Theory about nerving APS. (I know another one...)

Dragono - Lost City
Dragono - Lost City Posts: 118 Arc User
edited March 2011 in General Discussion
So I know these APS-threads are getting on the nervs now but I want to post and discuss a theory of what could happen when PW nerv the aps.

Situation before nerving:
PW get a lot of money from the cash shoppers!
Many other ppl QQ about 5aps.

So my situation when aps is nerved:
1) No aps any longer except with demon spark/skills so you can only have a bit more aps and not so much that the client cant show the animation any longer.

So 5aps isnt the final goal in the game any longer what will the peolple do to be the strongest now?
Look for other ways of getting other strength maybe HP, Evasion, strong Runes(I've never seen anyone using runes) no matter what.

2) So now you will need more time to get these strong Equipment and what do ppl normally do to get these things faster?
They use the cash shop cause thats fast money ;)

3) Arcane classes wont get useless and everyone will still do his job like he should do in a normal balanced game AND PEOPLE MAY SPEND MORE MONEY AT CASH SHOP cause Arcane classes may also spend $ in the game cause the have goal they ant to reach now.

Would be good for PW :D

But just a theory and sounds a bit confused cuase of my bad english...

DISCUSSION OPEN!!!

P.S: I know would that would end know one cares what a silly little Barb say about 5aps cause he is just envy and the thread is closed after 2 days ^^
I am from Germany and I am sorry if my English isn't very good b:surrender
Post edited by Dragono - Lost City on

Comments

  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited March 2011
    No..... just.... no.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • HeavensRage - Raging Tide
    HeavensRage - Raging Tide Posts: 404 Arc User
    edited March 2011
    nerv nerv nerv nerv nerv nerv nerv nerv.

    You're getting on my nerves.
  • Lelouchvi - Sanctuary
    Lelouchvi - Sanctuary Posts: 133 Arc User
    edited March 2011
    Lol yea that might happen if they nerfed aps.
    But i doubt it will ever happen.
    PW gets too much money from all the 5 aps

    And dont listen to all those people that are about to offend you
    This is what a forum is for.
    They cant handle it just ignore them.
  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited March 2011
    I think how APS will be nerfed is at the next gear tier.


    Once rank 10 comes about, I suspect the weapons base damage will deal more damage than todays 5 aps users in a single second. The defense on the armor will be exponenially higher to take 10-20x more damage.


    The next tier of Monsters/bosses/instances will deal 10-20x more damage than todays bosses and have the resistances to accomodate for the 5 aps damage per hit rank 10 weapons.



    The next tier of gear will have low APS except for classes that have low APS weapons (ie archers bow, barbarians).



    The only thing that the next tier doesn't fix is how Overpowered sins are.
  • Nael - Dreamweaver
    Nael - Dreamweaver Posts: 200 Arc User
    edited March 2011
    I think how APS will be nerfed is at the next gear tier.


    Once rank 10 comes about, I suspect the weapons base damage will deal more damage than todays 5 aps users in a single second. The defense on the armor will be exponenially higher to take 10-20x more damage.


    The next tier of Monsters/bosses/instances will deal 10-20x more damage than todays bosses and have the resistances to accomodate for the 5 aps damage per hit rank 10 weapons.



    The next tier of gear will have low APS except for classes that have low APS weapons (ie archers bow, barbarians).



    The only thing that the next tier doesn't fix is how Overpowered sins are.

    I don't get it. b:surrender
  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    I think how APS will be nerfed is at the next gear tier.


    Once rank 10 comes about, I suspect the weapons base damage will deal more damage than todays 5 aps users in a single second. The defense on the armor will be exponenially higher to take 10-20x more damage.


    The next tier of Monsters/bosses/instances will deal 10-20x more damage than todays bosses and have the resistances to accomodate for the 5 aps damage per hit rank 10 weapons.



    The next tier of gear will have low APS except for classes that have low APS weapons (ie archers bow, barbarians).



    The only thing that the next tier doesn't fix is how Overpowered sins are.

    So...

    Those with aps gear won't upgrade. Problem solved.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • RouxLouka - Dreamweaver
    RouxLouka - Dreamweaver Posts: 511 Arc User
    edited March 2011
    Removing bloodpaint is the best way to do it. Now they would need barbs, clerics, charms and maybe venos a bit more.

    Mages still won't be wanted that much, but at least it's not as broken.
    /quit.

    </3 All packs/Awful community.
  • Dragono - Lost City
    Dragono - Lost City Posts: 118 Arc User
    edited March 2011
    I think how APS will be nerfed is at the next gear tier.


