Nirvana or r8/r9?

Lurani - Raging Tide
Lurani - Raging Tide Posts: 344 Arc User
edited August 2011 in Psychic
I see a lot of people going for r9 that are psycs...but what if your more on a budget and refuse to cash shop the insane amount of money you need for r9 mainly r9+10 or higher. As well as not having the exact time to actually farm up the money for it on a daily basis.

What would be a good mix in your opinion for a psyc, if the most you could do is get r8 (maybe not even that rofl). Would nirvana gear be a well enough substitute for some gear pieces? And if so what gear, to still have a high enough soulforce, and still be feared in PVP, with out having to sell your kids and wife? Rofl.

And if you are a non cash shopping psyc who reached getting r9+10 or better, how long did it take you with all the merching/grinding for the coin needed?
Post edited by Lurani - Raging Tide on
«1

Comments

  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited May 2011
    The soulforce only depends on the refines anyways (and your lvl). An equally refined R8 or Nirvana would get you both the same soulforce bonus. Ofc, R8 is much cheaper than a whole Nirvana set.

    However, now that the medals aren't really available like it was, you're gonna have a very hard time getting them, and at a very insane price. No way you could get that money with farming, except if you have a 5.0 char and want to nolife in nirvana. With merchanting it will depend on your abilities to make good profits, but merchanting is by nature a long process.
    Nowadays, if you really want R9 gears, you'll pretty much have to cashshop or have stacked insane amounts of money from the times the game's economy was still normal.
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    Sadly i have insane amount of gold stacked on my BM that's on another server. :/
    So for my psyc i have to grind away and merch in some form or shape.

    And yes i know about the refines being the reason for higher level soulforce as well as level. But i seen that r9 gear (forgot what piece) also has a 3500 soulforce add on? So that's why i'm asking on soulforce based.
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited May 2011
    Sadly i have insane amount of gold stacked on my BM that's on another server. :/
    So for my psyc i have to grind away and merch in some form or shape.

    And yes i know about the refines being the reason for higher level soulforce as well as level. But i seen that r9 gear (forgot what piece) also has a 3500 soulforce add on? So that's why i'm asking on soulforce based.

    The r9 belt has a +2500 soulforce add-on. This accounts for the fact that it cannot be refined. Soulforce is not dependent on gear level. A +12 lvl 1 soulsphere will give the same soulforce as a r9 +12 soulsphere.

    This being said, for casual gameplay, r8 will probably be okay for the most part. If you want to survive +10 1st cast nv sins or even +6 r8 sins, it's probably not sufficient.
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    What if i did some sort of mix of nirvana/r8 gear? Lets say each piece being +10 or +12. I'm try a random gear build with a calculator.

    r9 gear is just too expensive to get for a player who doesn't charge the card, or play a lot of hours daily. Q_Q
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited May 2011
    What if i did some sort of mix of nirvana/r8 gear? Lets say each piece being +10 or +12. I'm try a random gear build with a calculator.

    r9 gear is just too expensive to get for a player who doesn't charge the card, or play a lot of hours daily. Q_Q

    So is +12.
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    True getting everything to +12 even +10 would be pricey as hell, but at least you would have the gear, it's just a matter of farming to get it to upgrade. Unlike having to farm for r9, with **** gear and all that.

    Was messing around in the calculator, i'm pretty sure the ring doesn't exist in our game, maybe some of the others pieces don't either i don't remember in the past i was more focused on HA gear. But this would be fine enough for me. QQ Lol prob more pricey then r9....rofl.

    http://pwcalc.com/f6945f7822cb49ed
  • Namari - Dreamweaver
    Namari - Dreamweaver Posts: 598 Arc User
    edited May 2011
    That ring is the PQ 3 ring. And it's a pretty sexy ring, just that to make it you have to be lucky as hell since you need 200 shards for even an 80% chance to make it.

    Anyways, my psy's has rank 8 and a pair of Nirvana pants (just the pants until I rob a bank). I just started considering rank 9 when they took the medals out (was rebelling against the rank 9 weapon because of the channeling) if I ended up getting rich overnight or sommat (since I can't keep a 24/7 shop up). I don't really do pvp outside of TW (unless provoked--and our faction's taking a break from TW), so it's sufficient until I can get more.
    Censorship is the bane of creativity. Censorship is the bane of personality. Most of all...censorship is the bane of identity.

