Genei skills for earthgaurds and fishes

CandyCorn - Raging Tide
CandyCorn - Raging Tide Posts: 1,547 Arc User
edited April 2011 in General Discussion
...Can we get some new genie skills that can better help these classes..?
[SIGPIC][/SIGPIC] Move along..move along
Post edited by CandyCorn - Raging Tide on

Comments

  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited April 2011
    yeah cause assassins need a skill to make them even more op right? b:chuckle
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited April 2011
    yeah cause assassins need a skill to make them even more op right? b:chuckle

    I knew someone was going to say that. SO I PLANNED TO RESPOND WITH







    nothing
    [SIGPIC][/SIGPIC] Move along..move along
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited April 2011
    Yeah....Cause sin's need anything more than Occult ice to kill us and psy's need anything more than one skill to single handed wipe out a cata squad @_@....**** T.Born...

    E.Guard on the other hand, yeah give them a few skills seekers are weak and mystics only good skill is knockback >.>
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited April 2011
    Yeah....Cause sin's need anything more than Occult ice to kill us and psy's need anything more than one skill to single handed wipe out a cata squad @_@....**** T.Born...
    See right there is what tempts people to make "QQ 5 ap threads" " nerf sin threads" etc,. Less negativity and more positive thinking!
    [SIGPIC][/SIGPIC] Move along..move along
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited April 2011
    how about a low damage, taget-less aoe for genies, for sin detection. or a genie skill that allows you to bypass psychic defenses.
    [SIGPIC][/SIGPIC]
  • RouxLouka - Dreamweaver
    RouxLouka - Dreamweaver Posts: 511 Arc User
    edited April 2011
    or a genie skill that allows you to bypass psychic defenses.

    Isn't that called Frenzy? Or Dragonfire?
    /quit.

    </3 All packs/Awful community.
  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited April 2011
    back to the drawing board...lets get some new genie skills.
    [SIGPIC][/SIGPIC] Move along..move along
  • Vincinator - Raging Tide
    Vincinator - Raging Tide Posts: 32 Arc User
    edited April 2011
    I think it's a good idea actually.. As for what kind of skills not too sure..

    Some skills are already weird enough.. Electro dance ? 3x damage to grounds mobs, only usable in air..

    Why not a sin skill..Only usable in water, triple damage to air ?

    But seriously..

    How about these ideas for earthguards :


    1 - Each level can transfer 10% of defense lvl into atk level ? For I dunno..10 secs .With either strenght or dexterity giving 1 extra sec each 20 ?

    2 - Raise elemental resistances by 10% per level for "x" seconds. Again, str or dex to extend duration.

    3 - At the cost of 30 defense level and 30% max hp. Get 50% chance to crit for 10 secs. This would be a very dangerous one. Make penailities drop by 2% per level of genie skill. Still, norused correctly against a AoE could mean certain doom and would still leave chance in PvP and such to not be considered too OP.


    Just thoughts...
    In game chars (Raging tide, over a year im here)
    Sir_Puma (BM 98)-- L_y_n_x (Barb 85) Cyres (Cleric 69)
    BurningHeart (Wiz 34)-- LadyPuma (Veno 57,used as bank char)
    Vincinator (Test seeker lvl 46,RiP)-- Amup( True Seeker 71)
    Powerleveld chars : None-- Quests done : Too many b:surrender
  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited April 2011
    I think it's a good idea actually.. As for what kind of skills not too sure..

    Some skills are already weird enough.. Electro dance ? 3x damage to grounds mobs, only usable in air..

    Why not a sin skill..Only usable in water, triple damage to air ?

    But seriously..

    How about these ideas for earthguards :


    1 - Each level can transfer 10% of defense lvl into atk level ? For I dunno..10 secs .With either strenght or dexterity giving 1 extra sec each 20 ?

    2 - Raise elemental resistances by 10% per level for "x" seconds. Again, str or dex to extend duration.

    3 - At the cost of 30 defense level and 30% max hp. Get 50% chance to crit for 10 secs. This would be a very dangerous one. Make penailities drop by 2% per level of genie skill. Still, norused correctly against a AoE could mean certain doom and would still leave chance in PvP and such to not be considered too OP.


    Just thoughts...
    me like, nice ideas. Lets put an mp recovery skill in too (or reduction)
    [SIGPIC][/SIGPIC] Move along..move along
  • Vincinator - Raging Tide
    Vincinator - Raging Tide Posts: 32 Arc User
    edited April 2011
    me like, nice ideas. Lets put an mp recovery skill in too (or reduction)


    5% chance per level to cast next skill at no Mp cost, how's that ? b:victory
    In game chars (Raging tide, over a year im here)
    Sir_Puma (BM 98)-- L_y_n_x (Barb 85) Cyres (Cleric 69)
    BurningHeart (Wiz 34)-- LadyPuma (Veno 57,used as bank char)
    Vincinator (Test seeker lvl 46,RiP)-- Amup( True Seeker 71)
    Powerleveld chars : None-- Quests done : Too many b:surrender
  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited April 2011
    5% chance per level to cast next skill at no Mp cost, how's that ? b:victory

    b:dirty love it
    [SIGPIC][/SIGPIC] Move along..move along
  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited April 2011