Psy or Wiz at R8

Fomite - Lost City
Fomite - Lost City Posts: 3 Arc User
edited April 2011 in Psychic
So, I've managed to get this psy to 79, and it's been pretty fun. Psys have a few nifty defensive options with their soul skills, psychic will and white voodoo. No-chi AOEs are good fun and the damage in black voodoo is very satisfying :) But...

Prior to this character I leveled a Wiz to 73. I enjoyed that too, especially the defense provided by earth barrier and distance shrink, and of course the 2-spark ultis. I really miss being able to kite on my psy. Fun-wise, I think I like both about the same.

So given that my end goal is leveling to 100 and getting at most r8 +10 wep with +4 or +5 TT90/rank armor, then focusing on TW and pk: what to choose? I don't have the time/money to level/gear both. Like i said the fun factor of both has been about the same up until now but I'm wondering about 90 and beyond. I'd love to hear from those that have leveled both classes to 100. Thanks in advance!
Post edited by Fomite - Lost City on

Comments

  • _Petal_ - Harshlands
    _Petal_ - Harshlands Posts: 499 Arc User
    edited April 2011
    Being almot 90 now (click my avitar, lookit my main) I have to say I enjoy playing as a Psychic at (almost) endgame.
    However, having fought against Wizards, I have to say, they hurt like hell. They are the highest Damage Dealers in this game (with one attack.)

    I've found (especially in instances) Wizards and Psychics work well together. In TW I squad with other AoE people, and I have to say, I LOVE spamming AoE's and pissing off HA/LA users. (And AA when I pew pew red Tide now. Bwa ha ha ha!)

    In PvP, I really love oneshotting most HA my level and above. (I've managed to oneshot a demon barb in true form once....I was most proud. :3) Wizards have a slight advantage with their teleport, their Pdef sheild and of course, their insane damage.
    We have an advantage with our barriers and self buffs, not to mention a heal that does nicely, insane casting time, and if you're like *COUGH URDIAN* you're going to make anything that touches you suicide upon contact. (If you feel like spending 20k in cash.)

    I would have gotten my Wizard to endgame, but I'm not too patient for slow casting now that I know the power of a Sage Psychic. (At last, btw. I hit sage last night. Hallelujah.)
    They made fun of me because I wasn't a R8 Psychic...and then came third cast. It's not funny anymore.

    Reason 88 to buy a makeover scroll:
    gomba: "Your butt looks like an eggplant."
    Q_Q
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited April 2011
    Wizards are and always will be late bloomers. They have 500% weapon damage skills and a 100% physical defense shield. The higher weapon damage and physical defense on armor goes, the stronger a wizard becomes.

    Having said that, wizzies are strong end-game because they can literally one shot everything. I remember days when surviving Perdition with White Voodoo and Soul of Retaliation felt pr0, now it's like a walk in the park and I probably don't even need white. Wizard skills though, might pierce through both. This ability has limited practicality though, as Wizards generally only need to hit 12ks on barbs and maybe BMs; for everyone else this is 5-6k damage overkill and a waste of time charging up such a long spell when a quicker, lower damage one would've been much cleaner. HOWEVER, this does make Wizards key players. Wizards are who you rely on to bring down catas in TW and Wizards are one of those classes that, no matter what beast of an enemy they go up against, they have a good chance.

    Psy on the other hand, is a good all around PVPer and very tricky to deal with. As I said before, sometimes wizard spells aren't very practical for PVP: why do I need a 5-second cast spell that deals 12k damage when this sin only has 5k and could be killed in 1 second? Psy is more practical for various situations, with one downside. A wizard's defense is pure defense: he won't lose it and he can rely on it. A Psy on the other hand, has no defense. Our defense is composed of strategy, basically. We have the joker card and the ace in the hole that we can play to get us out of a pinch, but if it's over and our opponent is still standing, then we're in trouble.
    Psy ISN'T specialized like Wiz though, so we're not deadly important for TW. Don't get me wrong, we're still good at TW and can be very deadly on the battlefield, but what I mean is, when there's a Barb with 40k HP and 70-something defense levels, they'll call the Wizard, not the Psy. (technically we could with the level 100 AOE, but the wizard is still a safer, more reliable choice as we still don't hit QUITE as high) Psy on the other hand is out on the field just like any archer is, and being a DD in TW is a fun job for sure.
    Psy with +12 gear however is one tough opponent, and only someone that has REALLY done their homework on the class will be able to take it down.


