Endgame wizzy

Kelandon - Heavens Tear
Kelandon - Heavens Tear Posts: 4 Arc User
edited June 2011 in Wizard
Made up 4 potential endgame wizzy builds, but not sure which one I wanna go for.
So me wonders what other people think of these, which is the best at certain things, which is the best overall, which totally sucks, which might use some changes etc.

1. http://pwcalc.com/f1b4d7a82889aeed
2. http://pwcalc.com/c811319890fadb9d
3. http://pwcalc.com/64a0a16054709729
4. http://pwcalc.com/1b4f3c59982f5544

Note that while -channel doesn't show on the stats screen, it is a factor. Also I have no clue on how tanky Jade of Steady Defence makes you in comparison to using cit/garnet gems >.<

:3

EDIT: Changed cape and helmet on the 4th build
Post edited by Kelandon - Heavens Tear on

Comments

  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited June 2011
    End game focus should be on survivability. I can't quite say that you have "enough" damage, but you'll be hurting for the survivability far more than a little extra damage from dots. Use http://aster.ohmydays.net/pw/socketcalculator.html to compare different sharding options. My ideal build would be full r9 with jades of steady, probably nv cape + helm and love up and down (if you go with a multi stat tome, make sure to make use of all the points.. take points out of str and put them into mag.. maybe add a few dex to hit that 20dex/crit cutoff, etc :P) With such an end game build, I'd probably be looking at g15 or g16 cube neck as well.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Foxieee_trek - Harshlands
    Foxieee_trek - Harshlands Posts: 148 Arc User
    edited June 2011
    Just Get R9 and own everyone you come acros
    venomacer lvl 80b:pleased
    assasin lvl62b:victory
    Ah, crazy rich bored people, I will never be able to understand them. b:surrender
  • Kelandon - Heavens Tear
    Kelandon - Heavens Tear Posts: 4 Arc User
    edited June 2011
    Ok so after looking at that socket calculator guessing the first build is out.

    As for the other 3..I've been talking with the best wizzies from HT's current strongest TW faction, Enrage, and they all seem to be swearing by DoT's and saying they can easily kill most people before they are touched.

    Tho I'm inclined to think that an LC wiz would know more about it...but will wait for some more replies I think.
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited June 2011
    I think it's a question of what you want to have

    a)highest possible attack -->DoTd

    or

    b)better survivability -->Jade of Steady Def ,Diamond of Dragon ,Citrine ...

    while for psychics +Def levels have worked the best ( since they have already +att lvls from their gear+ skills xCurse is an example from DW

    wizards definitely will need the boost in attack power more because 1 ulti hit should kill your enemy and in times with high def high hp targets it is getting harder and harder to reach enough attack power.

    defense or hp would be nice too but since sins slaughter even barbs with more hp pdef than a wiz i doubt that the wiz will be able to reduce the dmg receveid enough to justify the investment

    greetz harm0wnie
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited June 2011
    Prolly depends upon what you like to do...and of course how big your pocketbook is.
  • Kelandon - Heavens Tear
    Kelandon - Heavens Tear Posts: 4 Arc User
    edited June 2011
    Pocketbook isn't really an issue, ofc won't be getting this stuff instantly can only afford R9 ring + 2 bits of armor atm, but I can make enough over time.

    DoT argument from harmonie sounds good...but me I think we've missed something in regards to JoSD.
    That is, that it's not only sins we need to worry about now. With other casters and archers around packing R9 they could easily one shot you back if you had full DoT, before a sin could even blink.

    And also having full JoSD would give you a bit more time to activate expel when a sin does pop up on you, instead of it being a one shot or dead before you can react.

    Still torn tho..both definitely have their perks :\

    I think it's gonna come down to whether the extra attack lvl from the DoT build really adds enough dmg to be worth it.

    If I changed the JoSD build to have the nirv cape + helmet, then that build would have 101 attack lvl and 76 def lvl compared to 125 attack lvl and 28 def lvl from the DoT build.
    So is that extra 24 attack lvl worth the loss of 48 def lvl?

    EDIT: Changed the JoSD build to have nirv cape and helmet actually.
  • skysing
    skysing Posts: 0 Arc User
    edited June 2011
    I recommend this one, 4. http://pwcalc.com/1f98c943e1a17820

    I got similiar build.

    To be honest, you will easily able to take down 40k+ hp barb fully buff in a matter of few second. So I dont even think that you are short on damage.

    This built give u survival, the longer u survive, the more you ll end up killing.
  • Kelandon - Heavens Tear
    Kelandon - Heavens Tear Posts: 4 Arc User
    edited June 2011
    Forgot to change the tome on the 4th build so edited it again. And ya I'm kinda leaning towards that now, unless anyone can convince me that 24 attack lvl is really worth the trade off of 48 def.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited June 2011
    Forgot to change the tome on the 4th build so edited it again. And ya I'm kinda leaning towards that now, unless anyone can convince me that 24 attack lvl is really worth the trade off of 48 def.

    You might try throwing the gear into the socket calculator, you can see how much of an increase in survivability you have by comparing the base effective health with the added effective health from shards. If memory serves, you end up getting a very significant increase in survivability.. and adding those 24 atk levels would be giving you like a 10-12% increase in damage.. dots just aren't worth it. You get your base survivability from stats on gear, refines, and shards.. cutting out survivability from shards is a big no-no when you get to end game.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited June 2011
    Basically, from playing around with the calculator, as your hp (not counting hp from shards) goes up, the spread between survivability from citrine gems/vit stones and the survivability from jade increases. So if your plan is to +10 all your rank 9 armor, go full jade.

    As your refine level comes down, and so your hps (not counting shards) comes down, the difference between jade and citrine gems/vit stones becomes less and less.

    The stats and refine on rank 9 are so good, you will almost always be better with JoSD, probably even at +4 refines, lol.

    I can't afford the weapon yet, let alone +10 refines, so I have citrine gems and DoTs in my gear for now - a much cheaper alternative that works well enough till i get the weapon and then the refines to make jades really worth it. And the DoTs boost (however little) the damage my TT99 weapon does - which is helpful because until I finish out the rank 9, the only game I can play with other rank 9s is to hit and run anyway.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
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