    My main is Ivy_. I'm better known as Destini. Also known as _Yvi. Yes, I have an identity crisis. b:chuckle

    Looking for a signature for this character. Wanna make me one?
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    Knowing my not so well luck when it comes to making gear/packs id prob never get that ring rofl. QQ But it's rather nice indeed.

    I'm wondering if the nirvana soulsphere is better then the r8 one. :c Hm. Nirvana one looks more sexy. xD Rofl.
  • Vancore - Sanctuary
    Vancore - Sanctuary Posts: 262 Arc User
    edited May 2011
    I went full r8, got the boots and sleeves during 2x drops best gear for a psy that's not r9, and as for vana, lunar version is the best for psy imo, but full r8 is cheaper than and still respectable end game gear, now i just have to refine it
    Federation of United Casters Keeping Others From Failing And
    Positively Succeeding (Taken from SkogDyr of Lost City)
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited May 2011
    I modified Lurani's build some:
    http://pwcalc.com/f6945f7822cb49ed
    http://pwcalc.com/a037d8915a24fb4d

    I also made a couple what I hope to be perhaps good enough but less expensive builds too:
    http://pwcalc.com/181bb521aded8438
    http://pwcalc.com/1f4e0b4ad58bc8a2


    What do you all think?
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    Hm the modification to my build is interesting, but i do like that i have more hp. Haha. But in return of more hp i have less hit power and less crit with my build.

    On the less expensive build, on the first one i don't particularly like primeval stones set in it for critical +2, id see more use in magic attack +100 or a attack level stone. Rings are easier to achieve but the dex points on them are useless for a psyc.

    But other then that interesting.
    Id like to see what other peoples choice of armor/weapon is. :O
  • Havilah - Sanctuary
    Havilah - Sanctuary Posts: 212 Arc User
    edited May 2011
    Well, those builds are not fully optimal, some of them are a mix of 1st and 2nd cast nirva armor, but I will account those as just minor error.

    About the Seal of Eternal Solitude x 2, I myself got mines for my HA veno, everything was sexy on them for that particular build. Ever since my psy has hit lv80, they had been sharing them. The two dex add-on give her 21dex aka +1crit, so those dual +3 crit ring now become +7 combined crit for her. b:dirty

    Dunno if I will ever dream again of R9 for my psy, but for now, R8 weapon with the top/pant will have to do when the time come, until I'm ready to upgrade.
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    For me personally since i don't PvP much (not until i get decent gear at most), +7% crit isn't that necessary for me, mainly when i fear critting the most in bh/fc squads. One crit = agro is mine, then for the rest of the boss kill i have to sing the tank song. Lol.
  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited May 2011
    True getting everything to +12 even +10 would be pricey as hell, but at least you would have the gear, it's just a matter of farming to get it to upgrade. Unlike having to farm for r9, with **** gear and all that.

    Was messing around in the calculator, i'm pretty sure the ring doesn't exist in our game, maybe some of the others pieces don't either i don't remember in the past i was more focused on HA gear. But this would be fine enough for me. QQ Lol prob more pricey then r9....rofl.

    http://pwcalc.com/f6945f7822cb49ed

    So much fail in that build despite that it's hypothetical. If anyone with enough money to get those actually got those gear, the entire server would probably laugh their *** off. Here's why

    having first cast nv weapon when everything is +12
    +12ing a first cast nv weapon
    dots in a weapon?
    having first cast pants and boots when everything is +12
    +12ing first cast nv armor
    putting jades in first cast nv armor
    using TT nv for chest and leg instead of Lunar
    using Lunar nv for wrist instead of TT
    using nirvana instead of r9 with enough money to +12 everything
    +12ing a g14 cube neck
    +12ing a g14 warsong belt
    having nonexistent +20 vit stones
    Lost City Cheze Refining Service. Save up to 40% of orb cost for refines up to +9.

    tinyurl.com/chezerefine
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited May 2011
    It is true, my changes give less life and defense in exchange for more criticals and magic attack. It is a trade-off in that sense though I think the hp/pdef is still decent.