    If you have a Psy and Wiz at 100 though and just wonder which to give r8 though? Give it to the Wizard. The wizard will gain far more benefit from the damage increase on the weapon, whereas the Psy gains most benefit from soulforce, which requires refines, not pr0 gear. Hell, you could stick a Psy in level 10 armor and +12 it and he'd still be a decent opponent.
    I <3 AGOREY
  • Deathfreeze - Harshlands
    Deathfreeze - Harshlands Posts: 64 Arc User
    edited April 2011
    thats pretty good advice long cause im kinda ina similar situation with my psy, i got it to lvl 92 and it already has r8 rep on it but i find it dies alot and well yes the damage from r8 weap is pretty well rounded but its no use if u cant survive to use that damage. I was considering other options when i saw that HA psy from yesterday with r9 weap, call it crazy but hell i wud have had seen it with my own eyes to believe it, but thats besides my point ... u said the wizard wud get more bonuses from r8 than a psy wud?
    cause i was thinking of a wizard but didnt want to do it and it turns out to be the same as the psy did.
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited April 2011
    thats pretty good advice long cause im kinda ina similar situation with my psy, i got it to lvl 92 and it already has r8 rep on it but i find it dies alot and well yes the damage from r8 weap is pretty well rounded but its no use if u cant survive to use that damage.

    You can't use r8 wep at level 92.
  • Deathfreeze - Harshlands
    Deathfreeze - Harshlands Posts: 64 Arc User
    edited April 2011
    You can't use r8 wep at level 92.

    actually that is already understood, the comment implied that it has 200k rep, my bad for saying r8 i know lvl 100 is needed
  • Zarni - Dreamweaver
    Zarni - Dreamweaver Posts: 258 Arc User
    edited April 2011
    Psychic's are the court jesters of mass PvP.

    It's a juggling act on the highwire. Get on your unicycle and start throwing buffs around, and stay over the safety net.

    (if you are having trouble surviving, practice soloing PvE instances, if you can survive pulling in FC or killing TT bosses by yourself you will do better in TW)
    [SIGPIC][/SIGPIC]
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited April 2011
    Hi

    after i got my r8 i met with a psy friend als with r8 and we compared dmg and killed some mobs and did some testings.

    The dmg tests showed that:

    a) in black voodoo the psychic did more dmg with a hit than my wiz because the black voodoo attack lvl boost outweighs the % weapon dmg of the wiz

    b) the attacks of the psychic are a lot faster so especially in PvE it was 90% of time my psy friend who stunned or slowed the mobs because the wiz chi generation and consumption is higher than the psy.

    c) the wizards 2 spark aoes are harder to get in but the larger AOE effect is noticeable

    d)undine helped boosting the dmg of the wiz but when a target is debuffed with undine the psy still does more dmg on it

    Personally i like my wiz but you have to be aware that those things often mentioned here like defense from stone barrier only work if you have good gear and high refines with medium gear skillbased immunity and soulforcer skills work a lot better

    greetz harm0wnie
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited April 2011
    Hi

    after i got my r8 i met with a psy friend als with r8 and we compared dmg and killed some mobs and did some testings.

    The dmg tests showed that:

    a) in black voodoo the psychic did more dmg with a hit than my wiz because the black voodoo attack lvl boost outweighs the % weapon dmg of the wiz

    b) the attacks of the psychic are a lot faster so especially in PvE it was 90% of time my psy friend who stunned or slowed the mobs because the wiz chi generation and consumption is higher than the psy.

    c) the wizards 2 spark aoes are harder to get in but the larger AOE effect is noticeable

    d)undine helped boosting the dmg of the wiz but when a target is debuffed with undine the psy still does more dmg on it

    Personally i like my wiz but you have to be aware that those things often mentioned here like defense from stone barrier only work if you have good gear and high refines with medium gear skillbased immunity and soulforcer skills work a lot better

    greetz harm0wnie

    a) Maybe.

    b) No. Mages benefit more from -chan since psy's skills are locked in cast time. Therefore, if you have no -chan maybe. And wizards gain chi faster as pyro gives 15 chi with a chance to proc and give another 30 chi (for sage) while both spam skills for psy give only 10 chi and it's unlikely they'll have lvl 11 spam skills.

    c) Yes.

    d) See #1.

