3x spark and lv79 skills for mystic/seeker?
Kywe - Harshlands
Posts: 234 Arc User
dont know if someone already posted about this... but does anyone knows when are we geting the 3x spark for mystic/seeker? gms could had already gave the Celestial Eruption/Demonic Eruption at least, since we still dont have the skills sage/demon versions.. witht he 3x spark we could have a little more help for pvp/pve. eheh
and about lv79 skills, anyone know about it, what they do?
thanks.
and about lv79 skills, anyone know about it, what they do?
thanks.
Post edited by Kywe - Harshlands on
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Comments
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Skills here.0
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tyvm.0
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灵犀
lvl79
Recover 2000 mp over 9 seconds. Cooldown 5minutes.
lol so they did make a mp recover skill... albiet a very useless one.... are those values starting values or maxed values? because getting that much every 5 minutes would suck.
Also, why do I get the feeling that choosing sage would make mystics cheaper? XD0 -
trololololololll wrote: »Also, why do I get the feeling that choosing sage would make mystics cheaper? XD
You can get at least 100 free mp pots practically everyday by doing BH1 and doing a blue or purple divine order quest. Sage mp reduction isn't needed.0 -
Anybody knows what is the bonus for sage/demon sparks for mystics?0
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trololololololll wrote: »灵犀
lvl79
Recover 2000 mp over 9 seconds. Cooldown 5minutes.
lol so they did make a mp recover skill... albiet a very useless one.... are those values starting values or maxed values? because getting that much every 5 minutes would suck.
I giggle like a 13 year old Japanese schoolgirl whenever someone bashes this skill.
It's funny that every mystic and their grandmother agrees that we suck mana faster than a vacuum, and they give us a free MP recovery skill at 79, and people hate it. b:chuckle
Also, 79 skills only have 1 level, so yes, that's maxed.[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
aww lv79 skills could be better0
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really? I love the 79 skills...I just wish I could get them already...lol
2k mana isn't going to break anything, and really, its only half a rez...but 2k mana is enough to get you back on your feet if you run out of mana in a tight spot or you could try to think of it as a free high-level mana pot every 5 mins. very worth it imo, but I certainly wouldn't complain if it were more mana over a longer time..
and the 50% damage reduction...you can't count how many situations that could save your life, even if you were rooted at the time.0 -
if this is seriusly our 79 skill what stoopid sheeeet. so our 79 skill is equal to using one herb of yax every 5 mins awsome!!!!! ty pwi!!!!0
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vantrilaquist wrote: »if this is seriusly our 79 skill what stoopid sheeeet. so our 79 skill is equal to using one herb of yax every 5 mins awsome!!!!! ty pwi!!!!
If you don't like it, don't get it. Nobody's forcing you to learn the skill, and we do have another 79 skill beside that one (reduce 50% damage and freeze).
Besides, there are plenty of other bad 79 skills for other classes that nobody QQs about
Psychics get a genie skill for a 79 skill, whoopee~
Barbs get a 1 second stun, yaaay~ (albeit this one can be good for fishing out sins)
Sins get a slightly stronger Frostblade, omg~[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
It's not that the skill is sucky. 2000 mp over 9 seconds for free is not bad. Except...it's not free. 20 apoc pages, 1 million spirit, 1 million coins, for 2 million coins + 1 mil spirit total to learn it.
5000 mp is worth around 288 coins now, with tokens at around 12k. That means you need to use this skill almost 7000 times just to cover the cost of buying and learning the skill. Only then do you start gaining 288 coins worth of mp for every time you use it. This means that if you use the skill on cooldown every 5 minutes (unlikely), you need to have played this game for over 500 hours just to break even.
An average final fantasy game lasts 40 hours. Do you really think you'll still be playing this game after 500 hours?
Still think it's not a pointless skill? I really don't think the devs thought it through on this one.
Edit: on second thought, if it was instant cast, and gave around 10-15 chi everytime you cast it, it *might* be worth it for those with extra money on their hands. The wizard skill elemental shell is learned for that purpose, it's mostly useless except for the 10 chi it gives every 30 seconds. This is on a 5 minute cooldown, though. So not sure about that.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »Still think it's not a pointless skill?
I still think it's not a pointless skill.
While what you said is true, and I was honestly thinking about that, but didn't want to do the math myself.
The reason I don't find it useless is that you can use it alongside a potion, making an MP pot more effective, or effectively using an MP and HP pot at the same time.
And, in total, I've probably already logged over 500 hours on this game. b:cute[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
i like the 2nd lv79 skill.. but we cant move -.-
"Reduce damage recieve by 50%, last for 8 seconds, unable to move. Cost 30 chi. Cooldown 90 seconds"0 -
Kywe - Harshlands wrote: »i like the 2nd lv79 skill.. but we cant move -.-
"Reduce damage recieve by 50%, last for 8 seconds, unable to move. Cost 30 chi. Cooldown 90 seconds"
I would gladly trade my movement for huge survivability, especially with such a cheap cost.