    The only reason I went for the extra dex was for the extra critical hits. Plus the Seal of Eternal Solitude is cheaper than a lunar ring though the lunar ring offers a nice pdef boost too. I wanted to see just how high a critical rate I could get. I hoped for 20%+. ^^;

    I did not know the vit + 20 stones do not exist. Oops!

    And I assumed not using rank 9 due to there being just far too few Medals of Glory to go around. So I made a lot of choices assuming that it would be much more readily achievable. Also I understand that practically no one does lunar so getting the lunar gear to nirvana it would be tough hence choosing TT nirvana gear.

    And endgame, I wanted to make the build more pvp oriented. Also I do not know about critical hits taking agro given that the aps users (sins/bms) hold agro well.
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    So much fail in that build despite that it's hypothetical. If anyone with enough money to get those actually got those gear, the entire server would probably laugh their *** off. Here's why

    having first cast nv weapon when everything is +12
    +12ing a first cast nv weapon
    dots in a weapon?
    having first cast pants and boots when everything is +12
    +12ing first cast nv armor
    putting jades in first cast nv armor
    using TT nv for chest and leg instead of Lunar
    using Lunar nv for wrist instead of TT
    using nirvana instead of r9 with enough money to +12 everything
    +12ing a g14 cube neck
    +12ing a g14 warsong belt
    having nonexistent +20 vit stones

    Like i said i'm sure most of these things don't exist in PWI of the time being.
    It was more of a build of boredom rather then something i'm going to aim for full heartedly.
    In all reality i'm more then likely sticking to usual nirvana gear or r8.
  • Astraea - Raging Tide
    Astraea - Raging Tide Posts: 544 Arc User
    edited May 2011
    True getting everything to +12 even +10 would be pricey as hell, but at least you would have the gear, it's just a matter of farming to get it to upgrade. Unlike having to farm for r9, with **** gear and all that.

    Was messing around in the calculator, i'm pretty sure the ring doesn't exist in our game, maybe some of the others pieces don't either i don't remember in the past i was more focused on HA gear. But this would be fine enough for me. QQ Lol prob more pricey then r9....rofl.

    http://pwcalc.com/f6945f7822cb49ed

    heres a bit of a build that would prolly still cost hella-ton but more reasonable than full r9 w/o any medals
    b:tired (hint: click the bear for the link to calc)
    "Common sense isn't so common anymore." ~ Yusiong - Lost City
    b:surrender
  • Amour - Lost City
    Amour - Lost City Posts: 1,825 Arc User
    edited May 2011
    I don't think you guys understand...


    All of that gear is ridiculous to even imagine +12ing, a full r9 +5 no sharded psy would be better off than that.

    ps. weapon should always be the first +12
    "Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
    [SIGPIC][/SIGPIC]
  • Lurani - Raging Tide
    Lurani - Raging Tide Posts: 344 Arc User
    edited May 2011
    These builds are just for the hell of it, lol anyone with a brain can comprehend that even +10 is a pain in the *** to get. But once you hit end game not like you have much else to do then earn money, so give or take half a year or more and you could get them to +10 at most. Done it on my other characters. o-o
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited May 2011
    I changed Astraea's build by +12ing the weapon and placing g12 sapphire shards in the weapon.
    http://pwcalc.com/495e954ce823b146

    Full Rank 9 +5 version.
    http://pwcalc.com/73814d7ba62268c2

    Much more offensive power and worse defenses and much lower soulforce. Though eventually +12ing this would be awesome.


    The issue is though that Rank 9 has become much harder for many to obtain so they have to seek a suitable alternative which is part of the point of this thread. There are some tweaks that may be done depending on the player's preferences such as Ence's Scar instead of Warsoul of Heaven.

    I am curious though, how much would it take to get the top, bottom, gloves, and boots in my modified build I gave at the beginning? I am guessing this build is about as good as it gets barring full Rank9+12.
  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited May 2011
    I changed Astraea's build by +12ing the weapon and placing g12 sapphire shards in the weapon.
    http://pwcalc.com/495e954ce823b146

    Full Rank 9 +5 version.
    http://pwcalc.com/73814d7ba62268c2

    Much more offensive power and worse defenses and much lower soulforce. Though eventually +12ing this would be awesome.


    The issue is though that Rank 9 has become much harder for many to obtain so they have to seek a suitable alternative which is part of the point of this thread. There are some tweaks that may be done depending on the player's preferences such as Ence's Scar instead of Warsoul of Heaven.