    Last note: No. Stone barrier is best in almost all cases except when you're getting ganked by a group of melees. You can't cast psy will when you're stunned whereas stone barrier is always active.
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited April 2011

    The dmg tests showed that:

    a) in black voodoo the psychic did more dmg with a hit than my wiz because the black voodoo attack lvl boost outweighs the % weapon dmg of the wiz

    That's because you're testing equal spells. You probably compared Gush to Aqua Impact, right? Of course the Psy will have superior damage because the Psy has 22-25% more damage. That's with the basic, fast-casting spells though and that's why a Psy has superior damage per second because the Psy fast-casting spells and the Wiz fast-casting spells have the exact same damage on them. If you specifically try to match up even-damage skills, then yes, the Psy will hit harder.

    But the point is that Wizzie has harder hitting spells. Go do as much damage as possible in a single hit and see if the Psy can out-do you. He probably can't, and if he can, then refine your weapon, lulz.
    As I said, the higher the quality of the weapon worn by the wizzie and Psy, the more the wizzie starts to overtake the Psy in damage. This of course doesn't count for Pyro-Gush vs. Spirit-Aqua spam as they both do the same damage for the two classes, but for the mid-tier and top-tier spells, the Wiz just has superior DPH.
    I <3 AGOREY
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited April 2011
    d)undine helped boosting the dmg of the wiz but when a target is debuffed with undine the psy still does more dmg on it

    A psy's attacks are earth and water.
    Undine debufs earth,water, fire. So undine doesn't only boost wizzy dmg, it boosts psy dmg by the exact same amount
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Fomite - Lost City
    Fomite - Lost City Posts: 3 Arc User
    edited April 2011
    Thank you all for your considered replies, this is exactly what I was looking for - although I'll admit I'm a bit surprised to find such a pro-wizard tilt here in the Psychic forums :)

    I'm planning to stick with the psy for now, even though I know I'll never get much over 20k soulforce with my budget gear. Spamming AOEs in TW is just too much fun!
  • Esorono - Sanctuary
    Esorono - Sanctuary Posts: 38 Arc User
    edited April 2011
    Well, you are asking who gets the most damage out of an r8, of course wizard is going to do more damage because that's what it is meant to do. Damage isn't what makes psychics stand out, what makes psychics so great is that you punish people just from attacking you harshly and **** up heals.

    In tw, psychics have a different defense than a mage. Less people will try to attack a psychic than a wizard, some people might wait a second before trying to attack a fully souled psychic and in that time you can use red tide which really hurts if you have high refines. When someone sees a mage, they are going to pile them without a second thought, and face it, earth barrier isn't going to protect you from archers, sins, bms, seekers or even barbs very well.

    The stab attacks on a psychic are more stronger because of black voodoo, and leveling up you are going to be using them a lot. Endgame with full refines, the mage might be stronger with the pyro and gush I never got them endgame. So leveling up grinding and quests is more easy on a psychic, and their knock back isn't aoe helping them a bit more. People may yell at me for this but I also love bubble of life on a psychic, with empowered vigor it's pretty good for a class obviously not meant to be a healing class and as a bonus it heals group members. I wouldn't recommend being a main healer of course, the mana cost is pretty high and so is the cool down, and it doesn't heal THAT well. Their soul shields are their main defense, you don't need to target to stun, damage, silence or rebound debuffs, you just have to be attacked which in most cases would be more effective since not being attacked for up to 15 seconds (with sage soul of stunning and all +12 gear good luck getting all that) is better than 100% increase in p.defense.

