your production skills, that is. Besides, Mystics have 3 aoe heals (2 plants, 1 skill), solo heal, AND can heal veno pets, so yeah, clerics, you can bite me. b:laughb:victory j/k, I love you clanks to death! Just stop buffing ppl that are using their pots. Your buffs ruin the fun.

    Cos you know, a 20 second 500% buff with a 2 minute CD is better than a 60% 1hour buff right? Also the cleric buffs cost you, at most, an MP pot which is worth like 1.2k. Apoth items cost you many many hours of farming or coin.

    Mystics are great healers when healing is not essential (Think squads where they can do it cleric free, just theyd rather not tick the **** out of charms) but nothing beats a Cleric when you need heals to stay the hell alive.

    Also, all your AoE heals? Yeah, those... Suck. One Chromatic healing beam will heal the entire squad bar the barb (Maybe BM) by 60-80% HP everytime, assuming your gear / MAtk doesnt completely suck, alongside at most a 4.5 second cast time, with a CD that doesnt prevent spam casting.

    Also our Res buff can hit 0% loss and can be used on a corpse.
  • Selvyn - Raging Tide
    Selvyn - Raging Tide Posts: 35 Arc User
    edited June 2011
    Cos you know, a 20 second 500% buff with a 2 minute CD is better than a 60% 1hour buff right? Also the cleric buffs cost you, at most, an MP pot which is worth like 1.2k. Apoth items cost you many many hours of farming or coin.

    Mystics are great healers when healing is not essential (Think squads where they can do it cleric free, just theyd rather not tick the **** out of charms) but nothing beats a Cleric when you need heals to stay the hell alive.

    Also, all your AoE heals? Yeah, those... Suck. One Chromatic healing beam will heal the entire squad bar the barb (Maybe BM) by 60-80% HP everytime, assuming your gear / MAtk doesnt completely suck, alongside at most a 4.5 second cast time, with a CD that doesnt prevent spam casting.

    Also our Res buff can hit 0% loss and can be used on a corpse.

    http://pwi-forum.perfectworld.com/showthread.php?t=1094681
    Please read that :).

    Comforting Mist Level 10
    Mana 968.8
    Channel 3.5 seconds
    Cast 1.0 seconds
    Cooldown 6.0 seconds
    Weapon Unarmed, Magic instrument

    Requisite Cultivation Aware of Discord
    Restores HP of group members within 20 meters
    by 720 plus 18% of your basic Magic Attack.

    Chromatic Healing Beam Level 10
    Mana 970
    Channel 3.5 seconds
    Cast 1.0 seconds
    Cooldown 3.0 seconds
    Weapon Unarmed, Magic Instruments

    Requisite Cultivation Aware of Discord
    Heals squad members within 20 meters radius of you. Recovers HP equal
    to 1070 plus 20% of your base magic attack

    Yes, chromatic is better, as its more spammable and heals by about ~600 HP give or take? comforting mist is almost just as good, which is about right because why have 2 healer classes with exactly the same aoe heal, there would be 0 diversity then.

    http://pwi-forum.perfectworld.com/showthread.php?t=1099681&highlight=vital+herb
    Please oh please tell me why this sucks?

    Im not going to say Clerics suck, I think they are fantastic healers, but Mystics can be almost just as good if they know their class and for you to say "Mystics are great healers when healing is not essential" is kinda bull since it isnt true, especially if the mystic is sage as they have a puri chance on BitC.

    I promise im not 'hatin' on clerics, as i said i think they are fantastic! b:victory
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  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited June 2011
    Well depends on level range. With my 8X alt, I just don't trust random 8X enough to know what they are doing. Even if the Mystic is fine, someone else is bound to do something stupid. Then when you get to 9X and 10X, well you can run whole FC with BM tanking and healing from BP.
  • Infernia - Harshlands
    Infernia - Harshlands Posts: 662 Arc User
    edited June 2011
    http://pwi-forum.perfectworld.com/showthread.php?t=1094681
    Please read that :).

    Comforting Mist Level 10
    Mana 968.8
    Channel 3.5 seconds
    Cast 1.0 seconds
    Cooldown 6.0 seconds
    Weapon Unarmed, Magic instrument

    Requisite Cultivation Aware of Discord
    Restores HP of group members within 20 meters
    by 720 plus 18% of your basic Magic Attack.

