Possible Perma-insta-cast wiz build?

_Fuzz_ - Lost City
_Fuzz_ - Lost City Posts: 45 Arc User
edited July 2011 in Wizard
**Before everyone abandons ship after looking at the ornaments, they do exist. i have seen a OHT belt w/ -6% chan x2 on it on HT server. yes it would be rare/expensive to obtain them, but the point of the build is a "logical"(not efficient) build that can give a wiz instant cast for longer then 6 sec. =)

http://pwcalc.com/cedc7bfb5d0127f3

given that build you have a base of -80% chan and with demon wellspring quaff giving you -20 chan for 15 sec you can potentially have -100% chan non stop given the right combination of skills. also at that amount of -chan, demon spark would bring you up to 105% if its possible.


This is a video of a wiz using such a combo for sustaining instant casting. yes it is a private server but if you watch he doesn't just have instant cast already. when he is slow on his skill combination/stunned, he loses the - chan buff and he castes his skills slow.

http://www.youtube.com/watch?v=Suww7H9Gb1Q&feature=mfu_in_order&list=UL

any thoughts/opinions?

::EDIT::
Btw, so you dont have to look it up;

Demon Wellspring Quaff:
Mana 300
Channel Instant
Cooldown 3.0 seconds
Weapon Unarmed, Magic Instruments

Requisite Cultivation Aware of the Void
Sip from the wellspring of magic. For 30 minutes, your maximum Mana will be
increased by 60%. Your channeling speed is also increased for 15 seconds.
Requires one Spark.

Demon version gives a 20% channeling speed increase for 15 seconds
Post edited by _Fuzz_ - Lost City on
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Comments

  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited May 2011
    The instant cast thingy does not work on PWI. Chan is capped at 95% I think.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • _Fuzz_ - Lost City
    _Fuzz_ - Lost City Posts: 45 Arc User
    edited May 2011
    I dono, i've never seen anyone w/ higher then 54 base -chan.

    i for one would be more scared of the wiz that can cast all its skills at once, then the one in full R9 armor xD.
  • Fistol - Raging Tide
    Fistol - Raging Tide Posts: 260 Arc User
    edited May 2011
    -12% channel ornaments are insanely hard to make.

    while you are at it.. might want to change the ring to -12% ones too.

    looks good on paper but getting it.. will be a big challenge.
    Fist Wizard ~ Truely Unique
    Going for
    Build : pwcalc.com/8b326a9b66b300af
    While waiting
    Build : pwcalc.com/c879da9e1aad795c
    HA Melee (Pre99)-> LA Claw (99+)-> LA Claw+Magic (101)
  • Mortal_Kiss - Heavens Tear
    Mortal_Kiss - Heavens Tear Posts: 98 Arc User
    edited May 2011
    On private server with unlimited crafting materials I crafted more than 10K belts and I wasn't able to craft 2x-6% channeling ornament. It has to be extremely rare almost impossible to get. And the price would be astronomical.
  • Lenestro - Sanctuary
    Lenestro - Sanctuary Posts: 490 Arc User
    edited May 2011
    *sigh* this again? chan is capped at 90% in pwi. to test it, do sutra>town port, it still has 1 second of channeling because of the normal 10 seconds.
  • _Fuzz_ - Lost City
    _Fuzz_ - Lost City Posts: 45 Arc User
    edited May 2011
    @Fistol::
    I have seen a belt on HT server made with -6 chan x2 on it as the moment it was made the person tried to sell it for like 800mill and linked it in world chat. so it can be done. As far as costs, alot of it can be farmed and 80% of people spent equal if not more for full R9 sets now.

    @Mortal_Kiss::
    the belt was made from old heavens tear forges and im pretty sure legal private servers do not have them or people don;t spend the time to get the chrono key on private servers.

    @Lenestro::
    personally, i don't believe anything unless there is proof. i don;t know of anyone that has ever gotten that high of -chan on pwi to prove that there is a cap. when you sutra cast town portal, the 1 sec delay is from the 1 sec cast time.

    Town Portal

    Channeling 10.0 seconds
    Cast 1.0 seconds
    Cool down 1 Hour

    i'm pretty sure you know already that - chan does not effect a skills cast time.

    It's the same principle for when people cast/cancel skills for the effects w/out the costs like powe rdash, cyclone heel, demon glacial spike, drake's breath bash, voidstep, etc.

    you channel the skill and unequip/change your weapon before the cast time is up and the effect/buff from the skill is on you, but it never fully casts so it has no cool down/chi cost. [**NOTE: This is bannable?**]
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited May 2011
    Sutra does not remove 100% channeling time. Try using sutra on MS and gush, you see that the channeling bar is moving at a different speed. MS takes noticeable longer.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • _Fuzz_ - Lost City
    _Fuzz_ - Lost City Posts: 45 Arc User
    edited May 2011
    @Arenaceous ::
    you make a good point. I personally think it is due to MS having a longer cast time but there is no way to prove that. Sutra is a good comparison to -100% chan but it isn't the same so there could be differences in how each work.