    Mages are a magic damage dealer. They have great burst damage but slow cast speed. They do the most damage one shotting a lot of classes if they survive long enough to pull it off. They also can spam high casting time spells for a short time by using essential sutra to cause high damage and debuffs very fast. They may also have faster casting speed with stab spells if they use -chan items, though they are still limited due to cool downs. Also their only party buff, frost blade, is one of the most useless buff ever. Only place mages seem to be very good in is tw and foxies.

    Overall, I say Psychic for psychological/revenge defense and fast casting speed and mage for seeing giant numbers on the screen. Though try not to take my word for everything, I haven't played either class at endgame so I could be wrong on a number of things.
    I have an ego so large it has it's own gravitational pull...So in short, yes, everything DOES revolve around me. b:pleased
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited April 2011
    a) Maybe.

    b) No. Mages benefit more from -chan since psy's skills are locked in cast time. Therefore, if you have no -chan maybe. And wizards gain chi faster as pyro gives 15 chi with a chance to proc and give another 30 chi (for sage) while both spam skills for psy give only 10 chi and it's unlikely they'll have lvl 11 spam skills.

    c) Yes.

    d) See #1.

    Last note: No. Stone barrier is best in almost all cases except when you're getting ganked by a group of melees. You can't cast psy will when you're stunned whereas stone barrier is always active.

    b) it is true that mages benefit more from - chan but that on the other hand means that a psy can leave out -chan gear to get other attributes like mag attack or crit instead. On the other hand you have to admit that you have to leave out a lot of defense if you go for a high -chan build with a wiz since you have to use elemental necklace and belt instead of cube necklace and warsong belt for the endgame. So my chan atm is -18 and i guess a sage wiz with phys ornaments will only be around ~-30% in total without having to sacrifices phy def or dmg. Furthermore i compared my sage skill dmg to lvl 10 psy spam skill dmg. I know that psy skills are not as spread as wizard skills but this doesnt mean that when talking about the dmg a class can do they should not be taken into account

    d) you wont get stunned with soul of retalliation on yourself + yes a skill based defense always implies that you are able to get the skill off to activate it but on the other hand a stuff based def like the stone barrier only works good if you have the necessary phy def from stuff
  • Gorgonnia - Heavens Tear
    Gorgonnia - Heavens Tear Posts: 327 Arc User
    edited April 2011
    I did a full mage nirvana last night. 1 +12 stage 2 lunar nirvana cleric, 1 +10 r8 psy, 1 veno, 1 seeker, 1 +12 r9 wiz and I (+12 r9 psy).

    I tanked the whole nirvana... b:victory
  • Galox - Heavens Tear
    Galox - Heavens Tear Posts: 178 Arc User
    edited April 2011
    HarmOwnie, reroll a fricken' Psy already, you know you want to.
    [SIGPIC][/SIGPIC] b:victory
  • pineconeboyy
    pineconeboyy Posts: 1 Arc User
    edited April 2011
    I've recently hit r8 psy. Last week I had my first r8 TW - it was crazy!
    Refine + hp shard you're gear semi-decent to avoid an easy one shot (mine is mostly +5/flawless). Whack a lil hp charm on and your set to be a aoe machine.

    Admittedly the faction we fought were slightly weaker, but it was a fairly even fight. I checked my kills after the TW and saw I dropped between 60-70 in that one TW. Just charge through with the offence squad and blast aoe after aoe. It's almost none stop. When your targeted by a sin, AD/Psy will and drop them. I only died 3 times.

    My psy is nothing extraordinary. Lvl 100 - r8 - around 4k hp. But TW for a psy is the way forward... Bring on the r9 (where are those medals at?)
  • Wizziie - Harshlands
    Wizziie - Harshlands Posts: 21 Arc User
    edited April 2011
    I am a demon R8 wiz. with demon stone bbarrier i have 7.3k Pdef. am almost full citrine sharded so have over 5.5khp with +5 gears. have 3 vit. and i must say. that Pdef is nothing when u start being hit. R9 and stuff still hit me 6k+ crits. my psy is lvl 99 and since 95 i been doing stuff wiz still cant do so. I prefer Psy will then stun my enemy then switch to white voodoo if they arnt dead (they normally are cause i have demon landslide) than having DS where ppl just holy path up to u and u sitting there waiting for DS to cool down again while slowly casting ur skills