    I am curious though, how much would it take to get the top, bottom, gloves, and boots in my modified build I gave at the beginning? I am guessing this build is about as good as it gets barring full Rank9+12.

    pretty sure you don't really plan to using a +12 tt99 neck.

    Also pretty sure you meant to either +10 all armor or to use immac cits.
    Lost City Cheze Refining Service. Save up to 40% of orb cost for refines up to +9.

    tinyurl.com/chezerefine
  • Astraea - Raging Tide
    Astraea - Raging Tide Posts: 544 Arc User
    edited May 2011
    I changed Astraea's build by +12ing the weapon and placing g12 sapphire shards in the weapon.
    http://pwcalc.com/495e954ce823b146

    Full Rank 9 +5 version.
    http://pwcalc.com/73814d7ba62268c2

    Much more offensive power and worse defenses and much lower soulforce. Though eventually +12ing this would be awesome.


    The issue is though that Rank 9 has become much harder for many to obtain so they have to seek a suitable alternative which is part of the point of this thread. There are some tweaks that may be done depending on the player's preferences such as Ence's Scar instead of Warsoul of Heaven.

    I am curious though, how much would it take to get the top, bottom, gloves, and boots in my modified build I gave at the beginning? I am guessing this build is about as good as it gets barring full Rank9+12.

    tbh, the tt99 necklace is not worth it for arcane classes, im assuming youre using it for the 1% crit which along with the other adds is still not worth it, even the 87 mold neck or tt90 is better than tt99 for AA due to the +5% hp as u make no use of the 2 set bonus

    a bit more realistic edit to my previously posted build with only 3 JoSD per gear since nirvana generally comes out with 3 sockets (80% chance of 3 sockets), max +7 refine on gear and only +10 on r8 since i dont rly consider r8 worth +12'ing
    Click for link
    "Common sense isn't so common anymore." ~ Yusiong - Lost City
    b:surrender
  • Gorgonnia - Heavens Tear
    Gorgonnia - Heavens Tear Posts: 327 Arc User
    edited May 2011
    +12ing a g14 cube neck

    I did that b:chuckle

    Gives good pdef until I get my stage 3 cube

    My build
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited May 2011
    Yes, I was considering the TT99 necklace for the +1% critical add.

    Sorry for the confusion. In my previous post, I meant to ask about the modified build I gave at the beginning of that post. Namely this one: http://pwcalc.com/495e954ce823b146 . Also I play on Harshlands server if that makes a difference in the ability to get some of gear shown. Since Rank 9 seems to be out of my ability to obtain, I thought this one might be a good alternative.
  • /Eclipse - Harshlands30
    /Eclipse - Harshlands30 Posts: 2 Arc User
    edited May 2011
    Everyone who has the money to refine his equip to +12 is able to buy rank 9 too! So in my opinion your build is a totally waste of money b:bye
  • dream2die
    dream2die Posts: 0 Arc User
    edited May 2011
    Just wondering why people claim Lunar nirvana is better for AA then TT nirvana. With high enough refines TT nirvana becomes better for sure.

    Prove:
    http://pwcalc.com/1924ef331abc6ede
    vs
    http://pwcalc.com/e0ae540abc71121b

    Please note both cases are unsharded, no robe, no rings. Things that would only benefit TT nirvana craft even more.

    That being said: With just farming it'll take a very long time before you can have a full second craft Nirvana set to begin with. 600m is needed for sure (1k uncannies) not to mention the additional hundreds of millions for refines. Since the TS stated grinding hours a day and/or cashshopping is not an option one could hardly call that a realistic target. Not to mention I didn't even take necklace, rings, belt, robe and weapon into account there.

    Full r8 can be done for around 100m, (including the rep itself, excl refines and shards), has pretty solid stats and is by far the best value for money if you want to equip yourself cheap. No point in getting Nirvana/Tt99 if that would lead to having low shards and refines which you could do for less coins going full r8. With a full r8 set+10 you'll still be a nightmare to virtually all classes though a bit less OP-ed.
  • Astraea - Raging Tide
    Astraea - Raging Tide Posts: 544 Arc User
    edited May 2011
    dream2die wrote: »
    Just wondering why people claim Lunar nirvana is better for AA then TT nirvana. With high enough refines TT nirvana becomes better for sure.