    Once rank 10 comes about, I suspect the weapons base damage will deal more damage than todays 5 aps users in a single second. The defense on the armor will be exponenially higher to take 10-20x more damage.


    The next tier of Monsters/bosses/instances will deal 10-20x more damage than todays bosses and have the resistances to accomodate for the 5 aps damage per hit rank 10 weapons.



    The next tier of gear will have low APS except for classes that have low APS weapons (ie archers bow, barbarians).



    The only thing that the next tier doesn't fix is how Overpowered sins are.

    I think he want to say that the next goal after nerving aps would be rank 8/9 or 10 when it comes out maybe some day.
    He also wants to say that rank 8/9(10) will be the same problem like aps is now.
    So thats the way I understand that ^^

    And yes thats true I think one problem makes place for another one.
    PWI will ALWAYS have problems as long there are ppl who give PWE enough money to produce more bugs in the game b:thanks
    I am from Germany and I am sorry if my English isn't very good b:surrender
  • Lady_Seolfor - Dreamweaver
    Lady_Seolfor - Dreamweaver Posts: 73 Arc User
    edited March 2011
    well.. increase the cap to 6.0 aps, and my guess, none will QQ about 5.0 aps anymore. :) b:victory
    This is my signature. It is my sin in stealth mode.
  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    Removing bloodpaint is the best way to do it. Now they would need barbs, clerics, charms and maybe venos a bit more.

    Mages still won't be wanted that much, but at least it's not as broken.

    And then what?

    How would a sin be able to kill even a normal quest mob? They're a dex based class, and therefor require LA.

    LA has notoriously **** defence's. And trying to survive a melee hit without BP on a sin is akin to running up to a mob as a mage and smacking it with your sword. You can pretty much imagine how that outcome will be.

    Every time someone suggests removing BP, I double facepalm at their stupidity.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • LadyofReal - Heavens Tear
    LadyofReal - Heavens Tear Posts: 1,993 Arc User
    edited March 2011
    Removing bloodpaint is the best way to do it. Now they would need barbs, clerics, charms and maybe venos a bit more.

    Mages still won't be wanted that much, but at least it's not as broken.

    Unless of course you don't need bloodpaint to solo most of the instances that you do, like me. I only like BP because it makes things a little easier, but I can still solo a good bit of what I do.
    well.. increase the cap to 6.0 aps, and my guess, none will QQ about 5.0 aps anymore. :) b:victory

    I couldn't help but LOL at this. Sadly, you do have a point XD
    Not motivated enough to make another PWI siggy
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited March 2011
    Unless of course you don't need bloodpaint to solo most of the instances that you do, like me. I only like BP because it makes things a little easier, but I can still solo a good bit of what I do.

    +1

    Potting with token pots helps as well.
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  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited March 2011
    I think he want to say that the next goal after nerving aps would be rank 8/9 or 10 when it comes out maybe some day.
    He also wants to say that rank 8/9(10) will be the same problem like aps is now.
    So thats the way I understand that ^^

    And yes thats true I think one problem makes place for another one.
    PWI will ALWAYS have problems as long there are ppl who give PWE enough money to produce more bugs in the game b:thanks

    I guess I didn't make it clear. The idea is:




    The next Rank 10 armor, Next instance armor will have the power to deal more damage than a 5 aps user, and the power to tank 5 aps users.


    The next bosses/mobs/etc will be scaled to this new level of damage.




    This way 5 aps users have no choice but to upgrade because the armor is on "the next tier" of power (which deals more damage than 5 aps today but has less aps.)


    If they dont upgrade they'll be 1 shots in PvP and wont be able to kill anyone.




    With new gear like the one I described above the devs can reduce the APS of the classes and rebalance the game. However, they cannot rebalance Sins without giving them a real nerf.
  • LadyofReal - Heavens Tear
    LadyofReal - Heavens Tear Posts: 1,993 Arc User
    edited March 2011
    +1

    Potting with token pots helps as well.

    Pots, spark, Diamond Sutra, Tree of Protection...but honestly, nothing can replace knowing w t f you're doing.
    Not motivated enough to make another PWI siggy
  • ILacy - Sanctuary
    ILacy - Sanctuary Posts: 149 Arc User
    edited March 2011
    The next Rank 10 armor, Next instance armor will have the power to deal more damage than a 5 aps user, and the power to tank 5 aps users.

    The next bosses/mobs/etc will be scaled to this new level of damage.