    Chromatic Healing Beam Level 10
    Mana 970
    Channel 3.5 seconds
    Cast 1.0 seconds
    Cooldown 3.0 seconds
    Weapon Unarmed, Magic Instruments

    Requisite Cultivation Aware of Discord
    Heals squad members within 20 meters radius of you. Recovers HP equal
    to 1070 plus 20% of your base magic attack

    Yes, chromatic is better, as its more spammable and heals by about ~600 HP give or take? comforting mist is almost just as good, which is about right because why have 2 healer classes with exactly the same aoe heal, there would be 0 diversity then.

    http://pwi-forum.perfectworld.com/showthread.php?t=1099681&highlight=vital+herb
    Please oh please tell me why this sucks?

    Im not going to say Clerics suck, I think they are fantastic healers, but Mystics can be almost just as good if they know their class and for you to say "Mystics are great healers when healing is not essential" is kinda bull since it isnt true, especially if the mystic is sage as they have a puri chance on BitC.

    I promise im not 'hatin' on clerics, as i said i think they are fantastic! b:victory

    Eh, I still dislike using mystics as main healers. Backups and in situations where I dont need healing to stay live, sure, otherwise hell no, I like my buffs, Over time heals, after death lower loss revive and, with an intelligent cleric, the extra debuff power.

    Im not hating on mystics, I just dont feel they have any dedication to one particular profession. They are far from the best DD, cant exactly tank anything, dont have the best heals or support. They are, and in my honest opinion, alway will be : space fillers and make-do's. Il waste 10 teles on a cleric before I spend one asking for a Mystic instead.

    EDIT:
    Well depends on level range. With my 8X alt, I just don't trust random 8X enough to know what they are doing. Even if the Mystic is fine, someone else is bound to do something stupid. Then when you get to 9X and 10X, well you can run whole FC with BM tanking and healing from BP.

    Im clearly not the only one prefering a real healer when one is needed then :p
  • Selvyn - Raging Tide
    Selvyn - Raging Tide Posts: 35 Arc User
    edited June 2011
    Eh, I still dislike using mystics as main healers. Backups and in situations where I dont need healing to stay live, sure, otherwise hell no, I like my buffs, Over time heals, after death lower loss revive and, with an intelligent cleric, the extra debuff power.

    Im not hating on mystics, I just dont feel they have any dedication to one particular profession. They are far from the best DD, cant exactly tank anything, dont have the best heals or support. They are, and in my honest opinion, alway will be : space fillers and make-do's. Il waste 10 teles on a cleric before I spend one asking for a Mystic instead.

    EDIT:



    Im clearly not the only one prefering a real healer when one is needed then :p

    I wasn't saying you were the only person, I just wanted you to see the facts before you continued basically saying mystics aren't particularly good at anything. Im not gonna convince you (I've tried showing you the facts which you have dismissed) that mystics are the replacement, they aren't, and you should always choose cleric over mystic for the healing job. I'm only saying that if there is no clerics (which btw is a common thing these days) then mystics can step up and heal, and to suggest they cant isn't exactly fair, especially since they can. It's damaging to the reputation of mystics and makes finding FCs that much more difficult.

    Also, mystics have a wide array of debuffs which I for one use in just about anything I do.
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited June 2011
    My favorite combination for low level FCC (75-85) was Cleric + Mystic + Barb + BM + Sin and whoever else. Shocktrooper never wiped us, cleric always survived.

    But... I did do a few Mystic only FCC runs. Some were fail, some were pretty fast. Depended on the player.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Infernia - Harshlands
    Infernia - Harshlands Posts: 662 Arc User
    edited June 2011
    I wasn't saying you were the only person, I just wanted you to see the facts before you continued basically saying mystics aren't particularly good at anything. Im not gonna convince you (I've tried showing you the facts which you have dismissed) that mystics are the replacement, they aren't, and you should always choose cleric over mystic for the healing job. I'm only saying that if there is no clerics (which btw is a common thing these days) then mystics can step up and heal, and to suggest they cant isn't exactly fair, especially since they can. It's damaging to the reputation of mystics and makes finding FCs that much more difficult.

