Practice PK rooms in guild bases?

Krisnda - Lost City
Krisnda - Lost City Posts: 1,465 Arc User
edited March 2011 in General Discussion
I would like to know from everyone if this would be a good idea:

Imagine, a room in your guild base that has open pk, but you don't lose any items when you die there, it could have like 3-5 preset landscapes, mountain, plains, sea, floating platforms (for air pk practice) and it could be all in your guilds base so your guild could train, perfect different genie combos/tactics/whatever. I personally think this could be a good addition for the guild bases, give your opinion/problems with it here ^^.
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Post edited by Krisnda - Lost City on

Comments

  • Katzyn - Sanctuary
    Katzyn - Sanctuary Posts: 1,270 Arc User
    edited March 2011
    That would be an AWESOME idea...
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited March 2011
    wishful thinking.

    id love it tho.
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  • Krisnda - Lost City
    Krisnda - Lost City Posts: 1,465 Arc User
    edited March 2011
    Added a poll to see the results of this lol.
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  • imlong
    imlong Posts: 0 Arc User
    edited March 2011
    Would be a great idea except this is PWI were talking about.
  • SilverCleric - Lost City
    SilverCleric - Lost City Posts: 1,969 Arc User
    edited March 2011
    This would be a great idea for people who want to know how PvP without the risk of losing their items. b:victory
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  • Krisnda - Lost City
    Krisnda - Lost City Posts: 1,465 Arc User
    edited March 2011
    imlong wrote: »
    Would be a great idea except this is PWI were talking about.
    I get what your saying, but its not what I'm asking. Just asking if this would be a good addition to the game, not whether it will be implemented or not ^^.
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  • Dyskrasia - Heavens Tear
    Dyskrasia - Heavens Tear Posts: 2,161 Arc User
    edited March 2011
    Not only would it be a pretty useful feature to have, but I think it would be incredibly fun as well.
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  • X_trigger_X - Heavens Tear
    X_trigger_X - Heavens Tear Posts: 1,301 Arc User
    edited March 2011
    +100000000

    Beats flying out to the east of cromagnon on the rocks to try hide from others.
  • Bearleeable - Lost City
    Bearleeable - Lost City Posts: 445 Arc User
    edited March 2011
    This is absolutely the bet idea I've seen come to PWI since the game started.
    definitely +1
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  • Zarni - Dreamweaver
    Zarni - Dreamweaver Posts: 258 Arc User
    edited March 2011
    This is a great idea!

    It would be profitable to the company, and fairly easy to make happen. No need to create entirely new landscapes, even if it was just the existing TW map (or warsong, that would be cool) it would be a great bonus to the game. Make it cost a guardian scroll or some mysterious chips or something for each person to enter so it's profitable, or a coin fee for another coin sink. My guess is it would end up adding profit anyway due to the increased use of charms and potions obtained through tokens.

    Now, all GMs go make paper airplanes from this idea and throw them to China. You know no one in their right mind will vote "no" on this poll anyway.
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  • krelianmage
    krelianmage Posts: 132 Arc User
    edited March 2011
    They wont need to create this. its already in game... its called arena, and etherblade, lost city, plume and archosaur have one ( maybe telus and rt too, just not sure)...


    Fact is , they just DONT WANT to activate it... other versions of PW have this instance and it works fine. No bugs, no exploits... Its not active in this version simply cause they are making more money with it inactive... so people have to carry GSs around. Sad but true.
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited March 2011
    If this was implemented I would **** bricksb:dirty
  • Krisnda - Lost City
    Krisnda - Lost City Posts: 1,465 Arc User
    edited March 2011
    This is a great idea!

    It would be profitable to the company, and fairly easy to make happen. No need to create entirely new landscapes, even if it was just the existing TW map (or warsong, that would be cool) it would be a great bonus to the game. Make it cost a guardian scroll or some mysterious chips or something for each person to enter so it's profitable, or a coin fee for another coin sink. My guess is it would end up adding profit anyway due to the increased use of charms and potions obtained through tokens.

    Now, all GMs go make paper airplanes from this idea and throw them to China. You know no one in their right mind will vote "no" on this poll anyway.

    Now I would have to disagree with this, since guild bases already cost alot of money, maybe it could be based on level, like you can get the "Pk room" at lv 3-5 or so, and upgrading the base gets you more landscapes or something like that.
    No need to create entirely new landscapes, even if it was just the existing TW map (or warsong, that would be cool)

    I agree with this ^^.
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  • KuiXing - Harshlands
    KuiXing - Harshlands Posts: 1,084 Arc User
    edited March 2011
    If they actually implemented this, I would probably drag my friends into it to go kill each other for giggles. On another game I played they had this kinda thing too, it had timed matches too so you couldnt keep killing each other. For the timed matches you were in teams, it was so much fun! If they implemented this kinda thing ig I might actually believe pwe reads the forums.

    I vote yes b:cute awesome Idea
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  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited March 2011
    Or you could, yknow, PK as a white name.
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  • Krisnda - Lost City
    Krisnda - Lost City Posts: 1,465 Arc User
    edited March 2011
    If they actually implemented this, I would probably drag my friends into it to go kill each other for giggles. On another game I played they had this kinda thing too, it had timed matches too so you couldnt keep killing each other. For the timed matches you were in teams, it was so much fun! If they implemented this kinda thing ig I might actually believe pwe reads the forums.

    I vote yes b:cute awesome Idea

    Teams! Thats what I forgot to add, there could be (like you said) matches within people in the guild, team vs team. That would be nice for practicing group PvP/TW PvP.
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  • SilverCleric - Lost City
    SilverCleric - Lost City Posts: 1,969 Arc User
    edited March 2011
    This makes me wonder how frankie feels about this idea.... because it looks like this would be a great add-on for guild bases. b:pleased
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  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    There's a stand alone room in cube that a squad of people can reach and is pk enabled.

    I believe one of the cauldrons activates it. Not sure though...my fac's (sin's anyways) director showed a bunch of people how to enter it, but I never got the chance to go.
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  • Krisnda - Lost City
    Krisnda - Lost City Posts: 1,465 Arc User
    edited March 2011
    So are there any other things you guys wanna add to this? Just cane on and saw my thread died XD.
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  • CritCat - Archosaur
    CritCat - Archosaur Posts: 608 Arc User
    edited March 2011
    Or you could, yknow, PK as a white name.

    ^This^b:chuckle

    Edit: I like the idea! Would be a great way to trade information and test builds/gear/skills.
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  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited March 2011
    I think the main reason a lot of people don't pk early on is because the fear of losing items on death. No one wants that to happen.

    And the lower level people usually would just want to sell gear to upgrade to higher at higher levels (meaning not end-gear game), so binding is out of question.

    So I think this is a great idea, both for PvE and PvP. It allows people to get used to PKing/practice, so the actual PvP would be more interesting. If they implemented fixes to sin's stealth as well (while changing something like stats/survivability of sins to compensate for this loss), then pk might look a LOT more fun, instead of a group of people at SZ of west arch, or a gank fest.

    I dunno b:avoid
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  • Risingson - Lost City
    Risingson - Lost City Posts: 499 Arc User
    edited March 2011
    Very good idea.

    edit : In the same area, they could add a room that reproducts the TW field, perhaps to let factions make up enhanced strategies and such. I know somewhere in the TOS rules it says you shall not bid against yourself in actual TW to test out strategies and practice, but I'm guessing it's because money and actual lands are involved, so it's essentially cheating yes.

    If you were to be able to do that in Guild Base, it would really be for practice only since nothing would be on the line and it would be interesting, imho. I'm pretty damn sure a LOT of TWing faction would LOVE that feature.

    Just my 2 cents tho, I doubt it's possible that they will ever, ever, ever implement such features.
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  • ZilCaVanz - Lost City
    ZilCaVanz - Lost City Posts: 38 Arc User
    edited March 2011
    i think guild base is awesome, but currently it is so pointless and useless. good idea but no development to maximize its long term potential.
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