    having -100% chan hasn't been done before that i know of so there isn't really a way to argue how it works or if it has limitations.

    if anything, is someone did get the gear and noticed something did not work or it was flawed, they could just sell the ornaments, buy cude ones and still have loads of coin left over for w/e they need.
  • lizrau
    lizrau Posts: 0 Arc User
    edited May 2011
    http://pwcalc.com/d8b587dfd6dfa581 HOW do I get this to 100% D: I only managed 80% with this impossible build :DDDD


    ik demon quaff ~ 100% but isn't the OP talking about perma o_O?
    [SIGPIC][/SIGPIC]


    Sig credits to Myra :D
  • Lalius - Lost City
    Lalius - Lost City Posts: 149 Arc User
    edited May 2011
    Well, the cast time is everything that comes after the channeling bar has reached 100%, basically the time till you can use the next spell. You notice this when you use sutra on Glacial Snare or Force of Will. They both take long to cast even in sutra because of their long cast time, while DPyro or Will of the Phoenix are very fast in a sutra combo. IMO DPyro was specifically designed for sutra combos. If you want to test what effect the cast time has, compare Sandstorm and MS in a sutra combo. They have roughly the same cast time (SS is in fact 0.1 sec slower). If the bar for SS still moves faster it supports my claim. Actually I ma test it myself later...

    Wrong char again, damnit -_- I am Arenaceous...
  • DaichiOni - Dreamweaver
    DaichiOni - Dreamweaver Posts: 62 Arc User
    edited May 2011
    Well, the cast time is everything that comes after the channeling bar has reached 100%, basically the time till you can use the next spell. You notice this when you use sutra on Glacial Snare or Force of Will. They both take long to cast even in sutra because of their long cast time, while DPyro or Will of the Phoenix are very fast in a sutra combo. IMO DPyro was specifically designed for sutra combos. If you want to test what effect the cast time has, compare Sandstorm and MS in a sutra combo. They have roughly the same cast time (SS is in fact 0.1 sec slower). If the bar for SS still moves faster it supports my claim. Actually I ma test it myself later...

    Wrong char again, damnit -_- I am Arenaceous...

    Irrelevant information.
    [SIGPIC][/SIGPIC]
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited May 2011
    Irrelevant information.

    More relevant than your post for sure.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited May 2011
    lizrau wrote: »
    http://pwcalc.com/d8b587dfd6dfa581 HOW do I get this to 100% D: I only managed 80% with this impossible build :DDDD


    ik demon quaff ~ 100% but isn't the OP talking about perma o_O?

    Like when you use perma spark to get perma 5aps, but still have to use spark every 14 seconds? Yep
    (to compress the info for slow minded: Perma spark uses a skill, spark. Perma insta cast ALSO uses a skill to get the faster channeling)
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited May 2011
    More relevant than your post for sure.

    My post is the most relevant.
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited May 2011
    My post is the most relevant.

    Irrelevant Information.*

    *Irrelevant Information.

    ^Irrelevant Information **

    ** Irrelevant Information

    Infinity Loop >:O
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited May 2011
    In this Version of PWI instant casting isnt possible since they made a cap value for -chan somewhere around -90% so the discussion here is pretty much irrelevant. Well but let's assume it were possible to get to the point you also should not forget that

    a) when going for a high -chan you always leave out phys def to get there
    ornaments / cape ......
    b )the build will become even more expensive than a normal build since you would have to look for rare crafts ...to get to the high -chan
    c) i think that wizard is still a DPH based class of course -chan makes it more convenient to play but if you want a fast caster there is veno mystic psychic (cleric).

    As a Sage wiz i aim for a build with ~ 30%-chan but still pdef ornaments and dmg shards on the weapon. I think 1/3 -chan is quite if your surviviability is high d

    greetz harm0wnie
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited May 2011
    From my understanding, getting 100 or more channeling pops it back down to 90%, but it is possible to get in that 91-99 range if you have the right gear. You can use a jungle belt or eyes of observation to see that sutra brings channel time down to 90%. Besides that though, I don't think it'd ever be a really viable build, using mdef orns and all that junk is going to lower your survivability so much.. I don't see how you could justify it. Perhaps if that bug really did exist and cast time was removed as well, maybe.. but even then, instant cast doesn't help if you're perma dead.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited May 2011
    Well I know on Dreamweaver we had a cleric with base -83% channel on his gear.

    Of course his Nirvana glaive with -10% and -3% channel stats + 2 Stones of the Savant (-19% channel just from weapon) sure helped a lot.

    Oh... and he was demon too. But the -83% was without demon spark.
    [SIGPIC][/SIGPIC]
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited May 2011
    Perhaps if that bug really did exist and cast time was removed as well, maybe.. but even then, instant cast doesn't help if you're perma dead.
    I guess the idea is to get the first hit in and with insta casting i think you will get 1-2 hits in before the enemy is able to react and maybe that will be enough moreover chi generation will be awesome and you will be able to spam aoes like a psy

    greetz harm0wnie
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited May 2011
    I guess the idea is to get the first hit in and with insta casting i think you will get 1-2 hits in before the enemy is able to react and maybe that will be enough moreover chi generation will be awesome and you will be able to spam aoes like a psy

    greetz harm0wnie

    no you won't, cause you only have 4 AoE's, 3 out of which need 2 sparks.