    Also, mystics have a wide array of debuffs which I for one use in just about anything I do.

    I dismissed your healing capabilities because "slightly weaker" isnt the half of it.

    All the people you are healing, assuming there wasnt a cleric who buffed them previously, are taking quite a lot more damage. Not only are you healing less, theyre taking more. Ontop of that is the Purify which I didnt get into.

    If there is no clerics, I will take a mystic, I never said I wouldnt. But unless im only taking heals to save charm or for life security, Clerics > Mystics, end of.

    Debuffs I will grant you, the mystic plants can cause some havoc, but they are not 100% reliable. An Assassin can Ribstrike, a Wizard can Undine, BMs can use Bolt of Tyreseus assuming "lolaps" hasnt taken over their mind, Venomancers can amp purge, prevent HP recovery, have a reasonable chance to 0 a defence without and cast time, PSychics can Disturb Soul...... Mystics just dont cut it.

    Im not saying mystics arnt good to play or worth levelling, they certainly have their uses. Just dont ever expect them to be considered as good as clerics / Venomancers / other DD because they just arnt, that is the nature of such a "Jack of all trades, master of **** all" class. 2nd best, always.

    On the side however, when playing cleric, mystics are nice to have in a squad for the res buff b:chuckle Although many will argue we should have had that ourselves a LONG time back.
  • Renza - Raging Tide
    Renza - Raging Tide Posts: 1,939 Arc User
    edited June 2011
    Just a little FYI some people may find an "Interesting combo", clerics BB half's damage that you recieve and also heals everyone in the radius obviously, now a similar thing that mystic's can pretty much do to have a similar effect.

    Let's say were in FC and at the last pull, just before the puller returns with the mobs, summon the vital herb about 2 seconds before they get to you (so the plant doesn't steal agro before any hit's and gets pwnt), then summon the befuddling creeper and lysing it, now every mob in that area has just had it's attack speed cut down by 40% and there defences reduced by 20%, if the mob's are still alive in a 9x squad by this time (which usually isn't the case to to it), summon spider vine and lysing that and now there p/magic damage has been cut down by 20%, I think both of them in a lure can really make up for the lack of BB.
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  • Selvyn - Raging Tide
    Selvyn - Raging Tide Posts: 35 Arc User
    edited June 2011
    I dismissed your healing capabilities because "slightly weaker" isnt the half of it.

    All the people you are healing, assuming there wasnt a cleric who buffed them previously, are taking quite a lot more damage. Not only are you healing less, theyre taking more. Ontop of that is the Purify which I didnt get into.

    You do have a point, however I think salvation makes up for the damage intake, sage/demon salvation is also great for absorbing some AoE damage from a boss (love her to bits on shocktrooper and bishop boss) with her AoE shield.

    If there is no clerics, I will take a mystic, I never said I wouldnt. But unless im only taking heals to save charm or for life security, Clerics > Mystics, end of.

    And I have said the same thing too, Clerics are better for the healing job.

    Debuffs I will grant you, the mystic plants can cause some havoc, but they are not 100% reliable. An Assassin can Ribstrike, a Wizard can Undine, BMs can use Bolt of Tyreseus assuming "lolaps" hasnt taken over their mind, Venomancers can amp purge, prevent HP recovery, have a reasonable chance to 0 a defence without and cast time, PSychics can Disturb Soul...... Mystics just dont cut it.

    Psychics disturb soul/any channeling debuff does not work on bosses. And i have yet to see a BM nowadays using Bolt of Tyreseus and even if they do, befuddling creeper is better.

    Im not saying mystics arnt good to play or worth levelling, they certainly have their uses. Just dont ever expect them to be considered as good as clerics / Venomancers / other DD because they just arnt, that is the nature of such a "Jack of all trades, master of **** all" class. 2nd best, always.

    Versatility is good for squads, and if a mystic can utilize everything they are capable of they can be very effective without taking over other classes. Glad we agree on that.

    On the side however, when playing cleric, mystics are nice to have in a squad for the res buff b:chuckle Although many will argue we should have had that ourselves a LONG time back.

    Replies in red :)
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited June 2011
    Mystics should not be underestimated. Not when they are good players and know their class.