I wonder how well this will stack with leech Chyiu.
And also I laugh so hard at the people complaining about our mana 79 skill.
It's FREE mana!
I don't care if it was half this I would still get it, every bit helps.
Compared to some of the other classes 79/100 skills I think we got off pretty well.YuiYuiYuiYuiYuiYuiYuiYuiYuiYui0 -
Kywe - Harshlands wrote: »i like the 2nd lv79 skill.. but we cant move -.-
"Reduce damage recieve by 50%, last for 8 seconds, unable to move. Cost 30 chi. Cooldown 90 seconds"
Just a little side-note:
Energy Leech
Draw on the energy of your summon to enhance yourself.
Different summons give different effects. Cannot be
interrupted by Stun or Freeze
Energy Leech -> that skill would be a nice combo. You get the buff from your summon, 50% damage reduction, and can still move.[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
we'll have to test that, occasionally when part of a skill effect is blocked, the whole skill is blocked.
and for everyone who complains about the skills being worthless...just go ahead and forward those apoc pages to the people who actually like them. accepting donations at all times0 -
Kywe - Harshlands wrote: »i like the 2nd lv79 skill.. but we cant move -.-
"Reduce damage recieve by 50%, last for 8 seconds, unable to move. Cost 30 chi. Cooldown 90 seconds"
antistun/freeze genie or apoths? venos get around the freeze part of feral concentration that way, after all.[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
Caterpie - Dreamweaver wrote: »If you don't like it, don't get it. Nobody's forcing you to learn the skill, and we do have another 79 skill beside that one (reduce 50% damage and freeze).
Besides, there are plenty of other bad 79 skills for other classes that nobody QQs about
Psychics get a genie skill for a 79 skill, whoopee~
Barbs get a 1 second stun, yaaay~ (albeit this one can be good for fishing out sins)
Sins get a slightly stronger Frostblade, omg~
Okey... First off, pulling sins out of stealth is awesome.
Secondly, Condensed Thorn being bad? Use it and you can stun psys useing psys will even with impact stuns... Not the best skill but still really useful at its times.
As for Essential Sutra, I cant even remember how many times this have helped me catch up to people in pvp.
While 2k mp over time is just plain out useless, if it was instant I would say its good.
But 2k is not even enouph for HALF the pet use. Its not even enouph for rez.
Most skills are atlest useful in SOME ways, this is just plain out useless. Since tokens are here to say Mp Pots are basicly free, 10 spiders and you got 50 mp pots, with cash to repair / money for the pots you used.
Edit: Tbh I would love this skill if it was on lower lvl. But after 75 its just... plain out useless.
Let me also point that herbs gives 5k over 10 sec, and not 2k over 9. Which can sometimes be a big life saver.Burnout - Harshlands wrote: »Still think it's not a pointless skill? I really don't think the devs thought it through on this one.
Verdant Shell
Demon: evasion increase by 20% for 15 sec
I dont think they thought much about it atall, actully.
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I love my mystic and I have never had as fun lvling a char before in this game as this one and I have no plans of quiting him. But still some of this just dosn't make any sense.0 -
Lizukie - Lost City wrote: »Okey... First off, pulling sins out of stealth is awesome. They can do the same thing with Roar and Frighten.
Secondly, Condensed Thorn being bad? Use it and you can stun psys useing psys will even with impact stuns... Not the best skill but still really useful at its times. Again, while I'm not arguing that it can't be useful in certain situations, you can't say that they wouldn't be able to get the same effect if a wiz buffed them.
As for Essential Sutra, I cant even remember how many times this have helped me catch up to people in pvp. While it might be nice, it still doesn't take away from the fact that you could get a Discipline genie and get the same effect for a slightly shorter time.
While 2k mp over time is just plain out useless, if it was instant I would say its good.
But 2k is not even enouph for HALF the pet use. Its not even enouph for rez.
Most skills are atlest useful in SOME ways, this is just plain out useless. Since tokens are here to say Mp Pots are basicly free, 10 spiders and you got 50 mp pots, with cash to repair / money for the pots you used.
Edit: Tbh I would love this skill if it was on lower lvl. But after 75 its just... plain out useless.
Let me also point that herbs gives 5k over 10 sec, and not 2k over 9. Which can sometimes be a big life saver.
Verdant Shell
Demon: evasion increase by 20% for 15 sec
I dont think they thought much about it atall, actully.
___________________________
I love my mystic and I have never had as fun lvling a char before in this game as this one and I have no plans of quiting him. But still some of this just dosn't make any sense.
Oh, and as for verdant shell, it's been said that the 20% evasion is like a sin's focused mind, a 20% chance for any attack or skill to deal 1 damage.[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
Caterpie - Dreamweaver wrote: »Oh, and as for verdant shell, it's been said that the 20% evasion is like a sin's focused mind, a 20% chance for any attack or skill to deal 1 damage.