    But yes, in theory it's awesome.
    I've seen insta cast wizzy hold aggro over 5aps on private servers. By a HUGE range.

    Insta cast can kill anyone if you get the first shot in (FoW ->fire half you arsenal before FoW ends).

    If you don't get the first shot and get stunned. Yep, your dead (*chough* sins*chough*)
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Ohaider - Dreamweaver
    Ohaider - Dreamweaver Posts: 18 Arc User
    edited June 2011
    Theres a veno on Dreamweaver with a -19% chan wep, and a few -9% peices, i think she's at like -75% or something :o
  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited June 2011
    This whole thread is irrelevant. Wizards are a fail class and will always be owned by sins.
    [SIGPIC][/SIGPIC]I know what your thinking.
  • Lenestro - Sanctuary
    Lenestro - Sanctuary Posts: 490 Arc User
    edited June 2011
    This whole thread is irrelevant. Wizards are a fail class and will always be owned by sins.

    then get out of our forums >.>
  • Alex_Gantz - Dreamweaver
    Alex_Gantz - Dreamweaver Posts: 468 Arc User
    edited June 2011
    This whole thread is irrelevant. Wizards are a fail class and will always be owned by sins.

    And what about your class?? i m sure you had alreay defeated all the sins of your server...
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited June 2011
    This whole thread is irrelevant. Wizards are a fail class and will always be owned by sins.

    This whole thread is irrelevant. Blademasters are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Venomancers are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Barbarians are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Clerics are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Archers are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Psychics are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Seekers are a fail class and will always be owned by sins.
    This whole thread is irrelevant. Mystics are a fail class and will always be owned by sins.

    Your point?
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • XEmpressX - Heavens Tear
    XEmpressX - Heavens Tear Posts: 373 Arc User
    edited June 2011
    A much more possible build is around -70chan. Much more achievable. Then put ur demon wellspring on. bumps you up to -90. Then get cleric to RB. Anyone know how much -chan RB gives? This build may help to keep up with 5.0aps DD's, not sure though. Any thoughts?

    I know this isn't goig to be possible for a PVP situation, as cleric would just get taken out straight away, but in a Nirvana squad maybe? 4 wizards, i healing cleric and 1 RB cleric, what would this be like?

    I know about cast times also, but still think that this would be an option for those casters upset about the DD speed of 5.0aps
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited June 2011
    A much more possible build is around -70chan. Much more achievable. Then put ur demon wellspring on. bumps you up to -90. Then get cleric to RB. Anyone know how much -chan RB gives? This build may help to keep up with 5.0aps DD's, not sure though. Any thoughts?

    I know this isn't goig to be possible for a PVP situation, as cleric would just get taken out straight away, but in a Nirvana squad maybe? 4 wizards, i healing cleric and 1 RB cleric, what would this be like?

    I know about cast times also, but still think that this would be an option for those casters upset about the DD speed of 5.0aps

    red bubble gives -20% channeling, but it overrides demon wellspring.. so it wouldn't change anything. Due to cast times, we will never be able to compete with the dps of 5.0 chars. Where they are hitting once every .2 seconds, best possible scenario we are hitting once every .8 to 1 second (4 to 5 times slower than 5.0 chars).. and add in cooldowns and lag etc.. we just will never come close.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Lenestro - Sanctuary
    Lenestro - Sanctuary Posts: 490 Arc User
    edited June 2011
    youre more likely to find a 6 5.0 DD's than 4 -90% chan wizards. even if you do i doubt it would come close to the DD power even with RB.
  • Lenestro - Sanctuary
    Lenestro - Sanctuary Posts: 490 Arc User
    edited June 2011
    red bubble gives -20% channeling, but it overrides demon wellspring.. so it wouldn't change anything. Due to cast times, we will never be able to compete with the dps of 5.0 chars. Where they are hitting once every .2 seconds, best possible scenario we are hitting once every .8 to 1 second (4 to 5 times slower than 5.0 chars).. and add in cooldowns and lag etc.. we just will never come close.

    woot gratz on post number 3k btw.b:laugh
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited June 2011
    red bubble gives -20% channeling, but it overrides demon wellspring.. so it wouldn't change anything. Due to cast times, we will never be able to compete with the dps of 5.0 chars. Where they are hitting once every .2 seconds, best possible scenario we are hitting once every .8 to 1 second (4 to 5 times slower than 5.0 chars).. and add in cooldowns and lag etc.. we just will never come close.

    I am still wondering how a squad consisting of 2 Seekers (Alternate the fire/earth debuff), 1 BM with Demon HF and 3 wiz/psy would do in NV. I feel tempted to try it out.. If I could find the Seekers that is :S
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
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