    I, myself, despite having a Mystic I do prefer a Cleric. I admit being a little uneasy when I see only a Mystic in squad but then again I don't fully trust Clerics either. More often than not I rely on my own surviving skills unless I see that the healer is indeed very skilled. I have both Cleric and Mystic lvl96 and lvl90 respectively. I have had the Cleric since April 2009 and I'm an experienced healer, praised by many squads so I can easily notice when someone is a skilled healer or not.

    I have only done one FCC with Mystic solo healing. The run was smooth but not really because of the Mystic :/ it's mainly because the rest were skilled players. The Mystic was LA build and even said that their healing plants were stronger than their healing skills.
    I'm against LA builds for healer classes unless they have a good and high refined weapon to make up for the magic attack they lose. Also, LA suggests that they are more focused on DD/defence/whatever than healing. Play your character the way you want but when I see LA builds I will facepalm and make sure I keep myself away from hits. Don't get me wrong, I don't hate that build. The problem is there's only a few people that actually make it work well.

    As solo healing as Mystic. I did it all the time in FCC when I was duo-ing it with a Seeker friend. I have done it in a squad as well and I pushed myself to the limits in an bh51 where I was a DDer, debuffer, healer,tank...and pretty much everything. Mystics are a truely wonderful class and I love being versatile (I love Venomancers for that very reason) but like someone said. They will always be second.
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  • Infernia - Harshlands
    Infernia - Harshlands Posts: 662 Arc User
    edited June 2011
    Mystics should not be underestimated. Not when they are good players and know their class.

    I, myself, despite having a Mystic I do prefer a Cleric. I admit being a little uneasy when I see only a Mystic in squad but then again I don't fully trust Clerics either. More often than not I rely on my own surviving skills unless I see that the healer is indeed very skilled. I have both Cleric and Mystic lvl96 and lvl90 respectively. I have had the Cleric since April 2009 and I'm an experienced healer, praised by many squads so I can easily notice when someone is a skilled healer or not.

    I have only done one FCC with Mystic solo healing. The run was smooth but not really because of the Mystic :/ it's mainly because the rest were skilled players. The Mystic was LA build and even said that their healing plants were stronger than their healing skills.
    I'm against LA builds for healer classes unless they have a good and high refined weapon to make up for the magic attack they lose. Also, LA suggests that they are more focused on DD/defence/whatever than healing. Play your character the way you want but when I see LA builds I will facepalm and make sure I keep myself away from hits. Don't get me wrong, I don't hate that build. The problem is there's only a few people that actually make it work well.

    As solo healing as Mystic. I did it all the time in FCC when I was duo-ing it with a Seeker friend. I have done it in a squad as well and I pushed myself to the limits in an bh51 where I was a DDer, debuffer, healer,tank...and pretty much everything. Mystics are a truely wonderful class and I love being versatile (I love Venomancers for that very reason) but like someone said. They will always be second.

    I was LA to 100, now im maxed Vit minimum magic AA. Strangely I live long enough to heal my squad always. LA is not a bad build if you dont have money to refine or shard incredibly well. The problems arise when someone is in mold LA from 4x in a 9x squad..... Stupid assassins b:chuckle
  • Renza - Raging Tide
    Renza - Raging Tide Posts: 1,939 Arc User
    edited June 2011
    Debuffs I will grant you, the mystic plants can cause some havoc, but they are not 100% reliable. An Assassin can Ribstrike, a Wizard can Undine, BMs can use Bolt of Tyreseus assuming "lolaps" hasnt taken over their mind, Venomancers can amp purge, prevent HP recovery, have a reasonable chance to 0 a defence without and cast time, PSychics can Disturb Soul...... Mystics just dont cut it.

    As assassin can rib strike yea, a mystic can use befuddling creeper to have the same effect + more, only difference is 10% less attack speed, but thats a given or it could make rib strike completely useless.

    BM's Bolt of tyreseus, bufuddling creeper has a better effect, again, just the -casting is a 10% extra, but the creeper's effect last's much much longer and can be constantly in effect and for the damage, spider vine will cover it easily.