    Prove:
    http://pwcalc.com/1924ef331abc6ede
    vs
    http://pwcalc.com/e0ae540abc71121b

    Please note both cases are unsharded, no robe, no rings. Things that would only benefit TT nirvana craft even more.

    That being said: With just farming it'll take a very long time before you can have a full second craft Nirvana set to begin with. 600m is needed for sure (1k uncannies) not to mention the additional hundreds of millions for refines. Since the TS stated grinding hours a day and/or cashshopping is not an option one could hardly call that a realistic target. Not to mention I didn't even take necklace, rings, belt, robe and weapon into account there.

    Full r8 can be done for around 100m, (including the rep itself, excl refines and shards), has pretty solid stats and is by far the best value for money if you want to equip yourself cheap. No point in getting Nirvana/Tt99 if that would lead to having low shards and refines which you could do for less coins going full r8. With a full r8 set+10 you'll still be a nightmare to virtually all classes though a bit less OP-ed.

    look at the adds for TT and lunar nirvana
    Example:
    Dragon Rise Pants

    Phys def-200
    Mag def-1795
    +180 hp
    +6~10 mag
    -3% channeling


    Sacred Legate Pants:

    Phys def-150
    Mag def-1346
    +10 vit
    +6~10 mag
    -3% channeling
    +2% phys def
    +4% elemental def

    lunar nirvana has by nature, higher base def than TT nirvana, tt nirvana has pretty much as much base def as TT90 instead of tt99, lunar has base def of r9

    another thing is TT nirvana AA has only +2% phys def while LA and HA both have +4%
    the set bonuses for both sets is exactly the same, so instead of adding a small % of def itd help to add more base def
    "Common sense isn't so common anymore." ~ Yusiong - Lost City
    b:surrender
  • dream2die
    dream2die Posts: 0 Arc User
    edited May 2011
    Have you even looked at the links? Lunar is fixed value while Nirvana TT is partly based on your other gear, giving you the chance to have a higher pdef then ever possible with LG nirvana, which is after all the main weakness of our class. With proper gear around it TT Nirvana can have a bit lesser mdef vs more pdef or the other way around depending on your preferences, while with Lunar it'll be fixed and balanced in between.

    Look further then just the base defenses, there is a reason TT nirvana has additional bonuses on it.

    LG Nirvana is only better if you can't afford the other gear (cube neck for example) and refines,
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited May 2011
    I made a spreadsheet to compare the cost of the semilunar/semiTT nirvana set against the full rank 9 set. Sure I had to guess a little at the prices for some things, but I think the difference is still there. I just looked at the price for the 4 armor pieces, 2 rings, and the weapon. I ignored the +12ing and everything else since that would be the same. The full rank 9 set costs quit a bit more.

    https://spreadsheets.google.com/ccc?key=0AjWJBqePFkradGtJOUNJSk1qd001ZVBLSFZyNTR5NGc&hl=en

    semilunar/semiTT nirvana --> ~1.95 billion
    full rank 9 --> ~5.63 billion


    Admittedly, I am unsure how much it might cost to +12 gear. I am sure it will be costly, but I imagine the cost would be closer to the semilunar/semiTT nirvana set price than the full rank 9 price.
  • RouxLouka - Dreamweaver
    RouxLouka - Dreamweaver Posts: 511 Arc User
    edited May 2011
    look at the adds for TT and lunar nirvana
    Example:
    Dragon Rise Pants

    Phys def-200
    Mag def-1795
    +180 hp
    +6~10 mag
    -3% channeling


    Sacred Legate Pants:

    Phys def-150
    Mag def-1346
    +10 vit
    +6~10 mag
    -3% channeling
    +2% phys def
    +4% elemental def

    lunar nirvana has by nature, higher base def than TT nirvana, tt nirvana has pretty much as much base def as TT90 instead of tt99, lunar has base def of r9

    another thing is TT nirvana AA has only +2% phys def while LA and HA both have +4%
    the set bonuses for both sets is exactly the same, so instead of adding a small % of def itd help to add more base def

    What you're basically saying is we should use garnets instead of JoSD.
    /quit.

    </3 All packs/Awful community.