    This way 5 aps users have no choice but to upgrade because the armor is on "the next tier" of power (which deals more damage than 5 aps today but has less aps.)

    I wonder if you are seriously going to try to tell me that you have NEVER been happy about a strong APS person in your squad who made your BHs a little bit easier than usual.

    There's a quite high percentage of irony in there. You want to defeat something as powerful and "overpowered" as 5.0 APS with something even more powerful and overpowered and it will most likely cost even more than the currently already incredibly high amount of gold for R9. Thats a fail in itself because people will just start to cry over the new stuff instead of 5.0.

    You can't just readjust the damage of bosses to make it harder for APS players without making it harder for everyone else too. Have you ever wasted a single thought on the not-so-good-geared players who already have a hard time with doing BH 3-3 as it is right now? Think about it and you will for sure see the blind spot in your theory.
    Pots, spark, Diamond Sutra, Tree of Protection...but honestly, nothing can replace knowing w t f you're doing.

    +1.
    [SIGPIC][/SIGPIC]
  • Xoria - Sanctuary
    Xoria - Sanctuary Posts: 419 Arc User
    edited March 2011
    I guess I didn't make it clear. The idea is:




    The next Rank 10 armor, Next instance armor will have the power to deal more damage than a 5 aps user, and the power to tank 5 aps users.


    The next bosses/mobs/etc will be scaled to this new level of damage.




    This way 5 aps users have no choice but to upgrade because the armor is on "the next tier" of power (which deals more damage than 5 aps today but has less aps.)


    If they dont upgrade they'll be 1 shots in PvP and wont be able to kill anyone.




    With new gear like the one I described above the devs can reduce the APS of the classes and rebalance the game. However, they cannot rebalance Sins without giving them a real nerf.

    Effectively turning PWI into "Pay to play" as no one but said rank 10 users would survive said instance. I doubt an instance would be scaled so seeing as there is already rank 8/9 and no instance that challenges those gears. Heck, TT90 (normal) can do every instance, easily, with mediocre refines.

    What you're proposing is a jump in 'difficulty' that only a VERY select few could do, hurting PWE in the long run.
    HEY! Let's all do <instance> that requires gear that's probably just as expensive as getting a warsoul weapon!
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2011
    There is no Shinji, Rei, or Asuka in here, so error 404: NERV not found.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Earthria - Lost City
    Earthria - Lost City Posts: 18 Arc User
    edited March 2011
    There is no Shinji, Rei, or Asuka in here, so error 404: NERV not found.

    +9000

    God's in His Heaven, All is Right with the World
  • _Nuriko_ - Lost City
    _Nuriko_ - Lost City Posts: 1,004 Arc User
    edited March 2011
    Asuka b:dirty now i gotta go watch evangelion for the 30millionth time D= not that im complaining
    Ahira is a spyb:cryb:cryb:cry
  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited March 2011
    There is no Shinji, Rei, or Asuka in here, so error 404: NERV not found.

    I don't get it... If you're making fun of the op it says right in his sig he's german. >.> Think about how most v's sound in german.

    Anyways. What you said would most likely happen... Or more people would quit than when rank came out in the boutique. Could go either way. Tbh it does suck trying to do a regular bh 3-3 with normal people.
    The other day I was doing a 3-3 with some faction mates, 2 bms (not with a ton of -interval gears), a veno, me, my barb husband, and a psy. Everyone was pretty well off on their gears. We got to colluseast and we fought for a good 15 minutes everyone dying, and by that time it was only at half. My res scrolls were on cool when I died the second time, so I towned, and everyone was dead when I got back. Used to be able to do regular bhs with a squad like that. But that's why I skip 3-3 now, cause I refuse to spam wc looking for 5.0 aps melees for a damn bh.



    And not making another post for the person under me, we're on different pages. ._.
    I was referring to how he spelled nerfed, it wasn't a typo since everytime he said it was spelled that way. Or maybe I'm dumb, who knows. Oh well.
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2011
    I don't get it... If you're making fun of the op it says right in his sig he's german. >.> Think about how most v's sound in german.

    Anyways. What you said would most likely happen... Or more people would quit than when rank came out in the boutique. Could go either way. Tbh it does suck trying to do a regular bh 3-3 with normal people.
    The other day I was doing a 3-3 with some faction mates, 2 bms (not with a ton of -interval gears), a veno, me, my barb husband, and a psy. Everyone was pretty well off on their gears. We got to colluseast and we fought for a good 15 minutes everyone dying, and by that time it was only at half. My res scrolls were on cool when I died the second time, so I towned, and everyone was dead when I got back. Used to be able to do regular bhs with a squad like that. But that's why I skip 3-3 now, cause I refuse to spam wc looking for 5.0 aps melees for a damn bh.