    Veno's purge/amp/recovery is obviously still there best thing's as pretty much no other class can do that, the 0% defense is great yeah, but not reliable which is an obvious one, i personally think the sage veno's -40% is much better as it always work's and constant effect of it unlike the demon's 20% chance which again, just isn't reliable, still a great move non the less.

    Psychic's disturb soul, yea that's there unique move that no one else has, only thing a mystic has to "match", is there own 20% version that works on them self whilst giving them self a bit of extra magic attack.

    What you're doing is trying to compare one class to all the classes you listed as in to say, all these classes combined are better then the mystic alone, which is obviously going to be true, but if you look at them on a 1 by 1 basis, you will see that the mystic's debuff's are very useful and can pretty much keep them on a constant effect with little or no down time, especially given the CD of the skill's you mentioned, saying mystic's don't cut it, is simply showing how you're being closed minded and biased to the class, nothing else.
    Im not saying mystics arnt good to play or worth levelling, they certainly have their uses. Just dont ever expect them to be considered as good as clerics / Venomancers / other DD because they just arnt, that is the nature of such a "Jack of all trades, master of **** all" class. 2nd best, always.

    Mystic's arnt the jack of all trade's, there close, but not quite there, yea they can heal and DD but guess what, So can a cleric, saying a cleric can't would just prove that person's stupidity, a veno's pet is used as a tank in a lot of cases (herc anyone?), only problem with there ground pet's are that the damage isn't really that good, there air pet's are a different question (nix as an easy example, just can't be used in dungeon's, so that's where veno's suffer a bit), all of the mystic pet's can be summoned in dungeon's, in place's like TT or which ever other place has bosses/mobs with ? for there level's, thats also where a mystic will shine more then a veno, simply because the mystic pets are much better DD's which is actually a fact (I have a veno my self), also because the mystics punishing sting has no damage reduction and makes for a great extra lil DD, also storm mistress on ? bosses just simply ****.
    I remember when I summoned it half way on the golden armour boss in 3-1 when it was half dead and it actually managed to steal agro which suprised the entire squad, that just show's the sheer damage capability anyway when you have a pet hitting for 5-6k or so per cast, again you need to stop being so closed minded, it just looks like you're "mad" about the class.

    On the side however, when playing cleric, mystics are nice to have in a squad for the res buff b:chuckle Although many will argue we should have had that ourselves a LONG time back.

    Just wanted to say here that if cleric's had a self res that saved them exp, then it would be to stupidly easy to play, if they can res other people whilst there dead and also cast a self res onto them self's, then there would barely be a reason to be remotely careful, also imagian that in TW, cleric's resing everyone then when they die, they just get up, put it back onto them self's and carry on resing all the other dead people, I think one of the other is enough.
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  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited June 2011
    The real problem here is the amount of fail mystics. I don't know if it is powerlevelling, or just a hell of a lot of stupid people, but the BHs I have done with mystic-only healers has left me advertising for clerics only now.

    BH79 is not a difficult BH. Yet the last two mystic healers I have had in there 1) assumed for some reason they would have aggro and healed themselves, and didn't watch the squad bar to notice someone else was getting hurt, until they died; 2) assumed that at the last bosses, the healing herb was enough, despite the fact that it is *not* BB and does not have the protective properties. Then, didn't watch the squad bar evidently, as they just DDed and didn't heal the people taking too much damage. In one run someone pulled while in the herb's range, thus getting the whole platform (all too common), so we *really* needed the extra heals... but no, they assume the herb can take it and people start dying (also missing buffs, sins and archers tanking have a harder time). Then someone gets up from res buff, tries to save someone else from dying and dies again... but no res buff this time because the mystic was still DDing, trying to get aggro on himself or something idk. So that person misses BH. My archer gets out with massive charm damage and vowing to always have a cleric.

    I'm not saying clerics are all capable. I have had really fail clerics as well. But at least in a place like bh79 you can tell a fail cleric to just BB at the boss and you are safe.

    I think there are a lot of mystics out there that need a lot of practice on their class before they should ever be the solo healer. But how do you tell who they are, to avoid them? That is the issue. I have a friend mystic who is an excellent healer, but also has a high level cleric... I do think that makes a difference as well. I would take her in my BHs without a second thought, but I no longer trust randoms.
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