If thats true, sweet.
As for the stealth-breaking, I thought they needed targets for those? If not M'kay.
And the genie thing, they stack which makes it even more awesome if you use it same time, or in a raw.
But yea, but the slow effect alone from thorn is beter then the 2k mp skill..
Edit: Bleh, in my eyes it seriously cant be more useless...
But I guess Im just upset that for the first time on a char I actully had the mats for the books waiting ready to make them, then one turned out like that X.x0 -
Lizukie - Lost City wrote: »And the genie thing, they stack which makes it even more awesome if you use it same time, or in a raw.
Our mp recov skill stacks with pots too. So you could turn a 5k mp pot into a 7k pot. ijs[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
Caterpie - Dreamweaver wrote: »Our mp recov skill stacks with pots too. So you could turn a 5k mp pot into a 7k pot. ijs
Okey fine, your right the skills great for careless people who dont watch their mana and end up running out of it when they need it.
Edit: Sadly that dosn't make it less useless in my opinion.0 -
Lizukie - Lost City wrote: »Okey fine, your right the skills great for careless people who dont watch their mana and end up running out of it when they need it.
Edit: Sadly that dosn't make it less useless in my opinion.
Then don't get it, and save the apoc pages for when prices rise when the skills are released and sell them. o.o[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
can we get back on track here? the simple fact is that of the 2 mystic l79 skills, only one is somewhat useful. Taking into account the skills that other l79 skills people have, it can be said that we're in the "worse off" section. Sure, barbs, psys, etc. also have lame skills, but the majority have useful ones.
Heck, even the veno mp skills better.
I only mention venos cos they're also a support class.0 -
BottleNeck - Heavens Tear wrote: »can we get back on track here? the simple fact is that of the 2 mystic l79 skills, only one is somewhat useful. Taking into account the skills that other l79 skills people have, it can be said that we're in the "worse off" section. Sure, barbs, psys, etc. also have lame skills, but the majority have useful ones.
Heck, even the veno mp skills better.
I only mention venos cos they're also a support class.
Personly I dont think the barbs stuns bad, and I would gladly trade the mp one for it.
A AoE that dosn't need a target is one of the best things in the entire game while fighting sins, so for a pvper I would say this skill is by far beter then some of the other classes.0 -
umm... these are all seeker skills... so... yh 2k mp is like 3/4 of out mp, no 2 classes have the same lvl 79 skills... look into it *gets sick of people and leaves*0
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themangler wrote: »umm... these are all seeker skills... so... yh 2k mp is like 3/4 of out mp, no 2 classes have the same lvl 79 skills... look into it *gets sick of people and leaves*
You're a silly one, trying to act all smart and stuff. b:cute
The first half of that post is seekers, second half is mystic. We're discussing the mystic half.Lizukie - Lost City wrote: »Personly I dont think the barbs stuns bad, and I would gladly trade the mp one for it.
A AoE that dosn't need a target is one of the best things in the entire game while fighting sins, so for a pvper I would say this skill is by far beter then some of the other classes.
I'm 90% sure that Untamed Wrath requires a target, since it's casting range is specified as 10 meters, with a 15 meter AoE.[SIGPIC][/SIGPIC]
Heavy Cash Shopping is the difference between understanding simple game mechanics at level 30, or level 101.0 -
Caterpie - Dreamweaver wrote: »I giggle like a 13 year old Japanese schoolgirl whenever someone bashes this skill.
It's funny that every mystic and their grandmother agrees that we suck mana faster than a vacuum, and they give us a free MP recovery skill at 79, and people hate it. b:chuckle
Also, 79 skills only have 1 level, so yes, that's maxed.
Well its 79 so it costs like 2 mill to make and them 1 mill spirit to learn, and i mean...2000mp? You could use jade powder or a soothing orb and get a better result, and they are free lol.
and 75+ mp really stops mattering lol, what with 30k mana food and all XDYeah my sig doesn't match my name...i would say im being all clever and trying to confuse people...but im really just too lazy to make a new one
[SIGPIC][/SIGPIC]0 -
TrueHarmony - Archosaur wrote: »Well its 79 so it costs like 2 mill to make and them 1 mill spirit to learn, and i mean...2000mp? You could use jade powder or a soothing orb and get a better result, and they are free lol.
and 75+ mp really stops mattering lol, what with 30k mana food and all XD
Well the skill is not just 2k mana. It recovers your current mana + 2000.
Example: if you have 9k full mana and your mana is down to 3k, it will recover 3000+2000 mana, so you will end up back to 8k mp.0 -
now that makes wayyyy more sense xD but i still think they should make the cooldown less. maybe like 1 min or 2min cooldown instead of 5 would be better b:pleased[SIGPIC][/SIGPIC]
i live my life just the way i feel
i'm a gangster and i gotta keep it real0
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