    I didn't 'notice' anything except another "omg let's 'introduce' a fix for 5.0" thread, which has been hammered to death. Instead of being an ***, I made a joke based on a typo in the thread title.

    I don't make a thread every day about how bad the spelling is on the forums, because I don't really care. But some people got my joke, so my post served it purpose.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • LadyofReal - Heavens Tear
    LadyofReal - Heavens Tear Posts: 1,993 Arc User
    edited March 2011
    Anyways. What you said would most likely happen... Or more people would quit than when rank came out in the boutique. Could go either way. Tbh it does suck trying to do a regular bh 3-3 with normal people.
    The other day I was doing a 3-3 with some faction mates, 2 bms (not with a ton of -interval gears), a veno, me, my barb husband, and a psy. Everyone was pretty well off on their gears. We got to colluseast and we fought for a good 15 minutes everyone dying, and by that time it was only at half. My res scrolls were on cool when I died the second time, so I towned, and everyone was dead when I got back. Used to be able to do regular bhs with a squad like that. But that's why I skip 3-3 now, cause I refuse to spam wc looking for 5.0 aps melees for a damn bh.

    I do BH 3-3 quite frequently on both my BM and archer. Both toons can are 4.0+ provided what gear they are equipped with. I very seldom see a death doing that BH. The point isn't what gear you're using, it's how well you know your class. Not you in particular, just in general. I've done BH with so many people with less than average gear that died far less than those with good, to great, gears. No matter what gear is equipped, if people don't know what they are doing, then everyone is going to have a hell of a hard time.
    Not motivated enough to make another PWI siggy
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited March 2011
    i would love a 10 aps cap
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  • YouriNishi - Raging Tide
    YouriNishi - Raging Tide Posts: 78 Arc User
    edited March 2011
    i would love a 10 aps cap, so us fish can be even more OP

    fixed it for you b:chuckle
  • Theoclese - Harshlands
    Theoclese - Harshlands Posts: 27 Arc User
    edited March 2011
    Pots, spark, Diamond Sutra, Tree of Protection...but honestly, nothing can replace knowing w t f you're doing.


    could not have stated this better myself :D

    Personally, you know how to beat aps? oh wait....he already said it... know WTF you're doing.

    I have no problem with 5 aps, at all, 1/2 the time they get me the other half I get them, no biggie to me.

    Sins are not that op again.... IF you know WTF your doing.

    If you are out and about questing you should be fully buffed at all times anyway... right?

    And if you are on a pvp server you should know that after lvl 30 you gotta watch out for pkers and be on your guard.

    As far as mages not being wanted...hmmmm I am usually in decently high demand

    I will admit, a psy has little place in a nirvana squad if any at all, same said for wizards... but so what... be imaginative.. Nirvana is not the only way to farm and/or make money after lvl 100.

    Here is the deal, and I do not even have a melee char built, 5 aps is fine, I have no problem with it, and I doubt pwi will ever get rid of it since it is very popular and probably always will be,

    So please for those QQing about 5 aps.....Just learn your char and learn how to defend against it and defeat it.. and no I will not explain it cause every class must take different steps

    let's just say against high aps you have to be very defensive in nature, because you are going to take some damage, that is a given. This is where instead of worrying about how fast you can kill someone, you wonder about how long you can stay alive to kill someone.
  • Eyeofthtiger - Sanctuary
    Eyeofthtiger - Sanctuary Posts: 173 Arc User
    edited March 2011
    These aps threads b:shocked

    If u complain about aps then tell me how to win in 1v1 against a FULL R9 Wizard with like 12k+ hp and a sht load of defense blabla. b:bye
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2011
    i would love a 10 aps cap

    You would need -0.5 interval for that? Or -0.55? That would be... Archer only, I believe, since only archers can even get to 5.0 unsparked as it is.

    However, if I could have 5.0 with a bow, it would blow away 10.0 on a sin. I think if there was more -int gear available, like rings, and you could get a bow to 1.43 or so, it would further unbalance the game anyway.

    4.0 and 5.0 glitches the RNG as it is. 10.0 or even 8.0 would be worse, even. They would be forced to use a better RNG, or WB's would be a 4 second solo for Sins (if they could even get past 5.0).

    I'd like to see the devs break the game further, since that seems to be their end-goal, anyway.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level