Do BM's need holy path?
SwiftBlader - Raging Tide
Posts: 23 Arc User
Do Bm's really need the Holy Path skill because we have cloud sprint and Will of the Bodhvista which is well better than Holy Path as it lasts longer. So is it worth gettin Holy Path? b:puzzled
Post edited by SwiftBlader - Raging Tide on
0
Comments
-
its good to have to keep up with the puller in FF for example if CS is on cooldown or your lacking chi for Bodi.
Its also good if your pulling the assassin mobs before dread & slasher boss in FF to always be on 10+ m/s
so you dont get hit while pulling. Id say get it. It works nicely for me for all my daily needs.0 -
Whats FF0
-
FF, or FC is Forgotten Frostlands which is a high level instance with great exp. Usually done at about 80+ level.0
-
Thnx for ur reply0
-
No problems.0
-
It's nice for most PvE cases, but I've found is less necessary in TW and PK because aerogear can accelerate at 11.3 m/s without wasting 75 energy.BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761
YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI0 -
It's nice for what people are rushing things and yeah, when you pull in FF. I have my genie set up so I can double holy path (do it twice in a row) and even with Sprint, Will, and two holy paths, I still feel slow :P The faster in FF you can run, the less damage you take, the better off you are. So, I personally always recommend it. And it's nice in BH while your other two are in cooldowns[SIGPIC][/SIGPIC]
It was my fate from birth to make my mark upon this Earth.0 -
Back in the lower levels, I used to think we didn't need holy path because of our two running skills. Man, was I wrong b:chuckle.
In higher level PvE, it's nice to have because you want to be in the frontline as much as possible to assist the tank(s) in clearing the path ahead for the team. Compared to the BM run skills, holy path excels in its instant burst of max speed, which is great for quick positioning in boss fights when you might want to HF for sparking melee classes, for example.0 -
you'll need a holy path unless you have a car in FC=DLong ago in a distant land,I Aku the shape shifting master of gods
unleashed an unspeakable evil, but a foolish samurai warrior wielding a magic sword stepped forth to oppose me.Before the final blow was stroked I do opened a portal in time and send him into the future were my evil is grown.Now the fool seems to return to the past and undo the future that is Aku.
[SIGPIC][/SIGPIC]0 -
i'm sure you can get away without having it, but an extra movement speed skill can never be a bad thing. and as far as the skill itself...
i guess it's technically a dex based skill, but the stat requirement is so huge to see such a small bonus that it works well on high str or high dex genies. not only that, but the affinity requirements seem pretty modest. i've had it on both str and dex based genies and never had its affinities "interfere" with being able to learn my favorite skills of each.0 -
is there a guide which tells u the important skills bm's need for pve and pvp? cud u link it on here plz
Thnx to everyone who replied to the post0 -
SwiftBlader - Raging Tide wrote: »is there a guide which tells u the important skills bm's need for pve and pvp? cud u link it on here plz
Thnx to everyone who replied to the post
read up, FAQ, Links section.
learn2readGifs are hard to make work here0 -
I'm not a bm obviously, but i think it's nice for a bm to have Holy Path. For example when i get hit by some physical mob, i need you guys to get it off me as fast as possible. When you just use it to rush through the instance i hate it, since i'm not able to keep up that way. I can double holy path, but if you guys double holy path + your running skills it's a pain in the *** to catch up, especially when (some) people start wining about not getting healed xD
So i think you should have it on your genie, but you shouldn't use it without reason ^^8x Cleric (Sanctuary)
6x Veno (Sanctuary)
5x Assasin (Harshlands)
3x Archer (Sanctuary)0 -
You want Holy Path for running Happy Valley tickets in Delta.
You want Holy Path for rushing through TT's.
You want Holy Path for losing aggro from mobs.
etc.
Honestly, what BMs usually do in PvE require speed, and since you have to be at zero range to do any real damage, Holy Path is kinda must.0 -
I love holy path on my BM. Stream was right, it can really help when something happens and you gotta save the cleric. But the main reason I got it is just because it's one of those genie skills that is just better than most of the others.
There are some that just make more sense, especially for certain classes. I have earthflame, second wind, tangling mire, and holy path right now. I want to eventually get tree of protection or absolute domain.[SIGPIC][/SIGPIC]0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk